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[Chaos] CitOW game 26 - the game is afoot

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Posts

  • HolofernesHolofernes Registered User
    Blood Frenzy to the Border Princes 7/8 pp

    it's like you know your perspective's fucked so you just let your hands work the controls as if you were straight
  • susansusan Registered User regular
    Query: Summoning and Soporific Musk. Will that unit count as Slaanesh's until the end of the round, and therefore prevent me from summoning figures into the Border Princes or adjacent regions directly? Or can I still summon units to spaces adjacent to it, even though it is not under my control at present? The FAQ doesn't cover this, and the rules are unfortunately vague.

    Regardless:
    Spoiler:

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • NoughtNought Registered User regular
    susan wrote: »
    Query: Summoning and Soporific Musk. Will that unit count as Slaanesh's until the end of the round, and therefore prevent me from summoning figures into the Border Princes or adjacent regions directly? Or can I still summon units to spaces adjacent to it, even though it is not under my control at present? The FAQ doesn't cover this, and the rules are unfortunately vague.

    Regardless:
    Spoiler:

    I'm 99.9% sure that you can't use it as a summoning anchor. And because the text of the card has been used, you can't Changer of Ways it away.

    Plus I promise to return him with most of his sanity. Well, some of his sanity. I think.

    Island. Being on fire.
  • DarianDarian Registered User regular
    That acolyte is now a Slaaneshi figure until the end of the round. It is no longer yours, and as Nought says cannot be used as an anchor nor Changed back.
    Treat it as an orchid acolyte.

  • susansusan Registered User regular
    Alas.

    Khorne, you gotsta lock down the Border Princes and fill up its card slots! This could go real bad, real fast!

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • lodwilklodwilk Registered User
    Move a cultist from Brettonia to the Badlands

    Nurgle @ 6/6

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • susansusan Registered User regular
    Meddling of Skaven in Estalia, 4/6 and Slaanesh must discard two cards.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • NoughtNought Registered User regular
    I discard Soporific Musk and Dark Influence.

    Seductress from The Empire to The Border Princes

    3/6 PP

    Island. Being on fire.
  • DarianDarian Registered User regular
    Round 4, Summoning phase

    Road Wardens (remove a hero) and Peasant Uprising (peasants add to resistance) are in effect

    citowg26r41.gif

    Spell effects:
    Spoiler:

    Khorne is active.

  • HolofernesHolofernes Registered User
    Bloodthirster from the Empire to Bretonnia 4/8 pp

    it's like you know your perspective's fucked so you just let your hands work the controls as if you were straight
  • lodwilklodwilk Registered User
    Move a cultist from Brettonia to the Empire

    Nurgle @ 6/6

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • susansusan Registered User regular
    Crap... Khorne my buddy, me thinks Slaanesh is makin' a play for my Border Princes territory, though I do like what you're doin' with the Empire.

    Reserve Cultist to Troll Country, 3/6.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • NoughtNought Registered User regular
    Degenerate Royalty to Estalia.

    3/6 PP

    Island. Being on fire.
  • DarianDarian Registered User regular
    Round 4, Summoning phase

    Road Wardens (remove a hero) and Peasant Uprising (peasants add to resistance) are in effect

    citowg26r42.gif

    Spell effects:
    Spoiler:

    Khorne is active.

  • lodwilklodwilk Registered User
    So uhh what's going with this game? Holoferness hasn't posted since the 27th.

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • DarianDarian Registered User regular
    I sent him a PM earlier today; I'll give him another day, at least.

  • HolofernesHolofernes Registered User
    Bloodletter to Estalia 2/8 pp

    it's like you know your perspective's fucked so you just let your hands work the controls as if you were straight
  • lodwilklodwilk Registered User
    Leper to Estalia

    Nurgle @ 6/6 PP

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • susansusan Registered User regular
    Cultist from Troll Country to Kislev with Warpstone, 2/6.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • lodwilklodwilk Registered User
    Tzeentch your are a bad, bad man.

