Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Impromptu Games Thread! InFlux is all up on this PAX Australian Indie Showcase
Posts
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http://joewintergreen.com/
Blog | Impromptu Games | twitter
vote for my video game on Greenlight
In other development news, here are some trees and rocks made by the new artist guy (before I hired him, this was his art test).
The tree had to be no more than 800 tris and the rock no more than 300. They are each exactly that.
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Here is a video of our game, it's only 1024x768 because I made it for the iPad to show around E3. Features the whale in his first moving picture appearance!
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Just out of curiosity, how far off a release date do you think you are?
Oh oh oh. Here is a piece of concept art I didn't post. I guess the artist spent way less time on this one than the others but I think it's pretty nice.
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Looks very pretty.
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SPOILERS
[tiny]Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.[/tiny]
NEVER
Blog | Impromptu Games | twitter
vote for my video game on Greenlight
and by content I mean zombies
I can now support all your endeavors with this comforting knowledge.
WiiU - vamenn (MONSTER HUNTER!!!)
XBL - dachishbudoka
PS3 - dachish
"Woe be to him that defies the tree"
There you go again. Writing checks you can't cash.
Chicago, IL - NetherRealm Studios - My views are my own and don't represent WB or NR.
I was also looking into whether there was an easy way to cook and package individual puzzle rooms at a non-stupid file size so that I could post playable puzzles on here for feedback, but at this point it seems like one puzzle cooks out at like 250mb. It's probably cooking a bunch of unnecessary crap though. If I got that under control so that each file was under ~50mb would you guys want to fuck around in rough unpolished puzzles and give feedback?
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Due to some arbitrary restriction in UDK I can't have the game use both landscape and portrait depending on how you hold it, so it's one or the other. I'll probably end up doing landscape I guess but I quite like playing it this way. WHO KNOWS.
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Chicago, IL - NetherRealm Studios - My views are my own and don't represent WB or NR.
Chicago, IL - NetherRealm Studios - My views are my own and don't represent WB or NR.
Of course UDK doesn't make that distinction so it probably ends up being landscape anyway.
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If you know what I mean
I mean, they're probably really good puzzles
Trying a new effect for push/pull
There's no fancy shader stuff on iOS so my mobile rivers are the old scroll-a-texture-along-it kind. It actually looks pretty awesome on the device.
I got a bunch of new trees made, largely because there's no Speedtree support on iOS and the game is super barren without trees. These are better anyway.
And lastly I got bored the other week and did a PC version of Vroom, the iOS game. There's one more bug in it to fix that we know of and then I'll probably throw it up on the interwebs for you guys.
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Video game!
I am super pleased with how nice I've been able to make this look on there
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vote for my video game on Greenlight
A version of Vroom for your personal computer! Probably release it tomorrow, I'm making sure it's relatively bug-free.
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vote for my video game on Greenlight
I just submitted the PC version of Vroom to IndieDB/Desura, it's not up there yet but you can get it here. This is a game @remington and @peterdevore and myself made for iOS last year, based on a mod for HL2 that me and @remington and @slapdash and a bunch of other guys from here made back in '08. You drive a truck around and run over zombies. Let me know if you hit any awful bugs or crashes or anything.
BAM! Download link.
Potentially interested parties include:
@remington
@slapdash
@thejazzman
@Guido-Anchovy
@LittleBoots
@The Reverend Dr Galactus
@DeMoN
@thorgot
@Ohtsam
@Centipeed
@Raslin
@Jandaru
@FlippyD
@Zetx
@Sebiel
@Captain K
@The Kool Eagle
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Chicago, IL - NetherRealm Studios - My views are my own and don't represent WB or NR.
[tiny]Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.[/tiny]
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Oh man!
Embarrassing admission - I've never actually tried Shotgun Sunrise due to my lacking a PC or a copy of Half Life 2...
I potentially have both of things now though!
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Steam ID: darklite_x Xbox Gamertag: Darklite 37
Blog | Impromptu Games | twitter
vote for my video game on Greenlight