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[Baldur's Gate: Enhanced Edition] PC version ETA Nov 30

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Posts

  • korodullinkorodullin What. Registered User regular
    edited April 2012
    Xan
    Spoiler:

    Quayle
    Spoiler:

    --

    EVERYONE ELSE

    These are the party members I either used only temporarily until I got ahold of the final crew listed above, or characters I used in previous BG1 playthroughs using at least the NPC Project.
    Spoiler:

    --

    THE GAME ITSELF
    Spoiler:

    korodullin on
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  • ShapeshifterShapeshifter Pants Optioanl Registered User regular
    edited April 2012
    How many of you guys killed Drizzit in BG1 all the time for his gear?

    Going so far as to make your a character exactly like him and naming your self the same as him was fun as well.

    Shapeshifter on
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  • RamiRami Registered User regular
    These install orders should all be put in the OP because it's such a pain when you forget.

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  • korodullinkorodullin What. Registered User regular
    edited April 2012
    It's not a perfect install order since I'm not entirely sure what order I should be doing Level 1 NPCs, Xan, and the two Tweak Packs in, but everything up to and including SCS II should be an ideal install order for those things.

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  • KalTorakKalTorak Registered User regular
    How many of you guys killed Drizzit in BG1 all the time for his gear?

    Going so far as to make your a character exactly like him and naming your self the same as him was fun as well.

    I usually just picked his pockets for his swords.

  • DisruptorX2DisruptorX2 Registered User regular
    You can't dual wield in BG 1, as far as I can remember, so you can't really be Drzizt. Also, aren't scimitars counted as short swords, or something terrible like that?

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  • KalTorakKalTorak Registered User regular
    I think the good one (+5 Defender, actually just a +3 with +2 AC bonus) counts as a longsword - 1d8 +3 damage, large swords proficiency.

  • TIFunkaliciousTIFunkalicious Kicking back in NebraskaRegistered User regular
    holy crap i made this thread 2 years ago

    the notifications are blowing up

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  • Jam WarriorJam Warrior Registered User regular
    Kicked the evil twins. Picked up Minsc and stormed the Gnoll fortress for my final party member. Having invested my gold in the AC of three front line fighters, it all went rather well as the Gnolls could barely touch me.

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  • ElvenshaeElvenshae Registered User regular
    Kicked the evil twins. Picked up Minsc and stormed the Gnoll fortress for my final party member. Having invested my gold in the AC of three front line fighters, it all went rather well as the Gnolls could barely touch me.

    Yay! Butt-kicking for goodness!

  • RoyceSraphimRoyceSraphim Registered User regular
    Korodullin's post scares me with the amount of homework I will need to do to learn how to play this game.

  • TIFunkaliciousTIFunkalicious Kicking back in NebraskaRegistered User regular
    edited April 2012
    was talking about the wrong post, carry on

    TIFunkalicious on
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  • BasilBasil Registered User regular
    edited April 2012
    Korodullin's post scares me with the amount of homework I will need to do to learn how to play this game.

    Aw, it ain't so bad. Well, 'lessin you decide to go for scs on your very first attempt, which will either make you a man among men or cause you to wake up three weeks later in a strange bed with the sheets soaked in blood and fluids liberated from a backed up garberator.

    Between the verbose spell descriptions and some trial and error you'll do fine. Eventually.

    Basil on
  • DisruptorX2DisruptorX2 Registered User regular
    Korodullin's post scares me with the amount of homework I will need to do to learn how to play this game.

    He's not playing basic Baldur's Gate.

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  • DockenDocken Registered User regular
    korodullin wrote: »
    It's not a perfect install order since I'm not entirely sure what order I should be doing Level 1 NPCs, Xan, and the two Tweak Packs in, but everything up to and including SCS II should be an ideal install order for those things.

    Ok... Wow those changes sound amazing... Actually I think I am going to reinstall too... I think I agree with you - those changes are huge and enhanced won't be good enough if they are not incorporated!

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  • OrogogusOrogogus San DiegoRegistered User regular
    Docken wrote: »
    korodullin wrote: »
    It's not a perfect install order since I'm not entirely sure what order I should be doing Level 1 NPCs, Xan, and the two Tweak Packs in, but everything up to and including SCS II should be an ideal install order for those things.

    Ok... Wow those changes sound amazing... Actually I think I am going to reinstall too... I think I agree with you - those changes are huge and enhanced won't be good enough if they are not incorporated!

    I don't know if modpacks that are described as mixed bags but generally more positive than negative would really be dealbreakers if they're not in, especially Item Revisions. They sound like mods for altering gameplay to taste rather than fixing things that are broken in the base game.

