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Bad Company 2: Objective bravo is getting kicked!

PancakePancake Registered User regular
edited March 2010 in Games and Technology
How to Not Play Like a PA'er in 9 Minutes
Use the Carl Gustav more

We Have TOO FUCKING MANY Servers That No One Ever Uses
>> GET ON VENT! We don't have enough nerds with nasally voices and no social skills in there yet! <<

Ventrillo:
server: V53.DARKSTARLLC.COM
port: 11065
pass (if necessary): wang

Servers!

Sladvan's & Tyrannus' (this is the best server if you like terrible admins and worse players)(Donate):
gametracker.php?ip_address=68.232.181.129&game_port=19567&banner=banner_560x95.png
Dracil's: (this guy doesn't cut his toenails and hogs the sheets)
banner_560x95.png?random=4052

Keen and Graev's Server (Donations to keenandgraev@gmail.com via PayPal):
b_560x95.png

Beri's AUSTRALIAN Server:
b_560x95.png

Mr. Defecation's EUROPEAN Server:
b_560x95.png
Can you add in the op next to my server info looking for any admin volunteers

MagicPrime's Marietta LAN Ranked Conquest
b_560x95.png

Rage's Seattle Server
b_560x95.png

Hardcore Servers!

Fraglerock's Hardcore Rush Server
b_560x95.png

PC Steam Group
If you are on on PC, this is the place to be: Penny Arcade: Bad Company 2


PC EA Account Things (PM me to get added. I will miss or ignore any requests for it in the thread.)
In-game soldier names!
1upgamer
A
Angry Scotsman
Arsenic7
ash-housewares
B
Blaize Athaedos
Bobby Newmark
Bolthorn
BombBoyGT
BongRipsPalin
Boogdud
brautigan219
Bullio Marf
C
CarbonFire
CasinoGhost
catharsis
Chartes
Chiablo
Cokesakto
CorriganX
cwar
D
Daemonion
deconstructr
Desrever
DietarySupplmnt
digitalsyn
Dirtmuncher6
Dodger42
docken
Doomninja
dracil
E
Enders
Etch
F
Fig-D
FlippyD
FoolishChaos
Funbags
G
genrand
Ghost_master2000
Glory2Hypnotoad
goggles
Goomby G
Gudge
H
H.Costanza
Hacksaw22
Hardtarget24
Heffling
Helloween45
HeroDood
HM3 Victor

I
IceNein
[iddqd]
J
Jakorian
Jamsque
Jaunty
jdarksun
John.Freeman
JZoidberg
K
klyka
Knorreworst
Kthulhu
L
Lokiness
Lurkingchimes
M
Machismo
MagicPrime
Malkor
MasterCronus
Masume
Max Harder
McRunfast
MegaMek
mere_immortal
MetzgerTroll
Morkath
Mr. Def
N
Nailbunny
ninjasnarl
Nova_Collision
O
Obersmith
OkieMurse
P
peewi
ProfMoriarty
ProtoSound
puffin
Q
R
Rentilius
S
S.J.
satsumomo
sceptre
Shiflett
Shortfool
Sladvan
soal
sonelan
Span_Wolf
SPIsaurus
spoit
stlobus
subedii
syphonblue
Syrionus
T
TheDuggler
The Cow King
tim_spork
Toothcake
torfu
Twisted Jester
TychoCelchuuu
U
V
Vacorsis
Venstes
Verrsplosion
W
Warcry616
Wavefront
X
xmojojoeox
xwonderboyx
Y
Yontouryu
Z
Zen Vulgarity
Zzulu

Xbox 360
Bathtubb
Centrilion
Disoriented80
jefe414
Jeb of Arabia
Metatag: PA Battlefield

PS3 Stuff
Antiwhippy
Cincitucky
Elliotw2
Fourier_series
Grillaface
Indrik
LegallyTired
Masked_Unit
Marikir
Mostlyjoe
Optimal_NZL
Von_Pixel
Zero3002
And maybe you! I might have added you to the wrong list already, just let me know if this is the case.

