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[ModNation Racers] Wait? People are still playing this? Ummm...Vita version pending? Yay?
Posts
Step 1: Secure transportation to Best Buy.
Step 2: While there, purchase this item for $5
Step 3: Upon returning home, open your purchase to find this. On the back is your code for Nathan Drake goodies.
Step 4: Pre-order from Amazon or Gamestop to get your 2nd choice of pre-order goodies.
Step 5: ???
Step 6: Profit
Nintendo ID: Beltaine
3DS: 2423-2361-7857
Steam: beltane77 PSN: Beltaine-77
PSN ID - Mostlyjoe Steam ID - dungeondweller
Also, how are the weapons and combat while racing? Do they have any "special" attacks or unique attacks for the named characters or anything?
I'm just curious about how the game holds up as an actual kart racer. Almost all of the hype and publicity for this game is focused on the "create and share" aspect, but I'm curious about the "race" part.
Upon reading MostlyJoe13's description of a water-domianted track with little jumps over rivers around a large water body, I thought how cool it'd be to have a large jump into a downward facing tunnel into the middle of a lake, with water running along the sides of the tunnel / potentially water dripping down from the ceiling etc
Kind of hard to explain what's going in on my head but after seeing that inFamous video I think if I learn the tools well enough it should translate nicely!
GOG: hellisforheroes
Tumblr: BrainSpoon
Ted Price - Insomniac Games (Ratchet & Clank, Resistance)
http://www.youtube.com/watch?v=yfx0xCHNC70
Michael McClain - Sucker Punch (inFamous, Sly Cooper)
http://www.youtube.com/watch?v=mZDobk-RoP8
David Jaffe - Eat, Sleep, Play (Twisted Metal)
http://www.youtube.com/watch?v=T9gawc2s_S0
Ok, so lets talk about the content of some of these videos. In the Sucker Punch video, the team actually creates a full fledged track of Empire City. It looks pretty fuckin' sweet and I totally want to play it. I wonder if that will be an actual track that's available in the game? I hope so. They are also racing with a Cole character which would be sweet if he were actually in the game.
Additionally, in the Eat, Sleep, Play video, there's a shot of a Sweettooth character (Twisted Metal clown). That would be so awesome to get to race as Sweettooth. I really hope these characters and tracks that they are showing in these videos will be in the final product of the game.
Looks like first shipment. Looks like the code will be inside the case.
Image shows a picture of Sackboy on the box-art which leads me to believe it will be included in the packaging for all first printings of the game.
On that note, I think they're gonna pre-load a lot of tracks and mods for folks to download when things go live. So we might see the inFamous track and the other non-preorder bonus stuff up there for us to mess with day 1.
PSN ID - Mostlyjoe Steam ID - dungeondweller
http://www.n4g.com/ps3/News-512513.aspx
Oh, and Europe is getting PSP/PS3 bundles with the game.
http://www.destructoid.com/europe-getting-modnation-racer-ps3-psp-bundles-172696.phtml
PSN ID - Mostlyjoe Steam ID - dungeondweller
I think the beta really killed a lot of interest.
Anyway, I pre-ordered the game at Best Buy. Go Drake, Go!
"...For my money, this is one of the best handling kart racers on the market... The first time I drifted in ModNation Racers, it felt natural; it's firm and precise."
The review is pretty much a glowing endorsement - they gave it a 9.0 and the Editor's Choice Award:
http://ps3.ign.com/articles/108/1087498p1.html
That's one of the other things I look forward to; people improving other people's mods/karts/tracks, but with the creator still retaining some of the credit. It paves the way for collaborative efforts, and would allow a group of people to make their own series of mods, karts and tracks, like a racing version of M.U.G.E.N.
Of course, there's bound to be a few dozen people who think it's funny to make a track in the shape of a cock...
...which would invariably result in someone making an 'improved' version with pubes.
PSN ID - BlitzAce1981 XBL - BlitzAce1981
I mean, I know we have LBP, but this would be more like Mario 64. And that would be awesome.
