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[Let's Play] Red Faction-Van Tram!

SkutSkutSkutSkut Registered User regular
edited July 2010 in Games and Technology
Red Faction, where Communists run wild


red_faction_front-geileresel.jpg

Merciless wikipedia quotation:
Red Faction is a first-person shooter video game that was released in 2001 for the PlayStation 2, Microsoft Windows, and Macintosh by THQ and Volition. A version for the Nokia N-Gage was developed by Monkeystone Games. The game was also re-developed as a top-down shooter for the mobile phone.[1]

Red Faction takes place on Mars in the late 21st century. The player controls a miner named Parker who helps lead a rebellion against the Ultor Corporation. The premiere feature of the game is its "Geo-Mod" technology, short for "geometry modification", which provided destructible environments, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.[2]

Let's get this Red Faction LP restarted. I got the go ahead from the original author to take over, so watch as I break this somewhat unbreakable (except all those delicious destructable everythings) game.

I realize there's voice audio problems, stupid ass headset, I hope my knowledge of the game and the zooming about I do makes up for it.

Set 1 I'm a miner, stop!

Set 2 Woo Eco-terrorism!
Set 3 Fucking goddamn stealth sections.
Spoiler:

Set 4 Happy Funtime Mars Mission
Spoiler:

Set 5 I'd watch it.
Set 6 Ignore the native flora and fauna.
Spoiler:

Set 7 From Space!

Set 8 That Damn Capek!

Set 9 Merc Madness!
Spoiler:

Set 10 Van Tram!

Set 11 The Shortening
Spoiler:

Set 12 The Space Musical
Set 13 The Finale

SkutSkut on
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Posts

  • cooljammer00cooljammer00 Schattenjägers Gon' SchattenjägeRegistered User regular
    edited April 2010
    I know you're aware of the issues with this set, but I could barely hear anything.

    steam_sig.png

    I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS. 3DS Friend Code: 2165-6448-8348
  • SkutSkutSkutSkut Registered User regular
    edited April 2010
    That's odd, I was getting either loud or hearable on my end, I'll have to turn up the mic volume then.

  • cooljammer00cooljammer00 Schattenjägers Gon' SchattenjägeRegistered User regular
    edited April 2010
    Okay well, I could hear when you weren't shooting, which in a game like this is not often.

    steam_sig.png

    I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS. 3DS Friend Code: 2165-6448-8348
  • SkutSkutSkutSkut Registered User regular
    edited April 2010
    I can turn the ingame volume down then, would be easier than tinkering with my mic setup. Is it at least entertaining to watch?

  • cooljammer00cooljammer00 Schattenjägers Gon' SchattenjägeRegistered User regular
    edited April 2010
    I think so. It helps that you're doing a run where you know the easter eggs and secrets.

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    I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS. 3DS Friend Code: 2165-6448-8348
  • SkutSkutSkutSkut Registered User regular
    edited April 2010
    Part 2 is up, processing but up. Bit short cause I stopped it at the stealth section, which will be 20 or so minutes of me whining.

    Parker destroy some important stuff.

  • OwenashiOwenashi Registered User regular
    edited April 2010
    SkutSkut wrote: »
    Part 2 is up, processing but up. Bit short cause I stopped it at the stealth section, which will be 20 or so minutes of me whining.

    Parker destroy some important stuff.

    That's ok. I whined too when I got to that part of the game.
    Spoiler:

  • SkutSkutSkutSkut Registered User regular
    edited April 2010
    Owenashi wrote: »
    SkutSkut wrote: »
    Part 2 is up, processing but up. Bit short cause I stopped it at the stealth section, which will be 20 or so minutes of me whining.

    Parker destroy some important stuff.

    That's ok. I whined too when I got to that part of the game.
    Spoiler:

    It's not just that, the following I've noticed are all that affects guards spotting you: jumping around, and getting close to them, doesn't matter if you're behind them. And those little floor robots will spot a corpse if they go into the same room where you put it and alarms automatically go off if you get too close to anyone. It really is the worst stealth section in any game ever, thank god you can skip the second one and go in guns ablazing.