PC System Requirements!
[B]Minimum Frostbite PC Specs[/B]
    * Processor: Core 2 Duo @ 2.0GHz
    * Main memory: 2GB
    * Graphics card: GeForce 7800 GT / ATI X1900
    * Graphics memory: 256MB
    * OS: Windows XP
    * Free HDD space:
          o 15GB for Digital Version, 10GB for Disc Version (BFBC2)
          o 10GB for Digital Version, 4GB for Disc Version (BF1943) 

[B]Recommended Frostbite PC Specs[/B]
    * Processor: Quadcore
    * Main memory: 2GB
    * Graphics card: GeForce GTX 260
    * Graphics memory: 512MB
    * OS: Windows Vista or Windows 7
    * Free HDD space:
          o 15GB for Digital Version, 10GB for Disc Version (BFBC2)
          o 10GB for Digital Version, 4GB for Disc Version (BF1943) 

Game Modes
Single-player
There is single player! In a battlefield game! Weird, I know!

Squad Rush: 4v4
Each team has an M-COMM station. Kind of like CTF but the flags don't move.

Squad Death-Match: 4v4v4v4
Played on a smaller map, this is just a straight up team-dm with a single vehicle dropped in the centre to fight over. Get your mates, grab your guns and start shooting.

Conquest: 16v16 PC, 12v12 PS3/360
A Battlefield mainstay, this mode makes its return here. No major changes announced, and there've been hints at classic maps making reappearances as DLC.

Rush: 16v16 PC, 12v12 PS3/360
Players choose to join either the Attacking team or the Defending team, and spawn in their respective bases. Attackers try to set up demolition charges on a set of 2 M-COMM crates in the Defending team's base. For each Attacker killed, the team loses one life, or "ticket." If the Attacking team's tickets run out, game over. If they manage to detonate the M-COMM's, a new Defending team base opens up, and the process repeats itself until three bases have been destroyed and the Attackers win.

Kits (Loadouts)
Assault
The basic offensive loadout. Main features are an ammo box that replenishes ammo when dropped, and a 40mm launcher that can be used for grenades, smoke grenades, or a slow-reloading shotgun attachment. Assault Rifles are the Assault's main primary weapon. Against vehicles, the Assault will generally not fare so well.

Medic
Similar to the Assault's ammo box, the medic gets a first aid kit. Once dropped, it will replenish health to everyone within a fairly tight radius. The medic also gets defib paddles, which can resurrect recently deceased teammates. These teammates, still caught in the limbo of the spawn timer, will be marked on your minimap (and on screen if HUD is enabled) by a little green or blue heart-rate monitor symbol. The medic's primary is the Light Machine Gun, making him great for infantry support. Against vehicles, though, he is worse off than the Assault.

Engineer
The engineer's specials are a welding tool that repairs friendly vehicles (and deals damage to enemies!), and the choice between RPG's or anti-tank mines. RPG's have the added benefit of being able to lock onto anything that has already been marked by the cross-kit unlock tracer dart pistol, while anti-tank mines will not harm friendly vehicles and stay deployed even after you die or switch kits. Engineer's primaries are Sub Machine Guns, generally pretty weak but also silenced and fairly accurate.

Recon
The recon's specials are a choice between remote-detonated C4 and the ability to call down a mortar strike on a target with which you have line-of-sight. They also gets the incredibly useful motion sensor thing, which spots all enemies within a decent radius for a limited time. The recon's primaries are sniper rifles. Also it can't be overstated how much proper hiding will help you in this: people will walk within 2 feet of you if you're in the right bush, the ghillie suit is your friend.

CarbonFire's Turret Mouse Fix
CARBONFIRE'S Mouse Smoothing and Turret Speed Fix for BFBC2

This fix will change the way your mouse works in-game for both your regular infantry view and when using stationary / vehicle turrets or Choppers.

Currently Battlefield Bad Company 2 has mouse smoothing on by default, with no way of turning the feature off in the game's settings. Mouse Smoothing normalizes your mouse's input, "smoothing out" very fast or very slow movements. The result of this smoothing is often aiming that feels floaty or laggy, which is obviously not desirable in an FPS!

Also BFBC2 turrets tend to turn at a much slower rate compared to normal infantry mouse aiming. This fix will solve that problem and opens the potential for turrets to reach their maximum turning speed without affecting infantry movement. This will also make vehicle turrets turn faster, but they have a hard-coded maximum turning speed, so don't expect to pull a quick 180 with a tank turret anytime soon.
DISCLAIMER: This fix involves changing values within key game files that are relied upon to properly run BFBC2. It is advised that you back up these files prior to editing, and that you don't go changing any values outside the ones shown below. Use this fix at your own risk, you assume all responsibility if you mess up your game.
Ok, with that out of the way, here are the steps to killing mouse smoothing and fixing those slow turrets:

Go to your My Documents > BFBC2 folder. We will be making changes to the Gamesettings.ini file, as well as the files within the <input> folder, so go ahead and make back-up copies of those first.

