And now, standing on the shoulders of giants, Borderlands
(seven six five four three two one
People like the Borderlands
Mad Moxxi's Underdome Riot DLC:
The new adventure on Pandora is called Mad Moxxi's Underdome Riot and has three new Riot Arenas. Basically Horde/Firefight in Pandora
. Good co-op fun, although be advised no experience for killing baddies (there is experience for completing challenges) and no loot drops except as prizes underneath Moxxi's perch.
Also there's an item bank
staffed by a dapper claptrap in a monocle and tophat.
Available now on Xbox Live for 800 Microsoft points, PS3 for $9,99, and PC for $9.99. N.b. PC version has the same 5 activation limit SecuROM as Zombie Island.
The Zombie Island of Dr. Ned DLC:
12/9 - Now available for PC for both Steam
and PC Retail
. Be advised that the Steam version inexplicably has SecuROM 5 machine activation limit.
Official website is live.
(And is loud and largely devoid of content.)
More info and screens:
Tasked with keeping the workers of Jakobs Cove alive, Dr. Ned (who is not related to Dr. Zed from Fyrestone) does his job a little too well, creating zombies and other abominations that now run rampant in this region. Players will have to work alongside Dr. Ned as they embark on a quest to cure the inhabitants of Jakobs Cove in this full-fledged expansion filled with new enemies, new quests and rare loot drops.
Three public and two secret achievements added in DLC (+125 total). Warning, this here link
But the best reason to get the DLC? Zombies that carry gunchests chained to their backs!
PC Patch 1.01 out 11/16/09
11/16/09: Borderlands PC update 1.0.1 has been released.
If you purchased a physical copy of the PC version of Borderlands, you can download the update from our site. Make sure you download the correct version:
[PC retail only. If you got it digitally (i.e. Steam or D2D), get your patch from them.]
Update 1.0.1 Notes:
- Characters that have lost skill points will have the lost points refunded
- Clients will no longer lose proficiency progress upon leaving a co-op game
- Item cards now display the intended five lines of detail text
- Lilith's Phase strike and melee attacks from Phase Walk now function as intended
- Voicechat: users can now control volume and individually mute players
- Fixed a bug that sometimes caused CL4P-TP to stop progressing during the introduction
- Server browser population times have been improved
- Server information should now always display the correct plot mission
- Benchmarking feature now works as intended
- Nvidia 3D Vision visuals now render shadows correctly (requires minimum 195.28 drivers, available from nVidia)
Wait, I got the patch and now I have a bunch of stupid horizontal shadows running across the screen?
So what is this game?
Change your resolution to something else (anything), and then when it asks you if you want to keep the new resolution, say "No!" Exclamation point optional. I'm not sure if it does this for everyone, but my machine freezes up for like 15 seconds when I first make the change and then when I tell it no. After that all is well.
It's a shooter with light RPG elements and a heavy emphasis on loot gathering (a la Diablo/Titan Quest/WoW, but GUNS!) in a distinctive art style set in a sci fi Mad Maxy/Firefly-y backwater planet.
The single-player is terrific, but the game really shines in co-op with up to 3 other players. It is an ambitious new IP from developer Gearbox and has some real flaws and bone-headed design decisions. If shooting and looting is your cup of tea, though, there is WAAAAY more to like than to dislike.
This trailer really captures the feel of the game:
This preview is pretty much perfect in terms of what you can expect:
And this is how I feel when I play the game:
Helpful Advice for New Players
- The accuracy stat on weapons is surprisingly important. Accuracy is the percentage change for your shot to go down the center of the targetting reticule. So most starter shotguns, for example, w/ accuracy stats like 11, won't hit anything more than 10 feet away. Some weapons may feel 'loose' until you find a different gun or up your proficiency.
- Inventory space is your most precious commodity out of the gate. Make hard decisions and sell most stuff you find that you aren't using. (This gets easier as you unlock your 3rd and 4th active weapon slot.) Some folks who hoard early find they have to spend all their money just to buy more ammo. If you sell almost all the stuff you find, you won't have this problem after the first few levels.
- Contrary to standard RPG experience, you probably don't want to carry medkits around with you. There is no quick button for them, they heal over time, they are expensive, and they take up precious inventory space. Usually enough medkits will drop when you are fighting and pretty soon all characters have a low level skill that lets them either run away or get health or both.
