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[D&D]Only in Dreams - Act I: Dream Country
Posts
Using your harp trick also provides no noticeable results. Both hallways don't echo for a long while.
Nimaran then looks towards the left passage. "Though it hasn't necessarily served us well, I'd be willing to give left another chance."
OOC
"Left."
With a flick of her wrist, she sent the coin careening down the hallway as if to punctuate her decision, the gold piece rolling straight down and into the darkness.
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Cooking meat. But what's interesting about it is that it doesn't smell appetizing at all.
Whatever it was, she would press forward.
Jaren Cannier, Mul Warden. Freedom. AC 18 F14 R14 W14.
Update will be coming either late tonight or tomorrow.
"Go up, thou bald head." -2 Kings 2:23
"Humie-types...wot're yew doin' down 'ere?"
Summer only knew goblins as raiders and vermin, and Laineth often fought them as servants to the Slave Lords, but she decides to keep it civil for now. "Could ask ye the same thing, goblin. Cave's been open, what, a couple days at most, and ye're already making yerselves at home?" Laineth places herself between the goblins and the party, not outwardly hostile but ready to leap into the fray should violence erupt.
"Go up, thou bald head." -2 Kings 2:23
Jaren Cannier, Mul Warden. Freedom. AC 18 F14 R14 W14.
"We like it down 'ere. Don' know wot you mean by a cave bein' open, though. Dat's silly talk."
"Go up, thou bald head." -2 Kings 2:23
The head goblin looks at you. "You came from...up 'dere? Does dat mean...WE can go up 'dere?"
"Go up, thou bald head." -2 Kings 2:23
With that, the goblins begin to gather what matters to them. Which isn't much.
As they're packing, you notice that there's a continuation of the hallway on the other side of this room.
"Fair enough. Afore we part ways, can ye tell us what to expect further in?" Laineth points to the continued hallway behind the goblins.
"Go up, thou bald head." -2 Kings 2:23
"Sorry to interrupt - but if you boys lived down here...and the entrance was sealed...just where exactly did you come from, anyway?"
Diplomacy 27 (18 + 9) to try and ask without patronizing them.
Insight 16 (14 + 2) to see if we're about to unleash a great evil upon the world
Nimaran:
"Go up, thou bald head." -2 Kings 2:23
Let play resume.