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[SC2: Multiplayer] Fast expand all over your face

3cl1ps33cl1ps3 I will build a labyrinth to house the cheeseRegistered User regular
edited September 2010 in Games and Technology
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The Starcraft II multiplayer discussion thread


RULES OF WHAT TO AND NOT TO POST IN THIS THREAD

1) Multiplayer discussion. This is pretty much speaks for itself. All build order questions, unit descriptions, map discussions and so forth belong here.

2) Pro gaming and major tournaments. This includes all invitational events, Korean scene play, and so forth.

3) Discussions or rants about multiplayer techniques or unit balance. Here's the place to talk about Idra's BM, how unfair cheese builds are, spell usefulness, why SC1 is so much better, APM debates, on so on. Please keep the discussions logical and anger free.

4) Help improving your game. Make sure to attach a replay if at all possible. Many times a newer player will get frustrated and think he lost a game because of one reason, when in fact there could be several reasons. Having a replay can help other people in the thread help you more quickly and give better advice. Be warned: you may take some harsh advice before you get better. Make sure to upgrade "tougher skin" before posting replays. :D

4) Do NOT talk about single player campaign. There is a separate thread for all discussions about the campaign, cheat codes, and custom maps.

5) Do NOT talk about custom maps. You need someone to test out your map for balance or need advice about using the editor, take it to the above thread.

6) *New rule* No more discussions about the following: if you should or shouldn't type "GG", legitimacy or complaining of cheese tactics, Terran being overpowered, or Void Rays being overpowered. Bottom line is this; type GG if you feel like it, if not then don't. Cheese is in the game and going to happen regardless of how you feel about it. Learn to counter it and get over it. Terran and Void Ray issues or complaints about being overpowered will fix themselves via patches in the future. Just so we're clear, these discussions are being banned because they offer no end or final answer and take up way too much space in the thread.

7) Don't be a dick.


4 simple steps to play with fellow PA people.

1) Start by joining the master PA friend list. DO THIS FIRST. It also doesn't hurt to add your battle.net ID into your signature. If you can't do either of these, then we don't want to be your friend.

2) Bookmark the PA SC2 master list. This will help you find other players without begging in thread for other players to play against. It will also help you find other players to help practice with that are in your skill range. If you use the "view" -> "list view" options found at the top, you can reorganize the list to help you find what you need. On the list view page, you can click on the pull down tabs to look at just players of a certain race or rank. Whatever you want. Use this resource!

3) Sign up on The Starcraft 2 replay center. This is a site where you can upload your replays. The perfect way to share your replays with the thread and get advice on how to get better. Sign up today.

4) Download Mumble voice chat. Since the forum has been back and forth about having a large voice chat system in place but can't decide between Skype and Ventrillo, we've decided to go with Mumble instead. Download it via the link above, install it, and follow this information to get with the rest of us:

Connect to the server: vx36.commandchannel.com (or v.exosquad.net) port 31117
Password is: wang

Update: Exoplasm has set up a webpage detailing how to make Mumble work. Go here to learn more.


Other PA related SC2 stuff

The official PA SC2 tournament thread! You too can sign up and play in our very own team based weekly tournament. Think the NFL meets Starcraft only with more violence, less off the field issues, and less bullshit holding calls. For best results, tell 'em Dover sent ya.

The campaign and custom map editor thread. A thread dedicated to discussions about the single player campaign and custom map editor. A fun place to check out when you've become frustrated with multiplayer and need a break from the action to unwind.

Livestream for our friend Exoplasm. Good quality. Watch it.

Livestream for our friend Trus. Beware of loud music. :D

PA SC2 Steam Group. A great place to meet up with other PA forum people and set up games, talk strats, or just bullshit around. This is the most common place for us all to meet before big tournaments and stuff. Very useful!

Comprehensive unit spreadsheet. A publicly editable spreadsheet that details all of the costs, build times, damage, and other unit specific information you could ever ask for. Make sure to read this first before asking how much damage hydralisks do versus air units. Special thanks to our very own Vin for making it.

