140ish damage, but it's a Double, 35% accuracy, and 12.5 fire rate
it is literally one half of my Anarchy
I'm guessing this is about as good as they get
Other than the ones with elemental effects, which are arguably better, yeah.
I've gotten to where I'll just chuck wildcats. So worthless. At least Thanatoses show up on a weapon type that has real issues with short clips. When the difference is <10 rounds between a 30 acc Wildcat and a 70 acc stinger, why bother?
140ish damage, but it's a Double, 35% accuracy, and 12.5 fire rate
it is literally one half of my Anarchy
I'm guessing this is about as good as they get
Other than the ones with elemental effects, which are arguably better, yeah.
I've gotten to where I'll just chuck wildcats. So worthless. At least Thanatoses show up on a weapon type that has real issues with short clips. When the difference is <10 rounds between a 30 acc Wildcat and a 70 acc stinger, why bother?
Incidentally, it appears the insane Masher I picked up earlier was in fact max damage. 436x7. Yowza. Trying to decide whether to send it along to my hunter or to my siren for that pesky Crawmerax back spot.
Incidentally, it appears the insane Masher I picked up earlier was in fact max damage. 436x7. Yowza. Trying to decide whether to send it along to my hunter or to my siren for that pesky Crawmerax back spot.
unforgiven variant?
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Incidentally, it appears the insane Masher I picked up earlier was in fact max damage. 436x7. Yowza. Trying to decide whether to send it along to my hunter or to my siren for that pesky Crawmerax back spot.
unforgiven variant?
I wish. It's a standard purple masher. No scope either.
I'll take it though. Even the fire rate isn't too bad for a Jakobs (1.3).
Elendil on
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Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
edited August 2010
I hope I find a better Masher one of these days. Favorite gun ever.
Elendil, what did you win?
Man, I should have won, in the description for the Assault Trooper, I posted a link to this .gif
Forever Zefiro on
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
So I just played for the first time since the new patch went in and now I'm having stuttering and other random video issues like purple lines around all the gun icons. Anyone else experiencing this and know how to fix it? I tried looking in the gearbox forum but *shudder*.
Mr Obersmith on
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Live - MrObersmith
PSN - Obersmith
So, uh, Mordecai players. Am I the only one that seems to have a retarded bird? He seems almost useless. I would love to put some points into him, but he never wants to actually hurt anybody. If an enemy is close by, like, maybe 20 yards or less, he seems to be able to strike them fairly easily, although somtimes it takes him a few seconds to lock on. As a ranged character, I always try to throw my bird out when I see enemies in the distance, and when I do, my bird flies around in unitelligible loops and patterns, making a fool of himself. He will spend forever flying like an idiot, never attacking anybody. Is this supposed to be how it works? Is the bird supposed to only work at close to mid-close range? I play on the 360 if that makes any difference...
So I just played for the first time since the new patch went in and now I'm having stuttering and other random video issues like purple lines around all the gun icons. Anyone else experiencing this and know how to fix it? I tried looking in the gearbox forum but *shudder*.
I thought I'd heard that the latest ATI drivers were causing Borderlands fits and that a rollback fixed things. But Googling "Borderlands ATI drivers" turned up a bunch of 2009 stuff so I might just have made that up in my mind. Sorry.
prfntbtr, yeah Bloodwing is more mid-close range. He can't handle stuff at a distance.
So, uh, Mordecai players. Am I the only one that seems to have a retarded bird? He seems almost useless. I would love to put some points into him, but he never wants to actually hurt anybody. If an enemy is close by, like, maybe 20 yards or less, he seems to be able to strike them fairly easily, although somtimes it takes him a few seconds to lock on. As a ranged character, I always try to throw my bird out when I see enemies in the distance, and when I do, my bird flies around in unitelligible loops and patterns, making a fool of himself. He will spend forever flying like an idiot, never attacking anybody. Is this supposed to be how it works? Is the bird supposed to only work at close to mid-close range? I play on the 360 if that makes any difference...
I don't know about range, but I've found that it only attacks enemies that you're looking at.
Yeah, the bird seems to not know what to do unless you actually fire at someone.
Problem being, that guy usually dies pretty quick, and the bird divebombs his corpse.