  • SkutSkutSkutSkut Registered User regular
    edited April 2010
  • SmokeStacksSmokeStacks License Number 137596Registered User regular
    edited April 2010
    I think I cheated my way through the stealth section on the PS2 by simply looking at the floor the entire time.

    As in, the AI was so bad that the NPCs won't register as being "suspicious" if they aren't in your view.

    Awesome game, though.
    You can put semtex on people... and blowemup

    This made me laugh.

  • corky842corky842 Registered User regular
    edited April 2010
    I think I cheated my way through the stealth section on the PS2 by simply looking at the floor the entire time.

    As in, the AI was so bad that the NPCs won't register as being "suspicious" if they aren't in your view.

    Awesome game, though.
    You can put semtex on people... and blowemup

    This made me laugh.
    Spoiler:

    Darmak wrote: »
    Something is wrong with me
  • SkutSkutSkutSkut Registered User regular
    edited April 2010
    Tune in next time for something worse than stealth sections, escort missions! Though the one in Red Faction is probably the best. It's not so much an escort mission as it is "I'll open this locked door and stay back like a good boy, and the guards won't focus me at all so don't worry about that."

  • SkutSkutSkutSkut Registered User regular
    edited April 2010
    Escort this, assholes!

    It's under 5 minutes just to show how painless the escort mission (well most of it), it may as well be over cause he runs off after you do the ship part, which is next.

    Especially that asshole over there!

  • SmokeStacksSmokeStacks License Number 137596Registered User regular
    edited April 2010
    I just remembered how fucking brutal the last level of Red Faction is. Millions of dudes with railguns that can shoot you through walls, and a last boss that is cheap as fuck.

    So, uhhh, look forward to that.

  • SkutSkutSkutSkut Registered User regular
    edited April 2010
    I just remembered how fucking brutal the last level of Red Faction is. Millions of dudes with railguns that can shoot you through walls, and a last boss that is cheap as fuck.

    So, uhhh, look forward to that.

    Last boss isn't a problem if you know what to do and keep your fighter alive through the guantlet, which too is easy as long as you just zoom by everyone. But yeah the rest of that is bullshit, especially since you lose your weapons AGAIN near the end.

  • SmokeStacksSmokeStacks License Number 137596Registered User regular
    edited April 2010
    The part that bugged me was that
    Spoiler:

    At least it wasn't as cheesy as the last boss in RF2... if I remember right he had two railguns.

  • SkutSkutSkutSkut Registered User regular
    edited April 2010
    The part that bugged me was that
    Spoiler:

    At least it wasn't as cheesy as the last boss in RF2... if I remember right he had two railguns.

    Two railguns, was in a mech, had 3 phases and NO checkpoints.

  • gogglesgoggles Registered User regular
    edited April 2010
    Off topic, but anyone still play Guerrilla?

  • cooljammer00cooljammer00 Schattenjägers Gon' SchattenjägeRegistered User regular
    edited April 2010
    goggles wrote: »
    Off topic, but anyone still play Guerrilla?

    I'm playing the copy I got with the Darksiders promo. Why?

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    I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS. 3DS Friend Code: 2165-6448-8348
  • SkutSkutSkutSkut Registered User regular
    edited April 2010
  • gogglesgoggles Registered User regular
    edited April 2010
    Just picked it up out of a bargain bin and was wondering if people played it online.

  • Der Waffle MousDer Waffle Mous WALK 3X FASTER New Yark, New Yark.Registered User regular
    edited April 2010
    I remember RF having the best bug for the stealth sections.



    The guards can't see you as long as you don't see them.


    As in, you can walk through the levels completely unmolested as long as you don't look at anything but the ground.

    zaku.png
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
  • cooljammer00cooljammer00 Schattenjägers Gon' SchattenjägeRegistered User regular
    edited April 2010
    So apparently SyFy is making a Red Faction tv movie/backdoor pilot for a potential series.

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    I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS. 3DS Friend Code: 2165-6448-8348
  • Cyrus106Cyrus106 Registered User
    edited April 2010
    SkutSkut wrote: »
    I can turn the ingame volume down then, would be easier than tinkering with my mic setup. Is it at least entertaining to watch?

