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[WH40k] The future is the only war is tough in the dark
Posts
*Hopes it's a combi-kit of wartrakk and warbuggy...*
Knowing them it's going to be a new Rhino chassis
I would like to see a Hydra/Manticore they use the same turret in the pictures at least
Why would they do a new Leman Russ?
Think on this for a moment; Stormraven -> storm raven -> storm associated w/ thunder, ravens are birds. Thunderbird!
And which Thunderbird has a significant transport capacity/deploys smaller vehicles?
Now looking for plastic TB2 models to convert....
DropBox invite link - get 250MB extra free.
IMO, Battle Sister Superiors should have a combi-flamer or the Brazier over a power weapon. 3 flame templates(one of which is a heavy flamer) with Divine Guidance makes a mess out of everything.
Currently painting: Space Wolves [flickr]
Hm, I shall think
i agree with nax here they have to have it with them else their done in assault. Unless your like his GF and can roll 6's on that crazy rending spell.
Or make, what.... 16 3+ armor saves in close combat without losing a single fucking sister so my skyclaws can lose combat by like 5 and get completely raped.
Or that too.
"Look at that subtle off-white coloring, the tasteful thickness of it... Oh my God, it even has a watermark."
I once has a 10-sister squad beat a 10-man death company. Best thing ever. Never seen so many wiffs in my life, and remember that they get re-rolls...
I did have an eviscerator, though.
And DC only get rerolls on the charge with a Chaplain. I hope someone didn't cheat you... Though, sounds like you still rocked them, sooo
I lost 7 and Chappy to fucking 10 Grey Hunters, but it took most of the game
It is currently the only remaining IG tank to use the seperate tracks and wheels.
Also we can't build about three of the tanks. Something with some of the extra turret options would be nice. Especially after they screwed us with the Basilisk.
For Seraphims and Celestians, I'd agree. In my experiance, Battle Sisters are better served by Divine Guidance in close combat, or even better, murdering the enemy first with a driveby. Between a 3+ armor save, and the better-than-stubborn Book of St Lucius, battle sisters work better as a tarpit.
Currently painting: Space Wolves [flickr]
Currently painting: Space Wolves [flickr]
Game 1 was against IG, and I lost due to committing the Cardinal Sin of splitting my forces and getting rolled up piecemeal. "Thou Shalt Not Split Thy Forces" is getting painted into the scrollwork on the back of my Exorcists once I put it through the Latin Translator when I get home from work.
Game 2 was against Space Wolves with 5 Drop Pods, and even though he tried to box me in, I ended up almosttabling him. Best memory was getting three Rhino Sisters squads to completely remove Arjac Rockfist's unit with Divine Guidance, and pile back into their Rhinos in time to claim three Objectives before the end of the game.
Game 3 was against non-Seer Council Mech Eldar, and the Exorcists popped the Fire Dragons Wave Serpent and Eldrad and his Banshee escorts Falcon on the first turn. I wiped out his last unit on the last turn and came away with maximum points.
Game 4 the next day was againt Space Wolves with 2 Land Raider Redeemers, and even though I didn't get the first turn I ended up tabling him. The dice hated him though as after I popped open the Wof Guard Terminator's Land Raider they all died to Immolator templates before the Celestians on board got to fire their Meltas.
Game 5 was against the toughest Ork player in the area who had just had his only loss in the previous round. The scenario was Dawn of War and I went second. He put down two units of 30 Shoota Boyz right at the middle of the board. I kept everything off the board since I figured one Rhino full of Sisters and the Canonesses Immolator wouldn't be able to do enough to matter.
I was so, so wrong.
I never got my army (other than two Rhinos) more than 15" into the board, and nothing ever crossed the midway point. 30 Orks within template range as soon as I drove on, and the second wave of 30 more Orks hitting my right flank Immolators the next turn, boxing me in. I'm going to see if I can get a rematch with the guy this Friday and re-play the scenario with the same starting conditions to see if there's more I could have done given the situation.
I understand your problems with the maxmini wolves, and even these wolves that he just posted but I just don't see anything better out there right now.
"Look at that subtle off-white coloring, the tasteful thickness of it... Oh my God, it even has a watermark."
Currently painting: Space Wolves [flickr]
I have my two canis conversions, and a pair of wolves from a Russian names mrs velard (or something). I wasn't originally a fan, but the wolf is just a tad smaller then Canis, well sculpted and proportioned, and comes with a pair of rider legs.
I'd love GW to release their own bit I know thats never going to happen.
ya i can post pics up of the max mini ones, they actually arent too out of scale when finished. They look pretty realistic.
http://forums.penny-arcade.com/showthread.php?p=14039402#post14039402
Sounds like you just played a game using Ravenwing!
People always hate playing against it. LOTS of moble firepower that can be anywhere at anytime. It's a glass hammer, but it sure hits hard! Three LandSpeeders shooting at [Anything] turns the enemy into Chunky Salsa!
I Spent 90% of my Money on Women and Warhammer. The Rest I Wasted.