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DRAGON AGE: KUSU GETS LAID
Posts
motherfucker will NOT stay alive
a healer might solve all my problems but i'm still having some trouble with the tactics setting up
my current fighting strategy
ALLISTER GET IN THERE
Allister gets raped by 10 dudes while sten, myself, and morrigan explode the backs of peoples' heads
allister dies
everyone laughs
You should probably get Allister that shield skill that makes him immune to knockdown attacks, and be sure to heal him when he's taking a beating - better at 50% health than at 25%, because then he might get killed before he completes the healing.
still real low level, like 7 or 8 for all the guys
edit and I'm fighting mooossstly in real time, i'm starting to switch it up because it got harder
FFFFFFFFFFFFFFFFFFFFFFFFFF
also yeah this is my first playthrough so i don't know how to plan ahead really well, I'm just like "oh that sounds good - click"
i have a few stuns but nothing spectacular
Really, going to the mage tower should be first on anyone's list because of the healer and the major stat boosts.
I was thinking about this game the other day, what I liked, what I didn't.
I think I came to the conclusion that combat is both overly simplistic and too hard to control. Positioning, use of area effect abilities, varies stuns and heals are what wins the combat, but achieving them can be hard to do. This is a game that I feel would benefit from a hex grid in regards to combat. Combat is still okay though.
Story wise, they couldn't have picked a worse antagonist if they tried. A horde of nameless, brainless, spiky armoured brutes reappears and attacks a fantasy England that loves dogs. Fuck you, Bioware! FUCK YOU! Even the name, Darkspawn, reeks of generic textureless bad guy. And so they are.
There were good story elements. A few interesting setting choices. It was fun that the Elves were basically nature loving Jews. The dwarves where a good source of cynical humour. The Darkspawn procreation was inspired. Most of the games visual design was pretty boring. The Dead Caste of the dwarves stand out in my mind though. Those guys looked bad ass.
It has some of the best character interactions I have seen and they even delivered some of my favourite moments in the game. Shit, I was even touched at one point.
360
haha mods
that's like dungeoneering 101
Alistair
Health <50% | Health Poultice
3 Ranged Party Members
Alistair's Target | Auto Attack
If you don't set up scripts you'll end up in fights wondering why you're losing and then you look over at one character who was doing nothing the whole fight. It took till my third character for me to realise that fight after you rescue Anora is meant to beat you.
I decided that Arcane Warrior / Spirit Healer was really cheesy and so I'm making my mage a Shapeshifter, putting some decent constitution on her, she can be Alistair's back up tank on tough fights, or something. I feel like mages have enough abilities to spread out over 10 runs through the game before you can use them all, where-as Rogue's and Warriors share Archery & Dual Wielding with each other.
shale morrigan zevran crew watup
Not really, no.
Swarm-form is nice for dashing around town and shit, but it really isn't a very good specialization. I downloaded the quick-shift mod that took out the cast time for shapeshifting, but even then it still wasn't as useful as being mage-shaped.
I murdered Zevran cos I didn't realise he could be a team member. Fairly big on the oops factor.
after fucking morrigan
then fucked leliana
mass effect doesnt compare in the fucking factor
I had to put it on easy mode like a noob. I couldn't get past that first boss fight.
Now I just feel emasculated
Xbox - IT JerkPSN - MicroChrist
I'm too fuckin' poor to play
WordsWFriends - zeewoot
Dude Zevran may as well have had "POSSIBLE PARTY MEMBER" tattooed on his forehead.
I tried doing the pause way, but I just didnt know what to do. Some guy kept luring me into traps and shooting fireballs at me. And I couldnt sneak by without getting detected. And I apparently cant walk in shin deep water to attack from the side.
GYUH!
All I saw was "Guy tried to murder you like pretty much everyone else in Ferelden. Kill him in his sleep like the cool person you are or wake him up and try diplomacy like a nancy?"
You need to recognize what you're fighting, and to also have the proper party makeup. Make sure that your tank dude is set up in his tactics to taunt and to pull enemies off guys that are getting hit. Have a mage set up to heal anyone that falls under 50%, and set up to put out buffs when it's convenient.
If you're fighting a magic dude, it's really useful to either have a mage that can caste glyph of neutralization, or a templar that can also shut them down.
Other than that, start pausing and giving orders to each character if it's still a little rough, and make sure to focus fire on guys to kill them really quickly.
Pause all the time and give every single member of your party specific orders to make sure you fight as effectively as possible. Change orders as soon as your people get hurt (heal) or you kill someone (new target) or someone is knocked down (lose the attention somehow)
Basically play it like a turn-based game, because that's what it is
I don't get how anyone could play effectively otherwise
[eidt] if you can't figure out the element of strategy inherent in like all rpgs you wasted $50
Thank god I'm constantly saving before fights.
Wii Friend Code: 0072 4984 2399 2126
PSN ID : Theidar
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Behold the annhilation of the extraterrestrial and the rise of the machines.
Hail Satan!
WISHLIST
Failing that nuke them with a fire ball until you have time to run up and stab em
http://www.cheapassgamer.com/forums/showthread.php?t=256656
EA store has $20 off or $40 or more.
I made sure to get a physical copy, because EA only lets you download for 1 year on digital copies.