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Dragon Age 2 - [PLEASE POST IN NEW THREAD]

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  • DashuiDashui Registered User regular
    GaryO wrote: »
    spectra wrote: »
    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    are you kidding, Bioware CGI trailers are amazing and better than some movies! I can't wait for the DA2 trailers (I think its a company called Blur that actually does them though)

    Blur does great work, but I'll still take trailers like BioWare's Mass Effect 2 launch trailer over Blur's CG stuff any day of the week.

    http://www.youtube.com/watch?v=lx9sPQpjgjU&hd=1

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  • FoefallerFoefaller Registered User regular
    GaryO wrote: »
    spectra wrote: »
    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    are you kidding, Bioware CGI trailers are amazing and better than some movies! I can't wait for the DA2 trailers (I think its a company called Blur that actually does them though)

    I agree, but I'm hoping for a non-CG as well, if only to completly confirm that the screenshots we have are from old builds and never should have seen the light of day.

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  • spectraspectra Registered User
    Dashui wrote: »
    GaryO wrote: »
    spectra wrote: »
    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    are you kidding, Bioware CGI trailers are amazing and better than some movies! I can't wait for the DA2 trailers (I think its a company called Blur that actually does them though)

    Blur does great work, but I'll still take trailers like BioWare's Mass Effect 2 launch trailer over Blur's CG stuff any day of the week.

    Bioware CGI trailers are nice, and if the screenshots showed this game looking good I wouldn't mind a trailer like that, but after these screenshots I need something to show that DA2 will actually have decent graphics.

  • NartwakNartwak Registered User
    spectra wrote: »
    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    Sacred Ash trailer 2

    Spoiler:
  • Skull2185Skull2185 Be advised: The situation is butt. Over. Seriously, it's way fucked.Registered User regular
    spectra wrote: »
    Not sure if these have already been posted, but here are a couple (new?) screenshots:

    600x338.jpg

    600x338.jpg

    Bigger versions here:
    http://www.gamestar.de/spiele/dragon-age-2/news/dragon_age_2,45873,2316318.html

    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    Aaaaaand my hopes for decent looking Mage robes are crushed....

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  • DashuiDashui Registered User regular
    Skull2185 wrote: »
    spectra wrote: »
    Not sure if these have already been posted, but here are a couple (new?) screenshots:

    Bigger versions here:
    http://www.gamestar.de/spiele/dragon-age-2/news/dragon_age_2,45873,2316318.html

    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    Aaaaaand my hopes for decent looking Mage robes are crushed....

    Which is why you'll want to buy the game on the PC, so you can use bikini cloth armor within twelve hours of release.

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  • JacobkoshJacobkosh Gamble a stamp! I can show you how to be a real man!Super Moderator, Moderator mod
    Spoit wrote: »
    Yeah, which is why all the shots have been of darkspawn when we're supposed to be on the other side of the ocean is puzzling, at best. Especially since they picked up ridiculous new armor in the meantime

    You're not really on the other side of the ocean, more like the other side of the English Channel. The Free Marches are right in the middle of the continent, close to where all the other Blights have happened.
    Spoiler:

  • FiarynFiaryn Omnicidal Madman Registered User regular
    What's wrong with those robes?

    Also I'm not really concerned about the amount of Darkspawn in the teaser images. Darkspawn in teasers is a good, safe bet because it A) Shows off graphics and combat whilst B) Giving absolutely no indication of what's going on with the plot.

    It tells us stuff while simultaneously telling us nothing. You could extrapolate things from more human opponents, less so with Darkspawn.

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  • Skull2185Skull2185 Be advised: The situation is butt. Over. Seriously, it's way fucked.Registered User regular
    Fiaryn wrote: »
    What's wrong with those robes?

    Well, the robes for female mages are ok. But they still just look like a man wearing a dress on the male mages. That image leads me to believe the robes wont change much.

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  • DashuiDashui Registered User regular
    The only thing I don't like about the screenshots, and it has nothing to do with the textures or spiky designs, is that the Darkspawn don't look frightening and horrifying anymore.

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  • Skull2185Skull2185 Be advised: The situation is butt. Over. Seriously, it's way fucked.Registered User regular
    They look like unfinished, "placeholder" models.

    I wouldn't worry about em too much.