I really wish Mordecai's special were at all useful like everyone else's. Even if it worked, it's still inferior in every way to everybody else's. Phasewalk? Gamechanging. Turret? Pulls aggro, works as a shield. Berzerk? Lulz.
Yeah, the bird seems to not know what to do unless you actually fire at someone.
Problem being, that guy usually dies pretty quick, and the bird divebombs his corpse.
I really wish Mordecai's special were at all useful like everyone else's. Even if it worked, it's still inferior in every way to everybody else's. Phasewalk? Gamechanging. Turret? Pulls aggro, works as a shield. Berzerk? Lulz.
Bird? Uh...weak gun hit.
Properly specced, the bird will kill or mortally wound 8-10 targets, leaving survivors dazed and useless, and then bring you back something like ten times your max health.
But yes, without spending any points on it, it's pretty bad. Which, actually, is true of the other action skills, especially Roland's.
I can see that the bird could be a pretty powerful ally, if given the proper points. That is, if he would actually try to hit anybody. I just can't justify throwing points his way when he won't put in work.
So I just played for the first time since the new patch went in and now I'm having stuttering and other random video issues like purple lines around all the gun icons. Anyone else experiencing this and know how to fix it? I tried looking in the gearbox forum but *shudder*.
I thought I'd heard that the latest ATI drivers were causing Borderlands fits and that a rollback fixed things. But Googling "Borderlands ATI drivers" turned up a bunch of 2009 stuff so I might just have made that up in my mind. Sorry.
prfntbtr, yeah Bloodwing is more mid-close range. He can't handle stuff at a distance.
I have a 9800GT so I don't think that's it. Oh well. Anyways on the Mordecai discussion, I'm specced for Bloodwing and he'll take out most groups of enemies for me. Unless there is a badass in there, I very rarely even need to shoot. The trick, like someone else mentioned, is that you have to look at the enemy. You don't have to shoot, but as long as your crosshairs are on them, Bloodwing should target appropriately regardless of distance.
Mr Obersmith on
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Live - MrObersmith
PSN - Obersmith
I can see that the bird could be a pretty powerful ally, if given the proper points. That is, if he would actually try to hit anybody. I just can't justify throwing points his way when he won't put in work.
Then you are at an impasse... with your pet.
Respeccing is absurdly cheap. Throw down some points, go kills some bandits or spiderants or somebody, and then decide.
the turret's shield is pretty useless, and the cooldown is the worst out of all of them
really, ranked for usefulness, action abilities probably look something like this:
Berserk < Turret < Bloodwing <
Phasewalk
The cooldown seems okay to me - especially when you spend points to improve it. And it's great when playing solo because not only is it shooting things, but it seems to attract the baddies way more than I do giving my shield regen a chance to kick in.
On the Roland turret tip, I have no points in turret, and even on pt2 it'll kill 2 or 3 guys on its own, leaving me not being shot by a couple dudes so I can kill the rest. I dunno, I've always had good luck with the turret, and Roland doesn't need the turret as much as Mordecai seems to need the bird.
Dunno, maybe it's my build, I'm planning on respeccing him anyways, as ignoring shields hasn't been as useful as it first sounded. Perhaps I'll try respeccing to Gunslinger/Bloodwing, and see if that changes things. There's very little I remember from the Sniper tree I truly liked other than the ignore shields, and since now my Defiler is so much better than my masher, I'm using it almost exclusively, making the ignore shields part somewhat moot.
I've been playing a bit the past two days. I just killed Krom a little while ago. I'm starting to get some guns I actually like, now at level 27. I have a hunter's shotgun, I don't remember specifics, but it does decent damage and is accurate. I kind of which it has a scope instead of a the weird wire ring thing, but other than that it is solid gold. And I have a couple of decent rifles, one of which holds 200 bullets with my class mod and has a high chance of lighting shit on fire.
In my experience, Gunslinger/Bloodwing is amazing when you're in situations where you're getting choked with bad guys (Underdome comes immediately to mind) when it can do multiple attacks and daze. You will be a flurry of death and destruction.