IF YOU DON'T HAVE AN <INPUT> FOLDER, IT IS BECAUSE YOU ARE USING THE DEFAULT KEYBINDINGS.
You must go to your settings in-game and bind at least one custom control (doesn't matter which) before the game makes this folder with the proper files inside.

THE FIX
  1. Make sure BFBC2 is closed
  2. Open GameSettings.ini and make the following changes:

    Sensitivity0=0.000000
    Sensitivity1=0.000000
    Sensitivity2=0.000000
    .
    .
    .
    Scheme0Sensitivity=2.50000 <--- This value will be your normal in-game mouse sensitivity, it seems to have no effect on turrets or vehicles. Feel free to experiment with this value and change as necessary. I found 2.5 to be a good compromise between fast turning speed and precision with a 1000DPI mouse, but YMMV. Values from 0.001 to 100+ are valid.
    .
    .
    InputAcceleration=0

  3. Save and close GameSettings.ini
  4. Navigate to the <input> folder, open infantry.dbx using notepad
  5. Search for the following line:
    <field name="ConceptIdentifier">ConceptPitch</field>
  6. Below this line you'll see several similar-looking blocks of data. Make the following changes:

    infantryinput1.jpg
    .
  7. Just Below this section you'll find a similar section with the following header:
    <field name="ConceptIdentifier">ConceptYaw</field>

    Again, find the appropriate block of data and make the following changes:

    infantryinput2.jpg
    .
  8. Save and close infantry.dbx

    Mouse Smoothing should be effectively disabled at this point. However this change will render turrets and vehicles nearly impossible to use, so make sure you follow the remaining steps...
    .
  9. In the <input> folder, open land.dbx using notepad
  10. Search for the following line:
    <field name="ConceptIdentifier">ConceptPitch</field>
  11. Again, you'll see several similar-looking blocks of data below this section. Make the following changes:

    landinput1.jpg

    Note: 10 here is a suggestion, again feel free to experiment. Values below 5 seemed too sluggish for my taste, while values far greater than 20 did not seem to make turrets any faster at turning, just more "squirrely" (changing directions more quickly, making it harder to stay on target).
    .
  12. Just Below this section you'll find a similar section with the following header:
    <field name="ConceptIdentifier">ConceptRoll</field>

    Again, find the appropriate block of data and make the following changes:

    landinput2.jpg
    .
  13. Save and close land.dbx

    Note: The next section applies only to piloting Helicopters (not including the UAV). Gunner seats and the UAV seem to follow the "land" control guidelines for turning speed. Also this fix was only tested for mouse flight. If you fly with a joystick or keyboard-only controls, you'll probably have to play with these settings a bit more to get them to work with your setup. Good Luck!
    .
  14. In the <input> folder, open air.dbx using notepad
  15. Same as before, search for the following line:
    <field name="ConceptIdentifier">ConceptPitch</field>

    Below this line you'll see several similar-looking blocks of data. Make the following changes:

    airinput1.jpg
    .
  16. Search for the following line:
    <field name="ConceptIdentifier">ConceptRoll</field>

    Again, find the appropriate block of data and make the following changes:

    airinput2.jpg

    Choppers seem to need much higher values to compensate for setting the "main" mouse sensitivity to zero in step 2. Much lower than 100 and the chopper is hard to move. I tried up to 300, and while it worked, it wasn't a significant change. Again, experiment and find a value that suits you. Like turrets, there is a hard-coded maximum turning speed that the game allows, so don't expect this to transform your chopper into a super stunt machine.
    .
  17. Save and close air.dbx
  18. Start up BFBC2
  19. ENJOY!
  20. (optional)Curse EA as the servers go down again and go play single-player instead ;-)

One final note: Vehicles / Turrets will always be affected by some smoothing, as there is no Scheme#Sensitivity or other setting I was able to find in GameSettings.ini that changed vehicle/turret behavior.

Hope this tutorial makes your BC2 experience just a little more awesome.

