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Bad Company 2: Explosions, Hyperbole, and Hyperbolic Explosions

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Posts

  • tyrannustyrannus Registered User regular
    it's fixed. if it's greyed out for you, find the server in the browser. the new browser is much, much faster. add it to your favorites, and connect. that should put it on your favorites again and connect-able.

  • jefe414jefe414 The dirtiest Sanchez Registered User regular
    Give this to the 360 you masochists.

  • GoombaGoomba __BANNED USERS
    I was actually going for a placebo effect since I thought the M60 was nerfed but the M93 and CG still felt just as bad.

    But apparently they are fixed so heeeeeey.

    [SIGPIC][/SIGPIC]
  • GnomeTankGnomeTank Registered User regular
    Time for a new OP soon. Start thinking of good titles.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, D3: Brainling#1998, NintendoID: Brainling
  • GoombaGoomba __BANNED USERS
    Shit the AN-94 does like two more damage a shot at long range fuckin' broken shit aiyauahufgh

    Seriously though they nerfed like four LMGs holy shit this patch ooooooooowns.

    [SIGPIC][/SIGPIC]
  • RageRage Registered User
    Bad Company 2: Significantly increased Mustache Swagger effect

  • CroakCroak Registered User
    Pretty sure the M16 got nerf attention because it had the highest percentage of kills of any Assault-class primary, and that despite the fact that it's the final primary unlock for Assault.

  • Blue mapBlue map Registered User regular
    Does anyone know what "decreased the range" means exactly?

  • That_GuyThat_Guy Registered User regular
    Blue map wrote: »
    Does anyone know what "decreased the range" means exactly?

    The rounds will have less of a tendency to stay on target the farther you are from someone.

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  • Blue mapBlue map Registered User regular
    That_Guy wrote: »
    Blue map wrote: »
    Does anyone know what "decreased the range" means exactly?

    The rounds will have less of a tendency to stay on target the farther you are from someone.

    Wouldn't that just be reduced accuracy?

  • GoombaGoomba __BANNED USERS
    I thought it meant the damage fall-off was closer.

    Probably both, since I'm pretty sure they're not gonna make sniper rifles inaccurate.

    [SIGPIC][/SIGPIC]
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    it's the damage fall-off,definitely.

    SC2 EU ID Klyka.110
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  • rRootagearRootagea Registered User regular
    Rage wrote: »
    Bad Company 2: Significantly increased Mustache Swagger effect

    Bad Company 2: For great helicopter crashers, Q button mashers, MCOM trashers, mustache attackers

  • HawkHawk Registered User regular
    Sent out some friend requests in BC2, so Hawk xSx is me

  • WarcryWarcry Registered User regular
    Also I should be in the OP (correctly).

    >Warcry<

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  • JauntyJaunty Registered User regular
    Aw yeah, Type88 buff, Abakan buff, pump shotty tweak, motion sensor buff, tracer dart buff, everything I love got a buff, looking forward to trying this out.

  • DashuiDashui Registered User regular
    They buffed the tracer dart? Does it move faster now?

    Xbox Live & PSN: Vacorsis

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  • GashikGashik Registered User regular
    It is now the Copter Killer.

  • WarcryWarcry Registered User regular
    Dashui wrote: »
    They buffed the tracer dart? Does it move faster now?

    Four times as fast. Gone are the days of spawn camping with choppers. You now stay the fuck back. Like, really fucking far back.

    Warcry616.png
  • JauntyJaunty Registered User regular
    FUCK you, Hind on last stage of Isla Innocentes

  • jefe414jefe414 The dirtiest Sanchez Registered User regular
    That is f'ing awesome (especially for the 360). Work robbed me of my playtime last night. Any Xboxers, look for me online tonight.

  • John ZoidbergJohn Zoidberg Registered User regular
    Warcry wrote: »
    Dashui wrote: »
    They buffed the tracer dart? Does it move faster now?

    Four times as fast. Gone are the days of spawn camping with choppers. You now stay the fuck back. Like, really fucking far back.

    Oh man. Sounds like I will stop using the AT4 for a while.

    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • WarcryWarcry Registered User regular
    Yeah, chopper battles are bloody insane on Atacama Desert now. Alt fire = tracer dart for your gunner = nearly instant win. It's fucking manic. Chopper flying is bloody terrifying now. AA guns got a damage buff as well. DICE doesn't like choppers it seems.

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  • NickleNickle Registered User regular
    Warcry wrote: »
    Yeah, chopper battles are bloody insane on Atacama Desert now. Alt fire = tracer dart for your gunner = nearly instant win. It's fucking manic. Chopper flying is bloody terrifying now. AA guns got a damage buff as well. DICE doesn't like choppers it seems.

    Thank god. So sick of fighting 6v6 on Atacama while half of each team waits in their deployment.

