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[D&D 4e PbP Eberron: Crime/Noir] The Long Way Down

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Posts

  • hotranhotran Registered User
    edited August 2010
    I updated my original post with a sheet and background for Clank the warforged. Given the extended deadline, I might submit second character. I'm thinking a beastmaster ranger, who would be a 'procurer of rare & exotic (and illegal) beasts' for the higher-ups in the city. That being said, I really like the idea of the Automata-type warforged discrimination, so Clank would be the priority if it comes to that.

    The Long Way Down: Clank, Warforged Fighter
  • RiusRius Registered User regular
    edited August 2010
    I would love to submit a Tiefling Fire Wizard to this. I'm semi-familiar with Eberron stuff, but I'm not sure where or how he'd fit in...

    I'll see about getting something up today or tonight. Ordinarily I'd think I'm involved in too many things on the forums right now, but both the BSG game I'm running and the CitOW game I'm playing in will be ending in the next week or so.

  • Fondor_YardsFondor_Yards Elite Four Member: Hydra Registered User regular
    edited August 2010
    At first when she was traveling, she pretty much was a begger. She used what skill she could to make money, but her skills at this point were pretty much none, the only real thing she had going was being able to heal. So when traveling from town to town doing what she could to help people, all the while keeping her powers hidden out of fear. Eventually, this attracted the attention of a group of mercenaries, who hired her to have to patch up their cuts after each bar fight and dungeon crawl.

    Inevitably, they ended up finding out what she could do. Instead of being afraid or angry, they pretty indifferent, if anything happy. For the first time in a long time, she felt like she was home again. However this was not to be hear fate. She stayed with the Blazing Furies for close to a year. She did her best to keep them alive while they did their best to teach her how to fight. They got hired on to a relatively simply job, clear out a small raiding group of hobgoblins that liked to the area so much they decided to stay. The manticore they can into on the job proved to be a lot tougher. The only ones to survive the battle were Isabella and the company's leader, Xandak Horster. Dieing of a pair of iron spikes in his gut, he told her to go and master her power and to make a better life for herself than this, dieing out in the wild to some beast.

    She made her way to Sharn, but as she soon found out, living in a biggest richest city in the world is a tad different then a small village or out in the wilds. Knowledge is power and power is very expensive in Sharn. For close on two years now she's been in the city, and barely any closer than when she first got there. Living out of what could be accurately called a hole in the lower city, doing things never would have dreamed of before for people she never would have dreamed of meeting. Nothing too bad, but working as freelance muscle and thug down in the bottom of the city was certainly not where she saw herself.

    Power wise, she's really no closer to figuring out what it actually is at this point then when she first discovered them. She be honestly more inclined to believe that they are arcane at this point, that she's a some kind of sorcerer or something.

    Basically I wanted her god to give her powers to be a force for good. But woops never sent her the memo, so, so far all they have done is make things worse and drive her in the opposite direction.

    Secrets, lies, and tragedy. The trifecta.
    3DS Code: 5043-2172-1361
  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    I got another character, probably gonna submit tonight. I won't be able to provide a pic because I'm gonna have to do it from work and I don't want to look up furry pics for my shifter on the work comupters. But it is a hybrid ranger/seeker, nasty business with a bow.

    Spoiler:
  • TeyarTeyar Registered User
    edited August 2010
    Allright, it is time to actually crack open the bloody books and get on AIM, chief. Whatcha got? I'm at CoyoteJim85.

    But for the moment, lemme just think out loud here. Concept wise, he dosent even see himself getting INTO combat much. Obviously, not the game we're playing here, so we've got to adapt it a bit. I suppose the ideal role we're going for is crowd-control, even though I'm loathe to give up backstab mentality on what obviously specs out closest to a Rogue. His essential goal in a given fight is to just ruin somebody's business, give em a raspberry, and GTFO in a cloud of cackling smoke. He's a burgalur, not a killer.

    So holds and fears, largely.



    Excessive hook-shot wankstory:
    Spoiler:

    So yeah, race-wise he's mostly Gnome, then, I look at the set you put in, it fits for me. I'm cool with him losing some of the Rogue's combat functionality to keep the skill stuff, and just focus on more non-lethal styles of combat, from the Warlock, or whatever we can come up with for Illusionist stuff. Im aware this is basically all pure made up on the spot instead of drawn from a book, though, so feel free to tell me to stop munchkining at any point.

