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Borderlands: Old thread

IoloIolo i not LRegistered User regular
edited January 2010 in Games and Technology
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And now, standing on the shoulders of giants, Borderlands thread eight!
(seven six five four three two one)

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People like the Borderlands
Mad Moxxi's Underdome Riot DLC:

The new adventure on Pandora is called Mad Moxxi's Underdome Riot and has three new Riot Arenas. Basically Horde/Firefight in Pandora. Good co-op fun, although be advised no experience for killing baddies (there is experience for completing challenges) and no loot drops except as prizes underneath Moxxi's perch.

Also there's an item bank staffed by a dapper claptrap in a monocle and tophat.

Available now on Xbox Live for 800 Microsoft points, PS3 for $9,99, and PC for $9.99. N.b. PC version has the same 5 activation limit SecuROM as Zombie Island.

TRAILER

GAMEPLAY

The Zombie Island of Dr. Ned DLC:

http://www.youtube.com/watch?v=nHHVCOPGBFw

12/9 - Now available for PC for both Steam and PC Retail. Be advised that the Steam version inexplicably has SecuROM 5 machine activation limit.

Official website is live. (And is loud and largely devoid of content.)
More info and screens:
Spoiler:
Three public and two secret achievements added in DLC (+125 total). Warning, this here link spoils secrets.

But the best reason to get the DLC? Zombies that carry gunchests chained to their backs!

lootzombie.jpg


PC Patch 1.01 out 11/16/09
Spoiler:
Wait, I got the patch and now I have a bunch of stupid horizontal shadows running across the screen?
Spoiler:


So what is this game?

It's a shooter with light RPG elements and a heavy emphasis on loot gathering (a la Diablo/Titan Quest/WoW, but GUNS!) in a distinctive art style set in a sci fi Mad Maxy/Firefly-y backwater planet.

The single-player is terrific, but the game really shines in co-op with up to 3 other players. It is an ambitious new IP from developer Gearbox and has some real flaws and bone-headed design decisions. If shooting and looting is your cup of tea, though, there is WAAAAY more to like than to dislike.

This trailer really captures the feel of the game:

http://www.youtube.com/watch?v=2pQW6RLceVE

This preview is pretty much perfect in terms of what you can expect:

http://www.gametrailers.com/video/preview-borderlands/56123

And this is how I feel when I play the game:
Spoiler:

Helpful Advice for New Players
  • The accuracy stat on weapons is surprisingly important. Accuracy is the percentage change for your shot to go down the center of the targetting reticule. So most starter shotguns, for example, w/ accuracy stats like 11, won't hit anything more than 10 feet away. Some weapons may feel 'loose' until you find a different gun or up your proficiency.
  • Inventory space is your most precious commodity out of the gate. Make hard decisions and sell most stuff you find that you aren't using. (This gets easier as you unlock your 3rd and 4th active weapon slot.) Some folks who hoard early find they have to spend all their money just to buy more ammo. If you sell almost all the stuff you find, you won't have this problem after the first few levels.
  • Contrary to standard RPG experience, you probably don't want to carry medkits around with you. There is no quick button for them, they heal over time, they are expensive, and they take up precious inventory space. Usually enough medkits will drop when you are fighting and pretty soon all characters have a low level skill that lets them either run away or get health or both.
  • When you can afford it, upgrade your ammo capacity for the 1-2 gun types you use most. Makes a big difference. You do this from the ammo kiosks by buying the ammo type SDU (Storage Deck Upgrade) upgrade.
  • Re-speccing is cheap and available at any of the New-U stations scattered throughout Pandora. Definitely play with builds once you get 10+ skill points to mess around with.
  • The kiosks rotate inventory every twenty minutes. Check often. It's not uncommon to find something really great. My first orange weapon ever came from a kiosk.
  • Level matters a lot in this game. If you face a baddie more than a couple levels above yours, your shots will do as much damage as spitballs. There's one storyline encounter in particular that will kick your ass if you go straight for it. If you find yourself getting completely trounced, do a couple of side missions. This is much less of a problem in general after you unlock vehicles.
  • When you first get a vehicle, read the pop-up, esp. how to lock on the turret. (Two of the three dumbest encounters of the game are bypassed quickly with turret lock on.)
  • If you do all the side missions you will pretty quickly be somewhat overleveled for the storyline missions. If you are finding the game to be too easy, ease up on the side missions (and/or try using some different weapons.)
  • When you play co-op, have the host log out last to minimize chances of lost data.
  • In almost all circumstances, the machine gun car is better than the rocket car.
  • Skags burn nicely.