The beginner's guide on how to play SC2 and tips to get better. If you are brand new to Starcraft or RTS games in general, start by reading this beginners guide written by our very own forum member, eeSanG. He is a Gold/Platinum level player who knows his stuff and was generous enough to take the time to write out this very informative piece on the basics of SC2. It's a long read, but quite worth it. (spoilered for size)
eeSanG's basics of Starcraft 2[/size] for all you new players to SC2.

I have written this to help anyone who is interested in playing but have little experience and no one to teach them.

There are many things in Starcraft that are so basic that no one mentions them. However, they’re also incredibly difficult to find out for yourself without a natural intuition for Real-Time Strategy. This makes it extremely difficult for people new to RTS’s to learn about them so they get trashed by everyone and everything; the entire process can be extremely demoralizing and leaves only a bitter taste in the neophyte as they quit in frustration. These basics are so fundamental that without them, every player is doomed to failure against someone with solid mechanics.

I am going to go over many of these basics. Here are some simple tips that apply to almost every RTS that involves resource management:

* Keep building workers/harvesters.
* Don’t let resources build up.
* Learn build orders.
* Don’t play blindly, scout often.

The slightly more advanced mechanics all branch off from these principles.

Why you want to keep building workers.
Workers in Starcraft are great investments; you spend time and resources building them and they’ll provide great returns on those investments. The most significant mechanic behind Starcraft is resource management: you need minerals and gas to do everything. The more you have, the more you can do; but, the reverse also applies: the less resources you have, the more limited you are in options. This is macromanagement.

Okay, so more workers mean more resource gathering, but where do you stop? You don’t. In Starcraft 2, every base has 8 mineral patches and 2 gas geysers. Maximum saturation is 3 workers per mineral patch and 3 per gas; however, the optimal amount of workers on minerals is actually 2. There are heavy diminishing returns after 2 workers per mineral patch and returns stop altogether after 3. So why don’t you only make 22 workers, 16 for minerals and 6 for gas? Because you will want to expand.

Expanding is a critical aspect of micromanagement. Two fully saturated bases have double the production of one: this means twice the upgrades and twice the units. That is an unfair advantage over your opponent if you’re playing 2 bases to 1. Expanding does require an investment though, you cannot recklessly place bases all over the map or you risk losing everything to an aware opponent.

So back to workers: Why don’t we stop at 22? Because you will want to expand and you will want your investment to make immediate returns once you do. How do you do this? By transferring several workers from your first saturated base to your second (For future reference, transferring of workers will be called maynarding, as that is the term used by competitive Starcraft players). So say you kept building workers and you have about 34 (6 on gas, 28 mining), 4 of your workers mining are actually doing absolutely nothing. You still want to produce this many workers because once you expand (which you should when you safely can) you can maynard 17 workers to your expansions and put 6 on gas with 11 on mining.

Doing this, you’re now fully saturated on gas in two bases and have 11 workers on minerals each base. This is clearly insufficient and suboptimal but now you have 2 worker producing buildings and by splitting evenly, you can hit optimization in both bases with 5 worker production cycles. Well, 11 isn’t an optimal amount, so why not only move 16 and have 16/6 on minerals? You could, but because you have 2 worker production buildings you would have to go through 0 and 10 worker production cycles to hit optimization and that is inefficient because you have only one building doing all the work instead of dividing it equally. This doubles the amount of time for your bases to hit optimized mining and every worker built at an optimized mineral line is worth less and less.

So to keep the first facet of macromanagement strong, worker production is required beyond optimization. You’ll want to keep producing workers at both bases after your first expansion because the late game phase is usually played on 3 or more bases and you will want to continue maynarding workers to new expansions.

