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[PLANETSIDE II] - Stupid Sexy Vanu [~LAUNCH IN 1 DAY~]
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On the other hand, WoW will run you $120 bucks (130 if you're not getting the Battle Chest) just to catch up with Cata.
I believe the prices off the Battle.net store were 20 for vanilla, 30 for BC, 40 for Wrath and 40 for Cata, and you could save 10 bucks if you bought the first however many in the battle chest.
Boxed off Amazon (which is a bit of a pain, because we're Europeans playing on US servers) it'd be 30 for the Chest, 30 for Wrath and 26 for Cata. So, $86, still a great deal more expensive than what it'd cost to catch up to EQ2, and a great deal more expensive to catch to up Everything Except Latest Expansion.
[edit] Apparently you get 20% off if you buy them all in one go. A 'steal' at $88US.
Went all cloaker with reaver cert on my rank 13. Let's see if this is still fun!
e:
Guess there is only the one server now, I have a 5 vanu and 5 TR guy.
Scool, I can make a NC, level 5 is like out of training.
My name will be Morkath.
e:
Or I could not play vanu or NC since apparently those characters are locked from entering the game for 12 hours? wtf is this bullshit?
Well, so you don't teamhop to spy on people or some such bullshit.
Exp; it is rediculous to do 90% of the damage to something, essentially "tank" it, and then someone else gets the killing blow and you get no xp.
Weapon disparity; They cannot have the unbalanced between faction crap there is now. I am looking at you lasher, stop being a useless piece of shit. "Oooh look at me, I do 1 point of damage to anything within a foot of the projectile, who cares if I do like 10% the damage of the other two HA guns!"
Infantry movement speed; They need to give infantry a way of getting around faster, like the MAX run mode.
Or like a vehicle? Not sure what you are proposing there. I think the design should keep infantry reliant on vehicle transport, preferably the APC type things or Galaxy's.
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
Yeah, I think it'd work out better with vehicles being the main way to get around. The tough part is encouraging the use of multi-passenger ones over solo ones (i.e. teamwork over disposable Mosquitos).
Nice to see they still haven't figured out how to balance the Lasher, or at least ignore the players whining about it. I remember it going from decent to way overpowered to decent to average when I was playing.
(You should be able to rename your character by using a command like /rename or something like that, but there might have been a period of time that you had to do it within. Can only do it once, and on a character that was tagged with the suffix after the merger. At least, when they merged the servers for each coast they offered something like that.)
Yeah this is the real problem, I don't mind needing a vehicle to get around, but all the high level old players just use their single seaters, and I don't have enough cert points yet to get a vehicle along with my guns and armor.
Play an infiltrator. They only certs you need are the suit and hacking, more or less. Get your stab on.
Respawning can be solved by both sides bringing AMSes and hiding them, but most of the time things revolve around the bases or towers. Which, if you're on assault and you don't have an AMS up (or have the tower, if you're fighting over a base), are (as established) pretty far from your spawn at your base. Hence the need for vehicles.
Ideally there'd be a way to have the best of both worlds: require teamwork in vehicles but without shafting players who can't get a vehicle/get a spot in a vehicle. No idea how that would work, though - first thought would be to have smaller tower-like things (field outposts, in a sense) scattered in the space in between things where you could spawn at and fight over. Basically, have more places where there might be action so the action isn't too far away.
There are pretty big issues with that idea, though.
Alternatively (and more practical-ish): huge incentives for fielding a multi-seat vehicle. The current system of "driver drives, gunner guns" for tanks works a hell of a lot better than Battlefield's system where a driver can operate the whole thing solo, but there needs to be more reason to do that instead of just going alone.
Spoiler for unrelated:
(I know, other games have respecs, but this was the first MMO I'd ever played, and dropping certs was free apart from that 24 hour time limit.)
Man, I feel like resubbing for a bit. Problem is I'm in Asia now, so I've no idea how latency would be like or if there'd even be anyone playing while I can
note) if you do not find it hilarious to drive through a minefield i recommend not riding with me.
just whisper me, my name is kooleagle
My cloaker is now a flying cloaker. Had this aircraft existed when i was subbed in the past, i'd have shit my pants constantly waiting for a 5 passenger aircraft to suddenly pop from the ether and shoot me in the face.
Now that i play a cloaker, this vehicle has brought me great joy; I am the one popping from the ether and stabbing people in the face.
Ayulin, with regards to the transportation problem what they should do is make the ATV cert (Fury/Basilisk/Wraith) inherent for every character. It's a fast way to get around that doesn't really give you an overwhelming offensive advantage, and can be used with reinforced armor.
Also I would seriously NOT recommend playing infiltrator on a new character. Pretty much everyone these days uses darklight vision so you'll spend 10 minutes carefully clearing mines and crouchwalking past spitfires to be instagibbed by some asshole. Once you hit 6 and can use Sensor Shield it becomes slightly more viable but still largely impractical. The best low-level usage of stealth armor is to follow another guy around and help him take out people who think they have a 1v1 fight, or use a phantasm to bring people up towers and such.
I also absolutely love chugging along in my tank and then hit a speedbump and get a kill, so satisfying.
like i said before, if you are new and need to level, gunning in my tank will get you a good amount of bep
My current loadout is lancer/lasher, but I am probably gonna drop the lasher to use the 4points elsewhere.
I get a whisper from the guy that killed me, "Man that gun is LOUD when you pulled it out, I wouldn't have known you were there otherwise"
SOOOONNNYYYY
personally my favorite infiltration tactic is to put boomers underneath people when they aren't paying attention, or just in random spots that are hard to see
My favourite weapon was the punisher, especially when infis wanted to try and be 'sneaky'. Hear infi, launch plasma nade, right click, fill the living christmas tree with bullets. Rinse, repeat. You don't even need darklight to do it.
Steam
I feel your pain. But I have to make it work, Planetside needs an update/sequel.
this 72 hour all vehicles available thing is kind of annoying too, i don't want the enemy to be rolling around in magriders
(thanks be to reddit)
e: article is from December, so the info might be inaccurate
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
Edited for what's probably going to happen. There's no way it can be in any playable state because SOE would never pull devs from its EQ cash cows.