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[Chaos] CitOW game 23 - newbs all up in

1678911

Posts

  • DarianDarian Registered User regular
    edited August 2010
    Round 6, Summoning phase

    Norse Reavers (kill a peasant at event) and Peasant Uprising (peasants increase resistance) remain in effect

    citowg23r61.gif

    Khorne (0/7) yields to his brothers
    Nurgle (6/6) reaches out and touches Kislev with the Plague (-1 defense to others)
    Tzeentch (8/7) Drains Power from the Empire (5/6, 6/7)
    Slaanesh (6/7) makes overtures to the Degenerate Royalty of the Empire (no cost)

    Nurgle (4/6) brings a leper to Kislev
    Tzeentch (7/7) sends an acolyte from the Empire to the Border Princes
    Slaanesh (5/7) slips a seductress into Kislev

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited August 2010
    Plaguebearer to The Border Princes

    3/6 pp

    farangu.png

    Come join my Let's Play of Total War: Rome II! Boss around some Gauls!
  • ronrabronrab Registered User regular
    edited August 2010
    (Slightly more detail: the job situation just went insane and I honestly can't give the turn the attention it deserves. My apologies.)

  • DarianDarian Registered User regular
    edited August 2010
    (Understandable; mathematically, though, I think you still could have pulled out a VP win, depending on how everything went this round. That second uprising put you right back in the game. Anyway, hope you had fun and things settle down for you.)

  • HippieHippie Registered User regular
    edited August 2010
    Teleport the Plaguebearer from Border Princes to Kislev

    Teleport - 1 - When you play this card, move any Cultist or Warrior from this region to any other region.

    6/7 PP

  • SeGaTaiSeGaTai Registered User regular
    edited August 2010
    (M) Abyssal Pact - 0 - Enemy figures contribute nothing to your opponents' domination values here.
    In Kislev
    5/7 PP remaining

    I dislike how much this round is simply an excercise in how trickxy Tzeentch can be

    PSN SeGaTai
  • HippieHippie Registered User regular
    edited August 2010
    Well, it is what I do.

  • DarianDarian Registered User regular
    edited August 2010
    Nurgle is active.

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited August 2010
    Take two. Plaguebearer to Border Princes

    2/6 pp

    farangu.png

    Come join my Let's Play of Total War: Rome II! Boss around some Gauls!
  • DarianDarian Registered User regular
    edited August 2010
    Tzeentch is active.

  • ronrabronrab Registered User regular
    edited August 2010
    Darian wrote: »
    (Understandable; mathematically, though, I think you still could have pulled out a VP win, depending on how everything went this round. That second uprising put you right back in the game. Anyway, hope you had fun and things settle down for you.)

    (I did think this was possible, then I looked at the amount of figuring I'd have to do to actually work it out as a practical plan, and decided it just wasn't possible with my work issues.)

  • HippieHippie Registered User regular
    edited August 2010
    Whoops. For some reason thought Slaanesh was active. Sorry.

    Acolyte from Empire to The Badlands with a Warpstone

    5/7 PP

  • DarianDarian Registered User regular
    edited August 2010
    Round 6, Summoning phase

    Norse Reavers (kill a peasant at event) and Peasant Uprising (peasants increase resistance) remain in effect

    citowg23r62.gif

    Spoiler:

    Nurgle (3/6) spits out a plaguebearer in the Border Princes
    Tzeentch (6/7) waves his hand and Teleports that plaguebearer to Kislev, instead (instant effect)
    Slaanesh (5/7) forges an Abyssal Pact in Kislev (others' figures do not contribute to domination)

    Nurgle (2/6) coughs up another plaguebearer in the Border Princes. Or is it the first one? Hard to tell.
    Tzeentch (5/7) sends an acolyte from the Empire to the Badlands, toting a Warpstone

  • SeGaTaiSeGaTai Registered User regular
    edited August 2010
    seductres to kislev

    4/7pp/COLOR]

    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited August 2010
    Plaguebearer from Kislev to Empire

    1/6 pp

    farangu.png

    Come join my Let's Play of Total War: Rome II! Boss around some Gauls!
  • HippieHippie Registered User regular
    edited August 2010
    Teleport Acolyte from The Border Princes to Norsca

    Teleport - 1 - When you play this card, move any Cultist or Warrior from this region to any other region.

    4/7 PP

  • SeGaTaiSeGaTai Registered User regular
    edited August 2010
    llast seductress to the empire

    3/7pp remaining
    should have played this round diffrrently

    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited August 2010
    And my last play, All Things Decay - 1 - Remove one corruption token belonging to any player from this region when you play this card. To Slaanesh in Troll Country.

    0/6 pp

    farangu.png

    Come join my Let's Play of Total War: Rome II! Boss around some Gauls!
  • DarianDarian Registered User regular
    edited August 2010
    Round 6, Summoning phase

    Norse Reavers (kill a peasant at event) and Peasant Uprising (peasants increase resistance) remain in effect

    citowg23r63.gif

    Spoiler:

    Slaanesh (4/7) summons a seductress to Kislev

    Nurgle (1/6) migrates a plaguebearer from Kislev to the Empire
    Tzeentch (4/7) Teleports an acolyte from the Border Princes to Norsca
    Slaanesh (3/7) brings the final seductress to the Empire

    Nurgle (0/6) causes a bit of Decay for Slaanesh in Troll Country (remove a corruption)

  • HippieHippie Registered User regular
    edited August 2010
    Summon an Acolyte to Norsca.

