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ACTION!!! - A [Time Crisis] Retrospective

GrimthwackerGrimthwacker Rydia Swimsuit EditionSunny Fort Myers, FLRegistered User regular
edited July 2010 in Games and Technology
BEST. INTRO. EVER.
So begins the first game in Namco's long-running Time Crisis series of arcade and console lightgun shooters. Being a huge fan of the franchise, and rail shooters in general, I've been meaning to give this a good looking over to see how it in many ways revolutionized a stagnating genre, giving arcade goers a fresh new experience and leaving an impact on game design that can still be seen today. Namco's still busy with the series - a new entry, Time Crisis: Razing Storm, is in the works for the PS3 which is being tailor-made for the new Move controller. However, let's begin at the beginning and see how the series has evolved into what it is today. . .

Time Crisis (Arcades, 1995; PS1, 1997)
Spoiler:

Time Crisis II (Arcades, 1998; PS2, 2001)
Spoiler:

Time Crisis 3 (Arcades & PS2, 2003)
Spoiler:

Time Crisis 4 (Arcade, 2006; PS3, 2007)
Spoiler:

Crisis Zone (Arcade, 1999; PS2, 2004)
Spoiler:

So yeah, to say I'm a bit of a fan of the series is an understatement. The only thing I don't get is why Namco hasn't released some kind of Time Crisis arcade compilation for the Wii, seeing as how titles like the Resident Evil Chronicles and House of the Dead: Overkill have been extremely popular among lightgun enthusiasts. Razing Storm looks like a nice package, but given how expensive all the Move stuff is going to be I can't imagine many people getting too excited over it.

TL,DR: Time Crisis. It's awesome. Discuss.

ACTION!!!

Grimthwacker on
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Posts

  • CantidoCantido Registered User regular
    edited July 2010
    Don't show me this! I'll go out an buy a GunCon impulsively. I loved 1 and 2, and played the living daylights of the original on PSX with a GunCon. It's was my first PSX game.

    I 1ccd Time Crisis 2 and Crisis Zone in the arcades. Nothing beats that big, heavy, recoiling arcade GunCon.

    Time Crisis 4's heros are simply fabulous and I hate them for it. Fucking fairies.

    The sound of eight hooves reaches his ears, comes from the heavenly light, two wolves howls fills his heart with fear, and he sees two ravens fly. Down from the sky a warlord rides, like fire his one eye glows, and just before the preacher dies he knows his god is false.
  • SynthesisSynthesis Registered User regular
    edited July 2010
    Given how much I love guncon games, it's kind of surprising I never bought any on home console. Maybe because I never had a television large enough to do them justice, until now.

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  • TrippyJingTrippyJing hot hot hot hot stayin' alive stayin' aliveRegistered User regular
    edited July 2010
    Rachel MacPherson, when she says "Don't come!", sounds suspiciously like Ashley Graham.

    I remember where was a cheat in the PS1 version of the original game where you shoot at the hole in the R of the title screen.

    And oh yeah, Kantaris. I remember I was all o_O when the instruction booklet said that they didn't even know her real gender.

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  • PureauthorPureauthor Registered User regular
    edited July 2010
    Gotta love Wild Dog. Dude just keeps blowing himself up.

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  • GrimthwackerGrimthwacker Rydia Swimsuit Edition Sunny Fort Myers, FLRegistered User regular
    edited July 2010
    Pureauthor wrote: »
    Gotta love Wild Dog. Dude just keeps blowing himself up.
    And yet he keeps coming back for more. Do you think he has some sort of masochistic tendency? Getting filled with holes just once would put most people off of repeating the experience.

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  • CantidoCantido Registered User regular
    edited July 2010
    Do the modern GunCons have that oh-so-delicious recoil?

    Probably not. The thing would need it's own electric cord.

    The sound of eight hooves reaches his ears, comes from the heavenly light, two wolves howls fills his heart with fear, and he sees two ravens fly. Down from the sky a warlord rides, like fire his one eye glows, and just before the preacher dies he knows his god is false.
  • GrimthwackerGrimthwacker Rydia Swimsuit Edition Sunny Fort Myers, FLRegistered User regular
    edited July 2010
    Cantido wrote: »
    Do the modern GunCons have that oh-so-delicious recoil?

    Probably not. The thing would need it's own electric cord.
    Nah, that's an arcade-only thing. The regular Guncons are just simple lightguns, albeit the GC3 is supposed to be this twisted monster of a controller with analog sticks and button out the wazoo. I love the arcade guns with the working slides; just racking one back in between sequences made me feel pretty badass.

