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[MOBA DOBA] League of Legends. use skill close eyes play hard

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Posts

  • NisiNisi Registered User regular
    edited July 2010
    Feldorn wrote: »
    Nisi wrote: »
    Highest Elo in solo.

    this is not true in any way. it is totally random. i've had the lowest elo/lvl as captain before.

    I swore I read this somewhere, but I can't locate it now. Even if I did though they may have changed it, or I am misremembering. I've only solo ranked twice :)

    steam_sig.png
  • chrono_travellerchrono_traveller Registered User
    edited July 2010
    Nisi wrote: »
    Feldorn wrote: »
    Nisi wrote: »
    Highest Elo in solo.

    this is not true in any way. it is totally random. i've had the lowest elo/lvl as captain before.

    I swore I read this somewhere, but I can't locate it now. Even if I did though they may have changed it, or I am misremembering. I've only solo ranked twice :)

    I was under this impression as well. Maybe they changed it before it went live? *shrug*

    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett

    George R. R. Martin is not your bitch. ~ Neil Gaiman
  • WhatWhat Registered User regular
    edited July 2010
    Only level 30s can do ranked now, welp.

    HAHAYES.jpg
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS
    edited July 2010
    What wrote: »
    Only level 30s can do ranked now, welp.

    lul what?

  • NisiNisi Registered User regular
    edited July 2010
    I was under this impression as well. Maybe they changed it before it went live? *shrug*

    Makes me feel less comfy playing solo ranked. Though since the rating is seperate and hopefully as you gain in wins you get less idiots, shouldn't be too bad.

    steam_sig.png
  • iusehappymodiusehappymod Registered User regular
    edited July 2010
    I played a lot of Pudge and Devourer (in Dota and HoN, respectively) so I've been trying Blitz for hook purposes, and I've been doing a heavy roaming gank strategy that has payed off with 10-2-6 and 7-0-4 so far today.

    Hurrah.

    To make it less about me, and more about you, should I be going tank or damage? or is that largely dependant on enemy team makeup?


    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
  • FellhandFellhand Registered User regular
    edited July 2010
    What wrote: »
    Only level 30s can do ranked now, welp.

    lul what?

    Just saw that. Kind of makes my weekend grind to 20 futile.

  • nealcmnealcm Registered User regular
    edited July 2010
    huh, i kind of can't believe that vampire guy is real

    there was a character from a WC3 MOBA map that was a blood mage, and the blood mage had an ability called Tides of Blood... the map was called Tides of Blood

    19ZUtIw.png
  • LunysgwenLunysgwen Registered User regular
    edited July 2010
    I'm getting a team to do ranked 5v5 and 3v3 pretty much everynight if we have takers. Anytime after 6pm PST (9pm EST) I should be up and around ready to rock. Just give me a whisper or a shakedown on steam if you're interested. Be ready for srs business.

    Falstaff wrote: »
    Edit: never let a bitch bait you into shooting your goo early. You'll end up too exhausted to do anything useful when the real action starts.
    Spoiler:
  • TyrantCowTyrantCow Registered User regular
    edited July 2010
    What wrote: »
    Only level 30s can do ranked now, welp.

    that is retarded.

  • Paradox ControlParadox Control Registered User regular
    edited July 2010
    CLONE NO LONGER STACKS ALL ITEM EFFECTS FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
    Fixed a bug where Hallucinate clones would proc on-hit effects an extra time
    I'm pretty sure your wrong! It still proc's all on hit effects, it just doesn't do it more then it should now.

    3jDBY.png
    (currently MIA)
  • FeldornFeldorn Registered User regular
    edited July 2010
    Nisi wrote: »
    Feldorn wrote: »
    Nisi wrote: »
    Highest Elo in solo.

    this is not true in any way. it is totally random. i've had the lowest elo/lvl as captain before.

    I swore I read this somewhere, but I can't locate it now. Even if I did though they may have changed it, or I am misremembering. I've only solo ranked twice :)

    I was under this impression as well. Maybe they changed it before it went live? *shrug*

    my experience with 9 or 10 games of solo is that it is totally random. i've check who the captain is and i've had higher rating than the captains a few times.

    steam_sig.png
  • chrono_travellerchrono_traveller Registered User
    edited July 2010
    Feldorn wrote: »
    Nisi wrote: »
    Feldorn wrote: »
    Nisi wrote: »
    Highest Elo in solo.

    this is not true in any way. it is totally random. i've had the lowest elo/lvl as captain before.