See you on the Battlefield soldier 8-)

UAV Controls Un-Invert
airinput1.jpg
If you swap [the red underlined] value the UAV and the helicopters will be the same inversion. To find these values, please refer to CarbonFire's turret fix.

Signatures
http://bfbc2.elxx.net/sigg-o-matic.php

FROM THE DEPARTMENT OF REALLY FUCKING BAD IDEAS

If you submit a banner that is approved by Sladvan and tyrannus, you get a free kick!(!!)
That's right. Fucking hate Sladvan's platinum star on his grenade launcher? kick! Desrever's teamswitching pissing you the hell off? a boot to the head! Kimchi? You see where I'm going with this.
Or do you? IT CAN BE ANYONE! FOR ANY REASON!

Send your submissions to Sladvan and tyrannus! Image must be 512 x 64 and in .PNG format!
no goombas are eligable

Weapon Stats
http://battlefieldbadass.com/equipment/

More indepth information
http://denkirson.xanga.com/722757523/bad-company-2/
http://rigel.mirror.waffleimages.com/files/90/90f94d16f127c0b75021ad27ceeeadf89dbdafb9.png
http://bfbc2info.blogspot.com/

Changing FOV
FOV (Field of View) determines how much of your surrounding area you can see without turning.
http://rjdown.co.uk/projects/bfbc2/fovcalculator.php

Flying a Helicopter
Adding servers without using the horrible browser
Zetx wrote: »
I think this bears repeating:

To easily add some PA servers (Angry Dome in particular) to your Favorites tab, edit GameSettings.ini (Found in MyDocs/BFBC2) and add:
75443431,958a33dd-6071-4f61-bb1e-bfe803481ae5,The Angry Dome;3789002014,22595a7b-ccf6-404f-97ea-b854175e34d4,Penny Arcade West Coast Server;2408473747,c8876d1f-8914-4edd-a77e-b63930390661,Black House Combat [Seattle];

That'll add The Angry Dome, PA West Coast, and Black House Combat. I couldn't find any mention of the other PA servers while digging around for these. This should go in the OP. Also, add Zetty to the PC-EA Account Thing.

wAgWt.jpg
Pancake on
«13456763

Posts

  • SoundsPlushSoundsPlush yup, back. Registered User regular
    edited March 2010
    Ugh, had a few 18v10 games on Isla tonight. At the second base, the Blackhawk and gunner went straight for the alpha exploit fence.

    Can't wait for that to get fixed.

    SoundsPlush on
    s7Imn5J.png
  • SJSJ College. Forever.Registered User regular
    edited March 2010
    The Angry dome is the best dome.

    SJ on
  • belaraphonbelaraphon michiganRegistered User regular
    edited March 2010
    shotgun slugs still reign supreme.

    belaraphon on
    belaraphon.png
  • KhavallKhavall British ColumbiaRegistered User regular
    edited March 2010
    God I love flying.


    Of course then the other team is always all "Hey let's shoot down that helicopter with a bunch of rockets"

    And I'm all "DON'T GET HIT DON'T GET HIT DON'T GET HIT" and then some lucky bastard pulls off a shot at the chopper and I go down.

    Well unless I'm in the hind. Then I stay in the air forever.

    Khavall on
  • TwistedJesterTwistedJester Registered User regular
    edited March 2010
    tofu wrote: »
    The M14 is great aside from the donut iron sight. With a red dot and either less recoil or a proper 20 round magazine, it would be amazing.

    "It would be great if all these things were improved."
    I was running around the Angry Dome last night with the Garand and I managed to fare pretty damn well, even against M60 users. And it doesn't even have as many bullets per magazine as the M14.

    TwistedJester on
  • JeixJeix Registered User regular
    edited March 2010
    Jeix wrote: »
    I'm not sure anyone has mentioned this yet but I was reading about servers banning weapons like the M60, CG or 40mm. According to the EA terms and conditions ranked servers are not allowed to do so.
    Ranked Server Administrators:

    If you are an administrator of a ranked Battlefield server (referred to below as a "Server Administrator"), you must also comply with the EA Online Terms and Conditions.