Why you don’t want resources to build up.
Worker production is the first stage of macromanagement: actually getting the resources. The second facet of macromanagement is actually using those resources. As you gather resources, you use them to make units for fighting. Every resource hoarded is a potential investment you did not make. If you engage in a battle with 1000 minerals hoarded, that is 1000 minerals worth of units you could’ve had at the fight had you macromanaged better. 10 Zealots, 20 Marines, or 40 Zerglings can significantly change the outcome of a battle. Unused resources mean smaller armies and smaller armies usually mean battles lost. Having 10 Marines is not going to win against 10 Zealots; you need more Marines for it to be a fair fight.

To prevent yourself from running into unfair fights, you want to be continuously spending your resources on something. It can be workers, buildings, upgrades, or units. Just spend it. But! Don’t waste it on things you will never use. Don’t get speed upgrades on a unit that you never plan on using. Efficient spending is implicit. It is not obvious; it is not shouted at you when you lose. Players will have excuses on why they lost, but underlying all that is usually because they did not spend their resources efficiently.

Another bad habit that many players have is immense amounts of unit queuing. Yes, you are spending resources, but it is not being spent efficiently. You make absolutely no returns on unit production until those units are actually made. Filling a unit queue right as or before a fight starts means those are units you could’ve already had. How? By making more unit producing buildings. Learning how many unit producing buildings you can have per base is difficult to learn, precise amounts can only come from experience.

Using Protoss as an example: A single mineral line can support roughly 3 Gateways running full time with minimal ‘teching’ (unlocking upgrades or new units). It can support 2 with heavy tech investments and it can barely support 4 Gateways with absolutely no tech investment. Running 4 Gateways usually ends in disastrous results for the Protoss player unless the opponent is quickly killed or there are no tech investments left to make. This is because if the opponent can get severely ahead in tech, the Protoss is at a significant disadvantage due to a lack of viable options.

If you have resources piling up, you have two options: make more unit producing buildings or expand and then making more unit producing buildings. Being choked on unit production is an easy way to lose after trading armies with your opponent. Having too many buildings is better than not having enough.

There are two ways of losing via smaller army: not having enough or not spending enough resources. Both of these are easily avoidable.

Now that we’ve covered resource management, we continue onto build orders.

Learn build orders.
Build orders are a prearranged order in which you construct your buildings. Good build orders are those that everyone uses; they are cookie cutter. Now, some might rant about how cookie cutter builds destroy innovation and creative play. No! Build orders allow innovation and creative play to be efficient. They are cookie cutter for a reason, because they are the most effective openings in regards to resources and time. Starcraft and Starcraft 2 are battles of resources, but they’re also battles for time. A few seconds difference can change the entire game through a delayed unit, a building, or an entire expansion. Many openings trade time for resources or resources for time. Time creates advantages in tech, resources, or army size.

Learning build orders is more difficult in Starcraft 2 because it’s so new, not everything has been discovered or tested. It’s your job now to create, adopt, or steal build orders that are the most efficient. Constructing a building 5 seconds earlier than normal can lead to enormous advantages but not learning or refining build orders can lead to constructing buildings later than necessary!

For Starcraft 2, there are two ways to create the opening Pylon as Protoss. You can either make it at 9 supply and have it finish at 10 so you can Chrono Boost or you can cut an early Probe to create a Pylon at 8 and Chrono Boost the 9th Probe immediately. The difference between these builds provides a difference of about a second in the first Gateway, so this is an extreme example. I myself enjoy placing the Pylon at 8.

The difference between a solid and shaky build order can mean living or dying during the early game.

Don’t play blindly, scout often.
Map hacking, the most prominent hack in Starcraft, provides perfect information on the map and the opponent. This third-party program is looked down upon by the competitive community because it provides such an unfair advantage and because it is cheating.

You can simulate these same advantages through proper scouting. A player’s first scout is usually their worker. Many beginners believe that they are sent out for the sole reason of finding where the opponent is. Naïve! Keeping your scouting worker alive reveals so much valuable information, but only through proper analysis that comes with experience.