    Yeah usually max mic volume makes no difference, you need to make the game volume much lower than usual, without making it too quiet. It's a pain I know -_-.
    Still, don't beat yourself up over it, it's still an entertaining LP.

  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    Cyrus106 wrote: »
    SkutSkut wrote: »
    I can turn the ingame volume down then, would be easier than tinkering with my mic setup. Is it at least entertaining to watch?

    Yeah usually max mic volume makes no difference, you need to make the game volume much lower than usual, without making it too quiet. It's a pain I know -_-.
    Still, don't beat yourself up over it, it's still an entertaining LP.

    Ah thanks for that. This next set you get to watch me bitch at a stupid combot in monotone I guess?

    Part 1

    And Part 2

    I may go back to short segments as doing those are easier since I have to record the audio afterwards.

  • npc.EXEnpc.EXE Registered User
    edited May 2010
    You always sound so very very tired.

    Also, every time I hear a guard speak I think "Die Miner! You don't belong on this world!"

  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    npc.EXE wrote: »
    You always sound so very very tired.

    Also, every time I hear a guard speak I think "Die Miner! You don't belong on this world!"

    That's what I get for recording at 2 AM and such. And every time they say Party Time! I think of this for some god awful reason.

    It's Party Time!

  • MarsMars Registered User regular
    edited May 2010
    I always had trouble with the robot until I learned that you have to damage him a certain amount before what's-his-face tells you about the incinerator, at which point you can kill him.

    Steam
    Spoiler:
  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    Mars wrote: »
    I always had trouble with the robot until I learned that you have to damage him a certain amount before what's-his-face tells you about the incinerator, at which point you can kill him.

    That's weird, I could've sworn sometimes he just runs to the incinerator.

  • npc.EXEnpc.EXE Registered User
    edited May 2010
    D: Augh D:

    That god damn rapping dog. AUUUGGGGHH.

  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    Aside from a great still shot, this set proves there's native life on Mars and no one gives a shit.


    We're (Mars) rats!

  • SkutSkutSkutSkut Registered User regular
    edited May 2010
  • Raiden333Raiden333 Registered User regular
    edited May 2010
    I remember the first time I played this game was just a constant repetition of this PA:

    215114750_qVgXA-L-2.jpg

    every fucking time.

    camo_sig2.png
  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    You and me both but I'm partial to remote chargers myself. Even in Guerrilla I loves me some flailing crying soldiers.

  • npc.EXEnpc.EXE Registered User
    edited May 2010
    I apologize but I gotta ask... my curiosity will allow nothing less.

    Skut, you from Sweden or anywhere near there? I swear I'm getting a slight accent in my head.

  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    npc.EXE wrote: »
    I apologize but I gotta ask... my curiosity will allow nothing less.

    Skut, you from Sweden or anywhere near there? I swear I'm getting a slight accent in my head.

    Georgia (the US one, not the Russian one. Yes I get "from Russia?!" a lot.) So it is a Southern accent.

  • ImpersonatorImpersonator Registered User
    edited May 2010
    I only saw the first video but I have to say... It was completely uninteresting. I felt like you were just speedrunning the game, when you should be actually providing an informative play. If you just like to have fun playing a certain game, that's ok. Don't just record it and call it an LP. :?

    The sound quality was also horrible, you should have tweaked it before uploading it.

    Bioptic wrote: »
    Lemmings was pro-Communist propeganda. All are created equal, sorted into specific jobs and roles that they will hold for the rest of their lives by a higher authority, and must sacrifice continuously for the good of the group. Success is measured by meeting quotas and nothing else. Also, nuclear holocaust.
  • npc.EXEnpc.EXE Registered User
    edited May 2010
    Ah, thank you kindly Skut. Keep on doing what you're doing good sir. :^:

  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    Because Audacity has decided it doesn't want to record any more, along with vehicle noise being glitched to maximum this is now a hybrid. Will be easier on me and hopefully make it better. Cut scenes in video (in fact I'll still be recording the whole thing just not posting anything but the cut scenes) and everything else screen shot.

    Set 8

    That Damn Capek!
    Spoiler:

  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    Set 9 Merc Madness!
    Spoiler:

    We're about 75% through the game now too.

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