Tips w/ Very Minor Spoilers
Spoiler:


FAQ's
  • Yes, you can respec your skill tree for a nominal fee. You go to a New-U station, which are pretty much everywhere (as soon as you enter a new area, you're next to one) and you can do it there for a certain percent of your wealth.
  • Where is the last piece?! For find-the-pieces quests, your quest marker only points you to the general area. If you can't find the last piece, use the treasure marker on your HUD instead of the quest marker.
  • You can play with multiples of the same class. Four Bricks? No problem.
  • Class mods require at least one skill point in whatever they are buffing. No points in Silent Resolve? No buff from the mod.
  • Class mods CAN exceed the normal five point limit of skills.
  • You can play with people of a higher or lower level than yourself, you'll get mad XP if you're the lower level player. Be advised there's a bug where you may get all their quests, which is confusing but shouldn't actually break anything.
  • Artifacts are consumed, not equipped. Go to your skill tree, and click the box to the left of your main class skill. You'll get a list of every artifact you've used. Pick whatever is best for the situation!
  • You do get to upgrade you inventory space eventually, quite considerably.
  • Getting a second car w/ 3-4 players is not intuitive. There's a tab in the vehicle spawn stations (use the shoulder button or mouse to access) for a second vehicle. That said, sometimes it's fun to just push a friend around Pandora with the front of your car.
  • Make no mistake, Gearbox made this an AWESOME single player game first and then a FUCKAWESOME multiplayer game second.

A few helpful links
Gearbox Forums (esp. known issues and fun screenshot thread)
Borderlands Wiki
Claptraps Guide

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The Vault Hunters!
Spoiler:

Roland
Roland is a former soldier of the Crimson Lance, a sort of highly trained private military that disregards law and order. A decade-old vendetta is rekindled when Roland learns that the leader of the Brigadiers has a suspiciously similar name to a man he has sworn to kill. Some of Roland's abilities are meant to supplement and support the party. His Leadership skill can boost the party's experience gains, while his Medical skill will increase health regeneration, and Support will increase weapon damage or regenerate ammunition for the party, Roland is a soldier class and the only class that doesn't have to worry about ammo as a special backpack produces an infinite supply.

Lilith
Once a human, Lilith at one point was turned into a siren. One of only six Sirens, they are a group of people with unbelievable powers, but no way to control them. She comes to Pandora in search of another Siren, in an effort to find out more about herself. Lilith is essentially the mage of the group, using her Siren powers to support the group and attack the enemy. Some of her powers include the ability to increase the group's rate of fire, as well as the power to create temporal bubbles, which she can manipulate to slow down enemies and hostile projectiles or speed up allies.

Mordecai
Mordecai came to Pandora in search of a man from his past named Demosthenes. Upon learning that Demosthenes has died, Mordecai sets off to learn how he died and what he was carrying. Mordecai's play style is that of a lone ranger, preferring to snipe enemies from afar. Some of his special abilities can augment the party's damage from headshots or give accuracy boosts and is a hunter class. Later in the game, he will befriend a bird-like creature named Bloodwing that will assist in combat.

Brick
A massive specimen of a man who likes to use his fists to smash the enemy above all else. He wears a necklace adorned with the paw of his beloved deceased dog. He fills in the tank niche and can take quite a beating as well having the ability to chug berserker-state inducing pills for short bursts of power.


Screenshots!
Spoiler:

Super Useful PC Tweaks & Tips!
Updated 11/18
Spoiler:

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STEAM Group, Bitches!
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Join Steam group chat to drum up people for a game.

Gamespy IDs! What, Like You're So Special?
I will probably regret this, but if you want to be added to the list PM me. Forum name then GSID is the format.

IceBurner = Jezzgiott
rakuencallisto = rakuencallisto
Forar = ForarW
Darkchampion3d = PANuclearmonkee
addsbadgers = addsbadgers
tofu = killertorfu
Lawndart = Lawndart
Raoulduke20/SarahPalin = BongRips2012
DiannaoChong = DiannaoChong
DeMoN = Toxic_Cizzle
MonkeyConQueso = Aubvry
mojojoeo = xMojoJoeOx
Scribemite = Discomite
Senshi = Senshibot
Sunstrand = XxSunstrandxX
Darmak = darmakx99
fsmith1 = fsmith1
Goose! = g0oseyourself
Zetx = zet_ecks
Cobalt60 = CobaltSixty
Iolo = iolonotlolo
GoodkingjayIII = goodkingjayiii
Syphonblue = syphonblue
Edomatic = Jack&Jonsey
harvest = CrimsonHarvest
Izanagi-Okami = BulbasaurPA
Grape Ape = InauguralGomez
AustinP0027 = AustinP0027
wavecutter = wavecutter
Zerocow = PA_Zerocow
revcom = melian dialogue
darunia106 = darunia106
Khavall = Khavall
SanderJK = SanderJK
Hawk = SamuraiHawk
intelnavi = Commanderintelnavi
Antithesis = Morinaei
John Zoidberg = PA_Zoidberg
MagicPrime = MagicPrime
cwapfobrains = cwapfobrains
RisenPhoenix = KrylonBlack
TheBana = thebana
Kendrik = Kendrik01
Toastie Toast = ToastieToast
PikaPuff = PikaPuff
Zen Vulgarity = ZenVulgarity
Racist Joke = LeutGreen
Jakorian = jakorian
zhen_rogue = zhen_rogue
cogell = cogell
bushidogamer = bushidogamer
SimpsonsParadox = SimpsonsParadox
Pony = Mean_Pony
krizz02 = krizz02
Mahnmut = jericho89
Kainy = Kain3k

XBOX 360 MetaTags For Cool Dudes!
(simply add the tag and view the friends list of the tag, only PA'ers have this tag added so you'll only play with PA'ers. Smart, yes?

