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[Game On] Dawn of War II: Retribution (soon-to-be-released expansion)

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    TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited March 2010
    Yeah if they enjoy compstomps where you don't even get to control multiple units.

    TychoCelchuuu on
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    surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited March 2010
    Yeah if they enjoy compstomps where you don't even get to control multiple units

    Sir you are a hater and I challenge you to a duel

    surrealitycheck on
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    TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited March 2010
    Sounds good. If all you've been playing is Last Stand, I'd say I've got a pretty good chance of winning.

    TychoCelchuuu on
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    surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited March 2010
    Sounds good. If all you've been playing is Last Stand, I'd say I've got a pretty good chance of winning.

    I wish Men of War had a version of last stand :<

    surrealitycheck on
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    TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited March 2010
    Oh hey that reminds me I made a DoWII shoutcast. More are on the way if FRAPS stops misbehaving.

    TychoCelchuuu on
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    Smaug6Smaug6 Registered User regular
    edited March 2010
    If anyone is in town for PAX east let me know. I live right to the convention center. Can give you tips on where to go eat and drink and maybe play some Dow2 at my apartment if interested.

    Smaug6 on
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    Corp.ShephardCorp.Shephard Registered User regular
    edited March 2010
    Wow!

    Just got out of a really funny, silly, crazy and close match!

    Props go to TychoCelchuu. Watching his shout cast made me want to give ye olde Lictor Alpha a shot. This game was the second game wrought by his inspiration. Rather, the inspiration that he talked over.

    First one was against the same team too... not really a good watch though.

    If you're interested, check it out here.

    http://www.gamereplays.org/dawnofwar2/replays.php?game=47&show=details&id=116001

    Corp.Shephard on
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    LanrutconLanrutcon The LabyrinthRegistered User regular
    edited March 2010
    It's strange. I hate DoW 2 mp, I really do. But I love watching replays.

    Edit: AMAZING replay, Shep. Holy shit. I thought you guys were screwed :P

    Lanrutcon on
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    Currently playing: GW2 and TSW
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    übergeekübergeek Sector 2814Registered User regular
    edited March 2010
    Yeah just got done watching it, watching their text was hilarious.

    übergeek on
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    MazzyxMazzyx Comedy Gold Registered User regular
    edited March 2010
    Just got done watching the replay and man if they just guarded 2 of three vp they would of won. That was hilarious. I thought you guys were dead until that last part.

    Mazzyx on
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    Rabid_LlamaRabid_Llama Registered User regular
    edited March 2010
    Hey fellas,

    My buddy and I have been trying to get good enough to hold our own in multiplayer. Needless to say, the learning curve is pretty steep. Anyway, I was wondering where I should look for some good multiplayer guides because we are tired of getting raped every game.

    I play nids and he plays SM fyi.

    Rabid_Llama on
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    AcharenusAcharenus Registered User regular
    edited March 2010
    So this getting matched up against gods in MP is getting pretty old.

    Acharenus on
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    WishpigWishpig Registered User regular
    edited March 2010
    Hey fellas,

    My buddy and I have been trying to get good enough to hold our own in multiplayer. Needless to say, the learning curve is pretty steep. Anyway, I was wondering where I should look for some good multiplayer guides because we are tired of getting raped every game.

    I play nids and he plays SM fyi.

    Heres a good tip. Play chaos and spam bloodletters and tzee CSM. Then have your friend play eldar and spam wraithguards. Instant win... unless your playing someone doing the same thing. This response is only half joking.

    Wishpig on
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    KruiteKruite Registered User regular
    edited March 2010
    Wow Shep, you and Retz didn't deserve to win that one ...

    The replay reflects what is wrong in the Tyranid force. Time and again you beat him into melee and "won" the combat, yet he just pops the retreat and gets away with most of his mans, costing you precious resource to replace those warriors and ravenors and a couple of scouts or guardians for him. It just doesn't compare. There is no reward for the melee build tyranid force.
    People spammed AG warriors because the proper "anti-ranged" unit doesn't perform its role, so people complained, AG Warriors now have been hit with the nerf bat, and now they have no real "anti ranged"
    Some compromise needs to be made in making hormagaunts fast enough and deadly enough that once you hit those tac spammers in melee they pay for it, just like sluggas and banshees currently.

    Kruite on
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    SepahSepah Registered User regular
    edited March 2010
    The hormagaunt speed nerfs were, I think, what really effected it.

    When they were fast enough to stick with retreating units for a long portion of their retreat, anything that got into melee with them was guaranteed dead if it had to retreat. Even Tac marines, with their oodles of health, would get ripped apart.