    We're Oscar Mike two-one Bravo. Attempting to contain Delta-Charlie-Xray-Xray. We need the situation to be less toilets ASAP.
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  • DashuiDashui Registered User regular
    Skull2185 wrote: »
    They look like unfinished, "placeholder" models.

    I wouldn't worry about em too much.

    And I wouldn't be surprised if that was the case, too. It wouldn't be the first time developers have done that, shown off early footage containing placeholder content to just give people an idea how the game will look and/or play.

    I'm not actually worried. BioWare's probably my favorite developer and thus far I haven't been let down by any of their games.

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  • SpoitSpoit *twitch twitch* Registered User regular
    Yeah, it's really the art style, not the graphics themselves that's really concerning. I mean, DAO looked pretty good

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  • JarsJars Registered User regular
    baldur's gate 1 was good
    baldur's gate 2 was better

    *crosses fingers*

  • SpoitSpoit *twitch twitch* Registered User regular
    Mass Effect 1 was an RPG with shooting elements
    Mass Effect 2 was a shooter with RPG elements

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  • Dox the PIDox the PI Registered User regular
    Jade Empirie 1 was good
    Jade Empire 2 was.....

    ....
    ;_;

  • JarsJars Registered User regular
    why must you rain on my hopes for a game on the same level as BG2

  • SpoitSpoit *twitch twitch* Registered User regular
    Because all this talk of a more action oriented game are ruining my hopes of there being more complicated talkie bits in Orlais. And I'm unreasonably bitter over the overhyping of ME2. And something about removing inventory systems

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  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    vsove wrote: »
    I can tell you that DA2 looks significantly better now than it does in those screenshots. Or, as our lead writer says:
    I'm not really one to comment on the art. All I can really say is that the game already looks better than it does in those screenshots-- there's a lot of work being done on all content, and while I get what people are saying regarding the number of months left you have to consider that we're not dealing with a long development cycle here. Instead of thinking months, think "percentage until complete". It's still pretty early, as far as we're concerned. Hopefully you'll like what we show you in the months to come. From my perspective, I think what I'm playing looks quite striking.

    He's right. I think DA2 looks fantastic, though obviously I am heavily biased.

    Excellent. I'm not opposed to the art style, just those enemy models are hideous. The Hurlocks have bowling ball heads, and the Ogre looks so depressed.

  • DashuiDashui Registered User regular
    -Loki- wrote: »
    vsove wrote: »
    I can tell you that DA2 looks significantly better now than it does in those screenshots. Or, as our lead writer says:
    I'm not really one to comment on the art. All I can really say is that the game already looks better than it does in those screenshots-- there's a lot of work being done on all content, and while I get what people are saying regarding the number of months left you have to consider that we're not dealing with a long development cycle here. Instead of thinking months, think "percentage until complete". It's still pretty early, as far as we're concerned. Hopefully you'll like what we show you in the months to come. From my perspective, I think what I'm playing looks quite striking.

    He's right. I think DA2 looks fantastic, though obviously I am heavily biased.

    Excellent. I'm not opposed to the art style, just those enemy models are hideous. The Hurlocks have bowling ball heads, and the Ogre looks so depressed.

    Well that mean, cruel Grey Warden did kill their mommy. :(

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  • SmrtnikSmrtnik Registered User regular
    Skull2185 wrote: »
    Fiaryn wrote: »
    What's wrong with those robes?
    But they still just look like a man wearing a dress on the male mages.

    orthodox_monks.jpg
    ?

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  • TrippyJingTrippyJing hot hot hot hot stayin' alive stayin' aliveRegistered User regular
    One day in the future when the gamers of today become tomorrow's developers, I hope to play an RPG in which you stumble upon the remains of Boatmurdered.

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  • DashuiDashui Registered User regular
    Dragon Age 2 should be based entirely on Wade from Wade's Emporium in Denerim.

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  • DragkoniasDragkonias Registered User regular
    Dox the PI wrote: »
    Jade Empirie 1 was good
    Jade Empire 2 was.....

    ....
    ;_;

    One day. One day.