PA Borderwangs
Or if that one is full,
PA Wanglands


PSN Name-O'S!
PM me if you want in on the list. Alright, it's PA forum names first and the PSN names. You better get the reference! *shakes fist*

Clayburn as Caerus
Doctor Fink as Doctor_Fink
John Zoidberg as Stiff_Ninja
Antihippy as Antiwhippy
Flo as mechaflo
Lord_Asmodeus as Lord_Asmodeu
DasUberEdward as EdwardTheThird
-Loki- as qwertybig
Shorn Scrotum Man as sojakfa
Threepio as rogerwilco
stlobus as lobus
KidDynamite as NinjaForHire
wenchkilla as dragoniemx
GoodOmens as IsotopeX
Mr Pink as Euphanism
Descendant X as DescendantX
ElKaboom as himself
Bullfrogof7272 as himself
Johannen as himself
maraxus94 as himself
Ah_Pook as himself
fmz65 as himself
kazanma as himself
Spicy_Rev as Spicy_RevofDC
CoJoeTheLawyer as CoJoe
spiderpat01 as el_murceilago
Esh as LeLapinNoir
phekno as phekno

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Skill Trees, Mother Fuckers!

BRICK
LILITH
MORDECAI
ROLAND


Elemental Damage, Weapons, and You!

Incendiary elemental property adds the effect of fire to weapons, mods, shields and some enemies. It is most effective against unshielded, flesh enemies, such as Bruisers and Skags. Incendiary weapons bullet burst into flames when they impact. When a fire element triggers, the enemy is lit on fire, dealing damage over time. If the enemy dies due to fire damage, their corpse will burn away.

Corrosive weapons cause splashes of acid to corrode at enemies. Corrosive weapons are effective against heavily armored enemies, like Skags or Spiderants. When a corrosive weapon's effect triggers, the enemy will start to take damage over time. The damage is less than that of a fire weapon of the same level, but the corrosive damage also makes the enemy more vulnerable to all damage while it is in effect. Enemies that die to corrosive damage will melt away.

Shock weapons crackle with electricity and are very effective against shields, making them useful against shielded bandits and alien guardians. Shock bullets will crack with electricity when they impact. When a shock weapon's effect triggers, high damage is dealt to the enemy's shield and they take damage over time. If an enemy dies to shock damage, their face burns away and reveals their skull.

Explosive weapons' bullets explode when they impact, making them very effective against groups of lesser enemies. The explosions deal splash damage to nearby enemies when the effect triggers. Enemies that die to an explosive weapon blow into pieces.

Levels of Effect: The level of elemental effect on your gun effects two things:

1. How likely an element effect is to occur

2. How likely a more powerful element effect is to occur

So higher element level means there is more potential for you to score elemental attacks and more potential for them to be largely damaging.

Now on to the extremely interesting part, how each weapon scores and elemental hit:

Snipers: By far one of the most interesting, Snipers actually charge their element between shots. So the longer between your shots, the higher the chance is of a high elemental effect.

Revolvers: Slightly interesting as well, with a Revolver it's just a roll of the dice. Almost every shot will have element to it, but most times it will be a low level. Keep shooting and you're likely to hit the jackpot and score a high element burst.

SMG/Repeater Pistol: Each bullet has a chance to inflict the gun's max element effect.

Combat Rifle/Machine Pistol: The first few shots of a burst will have higher chances to inflict a high level element effect.

Shotgun: Another gamble with elemental damage but a bit different from the Revolver. With Shotguns it's: all pellets have an elemental effect or none of the pellets have an elemental effect.

Rocket Launcher: Always scores a high rank elemental effect.

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Class Mods! A Path To A Better You!
Courtesy of Iolo

Eventually you'll find class mods which can be equipped in your inventory (under your shield and grenade mod). Class mods can add points to skills in your skill tree. Mods can also affect other skills, like a soldier mod that gives the whole team ammo regen or a siren mod that increases SMG damage. There are 5-6 types of mods for each class, each with a name (like Siren's Plaguebringer, Mercenary, Firefly, etc.) and each coming in various strengths and configurations. Mods also tend to be worth more money than low level guns and grenade mods you'll find in the same area, so even mods for other classes may be worth making space for (when solo) to sell.

Rarity! From Bestest to Worstest!

Pearl
Dark Orange
Orange
Yellow
Purple
Blue
Green
White

Items in your inventory are sorted by rarity. With your most rarest items at the top of the list. So double check that "white" weapon that is listed above your Orange weapon, it's more than likely a Pearl.

Very Handy Map (Spoilers Ahoy)

Someone linked all the maps together and marked all the crates and claptraps. It dragable and zoomable and pretty sweet, although not all the crates are marked (it's missing one from the New Haven Run (cf. below) for example.)

Extra!
SyphonBlue wrote: »
So, apparently you can use Gamespy Comrade with Borderlands. It's like Steam-ish, with a friends list and everything.