    Sepah on
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    programjunkieprogramjunkie Registered User regular
    edited March 2010
    Sepah wrote: »
    The hormagaunt speed nerfs were, I think, what really effected it.

    When they were fast enough to stick with retreating units for a long portion of their retreat, anything that got into melee with them was guaranteed dead if it had to retreat. Even Tac marines, with their oodles of health, would get ripped apart.

    The strangest thing about this is that Banshees now are worse than old herms ever were. They can kill a retreating Havok at 90% HP just by chasing it down and hitting it in the back.

    programjunkie on
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    SepahSepah Registered User regular
    edited March 2010
    Nah, thats mostly from people abusing the Warlock global that gives a speed boost to all your units.

    Sepah on
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    Corp.ShephardCorp.Shephard Registered User regular
    edited March 2010
    I don't think this game reveals any "scathing issues" hidden under the skin of DoW2 multiplayer.

    I will say that a banshee chasing and killing a 90% devastator is not a good comparison point.

    It's sorta like how many people dislike the current balance of guardians versus tacticals.

    One banshee squad is, effectively, 500/20. You will upgrade it sooner or later. They simply cannot work after a certain point (first few minutes, sometimes less) without the aspect upgrade. Old hormagaunts were quite similar in power, and you could get roughly 1.66 of them per banshee squad.

    You could easily save that devastator with a shotgun or heretic barrage, or just with some focus fire to deter chasing for more than a second. You can force a single banshee squad into a retreat-or-die situation quite easily, just as it can do to you.

    However, when your units that support your fragile units each have a melee unit that they need to worry about and spend their abilities protecting themselves from, then it becomes really hard to manage.

    That was definitely a key part of old hormagaunts being overpowered. Sluggas are pretty similar, but their speed and durability are not as good with synapse. Combine that with the advancements in anti-melee techniques (shotguns suppression), they're pretty manageable.

    Nids aren't all that bad off in terms of anti-ranged power with things like the barbed strangler. Additionally, Raveners are a strong, flexible and scalable jump troop. Zoanthropes rip heavy and light armored ranged blobs to pieces. They cannot easily finish off units as a ranged army, but how is that any different from say, triple guardian eldar builds, who have long prospered?

    I do agree that hormagaunts feel underwhelming.

    What needs to be done to them now? Hard to say. Using hormagants feels like a far greater challenge than it should be.

    I play a great deal of orks. Using sluggas is not as hard as hormagaunts. I don't think anyone feels that sluggas are out of balance at the moment. Certainly this could be a matter of experience (my number of ork games must outnumber my nid games by at least a hundred fold).

    Actually, comparing the two: slugga and horma, they probably don't differ too much; save for two things. Hormagaunts don't get a charge bonus into attack (although their synapse/AG leap is very similar and I think it does damage), and sluggas are much much better at harassing power. If an ork can force a retreat, even at comparatively greater losses, as long as one or two sluggas with a burna stayed and can press on to the power for about ten seconds, hundreds of damage in requisition spent on power nodes can be demolished through the power of the burna. Forcing a foe to rebuild power can easily make up for the difference in lost troops if you did not get to chase or deal much damage to their army. There are no easy comparisons for Tyranid players in that regard. An issue... perhaps? With the burna or the nids? I cannot say.

    edit: because I love the longest of posts:

    Actually, this is an issue that came up in the game I posted as well. Altogether too late, I came to the conclusion that the best way to counter the enemy's power harassment strategy was:
    -build new power in a center node
    -instead of working to get our power back, crush their power

    The space marine had invested a shit ton of power into tier 1. Cutting his generation down to size could have given us a massive advantage. Even if I had realized my error earlier though, what units should I have sent? I was not sure. My build order was... abnormal to say the least, but both of the basic gaunts are weaker at power harrassment than a shoota and a slugga squad. So I didn't feel like I was losing a bunch by skipping out on them for the most part.

    must... stop... adding to post...

    Corp.Shephard on
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    Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited March 2010
    I play Last Stand because I lag every single game so bad that it just isn't fun to play against other people, oh and I am horrible.

    Fizban140 on
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    verbelverbel Registered User regular
    edited March 2010
    So I beat the campaign yesterday. My guys were pretty corrupt by that point. Is there much of a reason to go back through and do it as a good guy?

    verbel on
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    Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited March 2010
    People can beat the game? I have tried three times and got the black screen.