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  • AntihippyAntihippy Registered User regular
    edited July 2010
    http://www.youtube.com/watch?v=bVtSaIjwVlY

    Surprised that you didn't mention this awesome trailer.

    Quite possibly the only game that would get me to buy the move.

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  • NocrenNocren Still AwesomeRegistered User regular
    edited July 2010
    Sorry to bust in, but TC4 is a PS3 release.
    And playing through 3 on release in one sitting at the arcade with a friend was awesome.

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  • BlueDestinyBlueDestiny Registered User
    edited July 2010
    I think I still have my old guncon1 and Time Crisis somewhere. That was good times, even though I had to cheat for infinite continues.

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  • TrippyJingTrippyJing hot hot hot hot stayin' alive stayin' aliveRegistered User regular
    edited July 2010
    Deadstorm Pirates looks like all those late 90s arcade lightgun shooters I used to play.

    I really miss the one where you fight sea monsters. :(

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  • GrimthwackerGrimthwacker Rydia Swimsuit Edition Sunny Fort Myers, FLRegistered User regular
    edited July 2010
    Nocren wrote: »
    Sorry to bust in, but TC4 is a PS3 release.
    And playing through 3 on release in one sitting at the arcade with a friend was awesome.
    Whoops! Consider that mistake fixed. As far as actual arcade lightgun models go, though, I have to say that one of the coolest was used in Konami's Crypt Killer, a monster-blasting game that was laughably low-budget but had an awesome pump-action shotgun that you worked to reload. To this day I can't help but laugh uncontrollably at . . .. . . this.

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  • AntihippyAntihippy Registered User regular
    edited July 2010
    The house of the dead 3 had a pump action shotgun too.

    It was pretty boss.

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  • SorensonSorenson Registered User regular
    edited July 2010
    I think I still have my old guncon1 and Time Crisis somewhere.
    You and me both, man, those were some fuuuuun afternoons. I used to be a real whiz back in the day and eventually managed to hit this weird zen state whenever I played, and I think I even managed to pull off a no-hit run or two, if not a crapton of one-credit runs. Didn't care much for Project Whatsit, though.

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  • emnmnmeemnmnme Heard about this on conservative radio:Registered User regular
    edited July 2010
    Nocren wrote: »
    Sorry to bust in, but TC4 is a PS3 release.
    And playing through 3 on release in one sitting at the arcade with a friend was awesome.
    Whoops! Consider that mistake fixed. As far as actual arcade lightgun models go, though, I have to say that one of the coolest was used in Konami's Crypt Killer, a monster-blasting game that was laughably low-budget but had an awesome pump-action shotgun that you worked to reload. To this day I can't help but laugh uncontrollably at . . . . . this.

    That floating, talking head is the stuff of nightmares.

    I also remember an arcade shooter called Carnevil that used the pump shotgun controller. I was hypnotized by the FMV opening back when I was a wee lad.

    http://www.youtube.com/watch?v=9kCuVDgoxVw

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  • TrippyJingTrippyJing hot hot hot hot stayin' alive stayin' aliveRegistered User regular
    edited July 2010
    Oh, there was also this cabinet I saw once that was a real interesting twist of lightgun shooters...the gun were hoses, and you were a firefighter. You fought fires. I only played it once, though.

    Another once I really loved was the Jurassic Park: Lost World shooters, particularly the ones that sat you down inside the cabinet itself, with curtains blocking out the light.

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  • Gorilla SaladGorilla Salad Registered User
    edited July 2010
    If I was ever going to buy an Arcade Cabinet, it would have to be a Time Crisis 2 one. Those guns felt so badass. I've got two guncon's and all 3 ps2 Time Crisis games. I just wish the split screen wasn't so tiny.

    Organichu wrote: »
    The main rub is that, fuck, I'm already paying some to upgrade the length... why not pay a little bit more to upgrade the length AND width?
  • GrimthwackerGrimthwacker Rydia Swimsuit Edition Sunny Fort Myers, FLRegistered User regular
    edited July 2010
    I sadly missed out on HoTD 3 in the arcades, but I remember that MadCatz made a specially-tailored gun for the XBox port with the pump action; it paled in comparison to the one Konami packed in with its Silent Scope Collection, which actually consisted of the core gun for other lightgun games (of which there weren't many on that system) and attachments to make it an actual sniper rifle, complete with "scope" that switched the screen to the scope view when you looked down it. The Lost World game was pretty boss, and I remember that Sega also did the sit-down curtained cabinet for Confidential Mission, its spy-themed Virtua Cop.

