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[L.A Noire] - Phelps, you didn't use spoiler tags! You're a loose cannon!

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Posts

  • tofutofu Registered User
    Rockstar is not making this game

  • Dox the PIDox the PI Registered User regular
    Yes....
    But this project would be dead if they hadn't stepped in to help

  • EndomaticEndomatic Registered User
    You start off as a beat cop

    I am going to give people so many tickets.

    You're not forced to roleplay reality.

  • UnbreakableVowUnbreakableVow Chareth Cutestory Lawyer of the SeaRegistered User regular
    tofu wrote: »
    Rockstar is not making this game

    Not yet

    If this does well for them, expect Team Bondi to become Rockstar Sydney

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  • John ZoidbergJohn Zoidberg Registered User regular
    tofu wrote: »
    Rockstar is not making this game

    I keep forgetting this fact.

    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • Torso BoyTorso Boy Registered User
    Caution is warranted, but this game has ridiculous potential. Colour me excited.

    Rent wrote: »
    So that's what having no idea what you are talking about looks like
  • SchwhatSchwhat Registered User
    You absolutely do, I remember reading. You start off as a beat cop and over the course of the game make your way up the ranks to things like homicide and undercover, and you can be on the straight and narrow or go corrupt if you like.

    For some reason I have a strange deja vu feeling from the movie Mulholland Falls. I love that movie for some reason (it seems everyone I've mention this movie to thought that was a terrible movie for some reason). Maybe it was because of Jennifer Connelly, I like that movie.:winky:

    Well w/e, I'm going to play it like Mulholland Falls, be a part of the untouchables team, who uphold the law any way they deem fit. Hat squad, ho!

    This game will meet my expectations if they have dialogue like Mulholland Falls.

    Lieutenant Max Hoover: See, that's federal property. This isn't. This is L.A. This is my town. Out here you're a trespasser. Out here I can pick you up, burn your house, f--k your wife, and kill your dog. And the only thing that'll protect you is if I can't find you. And I already found you.

  • AlazullAlazull Registered User regular
    It's funny how Rockstar has gone from Original GTA with total destruction and rampages, to the loyal but still morally questionable Nico Bellic, to John Marston and his tale of redemption, to a game where you will be directly in the shoes of the law.

    That is if you don't get the opportunity to be a bent cop.

    The trailer makes it pretty clear that you can bend the law. The line, "Tell us or we'll drag you into the alley and beat it out of you," while awesome, is not conducive to a legal investigation.

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  • John ZoidbergJohn Zoidberg Registered User regular
    Alazull wrote: »
    It's funny how Rockstar has gone from Original GTA with total destruction and rampages, to the loyal but still morally questionable Nico Bellic, to John Marston and his tale of redemption, to a game where you will be directly in the shoes of the law.

    That is if you don't get the opportunity to be a bent cop.

    The trailer makes it pretty clear that you can bend the law. The line, "Tell us or we'll drag you into the alley and beat it out of you," while awesome, is not conducive to a legal investigation.

    I just took that to be good cop, bad cop.

    Will be cool to find out how deep the ways you can change the course of a case will be. Taking bribes, removing / planting evidence, etc.

    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • ShrieveShrieve Game Designer CaliforniaRegistered User regular
    Although this isn't by Rockstar, I'm still super excited and will definitely be following things closely. Even if ends up not reaching anywhere near the bar RDR set, I'll still be in heaven to be playing LA Confidential: the Game.

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  • Bacon-BuTTyBacon-BuTTy Registered User regular
    I assume Rockstar have had a heavy hand in the production of the cutscenes and the voice talent.

    Because, that stuff alone is enough to make me want to play this game. It looks amazing

    No doubt that there are some issues here and there - but thats because this is the first iteration of whatever techniques they are using here. It's far from perfect, but pretty fucking impressive nonetheless.

  • CherrnCherrn Registered User
    Maybe this is completely off, but I get the feeling that Rockstar are basically overseeing this project à la Nintendo/Retro with Metroid Prime.