    Kick At The Darkness Until It Bleeds Daylight
  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    Ok so we've got an updated Dwight, traded 2 feats that boost rouge-prowess to make him more of a detective. He also got the Burglar background, with a trade out of dex for a 2 point boost in strength. Also allow me to introduce,

    Autumn Torn Hybrid Ranger/Seeker

    Background:
    Spoiler:

    Image:
    Spoiler:

    Spoiler:
  • bratrbratr Registered User
    edited August 2010
    I'm not often at a loss for class selection but I have a question that the people here might be able to help out with.

    I want to put up an application and I have a partial background written.

    Basically I have a journalist. He is the son of a local (unsuccessful) play wright. He has made a name for himself among the readers of a relatively unknown newspaper. He writes with a flair, taking artistic liberties. He even (in secret) has helped escalate or spark several of the incidences he then wrote about, when stories were slim. He is particularly intrigued by the new series of murders and will do anything, even murder, to get the story. He is very ambitious, intelligent and charismatic.

    I am wondering what class would best fit with this kind of job and personality. I want my characters class to be something that he picked up or developed to further his goals rather than it define him as a person.

  • WassermeloneWassermelone Registered User regular
    edited August 2010
    Bard is pretty much the exact thing you want.

    Could be something he learned from his father - kept practicing the arcane as a means to defend himself while searching for a story, and the powers flavored around a sharp wit would fit exactly.

  • bratrbratr Registered User
    edited August 2010
    Why didn't I think of that... Sigh. I kept thinking sorcerer and wizard for some reason

  • interrobanginterrobang kawaii as  hellRegistered User regular
    edited August 2010
    I second the Bard notion.

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    I would probably say Runepriest, you use your words as power to invoke things to happen. Just like how a runepriest inscribes runes to invoke the power from them.

    Edit: I like bard, but when I think of them it's more vocal, rather than written. However with a smidge of reflavoring they would be prefect.

    Spoiler:
  • 3clipse3clipse Registered User regular
    edited August 2010
    Adrik Ironhead, Dwarf Fighter

    Rookie, don't talk to me about "standard procedure" or any of that bullcrap. This is Sharn. You want something done, you need to do it yourself, without waiting for "permission."
    ironbreaker01.jpg

    Adrik sighed and rubbed his temples, his fire-red hair and beard just starting to show hints of gray; he'd always know this job would age him before his time. He stared at the reports in front of him, knowing that he'd have to read them eventually but dreading all the bureaucracy that came with being a Watch Officer in Sharn (or in any major city, for that matter). Some days it felt like he couldn't get anything done in official channels, because by the time he had all the paperwork processed the bad guys were already halfway across town and the trail was cold.

    Things hadn't been like that in the Militia. Things had been simple then:

    See those guys? They want to kill you. So go kill them. And try not to die.

    Adrik allowed himself a grim smile at the idea that near-daily life or death combat was somehow "simpler," but it didn't touch his eyes. He turned back to the reports, willing himself to read them, and had just started to make some progress when he was interrupted.

    "LT? Some guy looking for you downstairs. Bloke with a dark coat and hat who won't tell me his name."

    Ah, thought Adrik. That'll be Hartigan. Wonder what he wants now? He almost chuckled in spite of himself; he and Hartigan liked to pretend that they couldn't stand each other, but in reality, they kept each other sane most of the time. They had joined the force at around the same time, although they worked in different departments, and now they had a mutually beneficial relationship; Adrik lent him muscle in a fight, and Hartigan allowed him to feel like he was actually making a difference in this hell-hole of a city.

    He walked into the common room of the large Watch House. "What is it now, you dirty vulture?" he asked with a grin on his face, slapping Hartigan on the side of the arm. The Drow almost smiled. "Body found in an alley near here. Has all the markings of a hit by Torgus and his crew. I want to check it out." Adrik nodded, shrugging his shield over his shoulder and hanging his hammer from his belt; he hopefully wouldn't need them, but you never knew.

    They arrived at the alley, and instantly, something wasn't right; for starters, there was no body.

    And there were quite a few orcs who looked in the mood for a fight.

    In a flash, Adrik's clothes reverted to a suit of heavy scale armor and he drew his shield and hammer; Hartigan drew his rapier, and a couple minutes later, there were quite a few bodies in the alley (although none, regrettably, were the murder victim they had hoped to find). Adrik sighed and wiped some of the blood off his face. "I hate this city. I really do."

    Hartigan grinned humorlessly at him. "Cheer up. Chasing them down for the evidence is always the fun part."

    Adrik couldn't argue with that.

