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[IC] Eclipse Phase: Mission 1 - New Recruits
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He stays a safe distance as they pass, but the two men stop shortly after, perhaps ten or fifteen feet, still speaking to each other excitedly and quickly.
"Have you heard the next thing though? It only gets better."
"Everything Creation does only gets better. Spill it."
An accented voice, one would guess Russian if they were familiar with the language, called out from behind Irgvin, giving him just a moment's notice before he was spun by a hand on his shoulder.
The technician found himself face to face with a surprisingly ordinary looking woman wearing shoulder-length blonde hair, grey eyes, and just enough anarchist tattoos to be fashionable in her casually grey smartclothes. The only thing that would set her apart from thousands of other transhumans was the burning fire in her eyes, a hint of unrelenting aggression mixed with madness, and the somewhat worrying strength of her grip.
[KRASH] Here's my rep card, if you don't trust me. I had some important shit to be taking care of, so there'd better be a reason for me getting pulled onto your crew. Give me the breakdown, unless all Firewall needed was a babysitter.
With a deep sigh of resignation, you realize the two men are gone, nowhere to be seen.
He pauses, realising that his tone probably isn't particularly friendly. And as a general survival trait, getting your shoulder crushed by some special ops wannabe wasn't likely to increase anyone's mission effectiveness.
[Irgvin]: Alright. We're currently trying to trace the whereabouts and resources of a singularity-seeker calling himself Creation.
[Irgvin]: Let me guess- you're to be our resident... now, I want to say "muscle" but that implies a lack of finesse.
[Irgvin]: Either that or you've been assigned to our crew just to make a scene.
[Theodore] Real subtle there, miss. I hope you know what you're doing. Firewall too.
Krash cracked her knuckles and nodded in the direction the two men discussing Creation had vanished.
[KRASH] Anyone got the Mesh ID of the 2 you said you were following? Shouldn't be hard to track their movements if we do. We're all on the grid here.
[Henrique] Oh yes, it was that or prison. Fine, I'll try not to make you have to rescue me too often.
With that, Henrique shambles over to the rest of the team.
[Henrique] So, are we all going to stand in the middle of the thoroughfare looking incredibly suspicious all day?
[Irgvin] ...my muse has just snarkily informed me that he did. I suppose we can follow them.
[Irgvin is attempting to share the data with the others.]
[Gideon has transferred data.]
And with that, you have all that you need to track the two. Or, at least, so you suspect. Your muses go to work immediately, as you begin walking away from the scene to attract a bit less attention. Within a couple of minutes, you are able to successfully track their Mesh IDs to a recreational district in the closest of the three primary domes.
[Wallace] I think I've been able to track their location!
[Wallace] It seems to be a club, called DeVora's.
1d100=89, 1d100=9, 1d100=35, 1d100=74, 1d100=54
Ted: 67 (Fail)
ANDI: 70 (Success)
Irgvin: 60 (Success)
Henrique: 10 (Fail)
Krash: 15 (Fail)
He looks around at his companions.
[Theodore] Well, folks, I can't think of any reason not to head over there. Shall we?
And with that, Theodore strolls off toward the club.
Irgvin falls into line.
You gather on the busy road outside, transhumans walking about everywhere, the din loud even in the afternoon time.
[Wallace] I can confirm to the group that this is where the two men we are following have gone.
[Gideon] Satisfaction. One is inside the club. The other is outside in back, around the alley.
[Gideon] I've already accessed the area map.
[Gideon has initiated a tactical uplink.]
[Wallace has connected to the tactical uplink.]
[Raye has connected to the tactical uplink.]
[Caliban has connected to the tactical uplink.]
[Ivan has connected to the tactical uplink.]
[Raye] Interesting. This may be useful, but I hope we can get by without it.
[Caliban] The days where I get to make a tactical uplink are my favorite days.
[Gideon] ...What have you gotten us into, Irgvin?
Krash began walking through the crowd towards the alleyway, moving with dedicated purpose and speed.
"Ivan, keep an eye out for any police alerts or local alarms. I want to be gone before any security shows up."
