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The Silver Lining: King's Quest... kind of.
Posts
Most games nowadays don't go past Tough.
Yeah, that's bullshit and very insidious. KQ5 was absolutely mean on so many different levels.
Possibly less insidious but more hated by me due to personal experience is when you're just walking around trying to figure things out near the beginning of the game. At one point you see a cat chasing a rat through the town. They're only on the screen for a short time and if you didn't save your game before, you only have a small window to save during the event. You have no way of knowing that it will never be repeated or that you must immediately act in this situation.
You must have the boot or stick in your inventory (but it's highly likely that the stick has already been used, and the boot is on the in the middle of the god damn vast desert) and throw one of them at the cat in order to save the rat. You have no way of knowing that the rat is the creature you absolutely must help.
Later in the game, you are required to be a total idiot. You walk into a building occupied by thugs who knock you unconscious and tie you to a chair in the basement. If you saved the rat earlier in the game, it chews through your ropes. If you didn't... game over. Better restart.
There was a group (Infamous Adventures) who were making kind of the polar opposite of those games, Quest For Infamy, where you're an aspiring villain, and it sounded like a fuckawesome idea, but I don't think it ever got off the ground
EDIT:
The nice thing about QFG is that many times simply having high enough skills was enough to get you through a puzzle
There were exceptions, but there are far fewer unwinnable situations in QFG, unless you were a total moron and weren't being a Hero throughout the game
Save
Enter screen
"Phew, nothing here"
Save
Enter screen
"RAWWWWWRRRRRRRRR"
"Ogod ogod ogod get away get away"
Get eaten
Load
Enter screen
"RAWWWWWRRRRRRRRR"
"AHHHHHHHHHHH!"
Get eaten
Load
Enter screen
"Phew, nothing here"
Save
Enter screen
"RAWWWWWRRRRRRRRR"
GOD DAMMIT
Do keep discussing them though. Experiencing their bullshit by proxy is quite entertaining.
WiiU: JamWarrior
The settings are great, the characters are interesting (if it's not a Roberta Williams story) and the puzzles are usually well-constructed. If you look online or ask what the major pitfalls are, you go in forewarned and they don't sting you. Sierra games are the product of a bygone era, where one adventure game had to last you until the next one came out. So yeah, there was some fake difficulty in there, but it was just part of the puzzle back then.
I'd say start with Quest for Glory. There really aren't any ways to make the game unwinnable if you're paying attention.
Space Quest IV, not V. V was the awesome one where you had control of your own spaceship.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
I just always played it straight through, in fact I could probably win the game without saving or dying to this day
If he was talking about 4, it doesn't seem correct either
Not much adventuring going on there though. I think I picked up 3 things and two of those things went to the same person. I also didn't like the way Graham walks. It really looks like he's goose stepping, and not the silly variety.
Edit:
According to their forums here Episode 1 is just an intro and the "real" story starts in episode 2.
Still probably one of the higher quality fan productions I've ever played. The face look terrible, but I can't fault them too much for that.
The
I never understood why
http://www.youtube.com/watch?v=2wvFG5byctA
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Do you know why this is an appropriate image?
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I've heard some pretty bad stuff about this game and I don't expect it to really be anything special, I'm just saying.
Nintendo Network ID: unclesporky
They are beloved by about 30% of the audience.
Because the rest of the audience had the good sense to not come back.
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Yeah? I didn't know so few people played Street Fighter 2.
Nintendo Network ID: unclesporky
That is changing the subject and you know it, or are being deliberately difficult, or are really stupid.
Its not like Street Fighter was recieved poorly while Capcom was campaigning "oh just wait until you see the second one!"
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YouTube has all the evidence anyone needs to know how wrong you are.
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o_O I said that a lot of games are poorly received in their first installment and succeed afterwards, and then I provided an example. If you think this is a different subject then I don't know why you responded in the first place. But it sure seems both relevant and true to me.
And yeah, there are counter examples. But word of mouth alone can turn around opinion and get people to play a sequel/part 2.
Nintendo Network ID: unclesporky
+ They've nailed the look.
+ Really digging Graham's voice actor, and I liked the humor of the back-and-forth between Graham and the narrator.
- It's short. Really, really short. There are exactly three inventory items and not many interactive objects. And a fair bit of the playtime, like the entirety of the
- Oberon's voice actor. Gah.
- Some of the narrator comments do go on. Remember the bit every time you drink in the desert in KQ5? "Ah, life giving water, nectar of the gods" etcetera? These are at least twice as long. And are sometimes the "room description" when you eye-icon something that isn't explicitly defined, which can happen a lot.
- The narrator's voice sounds oddly distant. I don't have any problems with her delivery necessarily, it's a weird sound mixing thing.
- The text when you pick conversation options is unnecessarily small.
Yeah, that's a lot of minuses and not a lot of pluses. But I didn't dislike it, and it's extremely high quality for a fan effort. But as was implied by the dandruff shampoo above, if they were trying to impress with their first episode, they failed. Really wish they'd marketed this as a teaser rather than an entire episode.
I just watched the clip you posted and thought, "Man, Gabriel Knight 2 is awesome." So there.
And whats with the walk way around the garden? There is nothing up there and it takes a good 30 seconds to a minute to walk around. Just seems like an area they should make inaccessible.
Yeah the acting is pretty bad, but most early FMV and VO in adventure games were even worse.
I don't understand why you would discount the game based on that video, I mean it doesn't even show any gameplay.
Don't get me, the Gabriel Knight series had it flaws, but there are a lot of things those games did that were very right. Well 3 kind of sucked, but the first two had interesting narratives, huge dialogue trees and a sense of place that is rare in gaming, even in modern games.
I played all three for the first time recently. My judgment is that the first one is good, the second one is ok (it WAS the style at the time), and the third one is TERRIBLE in every way.
But then again it has been like 10 years (however long ago it came out) since I played it.