    In any case, they have certainly had both the time and the finances to make this a potentially great game.

    All creature will die and all the things will be broken. That's the law of samurai.
  • KadokenKadoken Registered User regular
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

  • IcemopperIcemopper Registered User regular
    Color me exited for this! The trailer looks pretty incredible, with a great story to boot.

    Bassig.pngSteamID:Icemopper PSN:Icemopper
  • UnbreakableVowUnbreakableVow Chareth Cutestory Lawyer of the SeaRegistered User regular
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Really?

    That's a shame

    Definitely brings my excitement down a few notches

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  • l337CrappyJackl337CrappyJack Registered User
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Really?

    That's a shame

    Definitely brings my excitement down a few notches

    I disagree entirely. When I play a game called LA Noire, I want to focus on well-crafted crime investigation, using my wits to solve a mystery. Not everything has to be an open world game. There are plenty of games that do the open world thing well. This is trying something new. I like new. I want new.

  • KadokenKadoken Registered User regular
    Having an open world city is a shame if you can't do anything in it.
    Also notice I don't want jetpack races or killing civilians, I think the side missions I described are pretty ideal for this type of thing. No going to a crime syndicate and just blasting everyone either.

  • tofutofu Registered User
    I disagree. Populating an open world with a bunch of dumb, repetitive side missions and minigames lessens the overall experience. Having an open world, even if it is "empty," helps strengthen the atmosphere of a linear game

  • UnbreakableVowUnbreakableVow Chareth Cutestory Lawyer of the SeaRegistered User regular
    tofu wrote: »
    I disagree. Populating an open world with a bunch of dumb, repetitive side missions and minigames lessens the overall experience. Having an open world, even if it is "empty," helps strengthen the atmosphere of a linear game

    I might have agreed if Red Dead Redemption didn't exist

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  • MrVyngaardMrVyngaard Registered User regular
    Ooh. Noir-themed game.

    Going to have to keep an eye on this one when it releases. Now I suddenly want to watch Gun Crazy and Double Indemnity again...

    "The term griefing, alone, is a negative thing. It's like saying you know some cool terrorists, and as long as, you know, they aren't targeting you, they are cool. And I can't appreciate someone who intentionally goes out of their way, especially in an organized manner, to disrupt and degrade another's gameplay." - Amon

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  • tofutofu Registered User
    tofu wrote: »
    I disagree. Populating an open world with a bunch of dumb, repetitive side missions and minigames lessens the overall experience. Having an open world, even if it is "empty," helps strengthen the atmosphere of a linear game

    I might have agreed if Red Dead Redemption didn't exist

    I guess if you were a big fan of picking flowers or watching the skinning animation, sure

  • UnbreakableVowUnbreakableVow Chareth Cutestory Lawyer of the SeaRegistered User regular
    I was a big fan of watching the skinning animation

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    Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
  • OlivawOlivaw good name, isn't it? Registered User regular
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

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  • l337CrappyJackl337CrappyJack Registered User
    Olivaw wrote: »
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    This is exactly the case.

    What they don't have is random crimes popping up over the city that you can drive to and bust to earn bonus points, because a goddamn LA homicide detective doesn't take a break in the middle of his case to bust some perps.

    And that's why I'm looking forward to this.

  • tofutofu Registered User
    Olivaw wrote: »
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    This is exactly the case.

    What they don't have is random crimes popping up over the city that you can drive to and bust to earn bonus points, because a goddamn LA homicide detective doesn't take a break in the middle of his case to bust some perps.

    And that's why I'm looking forward to this.

    Yep

  • CarbonFireCarbonFire lasers pew pew pew Registered User regular
    Olivaw wrote: »
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    That sounds way more appropriate for this game then adding a bunch of open world minigames / sidequests.

    Though the thought of finding clues (or even hidden dead bodies?) that open additional, hidden side quests is also mildly intriguing. As long as whatever they add flows back into the style of the world and gameplay, I'm for it.