Get it here: http://comrade.gamespy.com

Everyone should get it.

Edit: I'm not sure if you can jump into a friend's game, but at least you can add people easily and see who is online and playing without having to launch the game.

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Iolo on
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Not buying or backing any games for myself in 2014.
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Posts

  • GrisloGrislo Registered User regular
    edited November 2009
    Just hit 50 with my Siren. Restarted the game with Roland, and my god, does he make the early game easier. Guessing I'll going to get demolished on playthrough 2 with him though.

    You might find your damage output lacking a bit, depending on what you had in terms of weapons with the siren, but Roland has a few decent skills, and some pretty good class mods. He's certainly not weak in PT2, but you'll probably notice a difference.

    Sigtyr: Try a spread launcher with 4x fire. It looks awesome. It's pretty useless, but it looks awesome.

    This post was sponsored by LG.

    'Get your fucking finger on the wookie'
  • DrakeDrake Blow it all up ForeverRegistered User regular
    edited November 2009
    gjaustin wrote: »
    Drake wrote: »
    So I finished my first play with Betty, my Siren. She was a level 36, I guess, when I beat the end boss. Speaking of the end boss, I skipped all the spoilers in the last thread so I'm sure I'll be covering old ground, but here's what I think.
    Spoiler:

    So yeah, I'm going to concentrate on either a Hunter (Archie) or a Soldier (Jughead) next. I haven't made up my mind yet, but I'm leaning heavily towards the Soldier. So bring on the DLC! And I mean lots of it! More quests! More Regions! More indoor CQB! And a stash, good lord give us a stash, I mean really, how do you not put a stash in a game with this style loot system in this day and age? I mean Diablo II has been around how long now?

    The bosses are a lot tougher in the second playthrough.

    At level 36 you were many levels higher than the end boss, so you ended up with an insane damage bonus. I was level 37 when I beat him and I burned him down very, very fast.

    In contrast, in the second playthrough you'll be level 50 to his 51. I ran out of SMG ammo and nearly out of Combat Rifle ammo.

    Yeah, I started the final quest when it was at Normal difficulty but by the time I hit the end I'd leveled a couple of times and that was enough to put it into the Trivial category. I think a Minimum Quest run is going to be in order soon, once I feel like wringing as much punishment as I can out of the game. Right now I'm having too much fun dominating everything in sight though. I think I may respec to an Elemental Assassin build (since Phase Strike is finally fixed for PC) and just go Supernova all over Playthrough 1 Pandora for the hell of it.

  • DarkewolfeDarkewolfe Registered User regular
    edited November 2009
    Did the patch fuck anyone else's graphics up? I'm assuming it's the patch, as I haven't even really used my computer since MW2 came out, but when I tried to game with a buddy last night I had the weirdest artifacting.

    "Well, look at this. Appears we got here just in the nick of time. What's that make us?"
    "Big Damn Heroes, Sir."
    "Ain't we just."
  • DrakeDrake Blow it all up ForeverRegistered User regular
    edited November 2009
    Darkewolfe wrote: »
    Did the patch fuck anyone else's graphics up? I'm assuming it's the patch, as I haven't even really used my computer since MW2 came out, but when I tried to game with a buddy last night I had the weirdest artifacting.

    I think resetting the shadows on your graphics options, then restarting the game fixes that. Try a reboot if that doesn't handle it. I think. I don't know for sure, since I've only heard about this problem and haven't actually experienced it myself.

  • DarkewolfeDarkewolfe Registered User regular
    edited November 2009
    Drake wrote: »
    Darkewolfe wrote: »
    Did the patch fuck anyone else's graphics up? I'm assuming it's the patch, as I haven't even really used my computer since MW2 came out, but when I tried to game with a buddy last night I had the weirdest artifacting.

    I think resetting the shadows on your graphics options, then restarting the game fixes that. Try a reboot if that doesn't handle it. I think. I don't know for sure, since I've only heard about this problem and haven't actually experienced it myself.

    That sounds like it might be right. What do you mean "resetting the shadows" though? I just turned 'em off and put up with the few other graphical glitches that occurred (with water and smoke).

    "Well, look at this. Appears we got here just in the nick of time. What's that make us?"
    "Big Damn Heroes, Sir."
    "Ain't we just."
  • I ZimbraI Zimbra Registered User regular
    edited November 2009
    Drake wrote: »
    So I finished my first play with Betty, my Siren. She was a level 36, I guess, when I beat the end boss. Speaking of the end boss, I skipped all the spoilers in the last thread so I'm sure I'll be covering old ground, but here's what I think.
    Spoiler:

    So yeah, I'm going to concentrate on either a Hunter (Archie) or a Soldier (Jughead) next. I haven't made up my mind yet, but I'm leaning heavily towards the Soldier. So bring on the DLC! And I mean lots of it! More quests! More Regions! More indoor CQB! And a stash, good lord give us a stash, I mean really, how do you not put a stash in a game with this style loot system in this day and age? I mean Diablo II has been around how long now?

    No love for Moose the berserker?

