The Robot Marketplace [All Internal Components]
The Robot Marketplace sells basically all the different categories of parts used in battlebots, but most people seem to go there for electronic components and drive motors.
Hobby King [Batteries, {Weapon} Motors, Speed Controllers]
Hobby King is a supplier of RC vehicle parts. Most of their prices are fairly reasonable.
FingerTech Robotics [Antweight & Beetleweight Parts]
FingerTech Robotics sells parts for
very small robots. A good place to look for Antweight or Beetleweight parts (primarily motors, speed controllers, and batteries).
SparkFun Electronics [Electronics]
SparkFun sells electronic components for DIY projects. Some of their small components are very well suited to battlebots, like their Batteries and some of their Motors.
BaneBots Robot Parts [Drive System Parts for smaller Battlebots]
BaneBots sells drive motors, gearboxes, speed controllers, and wheels suitable for more lightweight robots (I would guess most of their products work best in robots no heavier than 30 lbs).
Team Whyachi [Large Drive System Components, Advanced Custom Manufacturing]
Team Whyachi is still around, and you can buy some of the best parts for drive systems that exist from their website. They can also make a wide range of parts for your robot through their Bot Shop (note that this may be expensive).
Posts
Past Competitions
PA Bot Blast - 7/17
Location: Columbia Mall, Bloomsburg, PA
Time: Matches starting at 11 AM, ending at 7 PM
Weight Classes Present: Fairyweight (150g), Antweight (1lb), Beetleweight (3lb), Hobbyweight (12lb)
Results: Antweight Champion - Fangus 3.0
International Air Tattoo 2010 - 7/17 to 7/18
Location: RAF Fairford, Fairford, UK
Time: No specific times listed.
Weight Classes Present: UK Antweights (150g), UK Featherweights (13.6 kg), UK Heavyweights (100 kg)
Results:
Schiele Museum "Clash of the Bots" - 7/24
Location: Schiele Museum of Natural History, Gastonia, NC.
Time: Not listed
Weight Classes Present: Fairyweight (150g), Antweight (1lb), Beetleweight (3lb), Non-Combat Bot Hockey (12-15lb)
Results:
Gulf Coast Robot Sports 6 - 8/14
Location: Bradenton, Florida, at the Hobby MarketPlace/Robot MarketPlace Retail Store
Time: Matches starting at 11 AM
Weight Classes Present: Fleaweight (150g), Antweight (1lb), Beetleweight (3lb), Unmodified RC Toy (special)
Rule Set: RFL
Robot Battles 39 at Dragon*Con - 9/5 to 9/6
Location: Hyatt Regency Hotel & Conference Center, Atlanta, GA
Time: Matches starting 10 AM on Sunday the 5th for Antweight & Beetleweight class robots, Matches starting 12 PM on Monday the 6th for 12 & 30 lb Sportsman weight classes.
Weight Classes Present: Antweight (1lb), Beetleweight (3lb), Sportsman [open-air safe] 12 & 30 lb classes.
Rule Set: Special
The Battlebots Thread - It's Alive!
Antweight Class [1 lb], Name:
Kinetic DiscouragerGlass CannonWeapon Type: Vertical Disk
Competitions: Dragon*con Robot Battles 42, 0-1 win/loss record
2011:
9-1 to 9-2:
BUILD ALL THE THINGS. Over the course of one evening and one 16 hour caffeine-fueled extravaganza of robot construction, Glass Cannon finally came online. Competition notes, pictures, and final details will be in the thread-resurrecting post below!
7-17:
After a stupendous amount of nothing happening, I've finally got something to put up here again. For the time being, I'm abandoning the custom motor for an off the shelf brushless outrunner. In the future I'd like to get the custom motor running, but I'd prefer to have a working robot for Dragon*con this time around. I should have some CAD assemblies done in a few hours, and from that I can order some materials for the updated layout (lots of plastic). Once the materials are ordered, I'll put up a general update post.
1-3:
Some new photos will be up shortly. What's happened in the intervening months is a whole lot of nothing; I did, however, press fit the weapon disk to the weapon's motor can and determine that I needed to make new side pieces. Initially I believed the 1/8" aluminum would be thick enough for proper fastening, and I've now realized that wasn't such a good idea. New side pieces will be designed and then machined from 1/2" polycarbonate, hopefully two weeks from now.