    Background:
    Adrik grew up in a village near Sharn; his parents were both merchants. He wanted to see the world (and make some money for his folks while doing so), so when he turned 18 he joined the Sharn militia, and ended up spending the next 7 years of his life not traveling the world, but fighting for his life against demons, aberrations, and all sorts of nasty things. Once his term was up he left the service, and found that he was poorer than he had been going in; since his only skills were talking to people and fighting, a career in the Watch seemed perfectly logical, so he joined up. He and Hartigan joined the Watch at the same time, and the two were instantly friends. Detectives normally never work with grunt lieutenants like Adrik, but the two are a great deal of help to each other; Hartigan helps enormously with Adrik's investigations by streamlining the process with his status as a detective, and Adrik helps bring muscle when Hartigan needs it (which, in Sharn, is almost constantly).

    C2hmw6F.png
  • licwidcakelicwidcake Registered User regular
    edited August 2010
    Second Submission:

    Mickey Swift, halfling performer. conman, and all around swindler (psion)
    http://4e.orokos.com/sheets/2348

    Background:
    Spoiler:

    Personality:
    Spoiler:

    Token:
    Spoiler:

  • bratrbratr Registered User
    edited August 2010
    I would probably say Runepriest, you use your words as power to invoke things to happen. Just like how a runepriest inscribes runes to invoke the power from them.

    Edit: I like bard, but when I think of them it's more vocal, rather than written. However with a smidge of reflavoring they would be prefect.

    Perhaps why I passed over Bard initially. I think though that if I reflavour with a focus on writing over preforming (which he can do since he has theatre background) it will work well.

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    What's sad is reading over the background for Adrik I can't help but think of Harry Dresden and Murphy from the "Dresden Files" the only question is...who would be Bob?
    Spoiler:

    Spoiler:
  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    @bratr yea, you could simply have him keep a journal with him, after all a journalist is never without some written materials. Perhaps a magical fountain pen, to prove that the pen is mighter than the sword. He could believe in that idea and it gives his words strength. Just a thought

    Spoiler:
  • hotranhotran Registered User
    edited August 2010
    @bratr If you want the class to be something he picked up along the way, rather than the defining characteristic, maybe one of the Rogue builds would work for you? Kind of fits with the doing-anything-it-takes to get the story idea.

    The Long Way Down: Clank, Warforged Fighter
  • TeyarTeyar Registered User
    edited August 2010
    Alternatively, bug our custom-hungry GM with unique ideas and pester him to make a custom class sort of thing.

    *Evil grin.*

    Kick At The Darkness Until It Bleeds Daylight
  • TeyarTeyar Registered User
    edited August 2010
    Another idea is to take a class whose mechanics you like, and then cosmeticly reskin them for something more to your style.

    Kick At The Darkness Until It Bleeds Daylight
  • interrobanginterrobang kawaii as  hellRegistered User regular
    edited August 2010
    Teyar wrote: »
    Another idea is to take a class whose mechanics you like, and then cosmeticly reskin them for something more to your style.

    This is also REALLY FUN because you get to go crazy and think up wild ways to represent the powers.

  • hotranhotran Registered User
    edited August 2010
    My 2nd submission is Ecoriolanys, or Eco

    Background
    Spoiler:

    I think of Eco as being something between Bogart in The Big Sleep and William Powell in first Thin Man movie. His ranger skills are something he picked up by necessity in his days as a game agent, both in taking down his quarry and defending himself against the various hazards the wilderness can offer. I took Thievery as one of his trained skills, to reflect the knowledge he has picked up over the course of his time in Sharn as an investigator; if this is too much of a stretch, I'll switch it for something else. As with Clank, not exactly sure where the gold ought go, so suggestions are appreciated.

    Also, I'm pitching Eco as the Detective. That being said, if thats not possible I'd totally be willing to rework him as a tracking specialist employed by the character that does fill the role. Between my two submissions, I'm cool with either of them; this is shaping up to be too sweet to miss.

    The Long Way Down: Clank, Warforged Fighter
  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited August 2010
    Fecar, Warforged Barbarian - The Brute/Muscle
    Spoiler:

    I may do a wizard tomorrow

  • bratrbratr Registered User
    edited August 2010
    Thanks for all the great ideas. I'll fiddle around, probably post a simple bard and then for my second character I'll do something a little more special and talk to boyce about reskinning or some kind of bard/rouge cross.

    Actually at one point I considered a sort of reporter/criminal cross that would be an assassin or rogue. Where he goes around committing crimes then is always conveniently first on the scene to cover it and get reactions.

