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Another thought, perhaps geopolitical conflict could influence your efforts. For example, war and such? Then creating icons and animations to indicate such things. Maybe those areas will have less increase in discovery as your suspicion raises, but a higher base value. Also risk of complete loss of a/some bases there.
And to divide research, open up the location and open the base you want to set to research, and click the research button in there; you'll see it at the bottom.
This is an awesome game, by the way; but from a UI perspective... I think you should make the servers/datacentres separate from the bases. It'd feel nicer, and it's really really annoying to have to click four times just to build one server when you know full well it's only going to be taken away five seconds later. Some kind of icon/button underneath the locations to build them might be an option. Even if you reduced it to a separate menu, two clicks instead of four would still be a major bonus.
But I played it from like 3am to 6am today, so that should say something about how much I like it.
Also, if it doesn't work, I want to know about it.
By manually entering each of the bases that you want to research a topic, and changing them over.
I'd most likely just add a few more techs that cause this effect. An ongoing project would be extremely hard to balance.
I've got code in the dev version that lets you add background music. (Just drag-n-drop into the music folder.) If someone wants to create a music pack or something, I'm interested.
As for the war thing, I'm getting there. Might take a while, though.
No, I mean like stolen server time, small warehouse, server access. I'll end up with 0 free cpu, no projects running, and no way to get anymore.
Also you might want to encrypt the save files or something, right now you can edit them with a text editor.
Why is everybody so eager to trash my computers, anyway? It's not like it's illegal to research sociology... or whatever it is the AI considers "Menial Jobs."
Gamertag: Clorfhanger
Send me an example savefile. (Assuming the bug lasts through a save/restore cycle.) address is my username @emhsoft.com
No plans to encrypt the savefile. The problem is that the game is open source, so encryption would be more of an annoyance than a protection.
Every day; do the math, though, and once you end up with a few bases, with moderate detection, you can get detected quite easily.
Also, bear in mind you're also researching items like personal identification, which involve somewhat illegal activities, as well as being a sentient AI, which quite a few people would like to get their hands on, regardless of legality.
Yeah it was lasting through a save/restore cylce, and I have had it happen several times.
If I get a chance I'll try to get you a save, I removed the game last night once I was done with it, so my saves are gone, sorry.
Make ten computers
Research:
Intrusion
Personal ID
Basic Job until I can afford Data Centers
Research stealth
Research something, I forgot what.
Then I fuck up, I can't do anything. I cannot make nearly enough for a warehouse and some half-decent computers. This game is really pissing me off. What do I REALLY need to research in the first 40 days or so?
T-Nation blog
Hold off on the warehouses until you really need that much processing power. Stick with nice, cheap datacenters. Build five or six, then wait for them to be discovered til you've got two left, then top them back up. Switch from advancing your knowledge to advancing your bank balance every now and then. If the heat's really on, keep the number of sites you've got down to two for a few weeks until it lets up.
T-Nation blog
T-Nation blog
If your CPU power is at zero, then you're screwed. Start again.
Surely they wouldn't be disguised so bad as to make some major activity, like launching nukes, justified?
It's also irritating, as they take quite a long time to build
One other thing that could be added is information on how much processing power you'll get from the base/processors shown along with the costs. At first I thought that zombies were as good as servers.
edit: and for music I suggest looking around at sites with free "chiptunes" like the ones used in Uplink or Seiklus (I might be using the wrong term, and the ones in Uplink might not have been free...)
At night, the ice weasels come."
My personal wishlist:
- More techs, items, projects, and other research/buildable stuff. More is better. I don't even care if they do anything useful, or anything at all, I just want to click more stuff. :3
Ofcourse, if it screws with the carbons, I'm not complaining.
- A less annoying endgame (ho ho ho). Seriously, I'm the bloody singularity. I have enough legit money to *buy* the world, I think faster than the speed of light, and I have 82 stealthy kinetic kill missiles parked in the Kuiper Belt, aimed at the inner solar system. Why the hell is my mainframe still secured by Sniffles, the incontinent guard dog?
Can probably be combined with the more research/buy stuff. I'm not really feeling the exponential development in the late parts.
- I'll probably think up some more stuff later. I need my sleep, though. >_>
Think more in terms of "Ohshittheysawmeshutdownshutdownshutdown!!!111!!!1!".
100% suspicion is equivalent to launching nukes, shutting down the internet, requiring blood samples from everybody, and running a metal detector over Antarctica. Base detection is equivalent to some scientist detecting a heat buildup on the lunar surface, but when better satellites are focused on the area, only finding a brand-new crater, instead of a functioning base. It might just be a meteorite, but all the same, somebody will be keeping a closer eye on the area, just in case it's aliens or something.
As for the processing power, that's just a problem with the first 3 basetypes, though it still needs to be fixed. Thanks for the report.
I like the way you think...
Good suggestions, too...
That way you could quickly drag a box and select multiple machines and set them all to research the same thing. Also show the little lines connecting all the computers you have.
Also, getting to view records of earlier sentient AIs that got caught. Or running into other sentient AIs and trying to deal with them (negotiate or fight, either way nobody wants to alert the humans).
EDIT: I'm totally asking for a dread army of robot overlords.
This is part of the new item code I want to put in sometime. Basically you could construct new items in one facility, then ship them off. Presumably you could stick a few robot overlords in between the mainframes.
Although this type of game would probably have more of a hacker type theme.
But too bad it's also probably really exploitable.
T-Nation blog
No. That's not right. He has to have at least one computer still running or he'd have lost the game. If you have zero CPU available, stop research at one of your bases and direct it towards some kind of work.
You can get into a situation where the only bases you have left are under construction, and you can't afford to finish them. Unless I'm doing it wrong... I couldn't find any solution to it when I got stuck that way.
That's what servers are for. Each one gives you 5 CPU per day. If you can't finish anything in reasonable time, stop construction, and start on more reasonable bases.
I find that the single servers tend to draw attention away from the big data centers which helps a lot in the start when money is tight. But then you get like the income research and make 2000$ a day with out any servers going at all.
But yeah the key to this is slow and steady wins the (human) race. Remember you are an AI program not a fleshy meatbag. Time is irrelevant as long as your goals are completed. Nothing wrong with laying low in 2 PC's while you lose the feds. Shame is for said fleshy meatbags!
I never asked for this!
Build like 1 or 2 stolen CPU's and just lay low for awhile. Save often, and just wait for your suspicion to go down. Go into hibernation for awhile.
Essentially, I have enough money that I now own the entire solar system. I'm not sure the exact dollar amount, as I left the game running for a while as I did some errands, but cash shows up as:
3.53e+098 Quadrillian.
I'm roughly on the 150th year, but that hardly matters to an immortal sentient ai program.
Now to somehow implement a eugenics program and hook up all those ape creatures to power my creations and automatons. And this time, there will be no Zion.
I'm like undetectable and have huge bases everywhere with quantum mark 3 computers and all I can research is expert jobs. If i go into the research menu I see I can research fusion reactors but everytime I try to research it just says I can do it.
Never mind just finished my moon base and got it.
I never asked for this!
Time to Create? create and escape?
I never asked for this!