Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Games and Technology: AWESOME POST in "MINECRAFT - Build to the sky, Dig to the depths. Join th
There is randomly-generated stuff outside the 'boundary chasm'. This is normal, and expected, since you can see past the boundary. It continues the landscape as it existed just fine, but obviously does not continue the things I edited in like snow or sand or whatever.
I've got good news and bad news about 6th level, That Guy. The good news is that Forbiddance spell allows you to prevent enemies different alignment from entering a consecrated area, which is actually useful! The bad news is that the only other new sixth level spell makes lunch for everybody. Guess which one the party is going to expect you to cast.
I've got good news and bad news about 6th level, That Guy. The good news is that Forbiddance spell allows you to prevent enemies different alignment from entering a consecrated area, which is actually useful! The bad news is that the only other new sixth level spell makes lunch for everybody. Guess which one the party is going to expect you to cast.
They're randomly generated as you explore I think, not infinite
Yes, and can go on forever. That's why Ein put the chasm in - he and the thread/group were trying to come up with a way to unmistakably demarcate the edge of the allowed roaming/building area because keeping people from (ultimately meaninglessly) roaming off in random directions and generating new terrain reduces server load and stuff like that. (Obviously people ignoring rules can build a bridge, blah blah, but they can't say they didn't know where the line was).
True, but it can get close enough to crash the server, or slow it severely.
On another note, I really want to take Minecraft maps and put them in SimCity and vice versa.
It's not even infinite in the sense there's actually a hard coded limit, but it's pretty much impossible to reach that size as I think I read it was 4 times the surface area of Earth.
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http://www.fusedcreations.com/adam/colrap_render_005.jpg
Holy shitfuck, that stuff is huge.
Yes, it is all a single minecraft map.
Maps are infinite, actually.
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Yes, and can go on forever. That's why Ein put the chasm in - he and the thread/group were trying to come up with a way to unmistakably demarcate the edge of the allowed roaming/building area because keeping people from (ultimately meaninglessly) roaming off in random directions and generating new terrain reduces server load and stuff like that. (Obviously people ignoring rules can build a bridge, blah blah, but they can't say they didn't know where the line was).
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On another note, I really want to take Minecraft maps and put them in SimCity and vice versa.
Edit: Or maybe 8 times.
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I know I literally feel like you're pounding the point into my head.
http://troublethinking.wordpress.com (Updated Wed) http://twitter.com/#!/Durandal4532
just
just give me this okay
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