    Beat the game last night with Roland at level 36. While the boss was a bit of a disappointment, god the Eridian Promontory was awesome. Dodging badass guardians, those flying guardians and lance was the best part of the game for me.

  • vonPoonBurGervonPoonBurGer Registered User
    edited November 2009
    Anyone else having issues with shadows not rendering properly on PC? I think it's a Steam version problem, but maybe it affects all versions, idunno. Anyway, this is what my game looks like sometimes:
    Spoiler:
    Sadface. <img class=" title=":cry:" class="bbcode_smiley" /> It tends to go away (at least temporarily) on reboot, so that's something, but still...
    Lucascraft wrote:
    I've been playing co-op with a buddy. I'm Mordecai bird spec, and he's Lilith. Even with my super powerful bird, it feels like he does most of the work. I can get a few kills once every thirty seconds or so, whereas he never stops being a badass ever. I haven't tried Roland or Brick yet, but just from what I've seen of Mordecai and Lilith, the classes are not very balanced. Lilith is just goddamn amazing. My friend is using a level 25 orange SMG and he does way more damage than me with my 42 CR.
    I have a level 50 Mordecai Pistol-specced, just on the cusp of finishing Playthrough 2. My friend's playing a 50 Lillith, and I feel we're roughly on par damage-wise. I mostly use revolvers, with a Gunslinger class mod that increases pistol fire rate by ~70% and adds 4 level to Relentless. When I get the kill shot on something and Relentless procs, that's another +70% fire rate, so I can unload 7 revolver rounds (6 plus 1 from Hair Trigger) in a second and a half or so.

    Everybody talks about how awesome the Bloodwing is, but I'm not feeling it in P2, where his damage is often laughable against anything remotely difficult. Also, there's too many times I've seen him get stuck in a wall, or stuck in a building, or flitting around unable to path to a target, or flitting around looking for more targets when the only enemy still standing is one Badmutha whatever and I need my fucking Out For Blood heal like right now goddammit. The only thing I use the bird for now is an emergency heal, and to daze Badmuthas. If I can find a class mod with +2 Team Find Rare Items, I'll probably move the points out of the Bloodwing cooldown talent and put them into Ransack instead.

    Xbox Live:vonPoon | PSN: vonPoon | Steam: vonPoonBurGer
  • GalielmusGalielmus Registered User
    edited November 2009
    I battle my way through the hell that is the Tetanus Caverns (don't worry - both me and Bloodwing have had our shots) in order to get to King Wee-Wee after the Playthrough 2 for a level 48 WeeWee Shield (its important to shield your wee-wee), but shaft! No Wee-Wee post Playthrough 2 :(

  • DarkewolfeDarkewolfe Registered User regular
    edited November 2009
    Burger, we were just discussing those problems in the posts above you.

    "Well, look at this. Appears we got here just in the nick of time. What's that make us?"
    "Big Damn Heroes, Sir."
    "Ain't we just."
  • vonPoonBurGervonPoonBurGer Registered User
    edited November 2009
    Darkewolfe wrote: »
    Burger, we were just discussing those problems in the posts above you.
    Hah, yeah, I spend so damn long writing my posts sometimes. What is with these people at work? Don't they know I have more important things to do? Like talk about Borderlands?

    Xbox Live:vonPoon | PSN: vonPoon | Steam: vonPoonBurGer
  • DrakeDrake Blow it all up ForeverRegistered User regular
    edited November 2009
    Darkewolfe wrote: »
    Drake wrote: »
    Darkewolfe wrote: »
    Did the patch fuck anyone else's graphics up? I'm assuming it's the patch, as I haven't even really used my computer since MW2 came out, but when I tried to game with a buddy last night I had the weirdest artifacting.

    I think resetting the shadows on your graphics options, then restarting the game fixes that. Try a reboot if that doesn't handle it. I think. I don't know for sure, since I've only heard about this problem and haven't actually experienced it myself.

    That sounds like it might be right. What do you mean "resetting the shadows" though? I just turned 'em off and put up with the few other graphical glitches that occurred (with water and smoke).

    I just mean, turn them off, then exit the game, then start the game again and try turning on the shadows again.
    I Zimbra wrote: »
    No love for Moose the berserker?

    Beat the game last night with Roland at level 36. While the boss was a bit of a disappointment, god the Eridian Promontory was awesome. Dodging badass guardians, those flying guardians and lance was the best part of the game for me.

    Moose is most likely third in line. Just after all the in your face action that is a Siren, I think a more stand off approach will freshen things up for my second character. At this moment I'm thinking Soldier is the way to go.

  • vonPoonBurGervonPoonBurGer Registered User
    edited November 2009
    Drake wrote: »
    I just mean, turn them off, then exit the game, then start the game again and try turning on the shadows again.
    I'll try this the next time it happens to me, hoping it works because it'll be much more convenient than rebooting every time my shadows go wacky.

    Xbox Live:vonPoon | PSN: vonPoon | Steam: vonPoonBurGer
  • aBlankaBlank Registered User
    edited November 2009
    so is the 360 not getting the 5 lines patch? Or did it already get it?

