Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[Firefall] Borderlands, Halo, Tribes, and Starship Troopers Had a Baby
Posts
Yes please!
premium <3 me and I <3 premium
BradicusMaximus <3 me and I <3 BradicusMaximus
If sevorak has already got one i will let
Twitter - discolouie PSN - Loupa Steam - Loupa
Crap.
Still working out what some of the abilities do and as it's an early beta, there's some issues, but it's definitely a solid product
Do they have anything in game yet past getting the Thumper?
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
As far as content past the thumper, there seem to several hubs, but I didn't catch any content for them.
Especially when they spawn in a rock.
Oh my god yes.
Although I did find out you can usually kill those ones with sonic detonator things. Of course that takes forever and is super costly but at least it's possible.
Really found myself wishing my sniper rifle pentrated terrain as well as enemies.
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
Oh my god what I'd give for a Widow in this game.
Though maybe that's just because I'm not playing Recon and killing all of them.
Also, I still have an invite. Post!
Yeah. Tried this game a bit, and the dynamics in pvp seem to be exactly the same as in Global Agenda: snipers, and tanks with pocket medics.
Seems to be heading in a better direction, though, from responses I've seen to feedback. At least, they want to overhaul the engineer completely, make the jetpacks
less identical to global agenda'smore fun, and have dynamic thumping groups become a thing.I hope this is just what Valve Time looks like when a developer invites people to see/openly test the work in progress.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
I kinda like to be able to play this.
But I dunno, haven't played in a month.
Oh God, is it bad that reading your post in conjunction with your new avatar made my face look like this trying to hold in a snicker?
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Also "C" lets you cycle through your calldowns quickly.
Now I just need to find out how make the Engineer Turret shoot at what I want it to.
Send me a PM with your email and I'll send one along. Now who else wants one, I have one left and the first to ask for it here gets it.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Why do shooters keep on going with this absolutely butts-stupid formula of healers tanks snipers bunchofuselessshit? It's really not any fun.
TF2 at least had the good sense to have maps that didn't have mile-long sightlines. Not so here.
I guess I'll try the game again when there's some interesting PvE content.
I mean, it's a beta and an MMO, but I'd still like to be able to do a little bit on my own without having to dig up somebody to heal me all the time. Can't even really go exploring because random enemies whittle down my health too much, even when I'm trying to avoid everything.
EDIT: Yeah, a sniper class is one of the dumbest ways to ruin a good game. The way sniping works just doesn't fit with the vast majority of shooter combat; trying to shoehorn it in is dumb. Plus, it's almost always not fun for anybody but the sniper, especially since there's this idiotic draw to the sniper class. Most games would be better off with ditching the class entirely, simply because it's either too useless to actually help the team or just a pain in the ass to fight against.