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Posts
Just like God Hand.
Just like FFXII.
Hey, look, all in February!
Threw my fucking controller. I was helping my girlfriend with it since "ha ha, I'm the gamer. I can do it." Made my throw my controller.
She then did it since I wasn't hitting them in order. D:
The game itself was great, though the story only sucked me in once i started dealing with Rao, and all the plot stuff there. I was hooked afterwards.
Hated the unspeed-upable chatter scenes. They were awful. Other than that it was splendid.
It suddenly gets even better.
And I want this game, but I don't have a PS2 nor the inclination to get one. Boo, Capcom.
Nothing's forgotten, nothing is ever forgotten
It genuinely is one of the few games that is accurately on lists of "would be better on Wii"
BOO, CAPCOM!
Nothing's forgotten, nothing is ever forgotten
it's not hard to find at all
it's like 30$ on amazon
i have it
don't really enjoy it and haven't gotten past the first village yet
am i doing something wrong guys?
Also, (check after you get bloom)
I'm replaying the game now. It's not perfect, but it's a lot of fun. I might well quit when I get to
The flowers go by quickly, so pull up the canvas before you see one. You get three flowers each cycle on a side.
When you're painting vines, you have to watch for when the paint on the very tip of your brush is green instead of black. Hover over the flower until it turns green and then paint the line to Ami and make sure it's green.
Please don't shatter my dreams.
It wouldn't have got lost amongst the crowd of games being released on PS2 at the time, it would have been a standout GC release.
The PS2 gave Okami the greatest possible crowd, and it came out (in the US, anyway) in September, during which time there wasn't a whole lot to compete with.
As for a Wii version, again, no thanks. I really think that using the Wiimote to paint on screen would have been a bitch and a half, especially when drawing symbols (three parallel lines). A DS version would be better, maybe, but would have suffered graphically.
I want Okami 2 for the Wii.
Something about these types of games makes them stand out on the GameCube, where as they get lost in the rush with the PS2. So even though the PS2 has a wider installed base, more GameCube owners would have been likely to look at it.
It does seem like that's the kind of game people would hope for when they get a Gamecube.