    I swore I read this somewhere, but I can't locate it now. Even if I did though they may have changed it, or I am misremembering. I've only solo ranked twice :)

    I was under this impression as well. Maybe they changed it before it went live? *shrug*

    my experience with 9 or 10 games of solo is that it is totally random. i've check who the captain is and i've had higher rating than the captains a few times.

    Well, that would explain those two captains I had who had banned either Amumu or Ryze.

    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett

    George R. R. Martin is not your bitch. ~ Neil Gaiman
  • MelksterMelkster Registered User regular
    edited July 2010
    TyrantCow wrote: »
    What wrote: »
    Only level 30s can do ranked now, welp.

    that is retarded.

    No, it's not. They have very solid data to back up the following facts:

    - Players who are not level 30 are far more likely to leave games.
    - Players who are not level 30 are far more likely to lose games.

    Given those facts, it's better for the general player population to limit the ranked games to those who are level 30 and up. You won't get placed with non-30s and your overall experience with the solo ranked queue will improve accordingly.

    Ya'll should read the original post by Riot explaining the decision before complaining about it:
    In response to customer feedback regarding the ranked games we have decided that summoners must reach level 30 in order to be able to participate in ranked play. While we understand that this will spell disappointment for some, we believe that it is important to ensure that the playing field is level before players do battle in a ladder setting. We made this decision in response to our initial data from ranked play, which has shown that players below level 30 leave up to 4.2% of games while level 30 players leave around 1.1% of games. Additionally, players below summoner level 30 trend towards win rates as low as 35.2%, whereas summoners of level 30 currently have an average win rate of 52%. We have also shown that overall player quality improves drastically as summoners level up to 30. We've attached a few graphs to help illustrate the point.
    Spoiler:

    The only folks it negatively effects are the decent sub-30s who are excluded. But at least they can look forward to a better experience in solo queue once they actually hit 30.

  • jdmichaljdmichal Registered User regular
    edited July 2010
    Well. At least maybe by the time I hit 30 (which will be approx. 5 years based on my current advancement (and absolutely no math)) they'll have implemented swapping in the draft.
    Melkster wrote: »
    The only folks it negatively effects are the decent sub-30s who are excluded. But at least they can look forward to a better experience in solo queue once they actually hit 30.

    Sorry Melk. You'll have to truck on without me!


    On another note. I played Kassadin last night. And being a generally good Puck player from DotA (and whatever the post-release turtle guy is in HoN), I have found the LoL analogue. I cannot describe how many times I escaped death when I, by all things right in the world, should have been dead.

    And thanks for whoever brought up the fact that you can jump over walls bigger than the Riftwalk range. That was a good thing to know going into playing him. I think the algorithm basically takes your target point, then finds the closest point Kassadin will fit into and puts him there. At one point fighting Golem, I tried to blink behind him but there wasn't enough room and I ended up on the other side of the trees. Thankfully I got back before he started regenerating health.

    Also, I had so much fun against Heimer. Even though we lost the game because he basically solo-countered every push attempt we made. Nothing like seeing him in a nest, and jumping on him with a 4-stack Riftwalk.

    XBox Live: KillerCodeMonky | Steam: KillerCodeMonky
    SC2: KillerCodeMk | LoL: KillerCodeMonky | FFXIV: Shea Demvas (Sargantas)
    Ghost in the Linkshell Item Requisitioning
    Let me know you are from PA, otherwise I will likely ignore you.
  • TyrantCowTyrantCow Registered User regular
    edited July 2010
    nope still dumb

    riot's explanation leads me to believe it's a problem with the matchmaker, not the players.

  • nealcmnealcm Registered User regular
    edited July 2010
    well, the matchmaker does not have a way to calculate the likelihood of a player ragequitting

    19ZUtIw.png
  • TyrantCowTyrantCow Registered User regular
    edited July 2010
    why not?

    why can't it look a player's leaves?

  • schussschuss Registered User regular
    edited July 2010
    I think they should probably revisit their rating algorithm, as you should be able to increase rank even in loss, since if you go 20/1/4 and your team is filled with mouthbreathers, it should still take that into account.
    For leavers, I think you should be allowed 1 leave a week (for system issues etc.), then be put into a separate queue that's only leavers. This would segregate the douchebag population and midgame leavers so they could only play with each other. Everyone would be happy. As it stands, it will probably take me months to get to 30, which is sad because I won't be able to play with most PA'ers.

  • MelksterMelkster Registered User regular
    edited July 2010
    jdmichal wrote: »
    Melkster wrote: »
    The only folks it negatively effects are the decent sub-30s who are excluded. But at least they can look forward to a better experience in solo queue once they actually hit 30.

    Sorry Melk. You'll have to truck on without me!

    Damnit, I didn't know you weren't level 30.