    Fizban140 on
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    verbelverbel Registered User regular
    edited March 2010
    It did actually crash on me the first time I beat the last mission, but when I loaded it back up the end game vid was playing.

    verbel on
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    WishpigWishpig Registered User regular
    edited March 2010
    I got a quick question concerning the campaign's twist and what determines who...
    What determines who the traitor is? I got Thaddeious but he didn't have the most corruption of my crew and I took him along on the missions he requested. So what gives? Is it random?

    Wishpig on
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    AcharenusAcharenus Registered User regular
    edited March 2010
    I really underestimated plague marines, first thing i usually build in t2 now. I also appear to be sucking less now that i've gotten a few even matchs, although I still get absolutely trounced when a rank 30+ shows up.

    Don't know how the good players do it I just can't seem to micro anywhere near there level.

    Acharenus on
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    verbelverbel Registered User regular
    edited March 2010
    Wishpig wrote: »
    I got a quick question concerning the campaign's twist and what determines who...
    What determines who the traitor is? I got Thaddeious but he didn't have the most corruption of my crew and I took him along on the missions he requested. So what gives? Is it random?

    That's interesting.
    I got tarcus, but he was by far the most corrupt of my squads. I wonder what happens if you make it through with no corruption on anyone.

    verbel on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited March 2010
    The guy who's corrupt when no one's corrupt is stupid.

    Zen Vulgarity on
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    RydiakRydiak Registered User regular
    edited March 2010
    I had zero corruption points among my squads, and the corrupted one chosen was Martellus. The story provided was he made a deal with Chaos to survive on the planet he crashed landed on.

    Rydiak on
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    Smaug6Smaug6 Registered User regular
    edited March 2010
    Last stand is pretty fun. Really liking the Mek boy. I have been playing the farseer as well, but she is just not as fun.

    Smaug6 on
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    MechMantisMechMantis Registered User regular
    edited March 2010
    My traitor ended up being
    Jonah, because like fuck I'm taking him on a space hulk when I'd either have to drop one of my two termie squads or my devastator.

    Besides, I don't think he would have been useful that mission anyway. Unlike Cyrus' or Thaddeus' missions, where they were both really helpful to have. Cyrus because hell yes high powered shot taking out Havocs in one hit, and Thaddeus because assault termies just wreck things. Especially buildings.

    MechMantis on
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    WishpigWishpig Registered User regular
    edited March 2010
    Rydiak wrote: »
    I had zero corruption points among my squads, and the corrupted one chosen was Martellus. The story provided was he made a deal with Chaos to survive on the planet he crashed landed on.

    Yup if your pure...
    Martellus is always the bad guy
    MechMantis wrote: »
    My traitor ended up being
    Jonah, because like fuck I'm taking him on a space hulk when I'd either have to drop one of my two termie squads or my devastator.

    Besides, I don't think he would have been useful that mission anyway. Unlike Cyrus' or Thaddeus' missions, where they were both really helpful to have. Cyrus because hell yes high powered shot taking out Havocs in one hit, and Thaddeus because assault termies just wreck things. Especially buildings.

    I still haven't the slightest idea...
    What causes characters to go traitor. I took thadeous on his mission, but I didn't take Tarkus on his... yet thadeous went chaos. Damn shame as he would have been helpfull for the end boss.

    Wishpig on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited March 2010
    I didn't take any single person on their missions.

    Zen Vulgarity on
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    FoefallerFoefaller Registered User regular
    edited March 2010
    Wishpig wrote: »
    Rydiak wrote: »
    I had zero corruption points among my squads, and the corrupted one chosen was Martellus. The story provided was he made a deal with Chaos to survive on the planet he crashed landed on.

    Yup if your pure...
    Martellus is always the bad guy
    MechMantis wrote: »
    My traitor ended up being
    Jonah, because like fuck I'm taking him on a space hulk when I'd either have to drop one of my two termie squads or my devastator.

    Besides, I don't think he would have been useful that mission anyway. Unlike Cyrus' or Thaddeus' missions, where they were both really helpful to have. Cyrus because hell yes high powered shot taking out Havocs in one hit, and Thaddeus because assault termies just wreck things. Especially buildings.

    I still haven't the slightest idea...
    What causes characters to go traitor. I took thadeous on his mission, but I didn't take Tarkus on his... yet thadeous went chaos. Damn shame as he would have been helpfull for the end boss.

    It might just be that...
    Being anything more than "Pure in the Eyes of the Emporer" gives that character a chance at being the traitor...

