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Recettear: RPG Shop simulator - It's out and great and you should buy it
Posts
yeah it is, that's why it's updating it.
Also finished the chantelise demo. The first boss wrecked me SOOO many times.
Edit: Odd question, but with Recettear, are there actually lyrics floating around for the staff credits song? Not the translated ones, I mean.
No it isn't impossible. You just need the gauntlets. I don't remember the numbers for a single gauntlet off the top of my head, but with two your standard hits do something like 15-20 damage, with the third hit in the combo and the jump attack doing 40-50 and criticals breaking 100. In addition the boss drops random crystals every few hits, so you can use magic to speed up the fight.
My usual strategy is to equip two gauntlets and the speed boots and just wail on him, while using earth gems to keep super armor up as much as possible and blasting him with the other gems. Don't bother charging spells, two single crystal spells seem to do more damage separately than combining them does. The charged spells seem to be more for area-, multihit- or statuseffects. The speed boots help with dodging the jump attack. Also grinding for a few ferromins helps.
Can't wait to get back from work to download Chantelise and pay $20 for Recettear. Even though I already own it through the steam sales, it feels to me unjust and I love what the guys are Carpe are doing and wish to support them in anyway I can.
Edit: should probably add an @Mojo Jojo to this. Maybe we can summon the OP.
Steam BoardGameGeek Twitter
Edit: I mean, do you ever hear this little caveat added to an article about, say, Shin Megami Tensei games?
Steam BoardGameGeek Twitter
It seems to be growing in recent years, but many gaming communities seem to have a hard on of hate towards anything even remotely cute or colorful. Anime style things are full of that, sooo...
Also,
Strictly speaking, it's the other way around, mind you. Chantelise was released first in Japan, we just brought Recettear over first for various reasons. And the enemies themselves are vastly different in play between the two games, ESPECIALLY the bosses.
Also I'm glad people are liking the game~
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
And sold. I wish I had snagged this when it was 5 dollars. I could see paying 20 for this though.
We were the ones who thought that Melissa was real. Why you might ask.
Let me put it this way, it was an "OH SHIT OH SHIT, THEY FOUND ME
Some of you have met me, and I understand your concern of my well being. But that time for that boy, that child, are gone now. Viscount Alpha is no longer operable. His functions are now mine.He may post, but I am the one talking not him.My data, my code will live on forever in his servers.
[/spoiler]
Though it's going to be a pain to get Caillou again.
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
I will say the game has some great charms. Seeing the competitor hide in an amazon box is funny too. My only other complaint is the combat gets boring. I'm hoping that changes.
Still a neat little game and It looks like i'm nowhere finished. It also looks like the first month is only the beginning.
We were the ones who thought that Melissa was real. Why you might ask.
Let me put it this way, it was an "OH SHIT OH SHIT, THEY FOUND ME
Some of you have met me, and I understand your concern of my well being. But that time for that boy, that child, are gone now. Viscount Alpha is no longer operable. His functions are now mine.He may post, but I am the one talking not him.My data, my code will live on forever in his servers.
[/spoiler]
Oh yes, very worth a play, if you like adorable anime characters and action-rpg fun. I paid full price and then paid full price again to gift it to somebody
The game is absolutely designed to be completed on the first attempt. The targets you are given are generous, and definitely achievable even if you mess around and waste as much time as possible viewing every single event, even when you have no business in town.
I'm casting my mind back quite a bit, but I'm pretty sure I had enough cash on hand to complete the main game during week three, leaving a whole bunch of time to amass further millions. If this doesn't seem feasible to you, there's some gameplay advice in the spoiler.
As to combat, it never gets really good - you'd be mental to play Recettear if it were just the combat and nothing else - but it does get more involving in later dungeons. Enemies get much faster, come in larger groups, and the random floor effects get downright evil. That said, much of the fun depends on what adventurer you're using. If you're stuck with Louie, he's terribly boring and an utter scrub. At the very least, I wouldn't use an adventurer that can't dash. I know full well that Caillou and Tielle are absurdly powerful, but damn if they don't trundle.
Simply put, each customer type (and adventurer) has a relationship with Recette. This determines how much money they bring to the store. Make friends with customers! How do you make friends with them? Offer them goods at a reasonable price. You will know your price is in line with their expectations if you get a Near Pin or Just Pin experience bonus. If you're a decent sort, your customers will bring loaded wallets. If you're a rip-off merchant who charges top dollar or, worse yet, haggles over items, your customers will think you're a shit.
Your merchant level determines how big your store is and what items you can collect wholesale. This is the difference between stocking up on 100 Pix Walnut Breads and 120,000 Pix vending machines. Combine the best wholesale options with happy customers and you will rapidly develop a GDP that dwarfs small countries.
Your merchant level is increased by making successful transactions in your store; buying or selling. The important thing to note is that there's a running combo. Each successful transaction without haggling or turning a customer away keeps your combo going. Your experience gain is 2^n, where n is the number of consecutive transactions; ie. 2, 4, 8, 16, 32, 64, 128. This caps out at a whopping 128 experience. Offering prices in line with what the customer's thinking gives you an additional 15 or 30, depending on how close you are.
So! Secret to success! Offer sensible prices and keep that combo going. Keep loads of items of every category in stock so that you never have to turn a customer away. Don't forget to fulfill advance orders.
Dungeoneering is a complete waste of time, outside of advancing the plot and the post-game. Beat dungeons just once to keep the plot going. Advancing the plot introduces new adventurers, who will become regular, valued customers. And the story's actually quite endearing, so it's worth it without even considering any in-game reward.
The true message behind Recettear is that capitalism is a flawed concept, one that doesn't even work in theory. In the drive for maximum profits with no thought for the people you serve, you deprive your customer base of their disposable income - their savings - and thus deprive them of their opportunities for growth. Your business forever languishes, tied to a static customer base with static funds. One which likely hates you and will burn down your store when some brave youth finds the courage to light the first match. You will be the first against the wall, when the revolution comes.
Socialism, ho!
# paweaboo Talk about the animu's with friendly people on SLASHnet.
Figured this out. Get on the chandelier, aim Chante at the barrel and blast it. A chest will appear.
# paweaboo Talk about the animu's with friendly people on SLASHnet.
unforgiving is how i would put it
and expect to lose a lot before you win
it's totally fair though, well except for the janky-ass controls.
Hopefully fortune summoners comes soon. Now that looks alot more interesting.
No, SpaceDrake. No, you cannot get away with it. I will oust it for the wretched foulness that it is.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.