That said, once I found myself spending all my time in Knoxx, I respec'd to Gunslinger/Sniper because then the need for a good long game and shield bypass seemed greater. Bloodwing spent more time flying around frantically in the air doing nothing and he's practically worthless against Craw.
So what I am hearing then, is that my bird is pretty fearsome if you give him points and unleash him locally, but if there are dudes in the distance, I should not really expect him to anything about them?
The range on the bird is pretty short. Definitely not sniper range. It will attack whoever is within range that you have targetted with your weapon. If there are a couple of people close together, it'll swoop back and forth between them until it runs out of swoops. This is actually a decent way to kill Lance Engineers.
The bird is a lot more outright deadly in playthrough 1, but it's still damn useful in playthrough 2. For a while, I was afraid I was going to forget how to use my gun. I hadn't fired it for a couple of levels, seemed like.
So what I am hearing then, is that my bird is pretty fearsome if you give him points and unleash him locally, but if there are dudes in the distance, I should not really expect him to anything about them?
Pretty much. Once you start seeing revolvers they usually have decent scopes so they can make up your short, mid, and (depending on the zoom/your skill) long range. Snipers can adapt pretty well too between long and mid, but Bloodwing will always be short range.
Some people really like him but I don't think he's really viable until you can respec a Sniper/Gunslinger build and get him immediately capable of attacking 4+ targets at once and dazing.
388x7 sounds absolutely crazy. I use an equalizer with 182x7, which I think is really nice. I've also found one with 194x7, but it fires slower and has no scope.
388x7 sounds absolutely crazy. I use an equalizer with 182x7, which I think is really nice. I've also found one with 194x7, but it fires slower and has no scope.
388x7, 2 round chamber, 78% accuracy (I think), 1.0 RoF
My primary, though, is a 360x7, 2 round, 88% accuracy, 1.3 RoF with a scope. It will just shreds Knoxx, which is the guy I fight every 30 minutes or so.
it doesn't work at range, yeah, but no other power can nigh-instantly kill an entire bandit camp. it's a better panic button than phasewalk when you're facing normal gun-toting enemies.
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
it doesn't work at range, yeah, but no other power can nigh-instantly kill an entire bandit camp. it's a better panic button than phasewalk when you're facing normal gun-toting enemies.
Plus it's the only thing that can tag Lilith while she's phasewalking. Not that the game is balanced for PVP, or anything. But still.
i've never seen bloodwing tag a phased lilith. it can hover around and strike as soon as she comes out, but never while she's phased. unless they changed that in the patches...?
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I haven't been able at 58 to take out Knoxx on my Mordecai. It could be because the siren strategy of "shoot shoot shoot hahaha" doesn't work as well for him, since he's made of paper mache. But having a strong Bloodwing might be just the thing I need to kill those goddamn annoying medics who pop up while I'm not looking and heal the asshole to full.
I haven't been able at 58 to take out Knoxx on my Mordecai. It could be because the siren strategy of "shoot shoot shoot hahaha" doesn't work as well for him, since he's made of paper mache. But having a strong Bloodwing might be just the thing I need to kill those goddamn annoying medics who pop up while I'm not looking and heal the asshole to full.
I've made probably 3 dozen knoxx runs with my hunter. Here's what I've learned;
The bird is only good for stuns.
Bring a Pestilent Defiler
Bring revolver regen
Bring a Masher
Corrosive MIRV is your friend
Devastators: Hide
Medics: Charge
Posts
I'm AtomoClassic
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
140ish damage, but it's a Double, 35% accuracy, and 12.5 fire rate
it is literally one half of my Anarchy
I'm guessing this is about as good as they get
I've gotten to where I'll just chuck wildcats. So worthless. At least Thanatoses show up on a weapon type that has real issues with short clips. When the difference is <10 rounds between a 30 acc Wildcat and a 70 acc stinger, why bother?
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
I was not impressed.
unforgiven variant?
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I wish. It's a standard purple masher. No scope either.
I'll take it though. Even the fire rate isn't too bad for a Jakobs (1.3).
Elendil, what did you win?
