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Alpha Protocol: Apparently now an Obsidian gossip thread
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I remember on a couple of levels I ghosted all the way to the end, and then a bunch of enemies would spawn and I'd have to kill them to continue. Was a bit disappointing, when I can see the exit over there and it's perfectly possible to just walk out. I think I would have preferred something I first saw in RE4: the exit has some sort of lock that takes a couple of seconds to open, so you can just go to the exit without attacking anyone but you'll be vulnerable for a moment while you open the door.
I feel like trying AP again.
I'm not complaining, I like the Syndicate demo.
Behance Portfolio I Amazonian I PSN- Subtle_Ties | 3DS: 3840-5210-2008 (Subtle)
So I come here again with my hands out for help.
The only advice I can give for the combat itself is is to just hide while your chainshot is on cooldown, remember to change to steel core rounds, and make use of the healing stations around the level.
Also there are some gadgets there.
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
Ooooooh. That makes sense. I'd seen it mentioned as a way to make the fight easier, but I assumed it would be actually in-level, rather than an intel thing. Since I don't know off-hand who that guy is, I'm guessing I haven't met him/don't have the relationship for the intel. Fair enough.
I'll try the suggestions tomorrow when I play and it'll probably help. I had, in fact, forgotten that I have a sprint command, which is going to come in extra handy. Thanks again!
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
Nightmare.
Let's Play Mass Effect - Set 6 Updated 9/8/2012
Second and third times were much more pleasant experience
Behance Portfolio I Amazonian I PSN- Subtle_Ties | 3DS: 3840-5210-2008 (Subtle)
I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS.
Gay cheetah coat. 'Nuff said.
Also Brayko was one of the coolest characters that I always ended up recruiting instead of killing.
So when Thorton warns Sis not to move a muscle after she tries to kill him? And she starts going for her coat? BLAM. The fuck were you expecting to happen?
I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS.
There is practically no way not to play this game. AP is one of the finest roleplaying games there is that rewards every approach. My next run through the game is going to be as a nervous newbie spy. He's clearly going to pull the trigger on a few of his targets as that's his job and he's not going to risk trying to do side missions - he's going to stick to the main line as much as possible.
Sure you miss out on information but playing the story that then unfolds should be great, a poor dude lost in an international conspiracy far too big for him to comprehend with only lovely, trustworthy Mina for company.
I'd say the only "wrong" way to play the game is meta-gaming it, trying to work out what the "best" option is at every decision point. There is not best option and trying to discover it all the time would lead to a very schizophrenic character.
check South Park thread
Example video:
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
G22.
And of all the factions in the game, G22 is the only one where I'm reasonably convinced working with them isn't such a bad idea.
Then again, the alternatives are Russian mobsters, Islamic terrorists and Steven Heck. So it's not a very high bar.
I pronounce it bee-log. Most recent entry: VIDEO GAMES: GUNPOINT, OR A SCIENTIFIC STUDY ON WHAT HAPPENS WHEN GLASS MEETS TROUSERS.
Also, man. The Brayko thing was completely redeemed by the....'trophy' added to the safehouse afterwards. Made me grin so much.
I kinda played this way but mostly played it as trying to pull everyone on my side so I could get as much information as possible. Tell everyone what they want to hear.
Maybe in a replay I can
As far as my ending went:
Something that annoyed me; where was I supposed to find Mina? Because I didn't, and I even restarted the mission after she was killed the first time. (Annoyingly, the "Rescue Mina" option remained on my objective list regardless.) I imagine all that happens is that you can go the Scarlet route with her and either put her in as your Handler or tell her to get the hell to safety? Still, kinda disappointed, since -my- Michael Thorton would've saved her if possible, and I think I have a save where I still can. Maybe.
Man, was it fun watching Michael beat up Leland and Westridge. I'm not exactly sure why I should've hated Westridge aside from being in Leland's pocket? I guess? Everything got kind of fouled up at the end since I literally had no contact with anyone in AP but Mina until the final mission. Where I told Parker that I saved his daughter's life. (And conveniently left out the part where I slept with her.) Still, I just went with Action-Movie logic at that point and it worked out fine enough.
So yeah, I pretty much enjoyed the ending. I immediately started up a new game on Recruit since I want to try out Veteran; My Recruit Mikey is a little green and tries to overcompensate by being an arrogant, pushy, violent asshole. I suspect it'll be pretty fun considering it'll kind of be completely opposite from how my first run went.
If in doubt, look up. The monitor above the door leading to Mina will show an image of her.