Becky, the Nurse
"What the hell is going on in this town?!"
A nurse at the new Widowcrest Hospital facility, Rebecca King walks the quiet halls alone on the graveyard shift. In the dead of night, she often hears the screams of the mad echoing down from the barred windows of the old Widowcrest Asylum on the hill. Having recently moved to Woodinvale to take a position at the hospital, Becky hardly knows anyone and often wonders if she will regret moving away from her family and friends to this small, secluded town.
Start: Hospital
Keywords: Medical, Female
First Aid: At the end of the Hero Phase, Becky may Heal one wound from another Hero in the same space.
Wounds: O | O | X
Billy, the Sheriff's Son
"Back off! I can handle this."
An angst-ridden teen, Billy blames his father for just about everything that has gone wrong in his life -- especially the fact that his mother is gone. He takes great pleasure at getting into trouble, using it as a tool to attack his father, the town Sherriff. A star on the high school track team, Billy is the fastest runner in his class; a sight which always gets a smile from his girlfriend in the bleachers, Sally.
Start: High School
Keywords: Student, Male
Track Star: May add +1 to his Movement Dice roll.
Youth: May give up a Move Action to Fully Heal.
Wounds: O | X
Father Joseph, Man of the Cloth
"Faith is stronger than zombies, my son."
A devout man of God, Father Joseph McGuiness relies on his faith to get him through the daily struggles of life. He has watched over the town of Woodinvale for more than twenty-five years as a spiritual figurehead and deems it his personal mission to protect the people from the evils of the world. Though he is privy to many of the people's well kept secrets, he was never told of the town's past. It is a topic avoided by all who lived through it and left unknown to all those who came after.
Start: Church
Keywords: Holy, Male
Holy Man: May not use Guns and may not be the target of This Could Be Our Last Night on Earth.
Strength of Spirit: May take a wound to cancel any Zombie Card on a roll of 3 or higher.
Wounds: O | O | X
Jake Cartwright, the Drifter
"It's happening. They're coming... again."
Always in the wrong palce at the wrong time. Jake Cartwright drifted into town this morning. A stranger to all, Jake lives on the road, traveling... always on the move. He has a scruffy face and well-worn clothes and has learned over the years to make-do with what is on hand. This is not the first time Jake Cartwright has passed through Woodinvale. He brings with him memories of the past and a drea omen for the future. He is a sight Sheriff Anderson remembers from his youth, and hoped never to see again.
Start: Road Out of Town
Keywords: Strange, Male
Resourceful: When drawing a Hero Card, Jake may take two cards and choose which one to keep (discard the other).
Wounds: O | O | X
Jenny, the Farmer's Daughter
"Eat dirt zombie!"
Born on the farm, Jenny Sty was raised to bail hay, feed the animals, and plow the fields. Though naive to the social circles of high school, she has been known to beat up guys with roaming hands or wise-cracking mouths. More at ease around animals than people, Jenny has never understood her father's gentle but sad demeanor and finds comfort in the simple truth of hard work on the farm.
Start: Farmhouse
Keywords: Student, Female
Handy: May add or subtract one to any roll when testing to see if a Hand Weapon breaks.
Farm Girl - While in the Cornfield or Barn, Jenny may roll an extra Fight Die.
Wounds: O | X
Johnny, High School Quarterback
"I ain't goin' out like a chump."
With a flash of his smile, Johnny Miller can have nearly anyone eating out of his hand. The quarter back of the high school football team, Johnny is one of the most popular kids in school. Though he was held back a year by Principal Gomez for failing nearly every class, he sees it as a golden opportunity to keep playing football in the hopes of getting a scholarship.
Start: Gym
Keywords: Student, Male
Tough: Win fights on a tie.
Blitz: When entering a space with a Zombie, may immediately fight the zombie and continue moving.
Youth: May give up a Move Action to Fully Heal.
Wounds: O | X
Sally, High School Sweetheart
"Alright, you asked for it."
Sally is a troubled teen and has had dark dreams of late. She lives with her deadbeat, alcoholic step-father and her older, step-brother Jeb. She has always had to take care of herself after her mother died while Sally was very young. She only has a silver pendant to remember her mother by. Sally dreams of getting out of the small town after high school and actually doing something with her life.
Start: High School
Keywords: Student, Female
Lightweight: May not use Guns except for the revolver.
Lucky: Once per fight, may force a zombie to re-roll any number of its fight dice against her. Sally chooses which dice the zombie must re-roll.
Youth: May give up a Move Action to Fully Heal.
Wounds: O | X
Sheriff Anderson, Small Town Law Man
"This is my town... and I'm taking it back!"
In the sleepy town of Woodinvale, Sherriff Jack Anderson patrols the quiet streets, haunted by memories of the past. Born adn raised in the forested countryside, he is one of only a handful of people who knows the dark history of the area. Since his wife died eight years ago, he has raised his only son, Billy, alone. Now he silently awaits the inevitable, hoping and praying that he is ready for an event that never comes to pass... at least not again.
Start: Police Station
Keywords: Law Enforcement, Male
Sheriff: Starts the game with a Revolver.
Man of Action: Instead of searching, may take a Revolver from the discard pile.
Wounds: O | O | X
Posts
Active Players
Reserve Players
Hero Card List
In Hand
Hero Discard Pile
Zombie Card List
Zombie Discard Pile
The Game Board
Upper Right: The Farm
Lower Left: Church, Police Station, Graveyard
Lower Right: The High School, Gym
Center: Town Center
End of Zombie Round 1: http://heavensgate.wikidot.com/local--files/start/Game-Board-Round3.jpg
!Signup
Tzeentch in CitOW Game 53
Come talk about boardgames with us
e: ignore, just read the setup.