    The world is cruel. :(

  • WhatWhat Registered User regular
    edited July 2010
    TyrantCow wrote: »
    nope still dumb

    riot's explanation leads me to believe it's a problem with the matchmaker, not the players.

    Yep, I love having to play a certain amount of time before I can play without the overpowered pieces of shit heroes.

    HAHAYES.jpg
  • TyrantCowTyrantCow Registered User regular
    edited July 2010
    yeah, it seems like they're taking the absolute easiest path to solve a very complicated problem

    while i can respect the desire to make a simple solution, it still seems like a cop-out

    though, maybe the pre-30 population is lower than i think; but, i gotta assume there's a good chunk of people out there sub-30 that would like to play.

  • nealcmnealcm Registered User regular
    edited July 2010
    TyrantCow wrote: »
    why not?

    why can't it look a player's leaves?

    well, just because a person has a leave doesn't mean they will leave in this particular game. you never know how a person will act in that game unless they have like a ridiculous amount of leaves. it is all dependent on what happens during the game. what would they do if they calculated a person's leave chance was high? pair him with other leavers?

    19ZUtIw.png
  • MelksterMelkster Registered User regular
    edited July 2010
    schuss wrote: »
    I think they should probably revisit their rating algorithm, as you should be able to increase rank even in loss, since if you go 20/1/4 and your team is filled with mouthbreathers, it should still take that into account.
    For leavers, I think you should be allowed 1 leave a week (for system issues etc.), then be put into a separate queue that's only leavers. This would segregate the douchebag population and midgame leavers so they could only play with each other. Everyone would be happy. As it stands, it will probably take me months to get to 30, which is sad because I won't be able to play with most PA'ers.

    I can't speak for others, but I prefer to only participate in ranked 5v5 when:

    1. I'm playing with people who I know are highly skilled players
    2. I'm playing a champion I'm very comfortable with
    3. I'm in the mood for a highly competitive game

    Seeing as how oftentimes those criteria aren't met, I've only played like 8 ranked 5v5 games since last week, and have played a couple dozen normal games.

    You'll likely get to play with lots of PAers, including me. We'll just continue to do "normal" games.

  • jdmichaljdmichal Registered User regular
    edited July 2010
    schuss wrote: »
    I think they should probably revisit their rating algorithm, as you should be able to increase rank even in loss, since if you go 20/1/4 and your team is filled with mouthbreathers, it should still take that into account.

    This will definitely not encourage everyone to play a carry and completely screw their team at every opportunity, as long as it helps their K-D ratio.

    Nope, definitely not.

    XBox Live: KillerCodeMonky | Steam: KillerCodeMonky
    SC2: KillerCodeMk | LoL: KillerCodeMonky | FFXIV: Shea Demvas (Sargantas)
    Ghost in the Linkshell Item Requisitioning
    Let me know you are from PA, otherwise I will likely ignore you.
  • FellhandFellhand Registered User regular
    edited July 2010
    nealcm wrote: »
    TyrantCow wrote: »
    why not?

    why can't it look a player's leaves?

    well, just because a person has a leave doesn't mean they will leave in this particular game. you never know how a person will act in that game unless they have like a ridiculous amount of leaves. it is all dependent on what happens during the game. what would they do if they calculated a person's leave chance was high? pair him with other leavers?

    If someone has leaves they should just get thrown into a sort of 'bitch queue' with other players that have accumulated leaves. It wouldn't be hard to query the frequency that a player is leaving matchs and if they frequently or are on a streak of leaving then they get screwed accordingly. Not being able to play ranked games until 30 only hurts people that don't have a ton of time to play.

  • jdmichaljdmichal Registered User regular
    edited July 2010
    Honestly, at least this is paired with practice games coming back online. So we can get back to our in-houses.

    XBox Live: KillerCodeMonky | Steam: KillerCodeMonky
    SC2: KillerCodeMk | LoL: KillerCodeMonky | FFXIV: Shea Demvas (Sargantas)
    Ghost in the Linkshell Item Requisitioning
    Let me know you are from PA, otherwise I will likely ignore you.
  • nealcmnealcm Registered User regular
    edited July 2010
    Fellhand wrote: »
    nealcm wrote: »
    TyrantCow wrote: »
    why not?

    why can't it look a player's leaves?

    well, just because a person has a leave doesn't mean they will leave in this particular game. you never know how a person will act in that game unless they have like a ridiculous amount of leaves. it is all dependent on what happens during the game. what would they do if they calculated a person's leave chance was high? pair him with other leavers?

