Footage of CS2 trailer here!
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360 Ranbat rules. PM chaoshat for details.
Okay, I have finalized RanBat rules for the new season and I figure I'd post here since I'm not sure if you guys all check the SF thread. Here is what you need to know about RanBat Season 3 and how it pertains to you (and BlazBlue).
RanBats are RANking BATtles. Basically, when the RanBats occur, you will be pitted against a certain group of enemies and then given points based on how well you do which will then be used to rank you. That's the thesis sentence of the whole thing at least.
The BlazBlue RanBat is currently scheduled for Thursday at 9PM Eastern and should be that time every week (unless I decide to change it). You should PM me as far in advance as you can so I can get an idea of who's coming. At the time (or preferably much, much earlier) you should hop into PA irc, since it's where most of the organizing occurs. If you can't be on irc, it's okay (as long as we know) but it's really helpful, so please try. At nine, I'll randomize the entrant list and post it into the forums.
When you see the list, the first thing you should do is find your name on the list. You'll be responsible for playing against the three players above you and the three players below you on that list, for a total of six matches. All matches are best of three games, which are best of three rounds. The winner is not allowed to change characters in between games, the losing player may change if desired.
As the matches get done you need to report them, preferably to me in irc. If you are reporting in irc, use a message so I won't lose it (/msg username message). If you need to, you can probably use a forum PM for this, just send me one big one at the end if you do it that way. You'll win two points per match win. When I get all of the records, I'll find the top four and put them in a single elimination bracket. These players will then get a bonus point for being in the top four, and then two more points per match win after that.
At the end, I'll take all the information and put it in a big google docs spreadsheet that anyone can look at whenever to see their standings throughout the season, which will end whenever I feel like ending it (when I'm winning preferably). When that happens, the top however many players (largely based on how many RanBat participants there are) will be seeded into a double elimination bracket for all the marbles and to be crowned season champion.
That's about as simply as I can put it. Questions?
The characters! Click on the character box. (courtesy of Chaoshat):
Also, 4 more characters for the Console version, with 3 of them being future DLC.
Included in the Console Version
Upcoming DLC characters
The transformed and true version of Noel. Her drive move allows her to set up "steins", or crystals, around the screen, which will shoot out lasers and reflect 2 special lasers, one of them being a special and another being one of her supers. They will also detonate on command.
Continuum Shift Trailer!
Xbox live Gamertags/PSN IDs
Chaoshat made a nice list and form. Use it!
What is Blazblue?
Blazblue is a fighting game from Arc System Works, the makers of the famous Guilty Gear. It was originally meant to be set in the same universe, but apparently not? Anyway, to any of you who are familiar with Guilty Gear, you should know what to expect. Which is batshit insane characters, fast-paced gameplay and the best music to ever grace a videogame.
So what's this Continuum Shift thingy?
It's the next iteration of Blazblue, which not only features 3 new characters with 3 more coming as DLC, but also wide-ranging system changes as well as changes and balance tweaks for every character, with some of them going through a significant change, playing almost nothing alike their Calamity Trigger version.
But how does it play?
The game uses an 8-directional lever, common to most fighting games, and 4 attack buttons: A, B, C and Drive, the latter of which activates unique special abilities for each character. Throws and throw cancels are performed by pressing B and C at the same time. In addition to basic dashing and jumping, there are also double-jumps and aerial dashes.
Heat Gauge: An energy gauge used for the Distortion Drive and Rapid Cancel.
Distortion Drive: Special attacks unique to each character that consume 50% of the heat gauge. Performed with some arrows motion plus the drive button.
Barrier Gauge: A gauge that regenerates over time, used for Barrier and Barrier Burst. The defense capability of a character is lowered for a set period of time when this gauge reaches zero.
Barrier: Pushes back the enemy and prevents guard damage. Performed by pressing weak attack and medium attack at the same time while guarding.
Barrier Burst: Pushes the opponent away, either when guarding or receiving damage, thus cancelling the enemy's combo in the latter case. Uses 100% of the barrier gauge and leaves it to zero for a set period of time. Performed by pressing all four buttons at the same time.
Guard Points: Each character has a set amount of guard points, and they'll deplete when they are hit with a guard crush move while blocking. When a character loses all of his guard points, they will be in a guard crush state, and they'll be unable to block or move for a certain period.
Is there going to be online?
Yep! Blazblue has one of the better online experiences available for fighting games, with one of the best netcode which enables for smooth plays online. It features ranked matches and player matches, and in player matches you can set up a lobby for up to 6 people. Continuum Shift also allows you to turn on online match requests for training mode, which is definitely an awesome addition, as it allows you to train while waiting for an opponent to fight.