!signup
3DS: 5112-3442-2082
Kid Icarus, MK7, Heroes of Ruin, Mario Tennis, Colors: 3D
I meant to yesterday but I was hesitant about commiting, but fuck it, I'll make time
Replace dead heroes with someone on the reserve list and add the dead player to the end of the reserve list.
Ah, that's an elegant solution indeed.
until they say they don't want to play anymore
people get their chance
plus I'll get to play
This doesn't exactly seem time-intensive
Heroes deck done. Just about ready to give this a test run.
edit: or are the active players deciding
Tzeentch in CitOW Game 53
Heroes: Becky (TimFiji), Father Joseph (Darian), Jenny (lodwilk), Johnny (romanqwerty)
Hero Locations
-- Becky (Hospital, A3)
-- Father Joseph (Church, K4)
-- Jenny (Farmhouse, D12)
-- Johnny (Gym, K9)
Zombie Locations
-- No zombies yet...
Round 1 - Zombies
Step 1: Spawn new zombies...: 2d6 :: 7
Step 2: Draw Cards
-- PLAY IMMEDIATELY: My God They've Taken Over...: 2#1d6 5 6 THE GYM. Four zombies shamble into the gym (K9, K10, L9, L10) and quickly attack Johnny. Players may not SEARCH inside the Gym.
Step 3: Move Zombies
-- Z9 to K9
-- Z10 to K9
-- Z11 to K9
FIGHT!
Zombies attack Johnny (Z8, Z9, Z10, Z11): 4#1d6 6 1 2 2
Johnny attacking Zombies: 4#2d6 6 7 4 9
Johnny grabs a chair left by Bobby Knight and hurls it across the Gym, taking out a zombie (Z10) as its head is caved in. Behind him, another zombie (Z8) lurches out from behind the bleachers, but Johnny smashes its head in with a cheerleader's baton. The baton is bends and gets stuck in the gory remains of the fallen zombie, ripping it out of the quarterback's hands.
Step 4: Place Zombies / Ending Locations
- Z1: A1
- Z2: A12
- Z3: L1
- Z4: L7
- Z5: A1
- Z6: A12
- Z7: L1
- Z9: K9
- Z11: K9
Zombie Kill Count: 2 of 15
Players may now take their turns on a first come, first serve basis. Please make a post claiming your turn and then edit it with your actions. If you search, roll 1d36 (or the max number of cards left) on Orokos.com, compare the result to the card list and re-roll any results taken by other players. If you move and move into a square with zombies, you must immediately stop moving and fight the zombies.
The HEROES turn ends Thursday, September 23rd, 2010 at 7:00 am. I will endeavor to get the Hero Card list updated with a link to what the cards do as quickly as possible. I totally forgot to bring the deck to work tonight.
Hero Locations
-- Becky (Hospital, A3)
-- Father Joseph (Church, K4)
-- Jenny (Farmhouse, D12)
-- Johnny (Gym, K9)
Zombie Locations
- Z1: A1
- Z2: A12
- Z3: L1
- Z4: L7
- Z5: A1
- Z6: A12
- Z7: L1
- Z9: K9
- Z11: K9
Round 1 - Johnny's Turn
Step 1:Moving: 1d6 4
Johnny will move 4 squares, K9 to K10 to K11 to J12 to I12
Zombie Kill Count: 2 of 15
Also it would be helpful if you updated the map with markers (or even letters overlayed in Paint) at the end of each zombie turn, to show us where heroes and zombies are without having to go back and forth between the map and text countless times.
Yes i realize that, but i figured moving away from zombies and maybe trying to meet up with people (via the diner) is more of a priority than searching.
Does the turn end Wednesday, the 22nd, or Thursday, the 23rd? I assume the latter given the cutoff time...
Search: 1d36 = 13
Give me the fire axe!!!
I think that's my turn. No zombies in the square, no exchanges. etc.
3DS: 5112-3442-2082
Kid Icarus, MK7, Heroes of Ruin, Mario Tennis, Colors: 3D
Search: [URL="[url=http://4e.orokos.com/roll/27077]Hero deck[/url]: [u]1d35[/u] [b]29[/b]"]Hero deck: 1d35 29
So apparently Jenny is in the farmhouse with Principal Gomez. How suspicious.
Map
1. Ammo (2)
2. At Last... (3)
3. Baseball Bat (2)
4. Blocked Windows
5. Chainsaw (2)
6. Crowbar
7. Deputy Taylor
8. Doc Brody, Country Physician
9. Dynamite (4)
10. Escape Through the Windows
11. Faith (3)
12. Farmer Sty
13. Fire Extinguisher (2)
14. First Aid Kit (2)
15. Gasoline (2)
16. Get Back You Devils! (3)
17. Haunted by the Past
18. Hero's Rage
19. Heroic Resolve
20. Jeb, the Grease Monkey
21. Just a Scratch (2)
22. Just What I Needed (4)
23. Keys (2)
24. Lighter (2)
25. Meat Cleaver
26. Mr. Hyde, the Shop Teacher
27. Old Betsy
28. Pitchfork
29. Pump Shotgun (2)
30. Recovery (2)
31. Revolver (3)
32. Signal Flare (2)
33. Torch
34. Welding Torch
Hero Discard Pile
1. Empty...
Tzeentch in CitOW Game 53
Come talk about boardgames with us
Come talk about boardgames with us
jdark actually signed up before me- he should probably get the spot before I do (not that I don't want it)