  • Mostlyjoe13Mostlyjoe13 Thanks Gort! The Dream RealmRegistered User regular
    edited November 2009
    aBlank wrote: »
    so is the 360 not getting the 5 lines patch? Or did it already get it?

    This I would like to know.

    steam_sig.png
    PSN ID - Mostlyjoe Steam ID -mostlydeadman
  • GrisloGrislo Registered User regular
    edited November 2009
    So, has there been any mention of the DLC actually coming out in all regions at once, or do we have to wait for it in Europe?

    This post was sponsored by LG.

    'Get your fucking finger on the wookie'
  • PreacherPreacher Registered User regular
    edited November 2009
    aBlank wrote: »
    so is the 360 not getting the 5 lines patch? Or did it already get it?

    This I would like to know.

    There has only been one patch for the 360 so far, that was prior to the 5 lines showing up on their to fix issues.

  • PeewiPeewi Registered User regular
    edited November 2009
    I should see if I can get up to level 50. I'm currently at 47. Not before I finish all the campaigns in Left 4 Dead 2, though.

    3DS code: 3480-2527-9521
    steam_sig.png
  • KayKay What we need... Is a little bit of PANIC.Registered User regular
    edited November 2009
    I'm on my third character. Started with a Siren, got bitten by the 'UNLOCK ALL QUESTS BUG' and we sorta retired that group due to having no real direction and having to sort through shittons of missions to see where we were meant to be, and the whole TK Clone bug was irritating. So we started over (as we got a new player) and switched characters around.

    I wasn't enjoying Mordecai that much - I love the Bloodwing, but I love Phasewalk more. So the Siren and I switched and started new characters. Level 19, almost up to the level 24/25 group so we can start playing with them again, but this'll be the third time through, and I'm worried we'll stall out at New Haven again. We're aiming to just trade the weapons our level 24/25 Hunter and Siren have to the lowbies, so we don't end up losing hours to New Haven Chest Runs, but...

    I'm just hoping we don't stall out at New Haven again and push through to the end of the game. We all love it to bits, but repeating the content is arrrrgh.

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
  • GrisloGrislo Registered User regular
    edited November 2009
    Can't you just agree not to waste time on chest runs?

    Also, don't remember if this was posted earlier; Beware standing behind a rakk hive:

    http://www.youtube.com/watch?v=ZdGHVFTU1-k

    This post was sponsored by LG.

    'Get your fucking finger on the wookie'
  • Jay FoxfireJay Foxfire Registered User regular
    edited November 2009
    I think Gametrailers released some Island of Dr. Ned videos with the world's worst siren playing through it.

    Dr. Ned's got a rocking 'stache.

    Mailman12089.jpg
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited November 2009
    I love you all, and I love guns. Oh how I love guns.

    But L4D2 has guns AND Zombies (and Clowns!). Call me back when I can shoot zombies with guns in this game too <img class=" title=":mrgreen:" class="bbcode_smiley" />

    I'll still be posting all relevant information on the WWB group page when appropriate. Though since the chat has pretty much died there, "Thanks, Randy & Gamespy!", this thread will likely remain the best place for info and arranging games for a while

    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • eelektrikeelektrik Registered User regular
    edited November 2009
    Anyone else having issues with shadows not rendering properly on PC? I think it's a Steam version problem, but maybe it affects all versions, idunno. Anyway, this is what my game looks like sometimes:
    Spoiler:
    Sadface. <img class=" title=":cry:" class="bbcode_smiley" /> It tends to go away (at least temporarily) on reboot, so that's something, but still...

    That seems to happen to me every time I alt-tab, good to know its not just me that it is happening too. This is assuming it doesn't flat out crash on me like it does over half the time I alt-tab.

    steam_sig.png
  • CroakCroak Registered User regular
    edited November 2009
    Lucascraft wrote: »
    I found a dark orange CR last night, level 42 I think. Sadly its not very good. It has no elemental effect on it and the clip size is fairly small.

    I've been playing co-op with a buddy. I'm Mordecai bird spec, and he's Lilith. Even with my super powerful bird, it feels like he does most of the work. I can get a few kills once every thirty seconds or so, whereas he never stops being a badass ever. I haven't tried Roland or Brick yet, but just from what I've seen of Mordecai and Lilith, the classes are not very balanced. Lilith is just goddamn amazing. My friend is using a level 25 orange SMG and he does way more damage than me with my 42 CR.

    If you're in your 40's, you should try playing without a point spent on the bird tree. Don't even worry about Fast Hands. No points in the Hunter tree.

    Go Gunslinger, and max all the non-bird and non-melee skills, the most important being Gun crazy, Lethal, Hair trigger and Killer. Then fill up Sniper (skipping Carrion Call, Loaded or Smirk), the ultimate goal being to get Trespass maxed out (the 100% bypass shields skill).

    Then find yourself some good revolvers and repeaters, and a good Gunslinger mod. You can hang onto a good Sniper mod and your choice of rifles for those (rare) occasions where a scoped revolver won't get the job done, and you probably had to spend 5 points in Caliber to get Trespass unlocked anyway.