    Server Administrators are in violation of the EA Online Terms and Conditions if they enforce server rules on ranked servers that prohibit or severely limit players from using any roles, kits, weapons, vehicles, or other features of the game while playing on their server. Examples of such rules that would violate the EA Online Terms and Conditions include:

    Preventing players from being Commander or Squad Leaders
    Preventing players from using certain vehicles such as jets, helicopters, or tanks
    Running knife / pistol-only servers
    Preventing players from using all commander assets (artillery, vehicle drop, UAV or scans). If using the Infantry-only server-side option, this should be clearly stated in the game's loading screen
    Preventing players from using certain weapons or items (such as flash bangs or C4) or enforcing a "pistol only" or "knife only" server rule

    Just thought I'd give you a heads up if you didn't know.

    That's from BF2?

    And the Angry Dome are not preventing players from using certain weapons, more curbing the use of just one. Plenty of people use the CG without being indiscriminate dicks about it??

    It appears to cover all Battlefield games, and curbing the use of an item or weapon is against it. Now I doubt any PAers are going to report the Angry Dome for kicking someone for being a dick for abusing a CG or M60, but a pubbie might. It sucks that you can't ban things like that and still keep a ranked server, I really wanted to ban RDX hoppers in 2142 but had to deal with it. Source is from http://support.ea.com/cgi-bin/ea.cfg/php/enduser/std_adp.php?p_li=&p_sid=ynSvdyXj&p_sp=&p_faqid=14865&p_iid=0&p_created=&p_prod=&p_cat=&p_cv=&p_pv=&p_prods=&p_cats=&prod_lvl1=&prod_lvl2=&prod_lvl3=&cat_lvl1=&cat_lvl2=&cat_lvl3=&p_hidden_prods=&p_search_text=&p_new_search=&p_accessibility=&p_page=&p_lva=14865&nextlink=

    Jeix on
  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    edited March 2010
    tofu wrote: »
    The M14 is great aside from the donut iron sight. With a red dot and either less recoil or a proper 20 round magazine, it would be amazing.

    "It would be great if all these things were improved."
    I was running around the Angry Dome last night with the Garand and I managed to fare pretty damn well, even against M60 users. And it doesn't even have as many bullets per magazine as the M14.

    Well, success is directly proportional to manliness. And as we all, know the Garand is the pinnacle.

    *BAM, BAM, BAM BAM BAM BAM BAM BAM PINNNGGG*

    0Replace4Displace on
    u4OkoEI.png
  • bombboybombboy Registered User regular
    edited March 2010
    So, finally done with Engi unlocks. Rocking the Recon now, got my mortar binoculars and am calling it a night. gg!

    bombboy on
    XBL - BombBoyGT | PSN - BombBoyGT | Steam - BombBoy | BF4
  • tofutofu Registered User regular
    edited March 2010
    tofu wrote: »
    The M14 is great aside from the donut iron sight. With a red dot and either less recoil or a proper 20 round magazine, it would be amazing.

    "It would be great if all these things were improved."
    I was running around the Angry Dome last night with the Garand and I managed to fare pretty damn well, even against M60 users. And it doesn't even have as many bullets per magazine as the M14.

    The stupid goddamn veterans status is still broken for me so I can't comment on the garand.

    tofu on
  • PancakePancake Registered User regular
    edited March 2010
    Jeix wrote: »
    Jeix wrote: »
    I'm not sure anyone has mentioned this yet but I was reading about servers banning weapons like the M60, CG or 40mm. According to the EA terms and conditions ranked servers are not allowed to do so.
    Ranked Server Administrators:

    If you are an administrator of a ranked Battlefield server (referred to below as a "Server Administrator"), you must also comply with the EA Online Terms and Conditions.

    Server Administrators are in violation of the EA Online Terms and Conditions if they enforce server rules on ranked servers that prohibit or severely limit players from using any roles, kits, weapons, vehicles, or other features of the game while playing on their server. Examples of such rules that would violate the EA Online Terms and Conditions include:

    Preventing players from being Commander or Squad Leaders
    Preventing players from using certain vehicles such as jets, helicopters, or tanks
    Running knife / pistol-only servers
    Preventing players from using all commander assets (artillery, vehicle drop, UAV or scans). If using the Infantry-only server-side option, this should be clearly stated in the game's loading screen
    Preventing players from using certain weapons or items (such as flash bangs or C4) or enforcing a "pistol only" or "knife only" server rule

    Just thought I'd give you a heads up if you didn't know.

    That's from BF2?

    And the Angry Dome are not preventing players from using certain weapons, more curbing the use of just one. Plenty of people use the CG without being indiscriminate dicks about it??