- When you can afford it, upgrade your ammo capacity for the 1-2 gun types you use most. Makes a big difference. You do this from the ammo kiosks by buying the ammo type SDU (Storage Deck Upgrade) upgrade.
- Re-speccing is cheap and available at any of the New-U stations scattered throughout Pandora. Definitely play with builds once you get 10+ skill points to mess around with.
- The kiosks rotate inventory every twenty minutes. Check often. It's not uncommon to find something really great. My first orange weapon ever came from a kiosk.
- Level matters a lot in this game. If you face a baddie more than a couple levels above yours, your shots will do as much damage as spitballs. There's one storyline encounter in particular that will kick your ass if you go straight for it. If you find yourself getting completely trounced, do a couple of side missions. This is much less of a problem in general after you unlock vehicles.
- When you first get a vehicle, read the pop-up, esp. how to lock on the turret. (Two of the three dumbest encounters of the game are bypassed quickly with turret lock on.)
- If you do all the side missions you will pretty quickly be somewhat overleveled for the storyline missions. If you are finding the game to be too easy, ease up on the side missions (and/or try using some different weapons.)
- When you play co-op, have the host log out last to minimize chances of lost data.
- In almost all circumstances, the machine gun car is better than the rocket car.
- Skags burn nicely.
Tips w/ Very Minor Spoilers
- When you first start a game, follow the Claptrap's instructions until he unlocks the town gate and you hear bandit cars roaring overhead. Then stop, go to the nearby hotel (behind you) and loot the ammo around it. Jump on top of the building to find a weapon chest. Whatever you find is almost guaranteed to be better than your starting weapon. Then there is another little area against some rocks opposite the hotel from the gate that has some more ammo and money.
- You will unlock fast travel and won't have to run around everywhere, but not in the first 15 or so levels.
- Every Claptrap you save after the first gives you a Backpack SDU upgrade. You have to activate it in your inventory, and when you do you get three glorious more inventory slots (42 max, 45 w/ a bug). Prioritize saving Claptraps accordingly.
- Similarly, you will find artifacts that imbue your class special ability with an elemental effect. You have to activate it from your inventory. If you get a message that you can't use it, either 1) it's for another class, or 2) you already have that level of elemental ability (there are 6 levels.) When you have multiple elements, you can change which element is active from the skills screen. It's a diamond to the left of your main ability.
- In 90% of the games I've played, when you first fix the medkit/shield machine, the special sale item is a slightly improved shield with a slow health regen. Hugely useful. If you've looted everything to that point, you will be able to buy it.
A few helpful links
- Yes, you can respec your skill tree for a nominal fee. You go to a New-U station, which are pretty much everywhere (as soon as you enter a new area, you're next to one) and you can do it there for a certain percent of your wealth.
- Where is the last piece?! For find-the-pieces quests, your quest marker only points you to the general area. If you can't find the last piece, use the treasure marker on your HUD instead of the quest marker.
- You can play with multiples of the same class. Four Bricks? No problem.
- Class mods require at least one skill point in whatever they are buffing. No points in Silent Resolve? No buff from the mod.
- Class mods CAN exceed the normal five point limit of skills.
- You can play with people of a higher or lower level than yourself, you'll get mad XP if you're the lower level player. Be advised there's a bug where you may get all their quests, which is confusing but shouldn't actually break anything.
- Artifacts are consumed, not equipped. Go to your skill tree, and click the box to the left of your main class skill. You'll get a list of every artifact you've used. Pick whatever is best for the situation!
- You do get to upgrade you inventory space eventually, quite considerably.
- Getting a second car w/ 3-4 players is not intuitive. There's a tab in the vehicle spawn stations (use the shoulder button or mouse to access) for a second vehicle. That said, sometimes it's fun to just push a friend around Pandora with the front of your car.
- Make no mistake, Gearbox made this an AWESOME single player game first and then a FUCKAWESOME multiplayer game second.
(esp. known issues
and fun screenshot thread
The Vault Hunters!