  • balerbowerbalerbower Registered User regular
    i've started baldur's gate ii countless times and never got past the second chapter (never got around to actually breaking imoen out)

    it's not that i don't enjoy the game, i just get so intimidated by the scale of the game. it's so fuckin huge. i get inflicted by a weird anxious/nervous feeling and just stop and uninstall

    then i reinstall a few months later and feel the same way over again. it becomes a vicious cycle. somebody help me.

  • DockenDocken Registered User regular
    Fair... But one thing I loved about BG was the Mage combat, plus the banter. Those changes massively affect those two points, plus being able to use kits in BG really grabs my interest...

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  • CatshadeCatshade Registered User regular
    balerbower wrote: »
    i've started baldur's gate ii countless times and never got past the second chapter (never got around to actually breaking imoen out)

    it's not that i don't enjoy the game, i just get so intimidated by the scale of the game. it's so fuckin huge. i get inflicted by a weird anxious/nervous feeling and just stop and uninstall

    then i reinstall a few months later and feel the same way over again. it becomes a vicious cycle. somebody help me.

    I used to feel this way, but I managed it by compartmentalizing the game by playing it district-by-district. e.g.: Explore and finish (or at least initiate) all quests in the Promenade first, then move on to the Slums and do the same, then to Harbor, etc.

  • Professor PhobosProfessor Phobos Registered User regular
    There is exactly one quest in BG2 that is time-limited. So unless you're a Paladin, you can just take your time.

  • korodullinkorodullin What. Registered User regular
    edited April 2012
    Korodullin's post scares me with the amount of homework I will need to do to learn how to play this game.

    He's not playing basic Baldur's Gate.

    Correct. Also bear in mind that I'm not even that good at Baldur's Gate, I've just been playing it for twelve years. You can't help but pick up some tricks and knowledge along the way.

    And the best resource to use to actually learn to play the game? The best resource to turn turn when you're unsure of how something works and need a reminder?

    The manual. They're occasionally incorrect, but by and large the manuals for both games are extremely detailed and very informative. Among the best game manuals ever.

    Of course, Dan Simpson's guides on Gamefaqs don't hurt either.

    Orogogus wrote: »
    Docken wrote: »
    korodullin wrote: »
    It's not a perfect install order since I'm not entirely sure what order I should be doing Level 1 NPCs, Xan, and the two Tweak Packs in, but everything up to and including SCS II should be an ideal install order for those things.

    Ok... Wow those changes sound amazing... Actually I think I am going to reinstall too... I think I agree with you - those changes are huge and enhanced won't be good enough if they are not incorporated!

    I don't know if modpacks that are described as mixed bags but generally more positive than negative would really be dealbreakers if they're not in, especially Item Revisions. They sound like mods for altering gameplay to taste rather than fixing things that are broken in the base game.

    This is also very true. I would not recommend many mods (or any, beyond some basic bugfix/tweak stuff) to someone who hasn't gone through at least BG2 once or twice. I have a special install checklist I made that details what I do and don't install from each mod I use, because installing every component from every mod is utter insanity. I pick and choose like crazy, and will usually err on the side of making things a bit easier or fun for me than making things harder or more challenging.

    With that said, it's about time for me to jump into BG2, and once again I have to agonize over party composition because I am a sad, broken person.
    Spoiler:

    There is exactly one quest in BG2 that is time-limited. So unless you're a Paladin, you can just take your time.

    There's actually several, but they're usually pretty explicit and obvious, and usually related to your Stronghold. The biggest one I can think of that's not Stronghold-related is
    Spoiler:

    korodullin on
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  • BasilBasil Registered User regular
    edited April 2012
    I'm tempted to take my old Icewind Dale party into SCS BG and just demolish everything forever.

    Barbarian/something, fighter/cleric, cleric, sorcerer and a thief/mage made up an army devouring wrecking crew. I enjoyed that party a lot. Total overkill once they all got their spell levels, though. I dragged them through TOEE and had a blast, bugs and all.

    Basil on
  • vagrant_windsvagrant_winds Registered User regular
    I'm personally thinking of using Veronica and changing her to an Assassin/Cleric multi so my main doesn't have to go partial thief.

    Also, try the Alturnatives mod if you can koro. Makes getting to Spellhold so much more fun.

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  • korodullinkorodullin What. Registered User regular
    edited April 2012
    I've never heard of Alternatives, and it does look quite interesting.

    But I can tell just from looking at it that it won't be compatible with Rogue Rebalancing due to the rather significant changes RR makes to the very questlines Alternatives is designed to alter.