    What I'll always love about Time Crisis was that main theme from the original. You know the one - that addictive, high-tempo one that got you all pumped up?
    You know, THIS one.

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  • DartboyDartboy Registered User regular
    edited July 2010
    Cantido wrote: »
    Do the modern GunCons have that oh-so-delicious recoil?

    Probably not. The thing would need it's own electric cord.
    Nah, that's an arcade-only thing. The regular Guncons are just simple lightguns, albeit the GC3 is supposed to be this twisted monster of a controller with analog sticks and button out the wazoo. I love the arcade guns with the working slides; just racking one back in between sequences made me feel pretty badass.

    I actually have a Guncon made by Pelecan that does include the motorized slide, and yeah it has it's own AC adapter. It's too bad those PS1 lightguns don't work on more modern TVs, or I'd fire that shit back up.

    I never played the more recent games though. Did they ever address Wild Dog's magical immortality?

  • BartholamueBartholamue Registered User regular
    edited July 2010
    I wish Gamslop didn't throw away the boxes for Time Crisis 4. It's almost impossible to find a complete copy nowadays.

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  • elliotw2elliotw2 Registered User
    edited July 2010
    Actually, the Time Crisis 4 FPS mode wasn't terribly controlling, it's just that it has worse level design than the cheapest of budget FPS's. It actually controlled a lot like a Wii FPS, with a little more precision.

    On neat Lightgun arcade games, I found one that was like a 3 player House of the dead, except that each player got a different gun. Player 1 got a standard pistol, player 2 got another kind of pistol, and player 3 got a shotgun. From what I could tell with the fucked up lenses, it played pretty well, and the gun idea worked somewhat well. No idea on how well it played with 3 people huddled around it.

    edit: Found out what it's called, Evil Night

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  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited July 2010
    These games ate so many of my quarters back in the day. When it first came out, the final boss battle in TC1 was one of my favorite gaming moments of all time (the John Woo-styled fight with Wild Dog). TC2, 3 and CZ took many of my dollars as well, but I never had time to get into TC4.

    Carnevil was one of my favorites as well. Creepy funny gorey shooter with lots of splatter and body-horror.

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  • urahonkyurahonky Registered User regular
    edited July 2010
    Antihippy wrote: »
    http://www.youtube.com/watch?v=bVtSaIjwVlY

    Surprised that you didn't mention this awesome trailer.

    Quite possibly the only game that would get me to buy the move.

    Wow. Good trailer but holy shit those move controllers look ridiculous.

  • ScosglenScosglen Registered User regular
    edited July 2010
    I have time crisis 3 for PS2 and I am greatly saddened by the fact that the GunCon2 does not work with LCD screens. My shiny orange pistols will never again shoot baddies.

  • TrippyJingTrippyJing hot hot hot hot stayin' alive stayin' aliveRegistered User regular
    edited July 2010
    LCD has ruined lightgun games foreva!

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  • ScosglenScosglen Registered User regular
    edited July 2010
    All the modern domestic lightguns use infrared fields like the Wiimote right? That technology is such garbage for arcade shooters.

  • TrippyJingTrippyJing hot hot hot hot stayin' alive stayin' aliveRegistered User regular
    edited July 2010
    Because it more or less requires a cursor onscreen for feedback. I liked aiming the old-fashioned way.

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  • elliotw2elliotw2 Registered User
    edited July 2010
    TrippyJing wrote: »
    Because it more or less requires a cursor onscreen for feedback. I liked aiming the old-fashioned way.

    You can do that, but after you get it set up, you can not move an inch, else it goes crazy. Nothing is going to beat my Guncon 2 or Stunner for accuracy though.

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  • HyperAquaBlastHyperAquaBlast Registered User regular
    edited July 2010
    I almost bought a 28in CRT last year just to have a TV to play TC2&3.

    But then I would have wanted a bigger tv and fuck that. 30in and up is just unwieldy for a small home tho have much less for men to carry to the home.

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  • Bacon-BuTTyBacon-BuTTy Registered User regular
    edited July 2010
    Oh, man.

    I played Time Crisis so much on my PS1.

    So much.

    Watching that video brought back so many great memories.

    There he is

    Get 'im!


    Fiiiiiiiiiiiire.

    The music at the end when you completed a level....

    Time Crisis was a work of art.

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