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Tomb of Horrors IC (Inevitable Corpses)
Posts
Terios opens the chest.
The chest opens and a clutch of vipers burst forth! The hissing snakes quickly spread into the room but the party are ready for them. With a chop, a stab, a slice, a smash and a zap, the reptiles are quickly dispatched. Magically summoned they may be but they are only mundane creatures and easily dealt with when the skeleton and dart trap are out of the equation. Had the chest opened during the chaos of the previous fight it might have been a different matter of course.
When all is calm again, a quick search reveals that the chest contains nothing more than few shed snake skins.
WiiU: JamWarrior
"You know, I don't even remember how we got in here."
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
"Let us go and meet our Lady, my dear companions," he says, smacking Derek on the back and nearly knocking him off his floating disc.
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
Chapel accoutrements fill this chamber, including great wooden pews on either side of a central mosaic path that leads toward an altar on the far side of the room, which is separated from the pews by a wooden railing. Scenes of everyday life are painted on the walls, but all the people are portrayed with rotting flesh, skeletal hands, and worm-ridden orifices. Yet depicted amidst these disturbing portraits are various symbols of readily recognized benevolent deities.
Behind the wooden railing is an opalescent blue altar, which is set before a tiered dais upon which stands a plush chair. The symbols of Pelor, Avandra, Moradin and Bahamut are engraved on the altar's front. Two large brass candelabra, each holding five white candles, stand on either side of the dais. Two large white pottery urns, each stoppered with brass, sit in each corner. A human skeleton wearing badly rusted and torn black chainmail lies dead in the southwestern portion of the room, one outstretched arm seeming to point into an orange mist-filled arch on the southern end of the west chapel wall.
A number of you notice that the wooden pews are hinged at the seat may double as chests.
Disguised as part of the painting there is a small slot, roughly the size of a coin, in the back wall of the chapel. Above the slot a small circle has been carefully scribed in the stone wall.
I invite those trained in Arcana or Religion to make a check.
14 = Map room designation, ignore this
C = Small slot in wall
S = Entrance via crawlway
WiiU: JamWarrior
Oooh, Critical Religion!
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
WiiU: JamWarrior
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
WiiU: JamWarrior
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
The body has been there for a long time and is nothing but dust and bones. It isn’t carrying anything and any gear it was wearing has rotted or rusted beyond use. It is clearly pointing to the archway, but whether the poor fellow died that way or was later arranged in such a manner is as much a mystery as to whether his pointing is a direction or a warning.
WiiU: JamWarrior
Arcana = 21
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
WiiU: JamWarrior
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
Arjhan positions himself in the corner of the room facing the coin slot so he can see the coin slot, the passageway and the archway.
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
Eventually, after an estimated 8 hours of fitful snoozing, you are all awake and ready to carry on with your explorations.
Extended rest get!
WiiU: JamWarrior
Arcana = 26; Todays floating disk can carry upto 1000 lbs
Quite satisfied with todays casting, Derek snaps shut his spellbook and stuff his precious pouch of residium back into his pack. Smoothing his goatee once more, Derek floats over to the altar and says, "How did this make it into the famous Tomb of Horrors again? It is, indeed, not so horrible."
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
"I will test its safety if you wish!" he says, preparing to be the first one through.
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
"Wizard. Can you summon a... hand... or something to put a coin in this hole?"
he offers Derek a small coin. "This is my contribution. I recommend no one stand near the hole when we put this in."
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
Nothing.
WiiU: JamWarrior
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
He starts opening the pews in frustration, looking for anything of relevance, before going to lift the urn lids and peer inside.
Both front pews pop open and a cloud of acrid gas fills the air and the party's lungs causing much hacking and coughing.
1d2 → [1] = (1)
1d2 → [1] = (1)
1d2 → [1] = (1)
1d2 → [1] = (1)
All of you!
Attack Vs Fort:
Mike
1d20+11 → [1,11] = (12)
Miss
Terios
1d20+11 → [19,11] = (30)
Hit
Derek
1d20+11 → [17,11] = (28)
Hit
Ferdinand
1d20+11 → [16,11] = (27)
Hit
Arjhan
1d20+11 → [12,11] = (23)
Hit
Those hit take 4d8 → [1,6,1,1] = (9) poison damage (you lucky buggers!)
Mike takes 1d8 → [4] = (4) poison damage.
As you cough and splutter the gas cloud starts to spread out, though it is thinning as it does so.
You each have one round to act before the gas hanging in the air attacks again. As a standard action you can hold your breath with an endurance check.
WiiU: JamWarrior
Zithra Melitch in Star Wars: An Empire's End
Jellica in In the Shadow of Zeus
Jam, can Mike scan for ways to disarm the trap, or? hold his Bag of Holding over his mouth and breath in that? I think Bags of Holding have atmosphere.
A thievery check to scope out the trap would also be a standard action.
WiiU: JamWarrior
WiiU: JamWarrior
Standard: Endurance = 13
Move: Float Away 6 squares
IKRPG: Chains of Corvis - Phelan Rathburn (Human Ranger/Spy)