    I have bookmarked it for a possible try in the future, though, especially if the Enhanced Edition is compatible with currently-existing mods, like Beamdog is wanting to do.

    korodullin on
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  • vagrant_windsvagrant_winds Registered User regular
    I'm pretty sure it does work with RR. At least I'll test it my run through.

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  • korodullinkorodullin What. Registered User regular
    Let me know if it does. I'm pretty happy with my mod setup right now and really don't want to have to go back in and peel back more layers of mods just to install one to allow me to do Chapter 3 a bit differently, but I'd be happy to try it in a future playthrough if I decide to make a character who would object to the "lesser of two evils" you have to choose between. Callic is a generally good guy, but a saint he is not.

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  • Jam WarriorJam Warrior Registered User regular
    Are there any vendor sold magic items that a really worth searching out in BK1? The thought of blowing all your saved up cash on something that gets obsoleted in the next enemy drop isn't a great one.

    Also I'm not very up on 2nd Ed. D&D rules. If you aren't a spell caster and your class allows it, is there any reason not to throw on the full plate armour? The item descriptions certainly don't mention anything about encumbrance (beyond the inventory weight limit of course).

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  • TommattTommatt Registered User regular
    Have they mentioned if saves will work in this enhanced edition? I started a playtbrough awhile back, and could never get tutu or BGT trilogy to work. So I started plain old BG1 + expansion. Then my DVD drive crapper out and only works some of the time. Have considered downloading the game off GoG, but then this got announced.

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  • korodullinkorodullin What. Registered User regular
    edited April 2012
    Are there any vendor sold magic items that a really worth searching out in BK1? The thought of blowing all your saved up cash on something that gets obsoleted in the next enemy drop isn't a great one.

    If you have someone who can make use of it, the Light Crossbow of Speed sold by the smithy in Beregost is incredibly nice. The mage robes Thalantyr sells in High Hedge (just west of Beregost) are also really good. Basically the only things you should avoid blowing a bunch of cash on are longswords, shortswords, and war hammers, since you can find +2 versions of all three weapons fairly easily. Everything else is fair game.

    Also I'm not very up on 2nd Ed. D&D rules. If you aren't a spell caster and your class allows it, is there any reason not to throw on the full plate armour? The item descriptions certainly don't mention anything about encumbrance (beyond the inventory weight limit of course).

    By default and unmodded, if you put armor on a magic user that can wear it, and the armor doesn't say otherwise (without mods no such armor exists in BG1, and it's incredibly rare even in BG2), it completely disables arcane casting for that character until the item is removed. So a Fighter/Mage in full plate can't cast, but a Fighter/Cleric could just fine. Same goes for thieving skills: a Fighter/Thief in anything above studded leather will have their thieving skills disabled until you remove the offending armor.

    Oh whoops, I completely misread that. If you're not using Item Revisions then no, there's no reason not to toss plate on anyone who can wear it, barring weight issues due to low STR of course. Fighter/Thieves get their thieving skills disabled in armor heavier than studded leather though.

    korodullin on
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  • DeaderinredDeaderinred Registered User regular
    Tommatt wrote: »
    Have they mentioned if saves will work in this enhanced edition? I started a playtbrough awhile back, and could never get tutu or BGT trilogy to work. So I started plain old BG1 + expansion. Then my DVD drive crapper out and only works some of the time. Have considered downloading the game off GoG, but then this got announced.

    i doubt it, saves are flakey at best, normal bg1+totse saves probably wont work on bgee due to it being the bg2+tob engine modified.

  • Vi MonksVi Monks Registered User regular
    edited April 2012
    Tommatt wrote: »
    Have they mentioned if saves will work in this enhanced edition? I started a playtbrough awhile back, and could never get tutu or BGT trilogy to work. So I started plain old BG1 + expansion. Then my DVD drive crapper out and only works some of the time. Have considered downloading the game off GoG, but then this got announced.

    i doubt it, saves are flakey at best, normal bg1+totse saves probably wont work on bgee due to it being the bg2+tob engine modified.

    Actually, they've said they're trying to make sure saves can be transferred. No definitive word yet though.
    I'm personally thinking of using Veronica and changing her to an Assassin/Cleric multi so my main doesn't have to go partial thief.

    Also, try the Alturnatives mod if you can koro. Makes getting to Spellhold so much more fun.

    I'm pretty sure Viconia would flay you alive for calling her Veronica. :P

    Vi Monks on
  • vagrant_windsvagrant_winds Registered User regular
    Damn phone typos.