Man, I should have won, in the description for the Assault Trooper, I posted a link to this .gif
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Live - MrObersmith
PSN - Obersmith
I thought I'd heard that the latest ATI drivers were causing Borderlands fits and that a rollback fixed things. But Googling "Borderlands ATI drivers" turned up a bunch of 2009 stuff so I might just have made that up in my mind. Sorry.
prfntbtr, yeah Bloodwing is more mid-close range. He can't handle stuff at a distance.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
I don't know about range, but I've found that it only attacks enemies that you're looking at.
Problem being, that guy usually dies pretty quick, and the bird divebombs his corpse.
I really wish Mordecai's special were at all useful like everyone else's. Even if it worked, it's still inferior in every way to everybody else's. Phasewalk? Gamechanging. Turret? Pulls aggro, works as a shield. Berzerk? Lulz.
Bird? Uh...weak gun hit.
Properly specced, the bird will kill or mortally wound 8-10 targets, leaving survivors dazed and useless, and then bring you back something like ten times your max health.
But yes, without spending any points on it, it's pretty bad. Which, actually, is true of the other action skills, especially Roland's.
really, ranked for usefulness, action abilities probably look something like this:
Berserk < Turret < Bloodwing <
Phasewalk
I have a 9800GT so I don't think that's it. Oh well. Anyways on the Mordecai discussion, I'm specced for Bloodwing and he'll take out most groups of enemies for me. Unless there is a badass in there, I very rarely even need to shoot. The trick, like someone else mentioned, is that you have to look at the enemy. You don't have to shoot, but as long as your crosshairs are on them, Bloodwing should target appropriately regardless of distance.
Live - MrObersmith
PSN - Obersmith
Then you are at an impasse... with your pet.
Respeccing is absurdly cheap. Throw down some points, go kills some bandits or spiderants or somebody, and then decide.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
The cooldown seems okay to me - especially when you spend points to improve it. And it's great when playing solo because not only is it shooting things, but it seems to attract the baddies way more than I do giving my shield regen a chance to kick in.
Dunno, maybe it's my build, I'm planning on respeccing him anyways, as ignoring shields hasn't been as useful as it first sounded. Perhaps I'll try respeccing to Gunslinger/Bloodwing, and see if that changes things. There's very little I remember from the Sniper tree I truly liked other than the ignore shields, and since now my Defiler is so much better than my masher, I'm using it almost exclusively, making the ignore shields part somewhat moot.
That said, once I found myself spending all my time in Knoxx, I respec'd to Gunslinger/Sniper because then the need for a good long game and shield bypass seemed greater. Bloodwing spent more time flying around frantically in the air doing nothing and he's practically worthless against Craw.
The bird is a lot more outright deadly in playthrough 1, but it's still damn useful in playthrough 2. For a while, I was afraid I was going to forget how to use my gun. I hadn't fired it for a couple of levels, seemed like.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Some people really like him but I don't think he's really viable until you can respec a Sniper/Gunslinger build and get him immediately capable of attacking 4+ targets at once and dazing.
It's so satisfying to use. Especially with the x4fire 117dmg Repeater which I don't seem to have a screenshot of for some strange reason.
But it might just be the 388x7 in my inventory throwing off my perspective.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
8 Volcanoes.
Bleh.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
My primary, though, is a 360x7, 2 round, 88% accuracy, 1.3 RoF with a scope. It will just shreds Knoxx, which is the guy I fight every 30 minutes or so.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
it doesn't work at range, yeah, but no other power can nigh-instantly kill an entire bandit camp. it's a better panic button than phasewalk when you're facing normal gun-toting enemies.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Plus it's the only thing that can tag Lilith while she's phasewalking. Not that the game is balanced for PVP, or anything. But still.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
They don't do any damage, but they halt shield regen just like if you'd been shot.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
I haven't been able at 58 to take out Knoxx on my Mordecai. It could be because the siren strategy of "shoot shoot shoot hahaha" doesn't work as well for him, since he's made of paper mache. But having a strong Bloodwing might be just the thing I need to kill those goddamn annoying medics who pop up while I'm not looking and heal the asshole to full.
The bird is only good for stuns.
Bring a Pestilent Defiler
Bring revolver regen
Bring a Masher
Corrosive MIRV is your friend
Devastators: Hide
Medics: Charge
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
>equip commando mod
>equip vitriolic crux
>shoot everything
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy