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Fallout New Vegas: Post in the NEW thread, you dorks.
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NCR is the biggest nation in the known world, and has the largest standing army because there are brutal people at its borders.
And considering with the relative lack of technology, know how and resources they are working with, What they have done is pretty damn amazing and a symbol of their power
Except they are neither unrealistic or silly. If you've actually spoken to Caesar it makes a great deal of sense why he has modeled his army on the Roman Legion.
Jesus Christ.
They were good games, but you couldn't play FO2 for 20 minutes without a god damned joke. FO1 was obnoxious with some annoying bugs at launch (a couple game breaking) and a terrible time limit system that hounded you.
They weren't perfect games. And they look like shit right now. Let them stay on the shelf in the hall of fame. Sacrificing virgins to it will not appease anyone.
And yeah it's obvious old-time Fallout fans (like me for example) put NV so much more ahead of FO3 because they have, you know, a point of reference.
Still having one kinda good Fallout game (FO3) and another one utterly amazing (NV) post that BoS abomination for PS2 is simply amazing.
Much more interesting than "VEGAS WOOOO"
The caps isn't exactly helping your argument. Not that's it a good argument anyway, but hey. You realise that Obsidian would never have made NV without Bethesda making FO3 the way they did? Say what you will about NV, but it's 90% FO3. Not that big a leap forward.
Currently playing: DI:Riptide, Eador:MotBW, FE:A, MH3U
Fallout 2 and its endless silly encounters and similar bothers me no end though. Thankfully Fallout 3/NV decided that was just dumb and kept to more Fallout like levels.
Pretty good description here. And I think the story is that NCR just beat the Brotherhood a few years prior. They're holding on ok.
90% fallout 3 if you can't read and play the game for pew pew, yeah, perhaps. If you have a frame of reference that isn't [INT 9] I SEE YOU FIGHT THE GOOD FIGHT WITH UR WORDS, it's not all that similar. But hey, nuance.
Not in any manner actually. What exactly did Fallout 3 go into that had any depth? Because I'm not seeing it in any manner. Fallout 3 has hurf derp story telling in that you can be at the end with a RADIATION IMMUNE companion and they won't go in instead because of "destiny" (or some idiotic shit). The DC ruins are the most obnoxious area ever: Endless blocked off corridor mazes with a subway system that is utterly identical. All to make navigation as difficult as possible. Not to mention a wasteland that feels extremely populated and not very dangerous at all.
The only thing I liked about Fallout 3 was the exploration and just how they had made the world overall. The storytelling and writing were not very good - stellar for a Bethsoft game though - but not good.
Just because something makes sense doesn't mean it is good for a game. They have an option for the silliness in NV. A great idea. Dead Rising 2 has a time limit like the first. It makes sense for the setting of the game, but is still a bad idea in implementation. You force a player to move on, even if they are thoroughly enjoying it presently.
Fallout 1 was worse though. You had no idea (on your first few plays) of how much time you ultimately had. You'd end up playing 60 hours and learn that you lost the game. Next time, you might play 40 and still lose. It was a terrible design that punished a player for enjoying a world.
You can maintain tension and movement in the story without screwing the player over if they dawdle or savor the experience.
Eh... it's actually the opposite, it's a well thought out idea but I cannot possibly explain this in english. They are simply a faction that differentiates itself from the others via the usual faction stuff: clothing, structure and the unusal but very often found in real life: language. Think of the language as a code that the enemies won't understand. Also Legion is basically dozens and dozens of different tribes gathered together and taught discipline and war tactics so they perform much better than when they were filthy tribals.
In fact in a post-apocalyptic world coming up with an idea of imperium based on ancient Rome is... damn good. Everything is broken, everything must be started from scratch so why not start from the very best of mankind history?
And I think we can all agree on one thing- the PS2 fallout game is the reason why God doesnt talk to us anymore.
It's not. In fact I love the Time Limit in both games, it makes them unique and makes decisions have a very real consequence. You can't just spend all day doing whatever you want because time will march on uncaring of you.
The game tells you on the pip boy menu.
Here's the issue with this, despite the good memories that you, and I, and most people who played Fallout 1 and 2, if you introduced them as they are to the generation of gamers who came up on the PS1 and newer, most of them are going to call F1 and F2 garbage. The new generation of gamers have been trained to expect gaming to be a certain way, and when games don't follow the current patterns set, they fail. The first two Fallout games have simply not aged well.
To stick with your analogy, while F3 may be wearing the dunce hat, the current gaming Gen would see Fallout 1 and Fallout 2 in the other corner, wearing adult diapers and rambling on about the good old days and how the kids should get off their lawn.
The only way for the current Gen of gamers to really get into the first two Fallout games would be if the games are remade. As it stands now, the original's gameplay is just too archaic for the current generation of gamers. Presentation and glitz is just too important these days.
Sad, but true.
GT: batshido Hit me up on ME3.
They still were pretty good, but with a critical detail.
THey protected technology. Not people.
THey literally would fuck everyone else over in order to get some amazing tech. For example, the aliens in the FO3 DLC? They would sell over the ENTIRE NCR just to get some good tech from them.
They were very much about the turtling though. They had their bunkers, but they didn't go much beyond them, frankly. Small expeditions to bring in more tech or parts, but that was it. They also didn't seem to develop much. I think the only countering idea was that one young squire made a hardening agent for powered armor in FO2.
The Legion and why they function as they do was surprisingly coherent for me.
At least you don't get to Caesar and have a wonderful "Intelligence" dialogue option like:
"Caesar, so we chose to dress and act as the ancient Roman Legionaries"
You: [Int] So you chose to dress up and act as the Ancient Roman Legionaries?
Herp derp.
ALL CAPS = MORE VALID!
Also did anyone spoiler answer how the legion/KAIser treats you as a woman PC?
Maybe because crafting got a little more complex so you really need to pick up EVERYTHING.
But if nothing else, it's probably because the game feels so EMPTY. Fort McCarran is basically barren (only one squad?!), and the Strip seems a lot smaller than I expected. Nothing like Rivet City or Megaton (or even the Citadel?) Not in terms of engagement, but in terms of density - those places seemed fuller than anywhere in New Vegas. But because I did one thing for the NCR one time, I guess I was able to skip all of Freeside?
Plus Boone is so overpowered that I rarely have to shoot my guns anymore.
For the record, I'm about 9-10 hours in and just made it to the strip. I really want to like this game, but the world hasn't sucked me in the way FO3 did - maybe it's because it's taking so long to get to the stakes (gambling pun!). Plus the engine is really showing its age.
As a disclaimer: I never played Fallout/FO2 - so the Southwest location doesn't have a lot of nostalgia for me - but clearly the game should be engaging regardless.
I'll keep plugging away at it, but for now I don't see me playing it that much in a month or two.
What the fuck
there are no ancient romans
Unless you are talking about Caesers legion, if you are you should play the game and find the backstory before you start making stupid statements
Not if you sent a water caravan to the Vault. Surprise, the Master is going to crush the Vault that much sooner!
Isn't this fun?!?
You also ignored my point on DR2. It isn't for everyone. You may like it, but many, many don't. They aren't making these games for the people that just bought FO1 and FO2. THey are making it for them and they people that got bored with Halo. The people that played Oblivion.
Currently playing: DI:Riptide, Eador:MotBW, FE:A, MH3U
Heres the thing man, I am barely a few hours into NV. I like it a lot. But your attitude and crazy agressive way of posting about FO3 makes me not want to like it just to spite you.
Seriously. Relax and stop being such a goose. Insulting folks because they like game A more then game B is...just a weird way to live life.
The ghouls are hardly deep social commentary. Also you should bear in mind that if you allow the Ghouls into Tenpenny tower they massacre the inhabitants in there. Actually that was one of the best quests in Fallout 3, but not for the reason you think.
The thing that's been in every Fallout game?
Nothing particularly special here.
What Civil War? The only main engagement in the entire game is the supermutants in the DC metro fighting the Brotherhood of Steel (Then later the Enclave moving in, but they were in Fallout 2 as well). This is something NV does infinitely better than Fallout 3: There is an actual meaningful military conflict ongoing in the world.
It's really not, because these aspects you are vastly overselling to make your point while realizing the game doesn't support your opinion at all.
Now that's laughable. Really laughable.
I said I liked this exact aspect earlier in the thread.
I don't think it made up for the retarded main plot and general RIFTS-ness of the capital wasteland, or the [strike]ultramarines[/strike] Brotherhood of Steel vs. [strike]Orks[/strike] Super Mutants fight.
As for Caesar, he just reminds me of this star trek episode
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
Then you have my humble apology.
but there was vampires in F3, bethesda has some kind of vampire fetish.
Oh noes, my actions have consequences and sometimes I can't tell what they will do before I do it!!!
TERRIBLE.
FOllowing your link....
Exactly.
Even if it makes 100% perfect sense to model yourself off the Roman Empire. Dressing your dudes up like them and hurling spears at me is just silly. Not saying I dont like it. But its just as silly as a cult founding a town near a bomb or whatnot.
They have to....
[INT 9] FIGHT THE GOOD FIGHT, WITH THEIR WORDS NARF DARF.
Notice it's not just one person who thinks fallout 3 was a little derpy.
That is an actual in game example of an intelligence check, minus the narf darf. It makes our entire point. By itself.
This is stretching on such a massive level. The setting does not suddenly make it social commentary or anything else more meaningful. Especially when they barely cover these things in an interesting or comprehensive manner. The only thing that would come close is the ghouls, which if you take as White/Black segregation then you realize the resolution of that is immensely racist in its statement.
You are seeing things that aren't there.
They hurl spears at you because they are former tribal groups that have been crushed, subjugated and then forced to follow Caesar. It's one of their original weapons so why wouldn't they use what they are familiar with? Higher ranked Legion members rarely use weapons like spears, usually get them on their recruit - the people most likely to come from recently conquered tribes.
[INT 9] I see you are fighting the good fight. With your words.
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
I know their power was sort of waning in FO2, but the one dude of theirs you met didn't come off as a real prick, either. Makes me wonder what particular endings and what events behind the scenes took place that led to the real warhawks siezing control.
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