    3/7 PP

  • SeGaTaiSeGaTai Registered User regular
    edited August 2010
    Well Sweet-think I'm left with either hindering Tzeentch/Nurgle-Move seductress from Kislev to Troll Country

    2/7 PP remaining

    PSN SeGaTai
  • HippieHippie Registered User regular
    edited August 2010
    From what I see, I'm fairly certain you're going to win this Slaanesh.

    Acolyte from The Empire to The Badlands, with the Warpstone.

    2/7 PP

  • SeGaTaiSeGaTai Registered User regular
    edited August 2010
    heres hoping the dice roll right

    Daemonette to norsca

    0pp

    PSN SeGaTai
  • DarianDarian Registered User regular
    edited August 2010
    Round 6, Summoning phase

    Norse Reavers (kill a peasant at event) and Peasant Uprising (peasants increase resistance) remain in effect

    citowg23r64.gif

    Spoiler:

    Tzeentch (3/7) trains an acolyte in Norsca
    Slaanesh (2/7) summons a seductress from Kislev to Troll Country

    Tzeentch (2/7) has an acolyte lug a Warpstone from the Empire to the Badlands
    Slaanesh (0/7) sends a daemonette to Norsca

  • HippieHippie Registered User regular
    edited August 2010
    It all comes down to the dice.

    Persistence of Change in Norsca - 1/7 PP

    (M) The Persistence of Change - 1 - If you kill one or more figures in battle in this region this round, you may choose to not discard this card in the end phase, leaving it in place for next round.

    Summon Acolyte to The Border Princes - 0/7 PP

    And rest.

  • DarianDarian Registered User regular
    edited August 2010
    Round 6, Summoning phase

    Norse Reavers (kill a peasant at event) and Peasant Uprising (peasants increase resistance) remain in effect

    citowg23r64.gif

    Spoiler:

    Tzeentch (1/7) prepares for the Persistence of Change in Norsca (no effect)

    Tzeentch (0/7) brings an acolyte to the Border Princes

  • DarianDarian Registered User regular
    edited August 2010
    Round 6, Battle phase

    Remember that upgraded seductresses require two hits to kill
    Other stats: GUO is 3/3; KoS is 2/4


    Norsca: 1 die
    Kislev: 4 dice, 4 dice, 2 dice
    The Empire: 2 dice, 1 die
    Tilea: 1 die
    The Border Princes: 1 die
    The Badlands: 1 die

    Make your own rolls either on Invisible Castle or Orokos; the campaign should be "CitOW game 23"

    This is the final round, and decisions are moderately difficult. As a reminder: if either Tzeentch or Slaanesh end up with more tokens than every other god, they will win. Otherwise, the winner will be whoever has the most VP at the end of the round.
    Kislev doesn't matter, but everything else does, so I want this done in strict order. Even if you are making consecutive rolls, please make a separate post for each new region, posting all your decisions for the current region before you go back and roll for the next.

    Slaanesh must choose a target for the Keeper of Secrets (leper (cultist) or plaguebearer (warrior)), then Slaanesh is active to roll for Norsca.

  • SeGaTaiSeGaTai Registered User regular
    edited August 2010
    kos controls the leper in case of the unluckiest of dice rolls

    PSN SeGaTai
  • DarianDarian Registered User regular
    edited August 2010
    Huh... Kislev matters now. Nice!

    Slaanesh for Norsca

  • SeGaTaiSeGaTai Registered User regular
    edited August 2010
    swing and a miss in norsca

    Better luck to brother nurgle

    PSN SeGaTai
  • ronrabronrab Registered User regular
    edited August 2010
    It's definitely Nurgle's roll first?

  • DarianDarian Registered User regular
    edited August 2010
    Nope; Khorne in Kislev is active; he's wishing Nurgle luck in the Border Princes.

  • ronrabronrab Registered User regular
    edited August 2010
    Kislev: One measly hit, kill Nurgle's cultist

  • DarianDarian Registered User regular
    edited August 2010
    Slaanesh's leper dies; Nurgle to roll in Kislev.

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited August 2010
  • DarianDarian Registered User regular
    edited August 2010
    Battle updated through Nurgle's roll in Kislev.
    citowg23r66.gif

    Slaanesh gets a meaningless 2d6 in Kislev; if Khorne shows up before he does, though, feel free to move on to the Empire.

  • ronrabronrab Registered User regular
    edited August 2010
    Empire: 2 hits, kill Nurgle's cultist, other hit is wasted

  • DarianDarian Registered User regular
    edited August 2010
    Plaguebearer is also just one hit to kill; you'll have to apply the second hit to it.

    Slaanesh is free to roll in Kislev; Nurgle may roll for the Empire.

    edit: Huh... I can see their rolls. Just need you to post them. :)

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited August 2010
  • DarianDarian Registered User regular
    edited August 2010
    We still need Slaanesh to let us know what he hit in Kislev, but Nurgle may go ahead and roll for the Border Princes. Khorne may not roll until Nurgle posts his roll result.

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