From left to right: Roland, Lilith, Mordecai, Brick
Roland is a former soldier of the Crimson Lance, a sort of highly trained private military that disregards law and order. A decade-old vendetta is rekindled when Roland learns that the leader of the Brigadiers has a suspiciously similar name to a man he has sworn to kill. Some of Roland's abilities are meant to supplement and support the party. His Leadership skill can boost the party's experience gains, while his Medical skill will increase health regeneration, and Support will increase weapon damage or regenerate ammunition for the party, Roland is a soldier class and the only class that doesn't have to worry about ammo as a special backpack produces an infinite supply.
Once a human, Lilith at one point was turned into a siren. One of only six Sirens, they are a group of people with unbelievable powers, but no way to control them. She comes to Pandora in search of another Siren, in an effort to find out more about herself. Lilith is essentially the mage of the group, using her Siren powers to support the group and attack the enemy. Some of her powers include the ability to increase the group's rate of fire, as well as the power to create temporal bubbles, which she can manipulate to slow down enemies and hostile projectiles or speed up allies.
Mordecai came to Pandora in search of a man from his past named Demosthenes. Upon learning that Demosthenes has died, Mordecai sets off to learn how he died and what he was carrying. Mordecai's play style is that of a lone ranger, preferring to snipe enemies from afar. Some of his special abilities can augment the party's damage from headshots or give accuracy boosts and is a hunter class. Later in the game, he will befriend a bird-like creature named Bloodwing that will assist in combat.
A massive specimen of a man who likes to use his fists to smash the enemy above all else. He wears a necklace adorned with the paw of his beloved deceased dog. He fills in the tank niche and can take quite a beating as well having the ability to chug berserker-state inducing pills for short bursts of power.
Super Useful PC Tweaks & Tips!
STEAM Group, Bitches!
NEW PC TWEAK:
There's a setting in WillowEngine.ini: "OneFrameThreadLag=true"
Change it to false if you don't want one frame of lag between your mouse motion and rendering.
Make sure you also have the previously OP listed "bEnableMouseSmoothing" value set to false.
This made a HUGE difference for me, the game feels so much more responsive now, especially in online play.
How to set screen resolution in windowed mode
Minor tip for PC folks that seem to escape a lot of people:
Press Y in game to private message a person on your friends list.
-Type: <friend's ID> <your message>
Also, chat messages are stored, so upon pressing Y again (this also works with T), just press the up arrow key to cycle through previously sent messages. This can be easier/faster than typing in the friends' name every time.
Note that you do NOT see what you have typed after pressing enter, it just closes the chat window.
There also seems to be a more forgiving queue with messages like this, for example if you send a message while your friend is zoning, logging in, etc.
On the downside, the fucking message still only displays on-screen for the standard 5 seconds, and as far as I know, there is no keystroke to pull up a window of previous messages/chats.
How to change FOV
I did this by editing the .INI files before launching the game. In WillowEngine.ini, I changed Fullscreen to false, changed ResX to 1600, and ResY to 900. So I run 1600x900 windowed on my 1680x1050 monitor. However, I think if you go poking around in the video settings after manually changing the .INI, the game will stomp your tweaks when it saves video settings. So make your preferred video changes in-game first, exit the game and twiddle the .INI, then relaunch.
>> my documents\games\borderlands\willowgame
add it amongst the other bindings, change the fov to whatever you want and switch it by the corresponding keys
How to turn off In-Game Voice Chat
>> my documents\games\borderlands\willowgame
change it to false and you wont be transmitting voice all the time. Then you can use a better voice chat system, like Steam VOIP or Ventrilo. At least until Gearbox decides to patch this version up
(shamelessly stolen from the GBX forums
If the mouse feels odd to you, try this
>> my documents\games\borderlands\willowgame
Find bEnableMouseSmoothing=true, change to false
How to turn off the opening splash screens:
1) Navigate to My Documents\My Games\Borderlands\WillowGame\Config
2) Open WillowEngine.ini
3) Search for "FullScreenMovie"
4) Erase all the entries in the [FullScreenMovie] section (Do not go past the next section title, wrapped in square brackets!)
5) Make the file read only: (Right click, properties, read only)
6) Done! All you see now is the engine logos and such (much better than seeing all the other videos).