  • KorlashKorlash Registered User
    Dashui wrote: »
    GaryO wrote: »
    spectra wrote: »
    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    are you kidding, Bioware CGI trailers are amazing and better than some movies! I can't wait for the DA2 trailers (I think its a company called Blur that actually does them though)

    Blur does great work, but I'll still take trailers like BioWare's Mass Effect 2 launch trailer over Blur's CG stuff any day of the week.

    http://www.youtube.com/watch?v=lx9sPQpjgjU&hd=1

    Damn you, I hate you so much. Now I have to buy this.

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  • DashuiDashui Registered User regular
    Korlash wrote: »
    Dashui wrote: »
    GaryO wrote: »
    spectra wrote: »
    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    are you kidding, Bioware CGI trailers are amazing and better than some movies! I can't wait for the DA2 trailers (I think its a company called Blur that actually does them though)

    Blur does great work, but I'll still take trailers like BioWare's Mass Effect 2 launch trailer over Blur's CG stuff any day of the week.

    *snip*

    Damn you, I hate you so much. Now I have to buy this.

    You haven't played Mass Effect 2 yet? Wuzwrongwitchu'?

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  • walnutmonwalnutmon Registered User
    while deep in the midst of a StarCraft 2 binge, I just want to say this is a really funny thread title

    I laughed and laughed

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  • KazakaKazaka Registered User
    Dashui wrote: »
    Korlash wrote: »
    Dashui wrote: »
    GaryO wrote: »
    spectra wrote: »
    I'm just hoping whatever trailer they show next month is using the game engine art assets and not some cg teaser.

    are you kidding, Bioware CGI trailers are amazing and better than some movies! I can't wait for the DA2 trailers (I think its a company called Blur that actually does them though)

    Blur does great work, but I'll still take trailers like BioWare's Mass Effect 2 launch trailer over Blur's CG stuff any day of the week.

    *snip*

    Damn you, I hate you so much. Now I have to buy this.

    You haven't played Mass Effect 2 yet? Wuzwrongwitchu'?
    Seriously this is considered an ailment in some medical circles

    ... They ate, slept and worked. Some of them found uninteresting partners at work who they married and came home to. Sometimes they would half-heartededly thrust into each other and children were made. They lived a middle class existence until their deaths to heart disease and cancer.
  • MalkorMalkor Registered User regular
    I haven't played either Mass Effect game.

    I play too many vidja games. I haven't even beat DA:O.

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  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Malkor wrote: »
    I haven't played either Mass Effect game.

    I play too many vidja games. I haven't even beat DA:O.

    To be fair, Dragon Age is about 3000 hours long. it takes a while to finish it.

  • ArkadyArkady Registered User regular
    Man, in my opinion ME2's dialogue trashed DA's. Because it was pretty easy to quickly pick your dialogue options in ME2 (what with them being 3 words long max or some such) the dialogue flowed like an actual conversation. Opposed to DA where I'd have essentially a paragraph of shit to read before picking the one I wanted to use.

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  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Arkady wrote: »
    Man, in my opinion ME2's dialogue trashed DA's. Because it was pretty easy to quickly pick your dialogue options in ME2 (what with them being 3 words long max or some such) the dialogue flowed like an actual conversation. Opposed to DA where I'd have essentially a paragraph of shit to read before picking the one I wanted to use.

    The main problem with the dialog in the ME games is occasionally getting dialog that doesn't match the abbreviated text you select at all. It's a problem with writing though, not the system.

  • SpoitSpoit *twitch twitch* Registered User regular
    -Loki- wrote: »
    Arkady wrote: »
    Man, in my opinion ME2's dialogue trashed DA's. Because it was pretty easy to quickly pick your dialogue options in ME2 (what with them being 3 words long max or some such) the dialogue flowed like an actual conversation. Opposed to DA where I'd have essentially a paragraph of shit to read before picking the one I wanted to use.

    The main problem with the dialog in the ME games is occasionally getting dialog that doesn't match the abbreviated text you select at all. It's a problem with writing though, not the system.

    At least AP realized that, and made it explicitly clear that what the selection said wasn't actually important, and just had you choose directly from 3 archetypes + facedesk

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  • AlazullAlazull Registered User regular
    Spoit wrote: »
    -Loki- wrote: »
    Arkady wrote: »
    Man, in my opinion ME2's dialogue trashed DA's. Because it was pretty easy to quickly pick your dialogue options in ME2 (what with them being 3 words long max or some such) the dialogue flowed like an actual conversation. Opposed to DA where I'd have essentially a paragraph of shit to read before picking the one I wanted to use.

    The main problem with the dialog in the ME games is occasionally getting dialog that doesn't match the abbreviated text you select at all. It's a problem with writing though, not the system.

    At least AP realized that, and made it explicitly clear that what the selection said wasn't actually important, and just had you choose directly from 3 archetypes + facedesk

    Ah, facedesk.

    Always the appropriate choice every single time.

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  • SilpheedSilpheed Registered User
    Skull2185 wrote: »
    Fiaryn wrote: »
    What's wrong with those robes?

    Well, the robes for female mages are ok. But they still just look like a man wearing a dress on the male mages. That image leads me to believe the robes wont change much.
    Yeah, as I've said in the other DA threads I wish that the "big, blue dress" trope for male Wizards would die out. Hell, not even Gandalf wore a dress all the time..

  • AuberonAuberon Registered User regular
    -Loki- wrote: »
    The main problem with the dialog in the ME games is occasionally getting dialog that doesn't match the abbreviated text you select at all. It's a problem with writing though, not the system.

    I remember having more problems in DA, often selecting a response that I assumed was joking or sarcastic, only to have the NPC respond as though I'd spat in their face. ME2 had surprises too, but the ones I remember were mostly pleasant, like "Go to hell" becoming "I'll relinquish a single bullet. Where do you want it?"

  • jefe414jefe414 The dirtiest Sanchez Registered User regular
    Just put your mage in leather armor. Sure the stats suck but whatever.

  • SilpheedSilpheed Registered User
    jefe414 wrote: »
    Just put your mage in leather armor. Sure the stats suck but whatever.
    Just give me a fucking cloak or coat such as mages had in Arcanum and I'll be happy.

  • Professor PhobosProfessor Phobos Registered User regular
    Auberon wrote: »
    -Loki- wrote: »
    The main problem with the dialog in the ME games is occasionally getting dialog that doesn't match the abbreviated text you select at all. It's a problem with writing though, not the system.

    I remember having more problems in DA, often selecting a response that I assumed was joking or sarcastic, only to have the NPC respond as though I'd spat in their face. ME2 had surprises too, but the ones I remember were mostly pleasant, like "Go to hell" becoming "I'll relinquish a single bullet. Where do you want it?"

    This was particularly annoying with Alister, who is always making jokes. You try to make a joke, he flips out.

    I feel like the best of both worlds is some combination of Mass Effect, Dragon Age, and Alpha Protocol.

    So for most dialog, it'd be a ME-style short responses- only the *intent* of the message is summarized in one word a la Alpha Protocol.

    Be like, Do you need help? [kind] Figure it out for yourself [Callous], etc.

    But for particularly important "what can change the nature of a man" conversations, you have DA/BG2/PST style actual line-for-line text dialog to choose from.

  • AspectVoidAspectVoid Registered User regular
    Auberon wrote: »
    -Loki- wrote: »
    The main problem with the dialog in the ME games is occasionally getting dialog that doesn't match the abbreviated text you select at all. It's a problem with writing though, not the system.

    I remember having more problems in DA, often selecting a response that I assumed was joking or sarcastic, only to have the NPC respond as though I'd spat in their face. ME2 had surprises too, but the ones I remember were mostly pleasant, like "Go to hell" becoming "I'll relinquish a single bullet. Where do you want it?"

    This was particularly annoying with Alister, who is always making jokes. You try to make a joke, he flips out.

    I feel like the best of both worlds is some combination of Mass Effect, Dragon Age, and Alpha Protocol.

    So for most dialog, it'd be a ME-style short responses- only the *intent* of the message is summarized in one word a la Alpha Protocol.

    Be like, Do you need help? [kind] Figure it out for yourself [Callous], etc.

    But for particularly important "what can change the nature of a man" conversations, you have DA/BG2/PST style actual line-for-line text dialog to choose from.

    My fantasy dialog system would actually use 2 "sections." The first section would be what you say, whether its a short couple of words like ME or full sentences like DA. The second section would be your emotion behind what you say, so that would would have things like Sarcastic, Joking, Angry, Annoyed, etc. Sure it would be stupidly complicated, but then you would always be able to set exactly how you wanted to sound and what you say.

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