2010:
9-2:
Due to unfortunate delays, the robot will not be done in time as planned. However, there will still be a great number of robots in attendance at Dragon*Con Robot Battles, particularly some impressive creations in the 30 lb class.
8-12:
The photo above is just after removing the weapon disk from a heat treating oven set to 1742 degrees Fahrenheit. To treat S7 steel for use in battlebot weapons, you first superheat it at that temperature for 30 minutes, then quench it in oil. Once cooled, the part is then de-greased and re-heated to 600 degrees for two hours, then allowed to cool in open air. This produces a very particular grain structure in the metal that provides sufficient hardness and toughness for the demands of the application - in this case, knocking the crap out of little metal objects.
7-27:
7-26:
In other news, a few days ago I let the cat out of the bag: KD's first competition will be at Dragon*Con this September! My current aim is to have at least all machining done within the next two weeks, leaving the remaining time for electrical work, assembly, and driving practice (yay fighting the gyroscopic effect of a large spinning mass!).
7-22:
7-19:
7-16:
In addition, after much consideration and debate the robot now has a name: it is the Kinetic Discourager/Kinetic Discouragement Device, shortened to KD on the robot itself. The name was inspired by the Portal 2 feature/environmental hazard known as the Thermal Discouragement Beam.
The robot still needs a name.
7-13:
As an aside, the robot needs a name. I'm open to suggestions.
7/11:
One feature of the robot that some of you may have noticed is the distinct lack of any transmission hardware - like a pulley & belt - from the weapon to a motor. In this case, that is because the weapon itself is a motor. The weapon's CAD assembly is broken down into four unique components: the disk, the endcaps, the axle and the motor can. The motor can is normally hidden from view by the endcaps, but here's what it looks like with one removed:
Today I wound the stator for the motor, which is an easy but tedious process. The stator itself is a standard nine-pole stator (most commonly found on the insides of CD & DVD drives), which gets me three sets of three poles per stator. Each pole has eighteen clockwise winds of wire (nine outward, nine back inward) for a total of 54 turns per phase. This should result in a decent amount of torque for a short spinup time on the weapon. Now, none of this probably makes very much sense to many of you, but the really dumbed-down bad-explanation version is fewer turns of wire = less torque and more speed, while more turns of wire = more torque and less speed. In reality, it depends on all kinds of variables like the strength of the magnets in the motor, the resistance of the wire, the current supplied, etc [the tutorial I mentioned a paragraph back explains all of this far better than I can]. Here's the result of today's labors:
7/10:
Images of the latest CAD assembly under spoilers:
Current Progress:
Right now, I'm adding the final fasteners to the model and one or two additional components & features to the parts before prepping to switch over to CAM programming. CAM programming is how you switch from a digital computer model to encoded instructions a CNC machine can interpret to automatically cut the part from stock material.
The Battlebots Thread - It's Alive!
a) It's nowhere near as big in the UK and
b) My time and money is at a premium due to marriage/house purchase!
Keep updating the thread though, I'm looking forward to seeing some pics as you progress.
PSN: SirGrinchX
Xbox Live: SirGrinch X
On a) I suspect it depends on where you look - I just googled around a bit, and I discovered a fairly major event is about to occur this coming weekend (heavyweights and all) in the UK. I'll admit, it's hard to find some events though - the vast majority are for the small weight classes run by local groups that don't have a very good web presence, so unless you're in the know you never hear about them.
That would be pretty cool.
The Battlebots Thread - It's Alive!
Group designed bots have been suggested before, but there's a few problems to overcome. Getting everybody on the same CAD package is one. Also, even with online machining services, there's still a lot of assembly, testing, and tweaking that goes into building a fighting robot, and that must be done in person.
http://www.youtube.com/watch?v=_e4cHWS2758
I think all anyone really remembers of the UK show is this little dude because it actually did severe damage:
http://www.youtube.com/watch?v=lzraVXP-5KQ
PSN: SirGrinchX
Xbox Live: SirGrinch X
http://www.youtube.com/watch?v=Gw0KbLlJYfU
http://www.youtube.com/watch?v=vUtbt5vEt8M
The Battlebots Thread - It's Alive!