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    So...basically the criminal version of Peter Parker/Spider-Man...nice!

    Spoiler:
  • bratrbratr Registered User
    edited August 2010
    mhmm, i may do that for my second guy, first guy will be bard reskinned a tad, second guy will be more rouge like see if boyce likes either

    BOYCE: Just one thing, I'm at my cousins house till thursday so I can max post my character at level 3 till I get home.

  • srboyceboatsrboyceboat Registered User regular
    edited August 2010
    bratr, post what you got and I'll assume it's even cooler 2 levels higher. I hate to tell everyone this, but narrowing the field may take a little longer than I thought. I really like everyone's submissions, but with the volume and recent complications at work, I probably won't get to have character-building discussions with everyone the way the first block or so of submitted characters got. That doesn't necessarily affect your chances, because everyone's ideas are very tight right out of the box. That is what's inherently making this so hard.

    Decisions like these suck. If an 8-person party were anything less than absurd, we'd have one.

    How does 5 members feel to everyone? Would 6 be preferable? I can scale the encounters for larger groups. I almost feel like it should be detective + 5 rather than detective + 4. I don't know. Maybe I'm chickening out because I don't like turning down ideas at this stage. :?

    Picture is Dave Dorman's (http://www.davedorman.com/)
  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    I saw make it detective + 5 big groups make things cooler because you have bigger battles! Also it's kinda nice because the detective might have to do something like try and open a multi-locked door while the party defends him, and if he fails you have someone smash in the door. Just lots more things that can be done.

    Spoiler:
  • interrobanginterrobang kawaii as  hellRegistered User regular
    edited August 2010
    Yeah, detective+5 would make open up for some more crazy combat.

    The hard part, of course, is making sure everyone stays active.

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    Yea, I guess you could always have backups though. Say someone isn't posting all that much, you give them a warning and if it doesn't get better or they opt to drop out you have someone willing to jump right in with their character

    Spoiler:
  • TeyarTeyar Registered User
    edited August 2010
    I'm down for that, after all, its a team-centric game. Alternatively, less combat heavy game. Or, dont be afraid to appoint a secondary GM and split the party. In tabletop, its less viable, but online, where time is naturally unpacked and you've got the co-ordination manuvering...

    Kick At The Darkness Until It Bleeds Daylight
  • bratrbratr Registered User
    edited August 2010
    Introducing Andrew Pensmith the Bard.

    I converted it to a Orokos sheet

    Background:
    Spoiler:

    Personality:
    Spoiler:

    Appearance:
    Spoiler:

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    Dude, that is a scary low AC you got on your Bard

    Spoiler:
  • bratrbratr Registered User
    edited August 2010
    I should have an extra +6 from chainmail

    I also have some 500 gold unspent which will be mainly adventuring gear, paper, and other odds and ends, possible a crappy shield

    But I don't understand why a reporter would carry a shield, I'm sticking with chainmail cause its something he could hide under his clothing just in case.

    Maybe gloves of some sort. I was more interested in getting the character idea posted, cause I'd be really excited to play him. I'm still toying with the idea of same character but different class completely, like Ranger or Rogue

  • interrobanginterrobang kawaii as  hellRegistered User regular
    edited August 2010
    If you've got a little bit of gold left over buy yourself an Amulet of Protection or something that'll go in the neck slot

    Assuming that's not an error and your AC really is 13, you are going to get ripped to shreds

    You could maybe take a small shield and reflavor it as a buckler?

  • bratrbratr Registered User
    edited August 2010
    Like I said CHAIN MAIL, I see no reason why it shouldn't be 17 or more

    EDIT: i forgot to equip the armor lol, I have AC 19 now

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    did you make sure to equip it? Stupid question I know...but your post shows you have a 13 AC, were just trying to help out.

    Spoiler:
  • bratrbratr Registered User
    edited August 2010
    You were right as I mentioned in my edit, I am a noob to the builder, I like to build from scratch

  • Crimson PhantomCrimson Phantom Registered User regular
    edited August 2010
    lol ok, that's much better.

    Spoiler:
  • bratrbratr Registered User
    edited August 2010
    Sorry to multipost but I just wanted to add once more that I am grateful for all the advice, and I will be looking into spending the rest of my gold tommorow morning, but I am visiting family and being sent to bed.

    Good night

  • hotranhotran Registered User
    edited August 2010
    I second everybody's thoughts on Detective +5. Bigger battles, workable party split, and more players getting in on this goodness.

    The Long Way Down: Clank, Warforged Fighter
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