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  • C2BC2B Registered User regular
    http://www.dailymotion.com/video/xg5iax_l-a-noire-trailer-technique-hd-fr_videogames#from=embed

    Is this the right thread?

    Anyway, is that John Noble

    Is John Noble in this game?

  • Caveman PawsCaveman Paws Registered User regular
    tofu wrote: »
    Olivaw wrote: »
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    This is exactly the case.

    What they don't have is random crimes popping up over the city that you can drive to and bust to earn bonus points, because a goddamn LA homicide detective doesn't take a break in the middle of his case to bust some perps.

    And that's why I'm looking forward to this.

    Yep

  • Christ PuncherChrist Puncher Registered User
    Yes, that is John Noble. Didn't know he was in the game but :^:

    That technology :^::^::^::^:

    video games just got closer to getting out of uncanny valley, my excitement meter for this game just rose

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  • David_TDavid_T Registered User regular
    It's weird. The faces, the animation, the textures, all looks incredible. But I hate the way the voices sound. It's like they're playing it in the room while the person is moving his mouth, rather than them actually talking.

    But it looks incredible. Fingers crossed.

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    occasionallywearsahat.com, my rambly ramblings of ramble
  • CarbonFireCarbonFire lasers pew pew pew Registered User regular
    David_T wrote: »
    It's weird. The faces, the animation, the textures, all looks incredible. But I hate the way the voices sound. It's like they're playing it in the room while the person is moving his mouth, rather than them actually talking.

    But it looks incredible. Fingers crossed.

    The closer we get to true digital actors, the more we notice those tiny imperfections in the technology that prevent us from believing they are truly real. Welcome to the Uncanny Valley.

    Also, HYPE+++++++++++++++++++++++++

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  • Big ClassyBig Classy Registered User regular
    Yeah this looks awful. I'm not gonna bother with this drivel, so boring.
    Spoiler:

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    My Backloggery PSN: Bigisy24
  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    C2B wrote: »
    http://www.dailymotion.com/video/xg5iax_l-a-noire-trailer-technique-hd-fr_videogames#from=embed

    Is this the right thread?

    Anyway, is that John Noble

    Is John Noble in this game?

    Double thumbs up for digital John Noble.

    Also, goddamn those facial expressions are fantastic. Like when the guy is doing the classic frustration face at around 2:09.

    ygPIJ.gif
    Steam ID X360: JohnnyChopsocky PSN:Stud_Beefpile
  • Big ClassyBig Classy Registered User regular
    All I keep thinking is that there'll be no more suspicion-o- meters.

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    My Backloggery PSN: Bigisy24
  • KlatuKlatu Registered User regular
    Yay for John Noble

    Steam id:Klatu - PS3 id: Klatu_PA
  • C2BC2B Registered User regular
    Somewhere down the line we need a Fringe videogame

  • YougottawannaYougottawanna Registered User regular
    Whoa this looks cool.

    Don't want to be it a sandbox game myself, and I typically like sandbox games....

  • Rhesus PositiveRhesus Positive Damn these electric sex pants! Registered User regular
    I'm hoping for DLC in the form of Police Squad investigations.

    robothero wrote: »
    damn rhesus, you're like a cyclical procedure of poor decisions
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  • OlivawOlivaw good name, isn't it? Registered User regular
    1) HELL YEAH JOHN NOBLE
    2) Fucking Jesus Christ those 3D facial animations are absolutely uncanny
    3) I am going to be the worst detective because I am bad at telling when people are lying
    4) The sound quality issue is certainly there, but I imagine they're polishing that up for release. It's not something they would ignore after inventing an entire technology just to animate faces
    5) I could not be more excited for this video game

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  • G0DG0D Registered User
    What exactly are they saying at the end their with "This trailer was made entirely from in-game footage"?

    I mean, really?

    Mulletude wrote:
    If a guy is bitten by a zombie and still has a raging hardon as he dies, will he be a zombie sex fiend? Sticking his bone in peoples general directions instead of trying to bite them? These are questions I need answers to.
This discussion has been closed.