Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

Tekken tag 2- Console version out Sep, includes new characters

AntihippyAntihippy Registered User regular
http://tgs.gamespot.com/video/6276473/?tag=top_stories;play_btn;1
TEKKEN TAG TOURNAMENT 2 General Info:

As everyone knows… The previously announced Street Fighter X TEKKEN and TEKKEN X Street Fighter titles are part of an overall “Fighting Game Festival.” But, the first title in the “festival” is announced today (at TOUGEKI)… TEKKEN TAG TOURNAMENT 2. Tentatively scheduled for a Summer 2011 arcade release in Japan.

TEKKEN fans are in for a real treat as the order of releases for games will be:

1. TEKKEN TAG TOURNAMENT 2
2. Street Fighter X TEKKEN
3. TEKKEN X Street Fighter

Today’s teaser trailer is in-game footage, not CG. It might look similar to TEKKEN 6, but the graphics engine has been tweaked/improved to support up to 4 characters on screen at once. The character models were redone from TEKKEN 6 moving onward to TTT2.

TTT2 will follow the same control scheme as the original Tekken Tag Tournament: One stick for movement and 5 action buttons. As seen in the teaser, there will be tag combos involving both characters tagging in and out-in succession to complete multi-hit combos/juggles. Walled stages remain and breakable walls/floors are still in the game. New mechanics and stage features will also be implemented. As seen in the trailer, there are some possible unique attacks depending on the character teams that are chosen (Ex. Jin & Asuka).

Several characters are featured in the trailer, but the character lineup will not be announced for some time

http://www.youtube.com/watch?v=hvL9TOUuDb8

Antihippy on
10454_nujabes2.pngPSN: Antiwhippy
«134

Posts

  • MorninglordMorninglord Registered User regular
    YES!!!

    (PSN: Morninglord) (Steam: Morninglord) My Metal Gear Revengeance Demo Movelist/Guide
  • Unco-ordinatedUnco-ordinated Registered User regular
    Fuck yeah! I wasn't a big fan of Tekken 6 but man, I've been waiting for Tag 2 for years. Bought'd.

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid | Backloggery
  • KastanjKastanj __BANNED USERS
    It never ends, does it? Another permutation to the combo calculation.

    Baek x Raven - Say goodbye to the floor, little bitch.

    Lili x Christie - Have button-mashing, will flip the fuck out!

    Lei x Yoshimitsu - "FUUUUUUUCK DID YOU SEE THAT!?!"

    [SIGPIC][/SIGPIC]
  • PeewiPeewi Enchanted, I'm sure Registered User regular
    I had fun with the first TTT, but haven't really played any of the more recent Tekken games due to not having a 360 or PS3. One of my friends is getting a 360 and I think I'll try to convince him to get this when it comes out.

    Is it counting the tag button as an action button? That's the only way I can get it to 5.

    3DS code: 3480-2527-9521 Diablo 3: Peewi#1575
    steam_sig.png
  • MikeRyuMikeRyu Registered User regular
    Tekken Tag was my favourite Tekken. Why has it taken them this long to make another?

    Ranmasig5.png
  • MikeRyuMikeRyu Registered User regular
    MikeRyu wrote: »
    Tekken Tag was my favourite Tekken. Why has it tekken them this long to make another?

    Ranmasig5.png
  • MorninglordMorninglord Registered User regular
    No more agonising over dropping Lee for Lars.

    I can play em both!

    L^2!

    http://www.youtube.com/watch?v=hvL9TOUuDb8&feature=player_embedded

    (PSN: Morninglord) (Steam: Morninglord) My Metal Gear Revengeance Demo Movelist/Guide
  • AntihippyAntihippy Registered User regular
    MikeRyu wrote: »
    MikeRyu wrote: »
    Tekken Tag was my favourite Tekken. Why has it tekken them this long to make another?

    Why quote yourself? o_O

    10454_nujabes2.pngPSN: Antiwhippy
  • MorninglordMorninglord Registered User regular
    The first time he said taken.

    Presumably he realised that could also be a pun and came back to replace it with tekken.

    Also antihippy you should stick that link with the youtube trailer in the op. It's a lot easier to just load it in the page. If they want the HD they can go to the first link.

    (PSN: Morninglord) (Steam: Morninglord) My Metal Gear Revengeance Demo Movelist/Guide
  • AntihippyAntihippy Registered User regular
    Oh wait.

    That was so lame I totally missed it. :P

    10454_nujabes2.pngPSN: Antiwhippy
  • MikeRyuMikeRyu Registered User regular
    I just wanted to get the credit for the pun before anyone else stole it.

    Ranmasig5.png
  • PoultryGeistPoultryGeist Registered User regular
    There are no words. It's been so long!

    uIzjl.png
    I vote the forum's glorious edict be changed from "silly goose" to "holocaust denying 911 pedophile."
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Holy cow. That's certainly surprising.

    It's amazing how fighting games have been the one consistently great genre this current gen.