    It appears to cover all Battlefield games, and curbing the use of an item or weapon is against it. Now I doubt any PAers are going to report the Angry Dome for kicking someone for being a dick for abusing a CG or M60, but a pubbie might. It sucks that you can't ban things like that and still keep a ranked server, I really wanted to ban RDX hoppers in 2142 but had to deal with it. Source is from http://support.ea.com/cgi-bin/ea.cfg/php/enduser/std_adp.php?p_li=&p_sid=ynSvdyXj&p_sp=&p_faqid=14865&p_iid=0&p_created=&p_prod=&p_cat=&p_cv=&p_pv=&p_prods=&p_cats=&prod_lvl1=&prod_lvl2=&prod_lvl3=&cat_lvl1=&cat_lvl2=&cat_lvl3=&p_hidden_prods=&p_search_text=&p_new_search=&p_accessibility=&p_page=&p_lva=14865&nextlink=

    No one's banning anything.

    The only people that we seem to have problems with are PA people that think they're justified anyway.

    Pancake on
    wAgWt.jpg
  • JauntyJaunty Registered User regular
    edited March 2010
    I don't think pancakes are supposed to be so bitter

    Jaunty on
    qcklw92m98s0.png
  • tyrannustyrannus i am not fat Registered User regular
    edited March 2010
    except we're not preventing the use of them or severely limiting them, just trying to persuade you to not use them. through terrorism.

    tyrannus on
  • TekDragonTekDragon __BANNED USERS regular
    edited March 2010
    I love when APC drivers ignore assaults. Woops, I guess those 40mm grenades with the explosives perk actually do some decent damage to your side/rear!

    TekDragon on
  • PancakePancake Registered User regular
    edited March 2010
    I love when CarbonFire goes "I killed all the snipers!" and then I have some nice target practice as the whole team gathers around the MCOM.

    Pancake on
    wAgWt.jpg
  • gogglesgoggles Registered User regular
    edited March 2010
    I really don't see how using guns that most people feel are unbalanced adds to the overall experience of the game. As in, it's not fun. Feel free to stop using these guns that make people bitter. People have enough issues with the damage model and perceived fun.

    goggles on
  • PancakePancake Registered User regular
    edited March 2010
    goggles wrote: »
    I really don't see how using guns that most people feel are unbalanced adds to the overall experience of the game. As in, it's not fun. Feel free to stop using these guns that make people bitter. People have enough issues with the damage model and perceived fun.

    Well, you see, a friendly fun game is when you pull out all the stops and win at all costs.

    Pancake on
    wAgWt.jpg
  • gogglesgoggles Registered User regular
    edited March 2010
    TekDragon wrote: »
    I love when APC drivers ignore assaults. Woops, I guess those 40mm grenades with the explosives perk actually do some decent damage to your side/rear!

    Limed because APC suggests the HUMVEE and other light vehicles are armored, when in fact they blow up when I sneeze near them.

    goggles on
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited March 2010
    So what's the deal? One map, the server is full. Then Nelson Bay comes up and more than half the players quit. Is there something wrong with Nelson Bay I don't know about?

    Also, it's loads of fun with only 14 people on the server and the entire defending team is using M60s or grenade launchers. Just a total blast.

    Ninja Snarl P on
  • gogglesgoggles Registered User regular
    edited March 2010
    Pancake wrote: »
    goggles wrote: »
    I really don't see how using guns that most people feel are unbalanced adds to the overall experience of the game. As in, it's not fun. Feel free to stop using these guns that make people bitter. People have enough issues with the damage model and perceived fun.

    Well, you see, a friendly fun game is when you pull out all the stops and win at all costs.

    Above all I want my time with a game to be fun. I don't want to grind ad nauseum to unlock things, I don't want to feel like I die a thousand cheap deaths, I don't want my attacks to feel broken.

    Most of all, I want things to just work for everyone.

    goggles on
  • tofutofu Registered User regular
    edited March 2010
    Pancake wrote: »
    I love when CarbonFire goes "I killed all the snipers!" and then I have some nice target practice as the whole team gathers around the MCOM.

    I love killing snipers, or when all the snipers are killed.