The subtle things will tell you much: the progress on the spawning pool will tell you whether to expect early Zerglings or not. A 10pool (a spawning pool created after the 10th Drone but before the 11th) will most certainly make Zerglings while a 13pool may only make 2 or skip them altogether. A surviving worker can reveal a Protoss player’s entire tech tree if kept alive: 1 Gate into Cybernetic Core? 2 Gate? THREE Gate (3 means you are going to get rushed)? 0 Gates? You just got proxy’d, get ready for a fast rush. A scouting worker can easily dodge Zealots through proper micro, many will need to get a Stalker or Sentry to kill it if they don’t want you to see their tech tree and that means gas spent, unit created, tech delayed.

When the first scout dies, many no longer scout for the rest of the game. Foolish! Continue to send out scouts; they can be either workers, a fast and inexpensive unit (Zergling), or a unit that is concealed and difficult to kill (Observer). Knowing where your opponent’s army is, knowing what it’s made of, and knowing when they expand are all critical intel. Location allows you to set up flanks or ambushes. Composition allows you to create the correct counters to their units, and knowing when and where an expansion is built opens up an opportunity to attack before they make returns on such a heavy investment. However, don't needlessly sacrifice units into the maw that is your opponent's army. Scout often, but be conservative with them.

Scouting is much harder and is much more demanding on your multitasking than macromanagement. You shouldn’t let your macromanagement suffer for the sake of scouting, but neither should you forsake scouting altogether. Balance is key to consistent success, though knowing when to take risks is also important.

Combining these fundamentals together means that your armies will be as large as possible, your economy as efficient as can be, and the knowledge of your opponent’s play are as clear as crystal.

These basics are just that, fundamentals. A lack of fundamentals means that defeating an opponent with strong mechanics and safe play will be an impossibility. Real-Time Strategies incorporate strategic play but that is meaningless when lacking in basics. Smaller armies, weaker economy, and blind play are disadvantages the player only gives himself; they are completely unnecessary and preventable.

So here they are again so you can drill them into your head. The basics of resource based RTS’s are:

* Keep building workers/harvesters.
* Don’t let resources build up.
* Learn build orders.
* Don’t play blindly, scout often.

It can be difficult to do everything simultaneously at first, but it becomes more natural through practice!

Good luck and have fun. Until next time.


Other non-PA related SC2 stuff

The Day[9] Daily Live Stream. Sean "Day9" Plott is an 11 year Starcraft veteran, so he knows his shit. He does a live stream Sunday through Thursday that airs 7pm PST/10pm EST. If you miss a stream, you can watch it, and every other streams he's ever done, in his archives. BOOKMARK HIS SITES! You will not be disappointed.

HD Starcraft. Good site for beginners to learn from and watch higher end players as well. Being Youtube videos, you can fast forward and rewind to help learn strategies and build orders.

HuskyStarcraft. The brother site of HD Starcraft. Another good site for watching videos of foreign tournaments and for general learning by watching pros.

Team Liquid. Team Liquid is the biggest Starcraft related fan site out on the Internet today. They follow everything Starcraft related including the pro scene. Many great articles, forums, and information can be found here. A must bookmark for any Starcraft fan.

Starcraft II Liquipedia. Team Liquid has created a wikipedia site for everything SC2 related. This will be updated as time goes on and all information found here should be legit as possible.

3cl1ps3 on
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Posts

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    ChenChen Registered User regular
    edited September 2010
    Chen on
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    bwaniebwanie Posting into the void Registered User regular
    edited September 2010
    the videos dated 4/6 september over here: http://www.gomtv.net/2010gslopens1/

    are these the matches you guys been discussing? because i don't recognize anyone but idra

    bwanie on
    Yh6tI4T.jpg
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    MovitzMovitz Registered User regular
    edited September 2010
    Aw man, I was just getting used to the old thread. :(

    Why you gotta be 6pooling the threads guys

    Movitz on
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    exoplasmexoplasm Gainfully Employed Near Blizzard HQRegistered User regular
    edited September 2010
    Alright guys. I'm totally going to be up the next 15 hours training for my first match in the Alienware tournament thingy.