    Also looking forward to not seeing so many level 30+ people who can't score more than 500 points on any other map.

    Assuming all of these changes make it to the 360 by the end of the year, anyway.

    NickleDL.png
    Xbox/PSN/Steam: NickleDL | 3DS: 0731-4750-6906
  • El GuacoEl Guaco Registered User regular
    I think I like all those weapon changes, or at least the ones I'm familiar with. Besides the obvious nerfs for 40mm and CG, I think the LMG's actually might be better with less recoil in short bursts even if they did tone down the damage. I also think the Mortar strike nerf was justified. Having a skill that gives you the ability to rain down a dozen or so high explosives is pretty scary. Having a tank taken out that way made the tank feel too fragile. I'm also happy about the shotgun changes. I had to put 5 rounds into someone the last time I played and we were in the same freaking room.




  • GoombaGoomba __BANNED USERS
    Actually LMGs are so fucking inaccurate if you so much as think as moving now that I am so happy oh goodness DICE is great.

    Also the tracer was good for 360, but not so much PC. I hope it doesn't stay too long.

    [SIGPIC][/SIGPIC]
  • ginguskahnginguskahn Registered User
    I just borrowed the Xbox version of this from a friend, naturally he has used the VIP code already so I can't, I understand it gives you access to 2 extra maps? Whats the deal with paying 1200points on the marketplace for VIP access? Do I have to have the code AND pay 1200 points? Also does not having the code mean I can't buy the new skins released today?

    Im wondering if I should buy my own copy, or if I'm going to be bored of it anyway. I especially don't want to have to buy a new copy AND spend a ton of MS points on it.

    Thanks

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  • HyperAquaBlastHyperAquaBlast Registered User regular
    Just as long as the 40mm and CG can still demolish a wall in one hit then its cool.

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  • JauntyJaunty Registered User regular
    ginguskahn wrote: »
    I just borrowed the Xbox version of this from a friend, naturally he has used the VIP code already so I can't, I understand it gives you access to 2 extra maps? Whats the deal with paying 1200points on the marketplace for VIP access? Do I have to have the code AND pay 1200 points? Also does not having the code mean I can't buy the new skins released today?

    Im wondering if I should buy my own copy, or if I'm going to be bored of it anyway. I especially don't want to have to buy a new copy AND spend a ton of MS points on it.

    Thanks

    The VIP is just EA's way to combat used sales of the game. That content is free if you get the game new, you just enter the code you get, otherwise you buy it from them.

  • El GuacoEl Guaco Registered User regular
    "MP – Kit/gadget loadout saved between sessions"

    FINALLY.




  • MechanicalMechanical Registered User regular
    So basically, 40mm grenades are now utility/humiliation weapons again?

    3DS: 4184-1806-6008
  • WarcryWarcry Registered User regular
    El Guaco wrote: »
    "MP – Kit/gadget loadout saved between sessions"

    FINALLY.

    Yeah, fucking loving it. It feels so unnatural though.

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  • ginguskahnginguskahn Registered User
    Ok thanks, I should probably just buy my own copy then :)

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  • NickleNickle Registered User regular
    El Guaco wrote: »
    "MP – Kit/gadget loadout saved between sessions"

    FINALLY.

    It doesn't already do that? Am I reading that wrong, or is this a PC problem?

    Unless this is referring to separate secondary weapons for each class, which would be nice. Switching from engineer to something else and forgetting you have the tracer dart equipped can be an unpleasant surprise.

    NickleDL.png
    Xbox/PSN/Steam: NickleDL | 3DS: 0731-4750-6906
  • GoombaGoomba __BANNED USERS
    Mechanical wrote: »
    So basically, 40mm grenades are now utility/humiliation weapons again?
    If having a kill radius of almost 2m is humiliating? maybe on the 360 where people can't aim it is. :j

    Also LMGs seem like I won't hate them anymore.

    [SIGPIC][/SIGPIC]
  • El GuacoEl Guaco Registered User regular
    Nickle wrote: »
    El Guaco wrote: »
    "MP – Kit/gadget loadout saved between sessions"

    FINALLY.

    It doesn't already do that? Am I reading that wrong, or is this a PC problem?

    Unless this is referring to separate secondary weapons for each class, which would be nice. Switching from engineer to something else and forgetting you have the tracer dart equipped can be an unpleasant surprise.

    On the PC, this was a problem for me. Every time I'd join a server I had to reset my kit for every class. Losing a connection meant doing it all over again.




  • MechanicalMechanical Registered User regular
    I'll know once I see the update, but if they're anything like they were in the first then they're going out the window as a combat implement.

    3DS: 4184-1806-6008
  • That_GuyThat_Guy Registered User regular
    Since we are at 100 posts, I made a new thread.

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  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS
    That_Guy wrote: »
    Since we are at 100 posts, I made a new thread.
    ur a 100 posts.

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