    As long as the snipers are dead it's alright by me.

    tofu on
  • SladvanSladvan Registered User regular
    edited March 2010
    goggles wrote: »
    Pancake wrote: »
    goggles wrote: »
    I really don't see how using guns that most people feel are unbalanced adds to the overall experience of the game. As in, it's not fun. Feel free to stop using these guns that make people bitter. People have enough issues with the damage model and perceived fun.

    Well, you see, a friendly fun game is when you pull out all the stops and win at all costs.

    Above all I want my time with a game to be fun. I don't want to grind ad nauseum to unlock things, I don't want to feel like I die a thousand cheap deaths, I don't want my attacks to feel broken.

    Most of all, I want things to just work for everyone.

    I like you.

    We got a server to try and serve the community here. We do not believe that less than balanced weapons lend itself to an enjoyable gaming experience for all. That's cool if you disagree, I'd just ask you to go spam your CG's somewhere else, at some other community that has views similar to your own.

    Sladvan on
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  • PancakePancake Registered User regular
    edited March 2010
    tofu wrote: »
    Pancake wrote: »
    I love when CarbonFire goes "I killed all the snipers!" and then I have some nice target practice as the whole team gathers around the MCOM.

    I love killing snipers, or when all the snipers are killed.

    As long as the snipers are dead it's alright by me.

    Guys like you. You just don't understand. You don't get it.

    Pancake on
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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited March 2010
    I love getting frustrated by using the SVU + red dot and still end up killing lots more people than kill me. It's like I only notice when the dot starts bouncing like crazy instead of letting me shoot a guy and not noticing that I just picked off 3 dudes running down the road twenty feet away.

    Also, there's nothing like throwing out a motion sensor with a mortar strike ready and picking up a huge pointy red blob all clustered just over a hill or something. It's not Christmas just yet, but give it a few seconds and Santa will be dropping some presents down the chimney.

    Ninja Snarl P on
  • RancedRanced Default Registered User regular
    edited March 2010
    Got around to playing some more BC2 with arcadians tonight. Abusing the fuck out of Carl Gustav is fun times, especially against random XBL dudes who I couldn't care less about. 8-)

    Ranced on
  • tyrannustyrannus i am not fat Registered User regular
    edited March 2010
    I've heard it was different on the XBOX 360, but I guess not

    tyrannus on
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited March 2010
    Pancake wrote: »
    I love when CarbonFire goes "I killed all the snipers!" and then I have some nice target practice as the whole team gathers around the MCOM.

    I never said all. I knew some of you damn, dirty wookies were still around there, but couldn't kill you all before the MCOM exploded :P

    Also, Snipers give Recon a bad name.

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • TKaneTKane Registered User regular
    edited March 2010
    Pancake wrote: »
    Guys like you. You just don't understand. You don't get it.

    What's not to get? Snipers exist solely to get knifed in the neck and then tea-bagged.
    Pancake wrote: »
    Since we hit 100 pages, there's a new thread.

    I have my settings set to 40 posts per page, so on my end it's only 62 pages long, not 100...

    TKane on
    Clicky -> What I'm listening to <- Clicky
    steam_sig.png
  • PancakePancake Registered User regular
    edited March 2010
    CarbonFire wrote: »
    Pancake wrote: »
    I love when CarbonFire goes "I killed all the snipers!" and then I have some nice target practice as the whole team gathers around the MCOM.

    I never said all. I knew some of you damn, dirty wookies were still around there, but couldn't kill you all before the MCOM exploded :P

    Also, Snipers give Recon a bad name.

    You couldn't kill the only one that mattered. :j

    Pancake on
    wAgWt.jpg
  • RancedRanced Default Registered User regular
    edited March 2010
    tyrannus wrote: »
    I've heard it was different on the XBOX 360, but I guess not

    What, is the PC CG more effective than the console version?

    Ranced on
  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited March 2010
    So what's the deal? One map, the server is full. Then Nelson Bay comes up and more than half the players quit. Is there something wrong with Nelson Bay I don't know about?

    Also, it's loads of fun with only 14 people on the server and the entire defending team is using M60s or grenade launchers. Just a total blast.

    I hate Nelson Bay for two reasons.

    a) I can't see a goddamn thing and there are no vehicles. It's a little slice of MW2. Which is awful.

    b) Zooming in on that map drops my FPS like you wouldn't believe. I think it's all the pine trees.

    Warcry on
  • PancakePancake Registered User regular
    edited March 2010
    TKane wrote: »
    Pancake wrote: »
    Guys like you. You just don't understand. You don't get it.