Irgvin finds himself a spot where he can monitor the main entrance. He doesn't bother answering Gideon- that damnable muse was getting increasingly uppity of late.
[Henrique] ... you first.
Most notable are the three men standing outside the back door of DeVora's. The back door is slightly ajar, alone in its status among the three total doors granting access to the alleyway from the ground level. Three more doors apiece can be found on the second and third floors, opening up to space, though those doors do not look like they are able to be opened from the outside.
You begin your trek down the next part of the alley to meet the three men, recognizing instantly that one of them is your mark. You recognize his face and mesh ID even from this distance, and you close it quickly.
"Keep your eyes out, blondie. They may be watching us," Henrique said to Krash as they closed in. His eyes narrowed and he looked around, alert.
Leading the way, Krash responded, brushing some hair out of her eyes. "Oh, don't worry. I will."
The three men stare at you two, their eyes narrowing.
With that, Henrique leans against the wall of the building and folds his arms.
Krash grinned as she walked towards the trio, the music from DeVora's spilling out into the alleyway, loud enough to cover the sounds of any brawl that might be started back here.
[KRASH] We're being watched from DeVoras, and they might have someone behind us. Move carefully, Henrique.
She smiled, almost dangerously, as she held out her hand towards the man she was tracking, her muscles tensed and ready for action. "I'm looking for Creation, and I sure hope you can help me find him, since his address isn't posted on the fucking mesh!"
Your target looks back at you coldly, and he speaks with arrogance. "And what would you say if I told you to screw off?"
The two synths he was speaking with step to his side, obviously trying to be imposing. In truth? Not a horrible job. They look like they'd be ready to start the fight, maybe even if you weren't.
In defiance of common sense, he continued to speak to her in his condescending tone, even as she slowed not a bit in her relentless approach, and with her large and obviously combat-ready hominid friend behind her.
"Let me tell you something, miss. I don't know who you are, or what you're doing here, but I think it would be good for you if you left."
He pauses just for dramatic effect. "Now."
ANDI then moves to the entrance of the alleyway, keeping the club's doors in sight. Changing himself into an innocuous-looking cube he begins to prod the infosec security of the two men blocking the alley.
Infiltrate(10):1d100=23
Irgvin heads to the alley, but positions himself opposite ANDI's cube form. His not-so-chivalrious intention is to start burning people up with his beam weapon if things go bad.
The alternative? Ringside seat to a smackdown- Henrique and Krash look like they can handle themselves, and anyone else for that matter.
"Ah, good, I thought I'd find you here! Are you gentleman free to collect your package now-" he pats the ANDI-box to demonstrate- "or would you rather I left it at a lodging of your choice?"
Six inch long claws slid out of Krash's hands as she changed her advance into a charge, the music fading away in her mind as she focused on the upcoming fight.
[KRASH] Henrique, make sure that Irgvin doesn't get himself killed. That lab-rat might have a problem against these gorillas.
[KRASH] has left the session.
[Ivan] Oh dear.
Initiative: 1d100+100=190
Jesus christ.
Henrique barks with amused approval as Krash extrudes her claws. Leaving her to her playtime, he triggers his own cyberclaws and lopes back to where Irgvin is babbling away.
[Henrique] That's good, keep them looking that way darling.
Krash will spend a Moxie to bring it down to 08, for an MoS of 62.
If he fails his Fray, her damage will be Damage (1d10+16=17)
Also, since she's using Eelware, the target will have to make a DUR(-17for the damage he just took)+Energy armor test vs. Shock or spaz out for 1 action turn per 10 MoS(minimum 3)
Oh, and if he's in a Splicer body that means he's going to take 2 wounds, which means a test for knockdown and a test for unconsciousness at SOMx3
That's assuming no armor, of course.
Carefully refraining from looking at Henrique and betraying his position, Irgvin continues to smile and continue his pitch.
"Needless to say that regardless of which option you choose, RapiCore Deliveries will make no additional charge and your guarantee will be unaffected. We do not, however, accept responsibility for any damage to person or property, such as erectile dysfunction resulting from a 350-lb primate badass snapping your spine. This does not affect your statutory rights."