    Actually I'm going to ladder poorly for 45 minutes and sleep all day. Maybe. :?

    exoplasm on
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    SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
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    Joe KJoe K Registered User regular
    edited September 2010
    exoplasm wrote: »
    Alright guys. I'm totally going to be up the next 15 hours training for my first match in the Alienware tournament thingy.

    Actually I'm going to ladder poorly for 45 minutes and sleep all day. Maybe. :?

    i would hit up some of the guys and gals here.... see if they can scrim ya quick and help adjust your play....

    Joe K on
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    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited September 2010
    Joe,I see your game count rising and it fucking scares me.

    I would never have the dedication to play so many games.

    Klyka on
    SC2 EU ID Klyka.110
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    DocshiftyDocshifty Registered User regular
    edited September 2010
    I have nothing to say, but you fuckers post so much we have another thread.

    So here I am.

    And here I go.


    Okay, I have something to say. Those surprise BCs the past couple of days in the tournament? Awesome.

    Docshifty on
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    SnareSnare Registered User regular
    edited September 2010
    So, looking for a quick EU key, anyone used offgamers.com before?

    Snare on
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    Joe KJoe K Registered User regular
    edited September 2010
    Klyka wrote: »
    Joe,I see your game count rising and it fucking scares me.

    I would never have the dedication to play so many games.

    i'm between jobs, and financially stable for a while. i mean, its not all i've done, i've brushed up on my python and working on Java for the android...

    but, i'm in a king of kong situation. need something to do in between looking for a gig and taking care of the family.... a lot of losses have come after 2am... i'm thinking of moving to just custom games if i think that i'm not physically up to it....

    Joe K on
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    bwaniebwanie Posting into the void Registered User regular
    edited September 2010
    thanks for answering guys?

    bwanie on
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    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited September 2010
    bwanie wrote: »
    thanks for answering guys?

    those are old games which we have discussed days ago.

    Klyka on
    SC2 EU ID Klyka.110
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    StreltsyStreltsy Registered User regular
    edited September 2010
    firebearguy.jpg

    "There's the firebearguy, there he is." - Tasteless

    Streltsy on
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    bwaniebwanie Posting into the void Registered User regular
    edited September 2010
    Klyka wrote: »
    bwanie wrote: »
    thanks for answering guys?

    those are old games which we have discussed days ago.


    i realised that, i just want to know if the names you use here differ from what is listed there.

    like i can't see Huk's name there, i am a big sc:b noob so i don't know any of the names besides the ones used in this thread.

    bwanie on
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    valiancevaliance Registered User regular
    edited September 2010
    Joe K wrote: »
    Klyka wrote: »
    Joe,I see your game count rising and it fucking scares me.

    I would never have the dedication to play so many games.

    i'm between jobs, and financially stable for a while. i mean, its not all i've done, i've brushed up on my python and working on Java for the android...

    but, i'm in a king of kong situation. need something to do in between looking for a gig and taking care of the family.... a lot of losses have come after 2am... i'm thinking of moving to just custom games if i think that i'm not physically up to it....

    600+ games is impressive. don't you get bored? I had all day to play yesterday and couldn't get past like 7-8 1v1s

    valiance on
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    Joe KJoe K Registered User regular
    edited September 2010
    valiance wrote: »
    Joe K wrote: »
    Klyka wrote: »
    Joe,I see your game count rising and it fucking scares me.

    I would never have the dedication to play so many games.

    i'm between jobs, and financially stable for a while. i mean, its not all i've done, i've brushed up on my python and working on Java for the android...

    but, i'm in a king of kong situation. need something to do in between looking for a gig and taking care of the family.... a lot of losses have come after 2am... i'm thinking of moving to just custom games if i think that i'm not physically up to it....