    What's not to get? Snipers exist solely to get knifed in the neck and then tea-bagged.

    You don't know what it's like to pull off the perfect marksman headshot. You don't get it. If you got it, you'd be sniping too.

    Staring through your scope, invisible in the distance, crosshair raised over an enemy's head. The roar of the rifle, the tracer streaking through the air in a perfect arc, the puff of red, the ding of a marksman reward, the metallic slap of the bolt, the brass hitting the ground.

    It's the best feeling in the world.
    Pancake wrote: »
    Since we hit 100 pages, there's a new thread.

    I have my settings set to 40 posts per page, so on my end it's only 62 pages long, not 100...

    Well, that's lovely for you, but at 25 posts per page, it was at 100 and we don't have threads longer than that.

    Pancake on
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  • SenshiSenshi BALLING OUT OF CONTROL WavefrontRegistered User regular
    edited March 2010
    Nelson Bay is the best map for Red-Dot M95ing

    otherwise, it's a shit map. Also, Engineer is the best class, represent yo

    Senshi on
  • TKaneTKane Registered User regular
    edited March 2010
    Ranced wrote: »
    tyrannus wrote: »
    I've heard it was different on the XBOX 360, but I guess not

    What, is the PC CG more effective than the console version?

    Seems that way. I did a single spawn as a CG packing Engineer on the XBox.

    I fired it into an attic where I knew an Assault was hiding in Port Valdez.

    PROTIP: He didn't die. Got a hit mark, so I know it hit, but the little dude still had health.

    ALSO! Add my tag to the OP XBox list. TKane708th

    Anyways, I'm going to go play S.T.A.L.K.E.R. and get mauled horribly by Snorks on meth.

    TKane on
    Clicky -> What I'm listening to <- Clicky
    steam_sig.png
  • SenshiSenshi BALLING OUT OF CONTROL WavefrontRegistered User regular
    edited March 2010
    My Golden Rule when it comes to rocket launchers is that if they're behind cover, it's okay to use it, because that's what it's for (The CG perhaps moreso). It's a weapon used against fortified positions, not "ololol let's put some TF2 in this BC2 guys".

    If you can't kill people without using an explosive round, go back to Quake and whore the rocket launcher there.

    Senshi on
  • CommunistCowCommunistCow Abstract Metal ThingyRegistered User regular
    edited March 2010
    Listening to Kimchi rage was rather amusing. :mrgreen:

    Oh no you revived 4 guys and then got shot and wasted a ticket...but saved more than the one that you lost reviving a bunch of people.

    CommunistCow on
    No, I am not really communist. Yes, it is weird that I use this name.
  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited March 2010
    Listening to Kimchi rage was rather amusing. :mrgreen:

    Oh no you revived 4 guys and then got shot and wasted a ticket...but saved more than the one that you lost reviving a bunch of people.

    This is exactly what he did to me yesterday.

    WHY DID YOU REVIVE ME THERE'S LIKE 5 ENEMIES THERE YOU IDIOT I'M MUTING YOU YOU FUCKING DUMBASS

    We were on defenders.

    Warcry on
  • SenshiSenshi BALLING OUT OF CONTROL WavefrontRegistered User regular
    edited March 2010
    you rage easily too, though

    vent is fun and games, guys

    Senshi on
  • CommunistCowCommunistCow Abstract Metal ThingyRegistered User regular
    edited March 2010
    Senshi wrote: »
    you rage easily too, though

    vent is fun and games, guys

    Most of my honest rage tonight was at the game crashing, but I certainly do get annoyed at getting CGed all the time. (I have no problems with the m60)

    It almost seems like the developers wanted people to use the CG a lot since the regular weapons shoot nerf balls. "You mean I can kill a guy in 1 shot without having to aim for the head?"

    CommunistCow on
    No, I am not really communist. Yes, it is weird that I use this name.
  • ZetxZetx 🐧 Registered User regular
    edited March 2010
    So what's up with the in-game voice chat anyway? I saw there was a button for it, but no one seems to use it.

    Zetx on
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  • PancakePancake Registered User regular
    edited March 2010
    Zetx wrote: »
    So what's up with the in-game voice chat anyway? I saw there was a button for it, but no one seems to use it.

    Only your squad can hear it so no one uses it.

    Pancake on
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This discussion has been closed.