Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[Red Dead Redemption] Free Myths & Legends DLC out 9/13.
Posts
edit: once it gets past any conversation that there may be, mind you.
Or GTA4: 2142 - With Fifth Element inspired sound and art direction.
I wanna fly around a filthy futuristic city as a future-gangster with Ska playing over the radio.
I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS.
They already did Liberty City, too. What's your point?
I really lost it in Mexico when every mission started sending you across the entire zone. Mexico just failed in every way on the missions for me except for Luisa.
How bout a GTA Chicago (Windy City), Philadelphia (Murdertown), or Detroit (Detroit)?
yea, Mexico was really annoying with that. I also like how every gatling gun mission drops my overall accuracy down by like 20% per. but I can't help it!
You can get El Senor in the single player game? Did not know that. I usually gloss over all the horse deeds, because the game says "new items available" whenever you break a wild horse, but there's never any new items available.
I might have to make another trip down south. Time to break out the poncho!
The writing is pretty good, the dialog is almost always entertaining. The wagon/on the way to the objective horse ride dialogs almost always add something to Marston's character.
I really enjoyed his conversations with Ricketts. My fast horse got us to the wagon train too quick on that last mission though, so I think I missed out on several lines of awesome dialog.
When you do the last mission in Mexico, is there a song or anything for the ride to Blackwater? It is really, really far away, I'm thinking of just fast-traveling to Thieves' Landing and riding from there.
The thing about horse deeds is that they're re-usable. Once you have it, it doesn't matter how many times that particular type of horse dies--there are always more.
Which is why I'm on Buttercup XVII.
but their souls are different.
it's not the same!
Also, I noticed that some of the horseback dialog has some slight variations. When you're in Blackwater doing missions
While I was riding with two NPCs during a mission (holding the run button) bears came out of the woods and tried to murder me. That was not fair at all. D:
I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS.
It's pretty random. It took a few games for me to get one too.
One really important thing to bear in mind is that you can zoom/aim.
hardest minigame imo. by some stroke of luck I got 2 ringers in my second game, and have sucked ever since.
Only 3? I am pretty sure I have played at least 12 and still have yet to get a ringer. I win the games though. The computer got one once.
I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS.
1) Have the other characters match my speed on the horse, instead of having me match their speed. If there is dialog left after the travel scene, add a cutscene before the mission.
2) Disable the campsite icon when I'm not in a valid place to camp.
3) Allow skipping skinning scenes.
What is the hang of it? I have tried all sorts of throwing and fail at the ringer, but can get really close all the time.
I know it's always the same horse because it's one of the "special" ones, and I've never hitched one when you're forced to ride a different one in a mission.
re that achievement:
That's all I could think of.
Did the house along the southern road of Blackwater remind anyone else of Jesse James' home in the movie The Assassination of Jesse James by the Coward Robert Ford?
Speaking of poker: I've never known much about how to play. I used to have a weekly game with my father-in-law and his friends, but I never won anything. RDR has not only taught me how to play properly, but fastened my attention directly to the game. I literally spend, oh, I dunno, 50% of my time in this game playing poker in saloons. I just finished the High Roller achievement for picking up 2,000 credits in a single game down in Mexico. I haven't used the cheat-suit, and I don't intend to - I just dig playing poker.
yeah it's pretty bad.
Most animals, even bears, are easy to take care of, or aren't even aggressive at all. So it's no big deal.
Secondly, the ending?
Wow.
I rarely found the conversations boring, myself. I was mostly frustrated because I cut so many off early.
End game
I'm on my second play through, and am saving things for Jack... the bounties and the Strangers, treasure hunting and the outfit lists. And maybe the rest of the survivalist and hunting stuff. I didn't really play a lot of cards this time around either, so Jack can be a card-playing bounty hunter with a chip on his soldier and a heart of gold he tries to hide.
I didn't come close to 100% on my first play through, I just kind of stumbled and wandered to the ending. I'm taking more time with the story missions. I'm trying to rationalize things, doing missions for the different people in the different areas in some kind of order that makes sense this time around. Also, since I know how the story flows, I am trying to have a logical progression of things.
John stuck around the ranch for a pretty long time, recovering from his wounds and working his confidence back up. With John's past in my mind, I figured it made sense for him to be ready for a fight when he went to see the Marshal, for example.
In Mexico, John met Ricketts, chatted with him, spent some time waiting for news about Bill and Javier. Met Luisa, did a mission for her... And then John got impatient and went to Allende and Desanta. I did all of their missions, and then went back to Ricketts, Luisa and Reyes. I justified that by John being disgusted by the massacring and pillaging.
Also, regarding the co-op mission pack, has anyone tried the advanced missions yet? Those suckers are hard.
It might not be as bad with more people but with only 2, it gets pretty rough. My buddy and I are stuck on the part on the Escape where we're driving the stagecoach to Armadillo. The mandatory expert aiming makes it really hard to kill the mounted guys, since there's no lock-on.
I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS.