Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[D&D&D&D] I poke them, you chop them. That's teamwork. (IC)
You startle awake in a fit of coughing. A thick mucous resettles itself in your throat as you lurch forward, gasping in the dust and stale air. You feel a lingering tinge of urgency, but it fades from your mind as you stand slowly, attempting to regain your bearings.
You look around you, and see five others, each also attempting to lift themselves to their feet in between bouts of coughing. They are familiar to you, but you can't recall how. You can recall their names, their dispositions, and various tidbits of biographical knowledge. Yet you can't remember how you met them. You delve back into your memories to attempt to see what else might be missing, but it's unclear to you. You recall who you are, your whole personal history, but you can't seem to remember why you're here or what you've been doing for an indeterminate amount of time into the past.
You cautiously scan your surroundings. You're in a medium sized room. It appears quite old, and quite dark. Tall, ornate columns of reddish brown stone stretch towards the ceiling. Dusty mirrors are fitted into indentations along the walls. At one end of the room is a sealed door. At the other is a raised altar.