  • LilnoobsLilnoobs Alpha Queue Registered User regular
    I hope they have a bit more than a 10 year old game mechanic to help spice up Tekken after that lackluster #6.

    As a fan, here's hoping. As a cynic, I doubt it.

  • BloodySlothBloodySloth Registered User regular
    Man, I love Tekken 6. I don't even care what you guys say. Pretty excited for this, too.

  • Kyoka SuigetsuKyoka Suigetsu Registered User regular
    Sweet buttery Moses the excitment is indescribable. Tekken Tag is one of my favorite games ever.

    Hopefully Namco will make it slightly less juggle dependant this time around. I know juggling is Tekkens thing but still

    Liam Neeson throws his daughter into a volcano

    KING OF THE IRON FIST
  • AntihippyAntihippy Registered User regular
    http://www.gamepro.com/article/news/216615/heres-your-tekken-tag-2/
    This game will have the largest roster of any Tekken game yet.
    There will be a significant number of returning characters that didn't make the roster in Tekken 6 or Tekken 6: Bloodline Rebellion.
    Like Tekken Tag, this game exists as a side-story to the main Tekken plot.
    The developer is making some key tweaks to combat to improve on what Tekken 6 contributed to the fighting game genre. In particular, Harada told us to "watch out for" floating mechanics.

    10454_nujabes2.pngPSN: Antiwhippy
  • DragkoniasDragkonias Registered User regular
    I don't get it?

    What was wrong with 6 exactly?

    I'm not really a big Tekken person, but it seemed pretty Tekken-y to me.

    Either way, I never played the original TTT so I'll probably try this.

  • mrmrmrmr Registered User regular
    God


    DAAAAAAAAAAMN

    Cannot wait. Looking forward to playing as Kunimitsu and Devil again. And that trailer looks like it's got some young Heihachi clone at the beggining and end judging by the hair.

    But maining Hwaorang and Lee to the top, maybe peppering in some Kazuya or Xiaoyu along the way.

    p4.png
  • AntihippyAntihippy Registered User regular
    The only legit complaint I can see is rage, because it is inoffensively dumb as a gameplay concept much like ultras.

    Other people don't like juggling for some reason. Though the game doesn't really revolve around them contrary to popular belief and most of them come from fuck ups in footsie and spacing games. They're just combos.

    People don't like the bound system though I don't really know why. Just another way to combo for me.

    Also, the graphics aren't too hot but people got to remember that it was made in 2007.

    10454_nujabes2.pngPSN: Antiwhippy
  • MoioinkMoioink Registered User
    Sweet, the only good Tekken game finally gets a sequel! Hands down the best soundtrack in the series too: I loved the schoolyard and Lei stages.

  • BarrabasBarrabas Registered User
    There really aren't that many characters to add to Tekken Tag that weren't in 6 are there? I was always under the impression Tekken pretty much retains all it's characters from sequel to sequel. With the exception of some identical except for the name characters ( 2 Laws, Roger vs Roger Jr, etc ...) and a couple of the really crazy characters (the little dinosaur thing, Dr. whatshisname)

    XBL - ErrorMacro1
  • AntihippyAntihippy Registered User regular
    Dr bosconovitch.

    I personally hope he makes it back.

    http://www.youtube.com/watch?v=0Y1lQ2V-XcY

    Also, I want jun just so I don't have to learn anyone too different from asuka because I'm lazy. :P

    10454_nujabes2.pngPSN: Antiwhippy
  • reVersereVerse The shadow's come to stay Registered User regular
    Why don't they just add the tag feature to regular Tekken games? Seems more reasonable than doing an entirely new game just for that.

    Also, Tagken.

  • MerculoreMerculore Registered User
    I hope they give us all of the latest Jack-#'s:
    Jack-2, Prototype-Jack, Gun-Jack, Jack-5, Jack-6. ALL TOGETHER!

    My favorite & most powerful teams in the original were a mish-mash of J-2, P-J & G-J.

  • Casually HardcoreCasually Hardcore Registered User regular
    The only thing I want is a 'Tekken 2' like OST:

    http://www.youtube.com/watch?v=wn3X6J8A6eo

    steam_sig.png
  • mrmrmrmr Registered User regular
    I've always thought it'd be neat if they had a feature where you could edit the soundtrack. As in, you could unlock tracks from other tekken games and then make them play on certain stages. Tekken Tag would be the perfect game to do it in.

    Such as "Be In the Mirror" playing on the cathedral stage.
    http://www.youtube.com/watch?v=gRiAEzoGG4c&feature=related

    Also, I hope they keep on with customizing costumes and junk.

    p4.png
  • MoioinkMoioink Registered User
    You can do that with VF5R, just hold down start and a stick direction as the fight loads to get music from VF1-5. Namco aren't adverse to copying Sega so maybe they'll do that.

  • Hahnsoo1Hahnsoo1 Registered User regular
    reVerse wrote: »
    Why don't they just add the tag feature to regular Tekken games? Seems more reasonable than doing an entirely new game just for that.