    600+ games is impressive. don't you get bored? I had all day to play yesterday and couldn't get past like 7-8 1v1s

    this is what i do when i'm bored. looking for a job is easy, I don't sleep, and this is not the first game i've OCD'd with... been doing shit like this for 35 years my man...

    on edit:
    but you'd think that i could break out of bronze by now. the sig hasnt updated today yet, but i'm finally over .500 and trying to keep moving in that direction.

    Joe K on
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    BuddiesBuddies Registered User regular
    edited September 2010
    I almost forgot about the Alienware tournement. Better schedule my match. I dislike how it has [our] real names for Team Name.

    Wonder how much cheese will be present in this tourney. Nom Nom

    Buddies on
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    3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    I mean, you've maintained a pretty steady 50% wlr for 600+ games now, so you may just be where you should be.

    That being said, if your wlr goes to, like, 60%, you'll start getting matched against people in higher leagues, and beating them is how you get promoted (i.e., if the system feels like you're better than players in higher leagues, it will promote you).

    Please don't take this the wrong way? I'm really not trying to insult you at all.

    3cl1ps3 on
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    DeathwingDeathwing Registered User regular
    edited September 2010
    I would never have the dedication to play so many games.

    I'm getting up there myself also - although a lot of those games are quick losses suffered while learning....that plus a few weekends with a lot of free time tends to make them add up quick :)

    Started using the 4-gate push yesterday and won a good 6 or 7 games, and barely missed two more because I didn't build some colossi to go in for the kill...really hoping I can get my ratio up and claw my way out of silver soon - I can usually beat gold players on a semi-regular basis if they come up, and even a few platinum, but apparently i'm not doing quite well enough to tip the magic formula into getting a promotion.

    Deathwing on
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    DocshiftyDocshifty Registered User regular
    edited September 2010
    Joe K wrote: »

    this is what i do when i'm bored. looking for a job is easy, I don't sleep, and this is not the first game i've OCD'd with... been doing shit like this for 35 years my man...

    on edit:
    but you'd think that i could break out of bronze by now. the sig hasnt updated today yet, but i'm finally over .500 and trying to keep moving in that direction.

    Maybe that's why you're not out of bronze. Too erratic as far as who you beat/who beats you?

    You said a lot of losses come late at night? Maybe cut those games out, try to go to sleep, watch some tv, but if you know you're game is gonna suffer, just do something else? You know what I mean? Since it won't promote you until it feels you're ready, if you play a bunch of games while you're tired or distracted or just not into the play, it'll keep you back because it thinks you're not ready.

    Of course, if its fun for ya, who cares then?

    Docshifty on
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    DoomninjaDoomninja Registered User regular
    edited September 2010
    Do you get placed in alternate leauges as your point total goes up?

    Doomninja on
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    bwaniebwanie Posting into the void Registered User regular
    edited September 2010
    Klyka wrote: »
    bwanie wrote: »
    thanks for answering guys?

    those are old games which we have discussed days ago.

    the matches are dated 6-9-2010 so they can't be more than a day old...sorry i'm just confused.

    bwanie on
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    BuddiesBuddies Registered User regular
    edited September 2010
    I refresh this page more often than my Ticket Queue at work.

    I'm a terrible person.

    Buddies on
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    Joe KJoe K Registered User regular
    edited September 2010
    3clipse wrote: »
    I mean, you've maintained a pretty steady 50% wlr for 600+ games now, so you may just be where you should be.

    That being said, if your wlr goes to, like, 60%, you'll start getting matched against people in higher leagues, and beating them is how you get promoted (i.e., if the system feels like you're better than players in higher leagues, it will promote you).

    Please don't take this the wrong way? I'm really not trying to insult you at all.

    from what i've gathered, the check is only for 30 game periods. then there are additional checks against standard deviation, to see if you've actually improved.

    and trust me, i've been 10-20+ games under .500 . Its been a learning experience getting above .500 . I've had a lot of help from here, so thanks everyone. one of these days, i'll get out of bronze....