    First thing that happens is you find that the game is actually fun again, since you're not relying on a Artificial Stupidity controlled NPC that gets stuck on doorways to do your killing, nor are you reliant on the vagaries of headshotting with a sniper rifle.

    Next thing you find is that your damage output is pretty damned amazing, especially once you get your kill-based bonuses rolling. Try to find a Firehawk (4x fire, high RoF), a Pestilent Defiler (4x corrosive and generally solid base damage), and if you manage to find a Gunslinger mod with pistol ammo regen, the otherwise crappy Double Thanatos repeater becomes an unbelievable close-range ammo-gulping instrument of death, putting shotguns and SMG's to shame. Those three weapons and a good purple Gunslinger mod will allow you to deal with most anything.

    Maxed-out Riotous Remedy and Transfusion grenades will keep you alive. Because of that, I prefer Tough Guy shields over healing shields or raw shield capacity, to take advantage of the near constant healing I'm getting in combat.

    With maxed Trespass, there's no need to worry about their shields, so you can pretty much forego Static weapons (except for Guardians) if you want, and concentrate on raw damage, Corrosive and Fire.

    Just plain ignore CR/MG/SMG/Shotguns/Alien unless you're wanting to max your proficiencies for the hell of it or to take advantage of the extra ammo. 99% of your kills will come from pistols. CR's and MG's are particularly bad for a non-Soldier, because they tend to be built to take advantage of ammo capacity, accuracy and RoF increases that come from the various Roland skill trees.

    If you've been sniping a lot up to this point, forget about it. Don't worry too much about headshots, especially with repeaters. Aim for the legs and let the burst walk up, you'll find that the recoil on most repeaters hits a maximum vertical limit, and if you aim low, it ends at about head level, with practice. You still get tons of crits, and even BadMuthas melt pretty quick to the wall of lead you're putting out.

    With revolvers, also take advantage of the increased RoF you get from Hair Trigger and Killer, and blast away.

    About the only time I hit the (F) key now is by mistake, when I meant to throw a (G)renade.

    TL;DR, a bird-based Hunter is something of a trap, and doesn't let you fully take advantage of Borderland's best feature. In a world of a bazillion guns, be a gunslinger, not a birdslinger!

  • vonPoonBurGervonPoonBurGer Registered User
    edited November 2009
    eelektrik wrote: »
    That seems to happen to me every time I alt-tab, good to know its not just me that it is happening too. This is assuming it doesn't flat out crash on me like it does over half the time I alt-tab.
    See, this is why I play in a window. Something about alt-tab causes games to go all wiggity-whack when they're run full-screen. Running in a window, I find that if I launch the game and crazy shadows don't show up while Claptrap is running around on the intro-screen, I'm good to go no matter how many times I switch windows.
    CarbonFire wrote:
    Call me back when I can shoot zombies with guns in this game too
    If you're on the 360 or PS3, expect a call in all of 6 days when the ZOMBIE island of Dr. Ned DLC gets released. :P Personally, I can hold out for the zombies that drop loot.

    Xbox Live:vonPoon | PSN: vonPoon | Steam: vonPoonBurGer
  • jeddy leejeddy lee Registered User regular
    edited November 2009
    Oh, so much fun. Can't wait to play more tonight. I don't play much online, but I played briefly with a friend of a friend last night, and he was bragging to like a 12 year old kid about how his gun was so awesome and could kill that kid in a duel in like one hit.

    I was quite embarrassed and pretended not to know him for the rest of the time we played.

    Backlog Challenge: 0%
    Spoiler:
  • AbbalahAbbalah Registered User regular
    edited November 2009
    ending:
    Spoiler:

  • PreacherPreacher Registered User regular
    edited November 2009
    Abbalah wrote: »
    ending:
    Spoiler:

    My interpretation of the ending.
    Spoiler:

  • IoloIolo i not L Registered User regular
    edited November 2009
    Okay, so Borderlands has two SpikeTV VGA nominations, one for best RPG and one for best multi-player, neither of which it can conceivably win versus class heavyweights DA:E and MW2/L4D2 respectively I assume.

    Still, yay, I guess.

    But this video of Kristin Bell revealing Borderlands as a nominee is a little surreal. Does she game? Does she use her "wits, weapons and... vehicles" to kill bandits and vagina monsters like the rest of us?

    Also, the Borderlands image on the VGA voting page appears to be from AvP and the video clip contains no actual multi-player.

    UcOIsIH.gif
    Not buying or backing any games for myself in 2014.
  • GalagaGalaxianGalagaGalaxian Registered User
    edited November 2009
    Until last night I was a die-hard "Autorifle" Roland, using a Support Gunner build. However I have an awesome collection of Soldier COMs and had been hearing good things about Heavy Gunner, so I decided to try it out. It was pretty awesome, turning my Autorifle into a buzzsaw of death (albeit inaccurate). Unfortunately it chewed through ammo way too fast for having no regen, a single short skirmish against a dozen bandits chewed through nearly a thousand rounds!