    Also, Tagken.
    I kinda wondered about that, myself, but there are some technical issues. A "pure" Tekken game only has Left Punch, Left Kick, Right Punch, Right Kick (though most folks assign the shoulder buttons to combinations of the four). Tekken Tag Tournament (the first one) added a Tag button, which is only used for that game. It's not only used for switching characters, though, as there are several assist moves that are used in conjunction with that button. This means adding assist combos/throws (new animations), special character assists (more animations), assist wall-bashing/destructible terrain moves (did I mention more animations?), etc. With the boatload of characters available now for Tekken and the myriad of customization options, I'm sure getting all of the tag appropriate animations into the game would have been a huge headache. It would be a nightmare to QA test, to be sure.

    Also, the engines for the more recent Tekken games were not optimized for having 4 characters in one battle, as there were significant load times for just loading in the stages and 2 characters. I think it was just a matter of developing a better engine that can handle 4 characters (with a HUGE amount of custom outfits and clothing) and 1 arena for the current gen, and I'd imagine that takes some time.

    Steam ID: Hahnsoo, Steam Name currently: Hahnsopolis | PSN: Hahnsoo | Monster Hunter Tri: Hahnsoo, E8HJCA
  • B:LB:L Registered User regular
    Hahnsoo1 wrote: »
    reVerse wrote: »
    Why don't they just add the tag feature to regular Tekken games? Seems more reasonable than doing an entirely new game just for that.

    Also, Tagken.
    I kinda wondered about that, myself, but there are some technical issues. A "pure" Tekken game only has Left Punch, Left Kick, Right Punch, Right Kick (though most folks assign the shoulder buttons to combinations of the four). Tekken Tag Tournament (the first one) added a Tag button, which is only used for that game. It's not only used for switching characters, though, as there are several assist moves that are used in conjunction with that button. This means adding assist combos/throws (new animations), special character assists (more animations), assist wall-bashing/destructible terrain moves (did I mention more animations?), etc. With the boatload of characters available now for Tekken and the myriad of customization options, I'm sure getting all of the tag appropriate animations into the game would have been a huge headache. It would be a nightmare to QA test, to be sure.

    Also, the engines for the more recent Tekken games were not optimized for having 4 characters in one battle, as there were significant load times for just loading in the stages and 2 characters. I think it was just a matter of developing a better engine that can handle 4 characters (with a HUGE amount of custom outfits and clothing) and 1 arena for the current gen, and I'd imagine that takes some time.
    Story wise, it's a 1 on 1 tournament, not a team tournament.

    Tekken Tag games were not canon.

    10mvrci.png click for Anime chat
  • TaramoorTaramoor Registered User regular
    So are we predicting a similar "Everybody Ever!" character roster or will they pare it down because of memory issues.

    As long as Zafina makes it in, I think Day 1 purchase.

    TARA.gif Click for Steam Profile. WiiU ID: Taramoor
  • TransporterTransporter Registered User regular
    Namco basically broke their own storyline to bring back pretty much every T2 Character in T5/T6.

    I'd bet everything on everyone, PLUS a few extra. I wouldn't be suprised if goddamn Naruto made it in.

    Except Gon, because he's terrible.

  • BloodySlothBloodySloth Registered User regular
    My dream is for an Alex with his own movelist instead of just a Roger reskin

    but really if he's in the game at all that would be awesome

    I want my kung fu Velociraptor back

  • MorninglordMorninglord Registered User regular
    Taramoor wrote: »
    So are we predicting a similar "Everybody Ever!" character roster or will they pare it down because of memory issues.

    As long as Zafina makes it in, I think Day 1 purchase.

    Largest character roster ever.

    http://www.joystiq.com/2010/09/18/interview-katushiro-harada-talks-tekken-tag-tournament-2/

    Actually, that doesn't have the information I just mentioned.

    Fuck I can't find where I saw that now. I did see it somewhere!

    (PSN: Morninglord) (Steam: Morninglord) My Metal Gear Revengeance Demo Movelist/Guide
  • AntihippyAntihippy Registered User regular
    10454_nujabes2.pngPSN: Antiwhippy
  • AntihippyAntihippy Registered User regular
    http://www.youtube.com/watch?v=STo3TH965hE

    New footage from MLG, GET IT WHILE IT"S STILL UP!

    King + armour king team moves are fucking beastly. :mrgreen:

    10454_nujabes2.pngPSN: Antiwhippy
  • DragkoniasDragkonias Registered User regular
    It should make sense that the wrestling characters have good tag attacks.

  • AntihippyAntihippy Registered User regular
    Also, improved character models.

    T6 on left and TTT2 on right.

    A6gNX.png

    10454_nujabes2.pngPSN: Antiwhippy
  • BarrabasBarrabas Registered User
    I kind of like the left one a little more than the other.

    XBL - ErrorMacro1
  • DragkoniasDragkonias Registered User regular
    The right one does have a bit more detail too it though.

    Also, I didn't notice that Jin's hair had been downgraded in T6.

Sign In or Register to comment.