Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[DnD 4E] A Point of Light - Act IV: The New World
Posts
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
Leaving your impromptu shelter after a night of uneasy but necessary rest, you head out into the woods in search of a city that existed 500 years ago and that might be your best hope at finding your way around this big bad continent. The directions in the old notes are cryptic at best, misleading at worst, but between the descriptions, the old landmarks, and some common sense, you just may get there in one piece if it's there at all anymore...
Navigating the Woods to your destination! Write a brief descriptor, roll a skill, and I'll make notes about your journey through the woods. Use relevant skills and explain how you are doing so, and I'll let you know when you've got enough successes to arrive as well as the consequences of the failures you collect.
2011 PAX Warmachine/Hordes Champion
Nature: 1d20+10 25
1 Success, 0 Failures.
2011 PAX Warmachine/Hordes Champion
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
1 Success, 1 Failure.
Unamorra searches her hundred memories and remembers some of the tree signs that old Goblinoid tribes would make to signal their hunting parties of game trails and safe havens. She shares the information with the rest of the party who turn their attention to the surrounding woods armed with knowledge.
2 Successes, 1 Failure.
2011 PAX Warmachine/Hordes Champion
Sir Vashtak is not going to be much help in this skill challenge. I can roll endurance, but am greatly hampered by the plate armor. Can Sir Vashtak hump through the jungle without the armor on, but have it ready before we get into any fights? Pretty Please?
I'll roll it both ways and see what Susan decides...
Sir Vashtak, not being very knowledgeable in the wilds nevertheless moves fowards with the party, plodding onwards with determination
Endurance (With Armor/Without Armor) = 2 or 20
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
The noble Dragonborn assists his companions by lightening their loads during the trek, allowing them to better concentrate on their surroundings and think about where to proceed.
3 Successes, 1 Failure.
2011 PAX Warmachine/Hordes Champion
2011 PAX Warmachine/Hordes Champion
Perception: 1d20+12 26
Much better.
Athletics check to clear the way through the forest, climb steep slopes to drop a rope for the others etc: 1d20+13 25
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
Sir Vashtak uses his knowledge of herbs and poultices to keep the party hale and hearty. Taking care of rashes, and scratches and infections suffered along the way from new and unusual plant and insect life.
Heal = 25
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
Unamorra attempts to use her knowledge to get a better understanding of the woods, but inadvertently touches a venomous root and breaks out in a rash. Vashtak is able to help her out, thankfully, with some hastily applied salves from plants collected by Aurora.
You're getting close; you're not sure how you know, but you do...
6 Successes, 2 Failures.
2011 PAX Warmachine/Hordes Champion
Perception check to find the city and/or get us out of trouble: 1d20+12 25
7 Successes, 2 Failures.
2011 PAX Warmachine/Hordes Champion
Stealth: 1d20+13 16
7 Successes, 3 Failures, and this is totally an '8 Successes before 4 Failures' challenge :twisted: .
PS - PAX is this weekend, and I'll be there Thursday-Sunday. Expect extremely slow posting during that window, at least from me.
2011 PAX Warmachine/Hordes Champion
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
"Pelor, let your light shine on us in our hardship. Guide us safely to the city and help us in our interactions with the natives."
Religion: 1d20+13 26
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
2011 PAX Warmachine/Hordes Champion
Your party scans the treeline and Unamorra drops to her knees and prays. You can all definitely hear something now, the sound of rustling in the woods like something or somethings are moving towards the noise that Kardak made. With your unfamiliarity of the surrounding woods and your heavily-laden warriors carrying their armor over their backs, there's no realistic way for you to avoid what's coming. You simply must be ready, whatever it is.
You all jump with a start when a voice comes out behind you in a hushed squeak. "Pelor? You are of the Church of Light?" You turn to see a single solitary Goblin standing almost invisibly in a bush behind you. He looks less green than he ought to, and is stick-thin and malnourished wearing the same rags you recognize from the Prison Camp. His yellow eyes are practically bulging out of his overlarge skull and his face looks hopeful. As he locks gazes with Unamorra, he scrambles at his sleeve, rolling it up over his bony shoulder to show you all the faded image of a Pelor icon tattooed into his flesh. He gestures quickly to you with jerky movements, "Come, follow quick, the hunters will find you if you do not!"
2011 PAX Warmachine/Hordes Champion
Sir Vashtak takes the appearance of the goblin as a sign from his God. He will trust the goblin based on faith.
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
She looks back hopefully to her friends and follows the little goblin forward.
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
After you all pile into the hole, the Goblin gestures for you to remain silent and disappears back into the woods. You hear the sound of the approaching hunters a few minutes later; it sounds like they've stopped near where you did and are talking amongst themselves. They stay there for a few more moments, then move on away from you. The Goblin appears soon after with a wide grin, and softly says, "They go the wrong way. I make that happen. Hunters are stupid."
Your Goblin savior slides into the cave and moves up next to the other two escaped prisoners. They all huddle together for warmth, exchanging wary glances towards your group before the one who has spoken before asks you, "What are you doing here? This is Hunting Ground; you will be cut down and gifted to Dragons if you stay here."
2011 PAX Warmachine/Hordes Champion
2011 PAX Warmachine/Hordes Champion
The Goblin scoots forward and extends a calloused hand, "I am Dixon Skellfaun, of the Skellfaun clan. We live in these woods for a hundred generations, back to when the land was ours and the Dragons slept. And you are the warriors who burned the walls of the Prison. You helped us escape. How can we help you?"
2011 PAX Warmachine/Hordes Champion
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
Dixon scratches at the back of his neck and thinks before saying more. "You want City? Why you want City? My Caravan will help. We keep the Lord of Light in our hearts. Help me find my Caravan, we help you find your way, deal?"
2011 PAX Warmachine/Hordes Champion
Sir Vashtak seems to have placed a fair bit of importance on the chance meeting of a random goblin in the woods. But hey, Paladins and religious zeal. Whaddya gonna do?
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
"May the lord of light guide you to your family. May your life be fruitful all the days of your life. Your righteousness will be a beacon in dark times.". Una takes a flask of water out of her bag and sprinkles a little over the goblin's head and draws a semicircle over his head.
"Now let's go!" she says.
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
Perception 20:
Perception 25:
2011 PAX Warmachine/Hordes Champion