    Makes me kinda wonder if you try to do it so Mr. Blond Tips is the only corrupted "squad"

    Foefaller on
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    Smaug6Smaug6 Registered User regular
    edited March 2010
    My first run through
    It was Cyrus, but he was the most corrupt of all my squads

    On the second time through it was
    Thaddeus, but I went fully corrupt. I didn't take him on his mission, but I didn't take anyone on their mission.

    In my more pure playthrough
    Avitus gunned down the honor guard leader, but in my corrupt run through he didn't. I didn't kill the possessed apothecary in the corrupt playthrough

    Smaug6 on
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    Enosh20Enosh20 Registered User regular
    edited March 2010
    So, after being a bit puzzled about why a certain squad went traitor, I decided to try and find out how this actually works. Took a quick peek at the code, and found it to be surprisingly well commented allowing me to easily understand how this is.

    If you want to make a specific traitor, these guidelines should help you along your path. Basically it works by checking a set of criteria in a particular order, then rules out the squads which doesn't match the criteria before doing the next check until it finally has ruled out all but one squad.

    * If all squads have less then 3 corruption, Martellus becomes the traitor.
    * Otherwise test for these criteria in the following order:
    o Highest number of corruption points.
    o Lowest amount of experience.
    o Lowest number of will points (blue/energy).
    o Lowest number of stamina points (green/health).
    o Finally (if all else fails to give a single "winner"), choose alphabetically from the remaining candidate squads.


    Note that the Commander (you) and Thule (unsurprisingly) will never become a traitor.

    from:
    http://forums.relicnews.com/showthread.php?t=244167

    Enosh20 on
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    HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited March 2010
    just beat the campaign finally, what a fucking fantastic campaign, even better than DoW2's! I don't get why people are saying it was short, seemed like a great length to me (meant i actually finished it)

    Really like how it sets up for another sequel/expansion but at the same time feels like you did conclude something. I beat it with full favour from the emperor still :D

    also reviews kept mentioning some sort of massive twist!! where after it happens nothing will be the same and you'll be really pissed off!?!!? but that never really seemed to happen for me.. could somebody spoil it i guess?
    i'm assuming something happens if you embrace chaos instead of trying to avoid it?

    edit - ha! reading the last page here
    i got thadeus but i didn't even realize it was an option on who would be the traitor, i assumed it was going to be him the entire game and was proven correct so the idea of it being random and somebody else never even crossed my mind

    Hardtarget on
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    AcharenusAcharenus Registered User regular
    edited March 2010
    One of your actual party will turn traitor if there corruption is above +3 corruption and some other requirements, it's covered in the above spoiler ridden section, because who cares about some tech marine?

    Playing some more mp, still occasionally getting pitted against a team so far out of my abilities reach i feel much like an ant taking on Goliath, and occasionally getting team mates who for example spam ping there corpse while there army is being decimated.

    I'm far from skilled and assumed I was on the very bottom of the food chain it's both gratifying and scary to be wrong.

    Acharenus on
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    HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited March 2010
    haha wait what? that's it? it happens in the second to last mission!

    all theres views were making it out to be some huge crazy freaking thing that was completely game changing. I couldn't figure out what the hell i was missing

    Hardtarget on
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    BethrynBethryn Unhappiness is Mandatory Registered User regular
    edited March 2010
    I think the massive twist would be that
    your Chapter Master is corrupted by Chaos. It was far more of a revelation than an individual traitor.

    Bethryn on
    ...and of course, as always, Kill Hitler.
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    XyyzXyyz Registered User regular
    edited March 2010
    Bethryn wrote: »
    I think the massive twist would be that
    your Chapter Master is corrupted by Chaos. It was far more of a revelation than an individual traitor.

    Speaking of which -
    The Blood Ravens are really rather screwed by 40k fluff standards. The second anyone outside the chapter gets wind of this stuff, they'll all be promptly squished by the Grey Knights. Thus not only are they going to have to conduct their civil war alone, they're going to have to make damn sure nobody else notices that anything is wrong.

    Xyyz on
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    UrianUrian __BANNED USERS regular
    edited March 2010
    Xyyz wrote: »
    Bethryn wrote: »
    I think the massive twist would be that
    your Chapter Master is corrupted by Chaos. It was far more of a revelation than an individual traitor.

    Speaking of which -
    The Blood Ravens are really rather screwed by 40k fluff standards. The second anyone outside the chapter gets wind of this stuff, they'll all be promptly squished by the Grey Knights. Thus not only are they going to have to conduct their civil war alone, they're going to have to make damn sure nobody else notices that anything is wrong.

    Tell me more about these Grey Knights.

    Urian on
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