[Ivan] The man you are accosting, I've researched his information.
[Ivan] Only the basics, but his name is Edmund.
[Ivan] I'm... not sure if you would want to know that, but it could be relevant.
A lesser person would have perhaps gained some sense of compassion for the poor man she was clawing. But not Krash. "You want to maybe try the answer again?" she said, the claws extending into his torso, blood seeping from them. "I've got a moment."
His eyes bugged out, his form falling off of the claws and and shaking uncontrollably for a few seconds before he collapsed on the ground, clearly unconscious. His wounds were grievous.
Durability (1d100=29)
Knockdown, Unconsciousness (1d100=42, 1d100=60)
He is unconscious and suffers from 2 wounds.
The synth shouts, vengeance clear in his voice. He pulls a knife from a belt, lunging at Krash with all the force his can muster. "You're gonna pay for that!"
The knife comes in quick to the side of Krash's abdomen, but she reacts quickly, positioning her claws to parry the attack deftly. She looked at the synth, her eyes filled with fiery rage, and her opponent knew he was in for more than he bargained for.
[Raye] It looks like the other man we were chasing, he's coming out of the front door of DeVora's right now.
[Wallace] His mesh id reads a name of Undron Hill. What an eccentricity!
[Gideon] He's probably trying to run. Perhaps someone should follow him... unless we want him to get away.
"Kids these days," he sighs.
[Theodore] Don't worry guys, your "backup" is still here, you keep doing your thing.
With that ANDI desperately attempts to distract the nervous looking man.
With a sharp right cross, the synth lands a blow directly into Krash's chest, disorienting her temporarily, or at least so he thought. Following up with a particularly brutal cut to the neck, he was shocked to find his arm waylaid mid-swing by Krash's forearm. "What the...?!"
She smoothly put her other arm around the synth's, spinning herself in two steps into a lock, and with a flick of a wrist, the knife was in her hands. She blew a lock of hair from her eye, tossed the blade away, and continued the expert reversal with the synth's arm in one hand and its neck in a headlock.
Blades: 50 (1d100=26)
Hit
Rainfall rolls her fray.
Fray 85 (1d100=55)
Critical success, and excellent (MoS 30+) success. The critical success disarms him, and since you're such a good customer (and not only did you roll higher but you ALSO beat his MOS by a lot) you're also now grappling him.
The entrance to the club flies open, spilling music and Undron Hill into the street. He stumbles into the lazing bouncer and draws little attention from passersby beyond the derisive snorts of "drunk".
[Theodore] I see our mark... well, the other one at least. I'll stick on him.
Theodore takes a few steps toward the mark.
After an uneasy glance to his surroundings while he regains his balance, Undron breaks into a run along the street, paying little attention to the people in his way.
[Raye] He's moving with quite a purpose. Someone must have tipped him off.
Theodore swears. He decides to break off from the rest of the group, attempting to tail Undron without being noticed.
But before either of the two could properly react, a sudden burst of super bright colors and lights causes the nervous-looking thug with his hand in his pocket to reach toward his eyes, shouting loudly, and attracting a bit too much attention for your tastes. The other one looks with shock. "What the hell?! Hey what are you tryin' to pull?"
In moments, a knife is in his hand, as he stares down Irgvin, sure that he's found his target.
A quick yank on his arm and she was in close, the synth off-balance in her grip. "Say goodnight."
Quick: Draw Disabler
Complex: Shut down grappled Synth with Disabler.
Action Turn 2 Action Phase 1
Quick: Drop Synth
Complex: Grapple synth1 (1d100=14) Skill 70, MoS 56.
Fails to break the grapple.
Seeing one of them pull a knife, of course, makes the choice a lot easier.
Complex Action: Attack thug with cyberclaws
1d100 = 73
versus my unarmed combat skill of 85 plus cyberclaw specialisation
If he fails Fray, damage of 1d10 + 3 + 2 (round down, I presume?)=
1d10 + 3 + 2 = 6
Plus eelware shock test.
I have no idea if there are any other modifiers, I'm afraid (and I'm envious of a +16, Rainfall!