Put the text below under [WillowGame.WillowPlayerInput]
Bindings=(Name="ZoomIn",Command="StartAltFire | setbind ThumbMouseButton zoomout",Control=False,Shift=False,Alt=False,LeftT rigger=False,RightTrigger=False,bIgnoreCtrl=False, bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="ZoomOut",Command="StopAltFire | setbind ThumbMouseButton zoomin",Control=False,Shift=False,Alt=False,LeftTr igger=False,RightTrigger=False,bIgnoreCtrl=False,b IgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="ThumbMouseButton",Command="zoomout ",Control=False,Shift=False,Alt=False,LeftTrig ger= False,RightTrigger=False,bIgnoreCtrl=False,bIgnore Shift=False,bIgnoreAlt=False)
If you want to use the right mouse button to zoom:
To make crouch momentary instead of toggle
Bindings=(Name="ZoomIn",Command="StartAltFire | setbind RightMouseButton zoomout",Control=False,Shift=False,Alt=False,LeftT rigger=False,RightTrigger=False,bIgnoreCtrl=False, bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="ZoomOut",Command="StopAltFire | setbind RightMouseButton zoomin",Control=False,Shift=False,Alt=False,LeftTr igger=False,RightTrigger=False,bIgnoreCtrl=False,b IgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="RightMouseButton",Command="advance dbutton bAdvancedButtonAux5",Control=False,Shift=False,Alt =False,LeftTrigger=False,RightTrigger=False,bIgnor eCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
and Replace with:
Bindings=(Name="RightMouseButton",Command="zoomin" ,Control=False,Shift=False,Alt=False,LeftTrigger=F alse,RightTrigger=False,bIgnoreCtrl=False,bIgnoreS hift=False,bIgnoreAlt=False)
Search for the following line under [WillowGame.WillowPlayerInput]:
advancedbutton bAdvancedButtonAux1 | SwitchSeats
and change to
Duck | SwitchSeats
To host an online game
The following ports need to be opened / pushed to the host's internal IP address (YMMV):
Join Steam group chat to drum up people for a game.
Gamespy IDs! What, Like You're So Special?
I will probably regret this, but
if you want to be added to the list PM me. Forum name then GSID
is the format.
IceBurner = Jezzgiott
rakuencallisto = rakuencallisto
Forar = ForarW
Darkchampion3d = PANuclearmonkee
addsbadgers = addsbadgers
tofu = killertorfu
Lawndart = Lawndart
Raoulduke20/SarahPalin = BongRips2012
DiannaoChong = DiannaoChong
DeMoN = Toxic_Cizzle
MonkeyConQueso = Aubvry
mojojoeo = xMojoJoeOx
Scribemite = Discomite
Senshi = Senshibot
Sunstrand = XxSunstrandxX
Darmak = darmakx99
fsmith1 = fsmith1
Goose! = g0oseyourself
Zetx = zet_ecks
Cobalt60 = CobaltSixty
Iolo = iolonotlolo
GoodkingjayIII = goodkingjayiii
Syphonblue = syphonblue
Edomatic = Jack&Jonsey
harvest = CrimsonHarvest
Izanagi-Okami = BulbasaurPA
Grape Ape = InauguralGomez
AustinP0027 = AustinP0027
wavecutter = wavecutter
Zerocow = PA_Zerocow
revcom = melian dialogue
darunia106 = darunia106
Khavall = Khavall
SanderJK = SanderJK
Hawk = SamuraiHawk
intelnavi = Commanderintelnavi
Antithesis = Morinaei
John Zoidberg = PA_Zoidberg
MagicPrime = MagicPrime
cwapfobrains = cwapfobrains
RisenPhoenix = KrylonBlack
TheBana = thebana
Kendrik = Kendrik01
Toastie Toast = ToastieToast
PikaPuff = PikaPuff
Zen Vulgarity = ZenVulgarity
Racist Joke = LeutGreen
Jakorian = jakorian
zhen_rogue = zhen_rogue
cogell = cogell
bushidogamer = bushidogamer
SimpsonsParadox = SimpsonsParadox
Pony = Mean_Pony
krizz02 = krizz02
Mahnmut = jericho89
Kainy = Kain3k
XBOX 360 MetaTags For Cool Dudes!
(simply add the tag and view the friends list of the tag, only PA'ers have this tag added so you'll only play with PA'ers. Smart, yes?
