I find lings to be awesome as they are. They are a really great harass unit that scales wonderfully with upgrades.
Roaches are terrible things that should be looked down upon with disgust and revile.
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited March 2010
I wonder if roaches just need to be redesigned rather than nerfed. A nerf isn't going to really solve the problem and might just be replaced by a single other unit. Adding a new ability or tweaking the actual role of the roach might work better.
I wonder if roaches just need to be redesigned rather than nerfed. A nerf isn't going to really solve the problem and might just be replaced by a single other unit. Adding a new ability or tweaking the actual role of the roach might work better.
Yeah, well if i'm not mistaken their intended role was to harass, but now they're like a t1.5 ultralisk that receives the same damage upgrades that you give to your hydras.
Marines couldn't beat carriers in sc1, I doubt they can in sc2 where interceptors have more health and shields. The carriers themselves still have way too much armour.
And that SCLegacy guy's commentaries are so hard to watch. He's really bad. Do people just like them because they're in hd?
Marines couldn't beat carriers in sc1, I doubt they can in sc2 where interceptors have more health and shields. The carriers themselves still have way too much armour.
And that SCLegacy guy's commentaries are so hard to watch. He's really bad. Do people just like them because they're in hd?
generally they are actually pretty interesting games to watch
but the commentator is absolute shit i turn the audio off every time
Psyionic_Reaver has a better stream than Lz even. Too bad Psyionic is annoying as hell and just complains all day.
His stream is almost HDStarcraft quality I think, but I agree that he's pretty annoying. Everyone at EG is super annoying though, Lz is the most tolerable out of them.
I just wrapped up another afternoon of research and blog posting, this time about Terran Wall-Ins and what kind of SCV numbers you need to keep a wall up if it's under attack.
If you're interested in seeing images of how to make walls on most of the current maps, check out the post on Terran Advantage called Terran Feng Shui.
The interesting finding was that each Terran building and unit has a set repair rate, and there's no specific correlation between that rate and the building or units hitpoints. For instance, a SCV repairs a Command Center for about 14 Health Per Second (HPS) on Faster, but a Planetary Fortress is repaired at a rate of closer to 9 HPS.
I did some testing against small groups of Zerglings/Zealots as well to figure out how many SCVs would be needed, in case they try and test your wall. The results make sense when compared with the Unit DPS chart that was posted recently.
SCVs repair Supply Depots (the weak link in a Terran Wall) at about a rate of 10 Health Per Second.
Zerglings do just shy of 10 DPS each on Faster, and Zealots do just under 20 DPS each on Faster. That means you need about 4-5 SCVs for every 6 Zerglings, and 1.5x to 2x SCVs for each Zealot.
Realistically you can get by with less because you'll probably have a few marines picking them off while they try to break through. Still, it's nice to know. 3-5 Zealots can show up reasonably early in a game and actually break the wall unless the Terran brings a significant amount of SCVs to keep it up.
There's more on the post if you're interested.
Good article. I'd like to point out one thing though, the photo where marines are getting caught. That's entirely the fault of where the waypoint is being set from the building. If they set the waypoint somewhere else (say on the left side) and then set the waypoint where they actually wanted the marines to go (shift clicking) the marines wouldn't be getting stuck.
You're correct - it is entirely the fault of the rally point. I was just illustrating that you don't want that to happen. You could use the shift queued rally points to have the units appear on the correct side of the barracks and then move down to the expansion below. It just has to be a conscious action by the player.
Crota really is not that bad, he just talks really really fast and way too much but that isn't such a bad thing since I don't have SC2. HDStarcraft is the best though, good commentary, best quality and good games.
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If lings got a buff it'd be like SC1's pre-patched 4pool rush all over again.
That is to say, six lings in your mineral line before your rax is half done.
If lings got a buff, roaches would still be better, simply because they counter all t1 units.
Lings could use like 5 more hp though.
Roaches are terrible things that should be looked down upon with disgust and revile.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Yeah, well if i'm not mistaken their intended role was to harass, but now they're like a t1.5 ultralisk that receives the same damage upgrades that you give to your hydras.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
http://www.youtube.com/watch?v=oseRVPx-9X0&feature=related
You know what also beats carriers? Marines and medivacs.
And that SCLegacy guy's commentaries are so hard to watch. He's really bad. Do people just like them because they're in hd?
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
generally they are actually pretty interesting games to watch
but the commentator is absolute shit i turn the audio off every time
It believes in you man.
We believe in you man.
Don't let us down.
http://www.youtube.com/watch?v=-Qae_TUTeGo
It should play this song every time a 1vs1 match up is found.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
dang hella thors/bcs
too bad the quality is so bad. Lzgamer has the best quality stream from what i've seen.
Yea, it's not the best quality, but it's at least servicable.
Now they both have BC armies and noone can push the other. I have no idea how this will end.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Usually if he uses his Livestream they get put up soon after. If they're not up by now then I don't think we're gonna be seeing them
Psyionic_Reaver has a better stream than Lz even. Too bad Psyionic is annoying as hell and just complains all day.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
He said they're gonna be up, but he's been sick so it's gonna take a while. He's even cancelling the daily for this week
His stream is almost HDStarcraft quality I think, but I agree that he's pretty annoying. Everyone at EG is super annoying though, Lz is the most tolerable out of them.
You're correct - it is entirely the fault of the rally point. I was just illustrating that you don't want that to happen. You could use the shift queued rally points to have the units appear on the correct side of the barracks and then move down to the expansion below. It just has to be a conscious action by the player.
EDIT: Tried some builds in ranked play, got my ass handed to me : \
http://www.youtube.com/watch?v=rZavKhooDD0
Pretty brutal. Why does a top tier player keep throwing units away against the plantery fortress?