The Battlebots Thread - It's Alive!
In other news, I've finally been able to track down news from a competition that took place two weeks ago. The Pennsylvania Bot Blast tournament on July 17th went off well, and the winner in the antweight bracket was Fangus 3.0. Here it is fighting... itself?
The Battlebots Thread - It's Alive!
Summer 2011
In a combination of idle/unallocated time at my internship and at home over the summer, I was able to produce a new chassis layout. This has vastly simplified its construction, and was the last piece I needed before starting up fabrication again.
The first components made were endcaps and assembly tools for the weapon hub motor. Going off on a bit of an adventurous/insane streak, I decided to 3D print them; after all, if you have access to a 3D printer why not take advantage of it? Once the parts had finished printing, I went about finishing the assembly of the motor. In this case, that meant gluing the magnets to the motor can and applying a protective layer of epoxy to the stator windings to prevent wear and short circuits.
With my internship winding down and packing for heading back to school well underway, I boxed up what I had managed to finish.
Fall 2011
With Dragon*con fast approaching, I needed to make the new chassis quickly. I made an order with expedited shipping from onlinemetals, and then waited. And waited. And then finally heard that they accidentally sent my polycarbonate to my billing address around 1000 miles away. Fortunately, McMaster-Carr is close enough that I was able to make an emergency order and have the polycarbonate I needed arrive the next day.
It's worth noting that I'm not the only person who builds personal battlebots at my school. The owner of the antweight [1 lb] DDT and beetleweight [3 lb] Cake is also a student here, and we both volunteer in an open machine shop on campus. Some of his friends wanted to get in on the action as well, and Internet Famous (featured in MAKE magazine, Popular Science, on Engadget and hackaday.com) Charles Guan was visiting and making use of the facilities here for his robot, the antweight [1 lb] Pop Quiz. This sets the stage for a two day caffeine-fueled robot building extravaganza to finish Glass Cannon, repair Cake, DDT, and Pop Quiz, and build three of what were dubbed 'Ass robots', perhaps better understood by "robots we pulled out of our ass in two days". I'll give a little run-down on each before continuing with Glass Cannon:
DDT & Cake
Pop Quiz
The Assbots
The second Assbot, Melty Butt, was a translational drifter or "MELTY" robot built for the hell of it out of whatever was on hand. It worked pretty well, except it was made of wood, and wood is not meant to hit things at a few thousand RPM. The image is before its fight, and after is its video:
http://www.youtube.com/user/XoWang#p/u/3/-buqqEaRkHM
The third Assbot, "$20,000 Per Year Mechanical Engineering Degree", was built by Charles in 30 minutes one night with whatever was in arm's reach. The description by its creator: "the hand is symbolic of begging for money and the weight of student loans; the duct tape wrapped around the galvanized roof flashing is representative of the challenges students face in pursuit of fulfilling their engineering degree requirements; the threaded rod represents front-end ballast mass."
On Thursday afternoon and Friday, I used the waterjet machine to cut out the polycarbonate pieces for the frame. It's quite a loud machine to use, but it's easily becoming one of my favorite ways to make parts. Here's the baseplate & top plate being cut on the machine:
After a bit more work Saturday evening, the robot was finally done. Here's how it looked at the competition:
The week after the competition, I replaced the damaged electrical components and changed out the polycarbonate top and base plates for 7075 Aluminum plate of the same thickness. The robot is still comfortably under the weight limit, and is now significantly more resistant to saws. Further updates to come include embedding LEDs in the polycarbonate side panels, new weapon endcaps, and possibly laser-etched artwork into the aluminum top & base plates. Additionally, I'm troubleshooting my transmitter and will hopefully be able to drive it around again shortly.
The Battlebots Thread - It's Alive!
Loved robotwars as a kid.
They're different, I'll say that. The nature of how battlebots work is their power output isn't proportional to their weight; lower weight classes can be more powerful per pound than most heavyweights. This means fights with smaller robots are frequently much more dynamic, in the physical sense. Robots with active weapons throw each other all over the place, both because it takes less to throw small things around and they're so powerful for their size. Good examples below (Cake & DDT video compilation from the competition):
The Battlebots Thread - It's Alive!
here's a video of it: