Addons
Client's custom HUDs will be reloaded when changing between Official and Non-official servers.
GamePlay
Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.
Fix for survivors speaking The Passing Finale lines in other campaigns.
Versus
Charger now receives 300 points for any Survivor that is insta-killed.
Charger now receives 100 points for any Survivor that is insta-incapped by a charge.
Any infected that causes a Survivor to stumble into a "ledge hang" situation will receive 50 points.
Tank
Tanks go into a stasis when they spawn and leave stasis when the human player takes over.
Tanks in stasis are invisible but still show a glow to the infected team.
Tanks do not attack when they are in stasis.
Tanks in stasis cannot be set on fire or damaged.
SDK Tools
Fixed crash whenever a VMT was loaded in L4D2 tools mode.
Uh, I'm trying to understand the tank statis thing.
Is the tank available from spawn and the users decide when they want to use it?
or
Does the tank become available to the infected players after a certain point but instead of automatically assigning someone, the players decide when to us it?
Addons
Client's custom HUDs will be reloaded when changing between Official and Non-official servers.
GamePlay
Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.
Fix for survivors speaking The Passing Finale lines in other campaigns.
Versus
Charger now receives 300 points for any Survivor that is insta-killed.
Charger now receives 100 points for any Survivor that is insta-incapped by a charge.
Any infected that causes a Survivor to stumble into a "ledge hang" situation will receive 50 points.
Tank
Tanks go into a stasis when they spawn and leave stasis when the human player takes over.
Tanks in stasis are invisible but still show a glow to the infected team.
Tanks do not attack when they are in stasis.
Tanks in stasis cannot be set on fire or damaged.
SDK Tools
Fixed crash whenever a VMT was loaded in L4D2 tools mode.
This is a great and beautiful thing
finally tanks won't get fucked by the damn AI sitting on its ass...
ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited August 2010
Game crashed. Wouldn't let me rejoin. Crashed a couple more times. kept trying to join and it kept saying slots were full and then finally someone took the spot
ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited August 2010
I am hells of nauseous all day today anyway so I am kind of glad I didn't go through with the whole game anyway. Yes everybody gets to hear me bitch about my hangover today. It is just a thing that has been happening and will continue to happen until it stops.
Posts
penis
I mean, I don't think charger needed the points, since death charging was perfectly satisfying on its own merits.
But still, cool.
Is the tank available from spawn and the users decide when they want to use it?
or
Does the tank become available to the infected players after a certain point but instead of automatically assigning someone, the players decide when to us it?
sometimes there could be a delay which would lead to the AI going somewhere dumb before you got control
so you could end up getting the tank 50 miles form the survivors and already on fire
This is a great and beautiful thing
finally tanks won't get fucked by the damn AI sitting on its ass...
very close
Shut up I drink responsibly
much older.
look cosmic sombrero told me that it was you who smell
alright, Grandad.
Keep your hair on.
edit: shit am I 23?
I don't think I am
no whiners though whiners are... miners? whatever i just don't want any butthurt nonsense about whatever happened in the last game.
who else wants to be cool
er than ruby rhod (everyone)
But can they be?