Or if that one is full,
PM me if you want in on the list. Alright, it's PA forum names first and the PSN names. You better get the reference! *shakes fist*
Clayburn as Caerus
Doctor Fink as Doctor_Fink
John Zoidberg as Stiff_Ninja
Antihippy as Antiwhippy
Flo as mechaflo
Lord_Asmodeus as Lord_Asmodeu
DasUberEdward as EdwardTheThird
-Loki- as qwertybig
Shorn Scrotum Man as sojakfa
Threepio as rogerwilco
stlobus as lobus
KidDynamite as NinjaForHire
wenchkilla as dragoniemx
GoodOmens as IsotopeX
Mr Pink as Euphanism
Descendant X as DescendantX
Spicy_Rev as Spicy_RevofDC
CoJoeTheLawyer as CoJoe
spiderpat01 as el_murceilago
Esh as LeLapinNoir
phekno as phekno
Skill Trees, Mother Fuckers!
Elemental Damage, Weapons, and You!
elemental property adds the effect of fire to weapons, mods, shields and some enemies. It is most effective against unshielded, flesh enemies, such as Bruisers and Skags. Incendiary weapons bullet burst into flames when they impact. When a fire element triggers, the enemy is lit on fire, dealing damage over time. If the enemy dies due to fire damage, their corpse will burn away.
weapons cause splashes of acid to corrode at enemies. Corrosive weapons are effective against heavily armored enemies, like Skags or Spiderants. When a corrosive weapon's effect triggers, the enemy will start to take damage over time. The damage is less than that of a fire weapon of the same level, but the corrosive damage also makes the enemy more vulnerable to all damage while it is in effect. Enemies that die to corrosive damage will melt away.
weapons crackle with electricity and are very effective against shields, making them useful against shielded bandits and alien guardians. Shock bullets will crack with electricity when they impact. When a shock weapon's effect triggers, high damage is dealt to the enemy's shield and they take damage over time. If an enemy dies to shock damage, their face burns away and reveals their skull.
weapons' bullets explode when they impact, making them very effective against groups of lesser enemies. The explosions deal splash damage to nearby enemies when the effect triggers. Enemies that die to an explosive weapon blow into pieces.
Levels of Effect
: The level of elemental effect on your gun effects two things:
1. How likely an element effect is to occur
2. How likely a more powerful element effect is to occur
So higher element level means there is more potential for you to score elemental attacks and more potential for them to be largely damaging.
Now on to the extremely interesting part, how each weapon scores and elemental hit:
: By far one of the most interesting, Snipers actually charge their element between shots. So the longer between your shots, the higher the chance is of a high elemental effect.
: Slightly interesting as well, with a Revolver it's just a roll of the dice. Almost every shot will have element to it, but most times it will be a low level. Keep shooting and you're likely to hit the jackpot and score a high element burst.
l: Each bullet has a chance to inflict the gun's max element effect.
Combat Rifle/Machine Pistol
: The first few shots of a burst will have higher chances to inflict a high level element effect.
: Another gamble with elemental damage but a bit different from the Revolver. With Shotguns it's: all pellets have an elemental effect or none of the pellets have an elemental effect.
: Always scores a high rank elemental effect.
Class Mods! A Path To A Better You!
Courtesy of Iolo
Eventually you'll find class mods which can be equipped in your inventory (under your shield and grenade mod). Class mods can add points to skills in your skill tree.
Mods can also affect other skills, like a soldier mod that gives the whole team ammo regen or a siren mod that increases SMG damage. There are 5-6 types of mods for each class, each with a name (like Siren's Plaguebringer, Mercenary, Firefly, etc.) and each coming in various strengths and configurations. Mods also tend to be worth more money than low level guns and grenade mods you'll find in the same area, so even mods for other classes may be worth making space for (when solo) to sell.
Rarity! From Bestest to Worstest!
Items in your inventory are sorted by rarity. With your most rarest items at the top of the list. So double check that "white" weapon that is listed above your Orange
weapon, it's more than likely a Pearl
Very Handy Map (Spoilers Ahoy)
Someone linked all the maps together and marked all the crates and claptraps
. It dragable and zoomable and pretty sweet, although not all the crates are marked (it's missing one from the New Haven Run (cf. below) for example.)
So, apparently you can use Gamespy Comrade with Borderlands. It's like Steam-ish, with a friends list and everything.
Get it here: http://comrade.gamespy.com
Everyone should get it.
Edit: I'm not sure if you can jump into a friend's game, but at least you can add people easily and see who is online and playing without having to launch the game.