    If someone has leaves they should just get thrown into a sort of 'bitch queue' with other players that have accumulated leaves. It wouldn't be hard to query the frequency that a player is leaving matchs and if they frequently or are on a streak of leaving then they get screwed accordingly. Not being able to play ranked games until 30 only hurts people that don't have a ton of time to play.

    but this comes with problems. what about technical leaves? i have lost power, bluescreened, overheated, i've done it ALL in the middle of a game. i have a couple leaves on my record from this shit. so now i get to be in the bitch queue because my computer is a bitch?

    19ZUtIw.png
  • schussschuss Registered User regular
    edited July 2010
    jdmichal wrote: »
    schuss wrote: »
    I think they should probably revisit their rating algorithm, as you should be able to increase rank even in loss, since if you go 20/1/4 and your team is filled with mouthbreathers, it should still take that into account.

    This will definitely not encourage everyone to play a carry and completely screw their team at every opportunity, as long as it helps their K-D ratio.

    Nope, definitely not.

    It wouldn't be the only factor, but you have to admit that there are times when you have no reason to try because your team is utterly terrible. I was in a game last night that was 12 to 50 kills last night. I knew we would lose 15 minutes in. If I take the same hit leaving vs. staying and trying, why the fuck wouldn't I leave?
    If you have some level of bonus for staying/being the best on your team (and you could factor in minion kills and tower takedowns too), you'll stay for your own sake, and there's a reason for others to stay too.

  • FellhandFellhand Registered User regular
    edited July 2010
    nealcm wrote: »
    Fellhand wrote: »
    nealcm wrote: »
    TyrantCow wrote: »
    why not?

    why can't it look a player's leaves?

    well, just because a person has a leave doesn't mean they will leave in this particular game. you never know how a person will act in that game unless they have like a ridiculous amount of leaves. it is all dependent on what happens during the game. what would they do if they calculated a person's leave chance was high? pair him with other leavers?

    If someone has leaves they should just get thrown into a sort of 'bitch queue' with other players that have accumulated leaves. It wouldn't be hard to query the frequency that a player is leaving matchs and if they frequently or are on a streak of leaving then they get screwed accordingly. Not being able to play ranked games until 30 only hurts people that don't have a ton of time to play.

    but this comes with problems. what about technical leaves? i have lost power, bluescreened, overheated, i've done it ALL in the middle of a game. i have a couple leaves on my record from this shit. so now i get to be in the bitch queue because my computer is a bitch?

    Yeah because if you have an issue that you are not correcting (house has bad power, PC sucks, playing on dial-up) then you should be punished but not the rest of us. When someone leaves it outright fucks four other people.

  • FeldornFeldorn Registered User regular
    edited July 2010
    there may be just as many bad lvl 30 players as bad < lvl 30 players. but why not have some sort of rite of passage to play ranked? or have a 20-29 bracket.

    it's not like they can't play normal games in the mean time.

    steam_sig.png
  • jdmichaljdmichal Registered User regular
    edited July 2010
    Fellhand wrote: »
    nealcm wrote: »
    TyrantCow wrote: »
    why not?

    why can't it look a player's leaves?

    well, just because a person has a leave doesn't mean they will leave in this particular game. you never know how a person will act in that game unless they have like a ridiculous amount of leaves. it is all dependent on what happens during the game. what would they do if they calculated a person's leave chance was high? pair him with other leavers?

    If someone has leaves they should just get thrown into a sort of 'bitch queue' with other players that have accumulated leaves. It wouldn't be hard to query the frequency that a player is leaving matchs and if they frequently or are on a streak of leaving then they get screwed accordingly. Not being able to play ranked games until 30 only hurts people that don't have a ton of time to play.

    Actually, it would be dead easy to implement a ranked-only, day-long ban for leaving a ranked game. Then put them on probation for a day, which would result in harsher penalties. This would continue incrementing until they are basically banned from ranked play. I think that would probably be the best solution. Isolated ISP outages would simply result in not playing ranked for 24 hours. Which, an honest ISP outage would probably result in roughly that anyway.

    I mean, hell, they already have the code to do this with Riftwalk.

    I don't think that the leave rate and the loss rate of the low level players are independent data sets. In fact, I would argue that they are probably highly correlated. I think fixing the leavers would also bring the win ratios closer.

    XBox Live: KillerCodeMonky | Steam: KillerCodeMonky
    SC2: KillerCodeMk | LoL: KillerCodeMonky | FFXIV: Shea Demvas (Sargantas)
    Ghost in the Linkshell Item Requisitioning
    Let me know you are from PA, otherwise I will likely ignore you.
  • CasedOutCasedOut Registered User
    edited July 2010
    CLONE NO LONGER STACKS ALL ITEM EFFECTS FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
    Fixed a bug where Hallucinate clones would proc on-hit effects an extra time
    I'm pretty sure your wrong! It still proc's all on hit effects, it just doesn't do it more then it should now.