    So instead I switched to a pretty decent Burst C.Rifle I had picked up the night before and tried it with that. It made quite the difference, Still chewing through bullets, but it was more manageable, then I was suggested to give the Supply Drop skill a shot (something I had never even considered) and suddenly with even 1 point in it I found myself well stocked for the most part, nothing looting ammo in the field couldn't keep up with. I think I might be a convert, especially for solo play.

    So this gun
    intensestomper.png

    This COM
    heavygunnercom.png

    And this build are doing very well for me. The Rifle could be better (but its still pretty good), and I think I would prefer a Damage% increase rather than RoF% increase on the COM, but it works pretty good solo.

    Haven't tried soloing Promitory (or doing it in a team) Play 2 yet though. I was having trouble against the Lance, the Guardians too, so I'm a bit worried the build might not be any good against them.

    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • DigitalismDigitalism Registered User
    edited November 2009
    Abbalah wrote: »
    ending:
    Spoiler:

    My interpretation of the ending:
    Spoiler:

    steam_sig.png
  • ZeroCowZeroCow Registered User regular
    edited November 2009
    My interpretation of the ending...is I liked it.

    PSN ID - Buckeye_Bert
    Magic Online - Bertro
  • eelektrikeelektrik Registered User regular
    edited November 2009
    Iolo wrote: »
    Okay, so Borderlands has two SpikeTV VGA nominations, one for best RPG and one for best multi-player, neither of which it can conceivably win versus class heavyweights DA:E and MW2/L4D2 respectively I assume.

    Still, yay, I guess.

    But this video of Kristin Bell revealing Borderlands as a nominee is a little surreal. Does she game? Does she use her "wits, weapons and... vehicles" to kill bandits and vagina monsters like the rest of us?

    Also, the Borderlands image on the VGA voting page appears to be from AvP and the video clip contains no actual multi-player.

    Watch the votes be so split between L4D2, MW2, and ODST that Borderlands ends up winning by a narrow margin. Hey, it could happen. But yeah, not likely.

    steam_sig.png
  • PreacherPreacher Registered User regular
    edited November 2009
    ZeroCow wrote: »
    My interpretation of the ending...is I liked it.

    I did too, but I like things that end kind of vaguely instead of like EXPOSITION! At least we didn't find out that it was all a dream that Pam had and bobby is still alive...

  • ImperfectImperfect Registered User regular
    edited November 2009
    BAHAHAHA I HAVE FINALLY PURCHASED THIS GAME!

    *glee*

  • zhen_roguezhen_rogue Registered User regular
    edited November 2009
    NEW PC TWEAK:

    There's a setting in WillowEngine.ini: "OneFrameThreadLag=true"
    Change it to false if you don't want one frame of lag between your mouse motion and rendering.
    Make sure you also have the previously OP listed "bMouseSmoothing" value set to false.

    This made a HUGE difference for me, the game feels so much more responsive now, especially in online play.

  • thepizzaelementalthepizzaelemental Registered User regular
    edited November 2009
    Digitalism wrote: »
    Abbalah wrote: »
    ending:
    Spoiler:

    My interpretation of the ending:
    Spoiler:

    I think that's about right.
    Spoiler:

    vonPoon: You do know you can hit "f" again to have the bird come back to you right now, right?

    MH3: B77AE9 - Natou
  • vonPoonBurGervonPoonBurGer Registered User
    edited November 2009
    vonPoon: You do know you can hit "f" again to have the bird come back to you right now, right?
    I imagine this is one of those things that shows up in a "tooltip" or a "manual" that I have to "read". I was told there would be no reading, only shooting. Regardless, I still don't like the bird's propensity to get stuck on terrain/buildings, and it's sometimes wonky target acquisition, and it's weaksauce damage in Playthrough 2. The fact that there's a "come on back now" option is certainly nice though.

    Xbox Live:vonPoon | PSN: vonPoon | Steam: vonPoonBurGer
  • Bobkins FlymoBobkins Flymo Nice day for a Waa WeddingRegistered User, Super Moderator, Moderator mod
    edited November 2009
    I need to finish some low level sidestuffs before I can move on an test Phase Strike for reelz.

    0SZEg7b.png
  • gjaustingjaustin Registered User regular
    edited November 2009
    Digitalism wrote: »
    Abbalah wrote: »
    ending:
    Spoiler:

    My interpretation of the ending:
    Spoiler:

    I think that's about right.
    Spoiler:

    vonPoon: You do know you can hit "f" again to have the bird come back to you right now, right?

    Well, regarding the Guardian Angel:
    Spoiler:

    Your belief is not required
  • ZeroCowZeroCow Registered User regular
    edited November 2009
    gjaustin wrote: »
    Digitalism wrote: »
    Abbalah wrote: »
    ending:
    Spoiler:

    My interpretation of the ending:
    Spoiler:

    I think that's about right.
    Spoiler:

    vonPoon: You do know you can hit "f" again to have the bird come back to you right now, right?

    Well, regarding the Guardian Angel:
    Spoiler:
    Spoiler:

    PSN ID - Buckeye_Bert
    Magic Online - Bertro
«13456762
This discussion has been closed.