PSN ID - Mostlyjoe Steam ID - dungeondweller
Keep in mind that the way these work is that you will get a code for 1 of 4 on your preorder card.
Mouse Trap
Lil Tinker
Cowboy
Woody
GOG: hellisforheroes
Tumblr: BrainSpoon
GOG: hellisforheroes
Tumblr: BrainSpoon
I got the guy one.
Damn. I hope the Sheriff star isn't Cowboy's icon. I'd love to make a police car getup using that. But damn. I'm going to go get the Nathan Drake preorder from Best Buy this week. So I can get 2 of these 'bonus' racers. I like Tinker's X-ray specs, but Mouse Trap is awesome....but Woody's Golf Cart. Golf Cart! Arggh!
PSN ID - Mostlyjoe Steam ID - dungeondweller
I'm sure you could make a good symbol for a police car--the IGN reviewer mentioned that he made the Ghostbuster's logo for his Ecto 1 cart in just a couple of minutes.
I wonder if I can put Neon lighting on the cars? I want to build TRON themed stuff.
How about we go with a Nascar themed name for the PA forum team?
<something> <something> Merchadies Team?
Though, I love the Merchadies part of the name. It's a great shorthand for the team.
Also, please give you PSN handle if you want to included in the PA Merchadies Team!
PSN ID - Mostlyjoe Steam ID - dungeondweller
ArcticArctos/North America/no mic
Not even sure the game would support mic, but I don't see why not.
I never asked. But if folks want to include location/mic info in their blurb. I'll add it too the list.
I'll take a try at building a Merchadies logo for us when it goes live, unless someone with more art talent is gonna try?
PSN ID - Mostlyjoe Steam ID - dungeondweller
http://www.thesixthaxis.com/2010/05/05/review-modnation-racers/
Aaand IGN UK: 9/10
http://ps3.ign.com/articles/108/1087503p1.html
Load times are an minor issue. The weapons seemed to have been ramped up. Which is good. If word about the kart physics is right then I think we have a winner here folks.
PSN ID - Mostlyjoe Steam ID - dungeondweller
What's the deal with games of similar type getting released at the same time? This happened last year with Prototype, inFamous, and Red Faction Guerrilla all getting released at the same time.
I actually played the demo of Blur, and thought it was pretty fun, but I know I want Modnation more, and so getting Blur and only playing it for a week would be a waste of money.
If Sega Kart and this came out at the same time I'd see your issue. That said, it's the season. Just be thankful this wasn't packed in there around the other mega launches coming out later in the season. Fall-Christmas 2010 is going to be chock-a-block full of stuff. THEN it will hurt.
PSN ID - Mostlyjoe Steam ID - dungeondweller
@El Fantastico - the beta had mic support, so I think it's safe to say it'll be in.
PSN ID - BlitzAce1981 XBL - BlitzAce1981
Ehh, I'd say they're a lot more similar than you think. Sure, Blur has real cars in it, but that's just a facade. That game is still just a kart racer. And Split/Second is like a Michael Bay directed car game. Its all about explosions and doing crazy stuff. Not exactly a realistic driving sim.
Ooooo. How does The Rolln' 20's Merchadies Racing Team stike folks?
That way we can incorporate the d20 and the Merch as company logos in our various PA designs. Oh dear. I'm going to have to try my hand at building a Darkmagic Express.
PSN ID - Mostlyjoe Steam ID - dungeondweller
Sounds good to me; now I have the image in my head of an advert - "950BHP, and fueled by the blood of children. Buy the new Merchades Fleshreaper. Or else."
...That's it, I'm definitely making a series of PA Karts. Let's see... Fleshreaper, CTS, and Fruit Fucker would probably make good Kart fodder... (although the latter would probably have to be renamed "Fruit Funker")
PSN ID - BlitzAce1981 XBL - BlitzAce1981
Poor poor Div.