    Actually reading this it can be interpreted both ways. The "extra time" could be referring to if my character procs the on hit effect and the clone procs an "extra" one, thereby removing the clones procs. The extra could also be referring to the fact that the clone would proc twice when it was only supposed to proc once.

    So is my clone's first proc considered extra? Thats the real question.

    452773-1.png
  • ArmLionArmLion Registered User
    edited July 2010
    I finally found someone who was worse than me in my lane... a pretty exciting development for me. An Ashe player who would just stand there and take both hits of Sivir's boomerang and didn't seem to know that their stun arrow sucks at close range. Unfortunately it appeared that I was also the best or second best person on our team, which meant we got crushed. Badly.

    I've also determined I don't like Ashe very much, but Sivir is pretty fun. Ashe seems a little too simple even for a n00b like me... the only thing where me getting better will be noticed will be with the stun arrow, whereas Sivir has both the boomerang and shield to learn how to finesse.

  • ConstrictorConstrictor The Dork Knight SuburbialandRegistered User regular
    edited July 2010
    reVerse wrote: »
    Shaco deals massive amounts of damage and has a completely overpowered escape ability (blink + stealth), so ban.

    One hero I was surprised to see banned quite so often was Taric. Seen him banned more often than Heimer and the new guy.

    He has a 2 second stun with one rank in the ability, really good healing ability, and buffs armor for himself and his team (screws over physical damage dealers greatly). I'd ban him over Soraka any day.

  • CasedOutCasedOut Registered User
    edited July 2010
    Fellhand wrote: »
    nealcm wrote: »
    TyrantCow wrote: »
    why not?

    why can't it look a player's leaves?

    well, just because a person has a leave doesn't mean they will leave in this particular game. you never know how a person will act in that game unless they have like a ridiculous amount of leaves. it is all dependent on what happens during the game. what would they do if they calculated a person's leave chance was high? pair him with other leavers?

    If someone has leaves they should just get thrown into a sort of 'bitch queue' with other players that have accumulated leaves. It wouldn't be hard to query the frequency that a player is leaving matchs and if they frequently or are on a streak of leaving then they get screwed accordingly. Not being able to play ranked games until 30 only hurts people that don't have a ton of time to play.

    They should just lower the amount of experience it takes to get to 30, by a lot in my opinion. As it stands it takes a ridiculous amount of time to reach 30.

    452773-1.png
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited July 2010
    Levelling is boring as fuck and generally a bad idea for what is supposed to be a competitive game.

    Soul Silver FC: 1935 3141 6240
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  • FellhandFellhand Registered User regular
    edited July 2010
    Fiaryn wrote: »
    Levelling is boring as fuck and generally a bad idea for what is supposed to be a competitive game.

    It's basically a forced tutorial.

  • nealcmnealcm Registered User regular
    edited July 2010
    Fellhand wrote: »
    nealcm wrote: »
    Fellhand wrote: »
    nealcm wrote: »
    TyrantCow wrote: »
    why not?

    why can't it look a player's leaves?

    well, just because a person has a leave doesn't mean they will leave in this particular game. you never know how a person will act in that game unless they have like a ridiculous amount of leaves. it is all dependent on what happens during the game. what would they do if they calculated a person's leave chance was high? pair him with other leavers?

    If someone has leaves they should just get thrown into a sort of 'bitch queue' with other players that have accumulated leaves. It wouldn't be hard to query the frequency that a player is leaving matchs and if they frequently or are on a streak of leaving then they get screwed accordingly. Not being able to play ranked games until 30 only hurts people that don't have a ton of time to play.

    but this comes with problems. what about technical leaves? i have lost power, bluescreened, overheated, i've done it ALL in the middle of a game. i have a couple leaves on my record from this shit. so now i get to be in the bitch queue because my computer is a bitch?

    Yeah because if you have an issue that you are not correcting (house has bad power, PC sucks, playing on dial-up) then you should be punished but not the rest of us. When someone leaves it outright fucks four other people.

    i should be punished because of a thunderstorm?

    19ZUtIw.png
  • chrono_travellerchrono_traveller Registered User
    edited July 2010
    Fiaryn wrote: »
    Levelling is boring as fuck and generally a bad idea for what is supposed to be a competitive game.

    I don't see how leveling is any different than not leveling. Either way, I'm just playing the game. Am I less bored when I'm not getting xp than when I was?

    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett

    George R. R. Martin is not your bitch. ~ Neil Gaiman
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