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  • ApostateApostate Registered User regular
    Well thank god for Shadow keeper. My dual class thief/cleric had his thieving abilities reset to minimum (with no points to allocate) when the cleric class leveled over it. That would have sucked otherwise.

    Also the archers are coming into their own. There are still an occasional baddie that I can't hurt with arrows but I think the problems I had earlier were more because I didn't have a large number of magical arrows and may have been tangling with some stuff a little beyond my level.

  • DeaderinredDeaderinred Registered User regular
    edited April 2012
    Vi Monks wrote: »
    Tommatt wrote: »
    Have they mentioned if saves will work in this enhanced edition? I started a playtbrough awhile back, and could never get tutu or BGT trilogy to work. So I started plain old BG1 + expansion. Then my DVD drive crapper out and only works some of the time. Have considered downloading the game off GoG, but then this got announced.

    i doubt it, saves are flakey at best, normal bg1+totse saves probably wont work on bgee due to it being the bg2+tob engine modified.

    Actually, they've said they're trying to make sure saves can be transferred. No definitive word yet though.

    if true then it probably would require a save game converter due to the way the world map and stores are handled in save games, a converter like the one that came with totsc

    Deaderinred on
  • korodullinkorodullin What. Registered User regular
    Chapter 1 of BG2 complete, Chateau Irenicus.

    Largely unchanged in SCS 2, since I didn't install the "more difficult starter dungeon" component because I always want to finish this place off as quick as humanly possible. I brought in a custom Multiplayer Assassin, so lemme give him a quick introduction:

    Shapiro
    Spoiler:


    Though while I said that Chateau Irenicus was largely unchanged, it wasn't completely unchanged. Mephits are more annoying, and their breath abilities seem a bit harder to save against. The optional vampire at the end is much more difficult to kill for the extra bonus xp, as she'll use an instant-cast Shadow Door to hide and run away before turning into her mist form to escape. Other than that, it's pretty much business as usual.

    I did make an ever so slight error in judgement when I installed one of the components of BGT Tweaks, however. I read the "Import More Items into Shadows of Amn" component like it would just flag more things to be brought over with similar restrictions on number of things you can bring at once like in the normal game. Nope, it brings fucking everything, including stuff in bags of holding and on different characters. Full Plate +1? Check. Ankheg Plate Mail +2? Check. Both the Ring of Wizardry and the Ring of Holiness? Check and check. I ended up just taking the two rings, Balduran's Cloak, and Semaj's Cloak*, the last of which is a brand new item introduced by BGT. BGT also upgrades the plain Ring of Protection +1 you get from "Koveras" in Candlekeep in BG1, but for some reason it didn't work for me; not a big deal, since it's a Ring of Protection +2 with 5% magic resistance, and I have enough powerful magic items already. Of course, the Chain Mail +3 and Helm of Balduran that are always imported by default were taken as well. A more powerful start to be sure, but your minds would boggle at the enormous pile of loot I left behind.


    *Semaj's Cloak
    Spoiler:

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  • DockenDocken Registered User regular
    edited April 2012
    Question; if I didn't install item revisions, but installed everything else, How would that work out for me? Would it make things easier?

    Docken on
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  • themightypuckthemightypuck MontanaRegistered User regular
    Damn I love the Assassin kit. My thief seems so lacking by comparison.

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  • RamiRami Registered User regular
    So because I started my game in multi for a custom party, I wasn't able to make use of dungeon be gone <img class=" title=":cry:" class="bbcode_smiley" />

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  • korodullinkorodullin What. Registered User regular
    Docken wrote: »
    Question; if I didn't install item revisions, but installed everything else, How would that work out for me? Would it make things easier?

    Define "everything else".

    Item Revisions technically makes the game a little harder, given that it nerfs some of the more overpowered item setups like the Staff of the Magi with its permanent invisibility or the original Carsomyr with its guaranteed dispel magic on hit with no save or the original Flail of Ages that did each special elemental head's damage each hit for incredibly insane damage. But other things get buffed a bit to compensate, so it's not insurmountable or anything.


    Also, for anyone who uses BGT to play BG1+BG2: If you use the Baldur's Gate 2 Tweak Pack from Gibberlings Three, DO NOT INSTALL THE COMPONENT TO SPEED UP BG2'S INITIAL IN-GAME CUTSCENES. At no point in any compatibility list is this mentioned (I had to find it out via forum searching), but that component WILL break the special custom-made BG1 -> BG2 transition BGT uses until you remove it.

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  • DockenDocken Registered User regular
    Sorry "everything else" = everything else you listed on your custom install list last page that you are currently playing with.

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