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So I've been watching Deadwood, and Red Dead Redemption is coming out, and I'm on a bit of a western kick at the moment. I'm planning on getting into a western rpg, and Aces and Eights seemed really cool. The rules seem very badly laid out, though.
One of my biggest gripes when I first started reading it was that it seemed like you had to shoot a guy like he was Santino before you'd kill him. Say two gunslingers face off at high noon, the quick one fires first and hits the other guy in the face. Even rolling really well, there's very little danger to the victim. A Paterson does d4 damage. You'd need to roll a 4, four times in a row to kill that guy. The odds of that are .3%. A gunfight might be the safest place on earth. But then I'm reading in the example combat that a hit to the head does 2d6 damage. Now that's getting dangerous. But what if the gun does a base d4 instead of a d6? Do I roll 2d4? Or is a headshot always 2d6? Is that rule mentioned anywhere else besides buried in an example of play?
It's the same thing with medicine. Say a doctor is treating our buddy who got shot in the head. According to the rules, if he's in his office it's an easy check. But according to the example, removing a bullet is a difficult check. There's no mention of why that is in any section other than the example of play.
I guess my question is, is there somewhere I can read the rules to this game, since they don't seem to be in the rulebook. I really like the different systems they have; it stands out from other rpgs. And it's obvious a lot of effort and care went into the game, but it feels unpolished. Anyone willing to help me learn?