    Joe K on
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    YannYann Registered User regular
    edited September 2010
    Buddies wrote: »
    I refresh this page more often than my Ticket Queue at work.

    I'm a terrible person.

    Hahahaha. You and me both man, you and me both.

    Yann on
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    StiltsStilts Registered User regular
    edited September 2010
    Mmmmm...I like that new thread smell.

    Also like the new Rule #6. Now let's see how long it takes for someone to break it!

    Stilts on
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    YannYann Registered User regular
    edited September 2010
    bwanie wrote: »
    the videos dated 4/6 september over here: http://www.gomtv.net/2010gslopens1/

    are these the matches you guys been discussing? because i don't recognize anyone but idra

    Yup, thats the Global Starcraft League going on all this month. It's in Korea so obviously it's mostly koreans playing.

    Yann on
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    bwaniebwanie Posting into the void Registered User regular
    edited September 2010
    Yann wrote: »
    bwanie wrote: »
    the videos dated 4/6 september over here: http://www.gomtv.net/2010gslopens1/

    are these the matches you guys been discussing? because i don't recognize anyone but idra

    Yup, thats the Global Starcraft League going on all this month. It's in Korea so obviously it's mostly koreans playing.

    yeah i gathered as much, but i coulden't find the games that were discussed here.

    bwanie on
    Yh6tI4T.jpg
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    Joe KJoe K Registered User regular
    edited September 2010
    Docshifty wrote: »
    Joe K wrote: »

    this is what i do when i'm bored. looking for a job is easy, I don't sleep, and this is not the first game i've OCD'd with... been doing shit like this for 35 years my man...

    on edit:
    but you'd think that i could break out of bronze by now. the sig hasnt updated today yet, but i'm finally over .500 and trying to keep moving in that direction.

    Maybe that's why you're not out of bronze. Too erratic as far as who you beat/who beats you?

    You said a lot of losses come late at night? Maybe cut those games out, try to go to sleep, watch some tv, but if you know you're game is gonna suffer, just do something else? You know what I mean? Since it won't promote you until it feels you're ready, if you play a bunch of games while you're tired or distracted or just not into the play, it'll keep you back because it thinks you're not ready.

    Of course, if its fun for ya, who cares then?

    i made the decision last night that there will be no laddering for me after 2am. my concentration nose dives... wish i could fall asleep then... but i may play some custom games. funny games you get there. sometimes amazing players, sometimes guys who just play sim city.

    but EVERYONE is doing Day9's 4 gate. some worse than others, but it seems to be the official build order for protoss.

    Joe K on
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    DrPineappleDrPineapple Registered User regular
    edited September 2010
    So a while back I was trying to get one of my friends into Starcraft. I guess SC2 is my first RTS and I wanted someone just as new as I to practice with. He was having trouble deciding which race he wanted to play, and asked me how I ended up knowing that I wanted to play Protoss. I think it would be an interesting question for ya'll as well: how did you end up choosing the race that you play?

    I chose Protoss because I had watched a bunch of matches in anticipation before I finally picked up my copy (for example the razor king of the beta tournament) and it quickly became apparent that protoss were the ones with all the awesome tricks up their sleeve. They can warp units in wherever, they have units like sentries (forcefields), HT's (storms and feedbacks), colossi and void rays, and they have various other tricks such as blink stalkers etc. In comparison, Terran just seemed boring. If I had to play a second race I would play Zerg, but they seemed harder to learn and do well with. I guess clowns are just the most fun.

    DrPineapple on
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    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited September 2010
    I chose Protoss cause I like technology and they are the most technologically advanced race *shrug*

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    Joe KJoe K Registered User regular
    edited September 2010
    Doomninja wrote: »
    Do you get placed in alternate leauges as your point total goes up?

    you get matched against tougher opponents, absolutely. its a chess-like scoring system that keeps throwing slightly harder than you are to try to keep you around .500 . yes, sometimes you'll get the newbie, but once you get above .500, it likes to throw +1 or +2 league guys at you.

    and, what's the point of the different divisions? I mean, its not like you exclusively play just those guys.

