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[DDO] Dungeons & Dragons Online - Want people to play with? Top of the OP for info
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It forces them to attack you for 6 seconds. The cooldown is also 6 seconds.
Fighters and Paladins get some Aggro Bonus Enhancements so that every attack generates more Aggro then normal.
What are these invasion tokens?
http://ddowiki.com/page/Unique_quest_rewards#Outsider_Token_Collectible
Bransen and Chantra, if you're out there toss me a line. And if anyone knows of a good guild, please let me know. I'll reroll on another server if need be.
MechWarrior Online: Khyber Pryde
But I also have the new Robert Jordan / Brandon Sanderson book sitting on my shelf unopened waiting for this pesky school semester to be completed.
Yeah same here.. :?
I never asked for this!
I made it to level 5.
The problem is I have so little time to play people moved out of my level range pretty fast and after level 5 you loose the ability to solo the missions.
I also don't like to pug so without anyone to really play with in the guild I just stopped playing.
I am just about to hit 20 Reincarnate and do it all over again.
If you're looking to get coins fast, quite a few people farm Irestone since it has a lot of chests and isn't very hard to clear.
I had an acid shield and some lightning armor on, if I'm not using the shield then the armor procs, but if i equip the shield then only the shield procs.
Otherwise, I am really liking my fighter.
From my understanding, you can choose a Mithril (ac 6?)or Admanatine (ac 8?) feat when you create a WF. Then you get get + Docent that can raise it further. So a +4 Docent + Adamantine feat + base 10 = 22AC.
Its been a couple of yrs since I've played a WF, so I'm not sure if they changed it.
Docents are separate and just like normal armor/robes, but for WF. One nice thing is that you can swap them instantly like robes rather than with the slower change time of armor.
Of is it impossible to get a combination Intimi / DR / AC tank?
If you're intent on the best builds, top AC/top Intim and are willing to grind that out, then human probably is the way to go.
I'm starting to land my Charm / Hypno / Web much more reliably. I also have Blur, Haste, and Heroism for when I'm not turning NPCs against one another (and Resist Energy & Protection from Energy if I ever bother to memorize them).
Empower Spell is an awful meta feat. Maximize Spell and Extend Spell are way better, though i cant remember if DDO has those.
MechWarrior Online: Khyber Pryde
As a Wizard, you can take all those feats, so it isn't a big deal. Most casters run with both Empower and Maximize. The meta magic feat to skip in this game is Enlarge.
I also leveled to 6 today and picked up Insightful Reflexes, which tripled my Reflex save to 6 now at level 6. So hopefully traps wont be quite so super deadly.
Thats one thing I sorta miss from before the last patch. Traps on elite were deadly, but they werent 1-shot you deadly, so you could still fubar up once in a while without dying.
ALL SIGILS NOW ONLY 10 POINTS!
That is all.
This is not really true. Maximize is better for making a boss really dead right now, while Empower is better for doing more damage over the course of a dungeon. At higher levels you can easily afford to have both on at the same time.
I havent even run through my Catacombs, STK, or Tangleroot adventure packs.
I'm really enjoying my wizard, and his warforged fighter pet. Though I'm still not 100% on what feats to take for a warforged fighter.
EDIT: Oooh, new sale, 25% bonus points on all Turbine Point purchases.
And it stacks w/ XP pots and items (Voice of the Master, etc.).
Even though I got them into the game, I've still spent FAR less on the game than they have (they've bought 32 builds and all sorts of times) and we're still having a blast. We currently have a whole bunch of characters between 8 and 12.
On the other hand, I find it hilarious that I'm running around with 29 AC at level 3 (2Mnk/1Sorc). Good times.