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • susansusan Registered User regular
    Not sure how much it'll help; we're running out of time to stop Slaanesh from walking with this one. We could be looking at the game ending next round if things go accordingly.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • NoughtNought Registered User regular
    Soporific Musk to The Badlands, taking control of Nurgles Leper.

    1/6 PP

    Island. Being on fire.
  • DarianDarian Registered User regular
    Round 4, Summoning phase

    Road Wardens (remove a hero) and Peasant Uprising (peasants add to resistance) are in effect

    citowg26r43.gif

    Spell effects:
    Spoiler:

    Note that the leper in the Badlands has already used its special ability for the round.
    Khorne is active.

  • HolofernesHolofernes Registered User
    Bloodletter to Estalia 0/8 pp

    I hope our brother Nurgle knows what he's doing...

    it's like you know your perspective's fucked so you just let your hands work the controls as if you were straight
  • NoughtNought Registered User regular
    Darian wrote: »

    Note that the leper in the Badlands has already used its special ability for the round.

    To be honest, I never imagined that I would be able to use that ability. I saw it more as a Nurgle rule then a Leper one.

    But now that I think about it, it makes sense that it's the Leper that gains the ability.

    Island. Being on fire.
  • DarianDarian Registered User regular
    All the upgraded cultists work that way; you can use acolytes to drag warpstones around (this tends to be the most fun) and bloodsworn to battle.

  • lodwilklodwilk Registered User
    Summon a leper into Tilea

    Nurgle @ 6/6 PP

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • NoughtNought Registered User regular
    lodwilk wrote: »
    Summon a leper into Estalie

    Nurgle @ 6/6 PP

    That will cost you.

    1 PP

    The region needs to be free of your figures.

    Island. Being on fire.
  • lodwilklodwilk Registered User
    Gah my bad that was supposed to say Tilea. Any objects to me changing it to Tilea since Tzeentch has not gone yet?

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • DarianDarian Registered User regular
    Change away.

  • susansusan Registered User regular
    Another cultist to Kislev, 1/6. Oh, the suspense...

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • NoughtNought Registered User regular
    My Acolyte from The Border Princes to Estalia, taking a warpstone along.

    0/6 PP

    Island. Being on fire.
  • DarianDarian Registered User regular
    Round 4, Summoning phase

    Road Wardens (remove a hero) and Peasant Uprising (peasants add to resistance) are in effect

    citowg26r44.gif

    Spell effects:
    Spoiler:

    Nurgle is active.

  • lodwilklodwilk Registered User
    Summon a Plaguebearer into Estalia

    Nurgle @ 5/6 pp

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • susansusan Registered User regular
    Hmm... Hey Nurgle, you planning on popping a Leper into Kislev? That'd be 5 VP, and noone could block you.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • lodwilklodwilk Registered User
    Oh don't worry I was planning on doing that, 5 vp for 2 points would not go unnoticed by me.

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • susansusan Registered User regular
    Ah, good. Persistence of Change to Kislev, 0/6 and done.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • lodwilklodwilk Registered User
    Ok here we go.

    Leper from Brettonia to Kislev 3/6 PP

    Lepers from Estalia, Tilea and The Empire go to Brettonia

    Nurgle @ 0/6 PP

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • lodwilklodwilk Registered User
    I must admit, this Leper upgrade is really fun.

    Also Khorne I left you a Plaguebearer in Estalia just in case you roll terribly. Hopefully you will show me some consideration in Brettonia as well.

    DM in Age of Ascension (IC/OOC)
    Tzeentch in CitOW Game 53
  • DarianDarian Registered User regular
    Round 4, Battle phase

    Road Wardens (remove a hero) and Peasant Uprising (peasants add to resistance) are in effect

    citowg26r45.gif

    Bretonnia: 6 dice, 2 dice
    Estalia: 4 dice, 1 die
    The Border Princes: 2 dice then 4 dice, 1 die (if surviving after Frenzy)

    Make your rolls either on Invisible Castle or Orokos; the campaign should be "CitOW game 26"

    Khorne to roll first, clear to roll in all regions. Nurgle and Slaanesh must wait for Khorne to assign all hits in the region before rolling.

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