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    ZeonZeon Registered User regular
    edited September 2010
    So did anyone else sign up for that alienware tournament? I got my first match this morning, its scheduled for tomorrow. They make you download an outside client to schedule with and use as anti-cheat, and the times on the website are a mishmash of EST and CST. Kind of annoying.

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    DocshiftyDocshifty Registered User regular
    edited September 2010
    So a while back I was trying to get one of my friends into Starcraft. I guess SC2 is my first RTS and I wanted someone just as new as I to practice with. He was having trouble deciding which race he wanted to play, and asked me how I ended up knowing that I wanted to play Protoss. I think it would be an interesting question for ya'll as well: how did you end up choosing the race that you play?

    I...have no fucking clue. Like, I think when Starcraft first came out I was like "Wait, I can burrow my lings and set up ambushes? I'm using fucking Zerg!" And then it turned into "I like the bio/swarmy/monstrous races". Used the Hive(or wtf they're called) in Conquest, Hivers in Sword of the Stars. No honest to god reason I could pin down, heh.

    Docshifty on
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    SkyGheNeSkyGheNe Registered User regular
    edited September 2010
    If you love micro, toss is the race for you.

    I also think they are VERY strong late game.

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    ZeonZeon Registered User regular
    edited September 2010
    Joe K wrote: »
    Doomninja wrote: »
    Do you get placed in alternate leauges as your point total goes up?

    you get matched against tougher opponents, absolutely. its a chess-like scoring system that keeps throwing slightly harder than you are to try to keep you around .500 . yes, sometimes you'll get the newbie, but once you get above .500, it likes to throw +1 or +2 league guys at you.

    and, what's the point of the different divisions? I mean, its not like you exclusively play just those guys.

    I imagine the different divisions are so your average player doesnt get frustrated being 200,000th in the world consistently. I know its annoying for me to see ladders for videogames and have absolutely no hope of ever being in the top 10.

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    SnareSnare Registered User regular
    edited September 2010
    Sorry to ask again, but has anyone had any experience with offgamers.com for buying CD keys?

    I'm really hyped to play later but don't wana get screwed over by a dodgy website. Seems legit enough to me, but PA forums are a wealth of experience and knowledge!

    Snare on
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    DocshiftyDocshifty Registered User regular
    edited September 2010
    Zeon wrote: »
    So did anyone else sign up for that alienware tournament? I got my first match this morning, its scheduled for tomorrow. They make you download an outside client to schedule with and use as anti-cheat, and the times on the website are a mishmash of EST and CST. Kind of annoying.

    I didn't sign up, but Exoplasm did and I was digging through the tournament page and from what I could tell you set up the time with your opponent whenever is good for the two of you, but the deadline is 9p.m. CST on the 9th for the first match, 10p.m. on the 9th for the second.

    Docshifty on
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    exoplasmexoplasm Gainfully Employed Near Blizzard HQRegistered User regular
    edited September 2010
    bwanie wrote: »
    Yann wrote: »
    bwanie wrote: »
    the videos dated 4/6 september over here: http://www.gomtv.net/2010gslopens1/

    are these the matches you guys been discussing? because i don't recognize anyone but idra

    Yup, thats the Global Starcraft League going on all this month. It's in Korea so obviously it's mostly koreans playing.

    yeah i gathered as much, but i coulden't find the games that were discussed here.

    We've been discussing live games, as they are played. The VODs might not be up for 24+ hours.

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    DocshiftyDocshifty Registered User regular
    edited September 2010
    Stop posting and get practicing!

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    TcheldorTcheldor Registered User regular
    edited September 2010
    You can do it Joe!

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