After Call of Duty: World at War, we set out 3 goals for our next PC title:
* 1] PC gets every single game feature that the consoles get, but in a way that makes sense for PC.
* 2] PC gets even more features – the ones that PC gamers want like dedicated servers and more customization.
* 3] Keep it fun. Protect the integrity of the title through design and post-launch support.
Keep that in mind as you read through the decisions outlined below in our FAQ.
Call of Duty: Black Ops PC Multiplayer FAQ
Full feature support: Confirmed
Ranked Servers: earn XP and currency. Wager Servers: gamble your currency. Customizable Unranked Servers. Combat Training against practice dummies. Theater. Create-a-Class "2.0." Contracts. Emblem editor. Everything the consoles get. Implemented in a way that makes sense for PC (*cough* no lobbies *cough*).
PC Features: Confirmed
Dedicated Servers. New Server Browser. Dev console. /record. Customizable game modes, perks, killstreaks, classes, and higher player counts on unranked servers. Map rotation. RCon. Kick & Ban. MOTD. In-game custom Server Banners. And more.
Mod Tools: Confirmed
We will release mod tools sometime post-launch. We need to finish the game first. Then we will make sure any urgent issues are handled. Then we will begin work on tools. The extent of the mod tools package will not be known until this time.
Global Persistent Stats, Profiles: Confirmed
Your profile data is stored on servers for you and is accessible from anywhere on the internet. Stats, XP, COD Points, configs, etc.
Leaderboards: Confirmed
Yes, leaderboards - globally persistent leaderboards (i.e. NOT per-server based).
Steam Exclusive: Confirmed
Millions of Call of Duty fans are already on Steam. Their Friends are on Steam. Steam will provide the ease of auto-updating instead of manual patching. Auto-updating will also help keep the community playing together on the latest version. The Steam cloud will make your profile and configs available to you on any computer.
VAC: Confirmed
We are serious about protecting the integrity of this game from hackers and cheaters who would otherwise ruin the fun for the honest players. Used in conjunction with our own anti-exploit measures, Theater reviews, trusted servers, and supplemented by server admins with kick and ban powers we believe that Valve Anti-Cheat will be an effective solution for Call of Duty: Black Ops PC. We are committed to working closely and diligently with Valve to deal with new threats as they appear.
No “Public Server Files”: Confirmed
Many of these game features are predicated on having a trusted host or server. Otherwise these features would be wide-open to easy exploits and rampant cheating. Also, anti-cheat solutions can be significantly more effective on games that rely on trusted servers. We chose against “public server files” in favor of providing full feature support and protecting the integrity of this title. This doesn't mean you won't have customization or admin capabilities with your servers - because you will. This simply means we've partnered with an exclusive server provider.
GameServers.com Exclusive: Confirmed
We have partnered with GameServers.com as the exclusive provider of dedicated servers for Call of Duty: Black Ops. Every dedicated server for this title will be running on top quality hardware and infrastructure with excellent bandwidth. There will be a ton of official servers at launch for everyone to play on for free. If you want to run your own server you will be able to rent one at a great price (which will never go higher than $0.99/slot). They are actively adding new server locations and staffing up to meet global demand. If you don’t see your location you can suggest it here:
http://www.gameservers.com/blackops/
Max Players: Not Confirmed
We have not yet finalized the maximum number of players in ranked or unranked servers. More playtesting is required to determine how high these numbers can go. This happens as late as possible in the project otherwise the game is likely to change in ways that could invalidate the results.
Minimum System Requirements: Not Confirmed
The game is still in development, and the PC team is hard at work making further optimizations. We will announce the min specs in the near future.
Hopefully that answers the majority of the outstanding questions not answered from our MP Reveal coverage. There are still some questions we do not have answers for at this time, so as always, we appreciate your patience. We will have all questions answered before November 9th.
Regards,
-JD, PC Dev, & the PC Team
http://callofduty.com/board/viewtopic.php?f=71&t=270441&sid=aurdmp87t1t36oca2ek1t01195
Posts
I vote this one, its so much better than its identical twin.
{Twitter, Everybody's doing it. }{My Rambling Blog}
maybe put in op or slight mention in title, i dunno how serious it is
Still hasn't beat this one.
So I finally hit 25 and gained the ability to customize my aiming reticule. Turns out green is a poor choice in Jungle...
SteamID - Fig-D :: Xbox Live - Fig D :: PSN - Fig-D
Could anybody tell me what modes are available in local multiplayer, and how many players can play? It's almost guaranteed I won't be playing this online but could be convinced to do some zombie-slaying with my mates.
Ok, that was pretty awesome. Why the hell was that banned!
Oh, 45 hours of MP only play, I hit rank 50.
The game shows whatever servers it finds and sorts them by ping. On my Steam account in the store, it shows as "Call of Duty: Black Ops Retail", so it's not a UK specific version.
WE'RE GOING PLACES TOGETHER
Steam ID X360: JohnnyChopsocky PSN:Stud_Beefpile
{Twitter, Everybody's doing it. }{My Rambling Blog}
No shit. Even when I was getting my ass stomped in for a little while in a domination game, I never came close to being as frustrated as I was with MW2. Probably because I knew I just wasn't playing well, not because people on the other team were using one of 450k exploits.
Wow.
It's Profiles in Courage by John F. Kennedy.
Just a random thing that was kind of amusing.
Old PA forum lookalike style for the new forums.
Just wanted to know if anyone else is having same issue or if they've found a way to fix it. Tried posting on the COD boards but it won't let me register. Been scanning over them and haven't seen anyone else reference a potential memory leak. It always crashes when it hits that 1mil mark
edit:
i've done the multiGPU to 0 and multithread_device to 1, set blops to high priority and steam to low. Game plays fine but I hit a hard crash every single time without fail
Also, I almost dislike the emblem creator. I don't need that kind of stress. I'm not creative. Don't make me look bad because I'm not smurt enough to figure out how to mask layers and whatnot. I've got a skull thinking about a pink bunny right now. Because that's about as creative as I get.
What was so awful about it?
SteamID - Fig-D :: Xbox Live - Fig D :: PSN - Fig-D
grip, rapid fire, supressor, you name it
the gun is so good, you really can't go wrong
those three are my favorites though
well with the ak74u its pretty good if you use the grip alongside it
don't know about using it alone
Here's a BLOPS PC dev twitter: http://twitter.com/pcdev
Some highlights that I noticed: 12 player playlists are coming, the /connect command is coming back, reserved slots are not
Dual mags or extended mags are what I like to run with it. Depends on what contracts need me to do and then I'll change when the contracts do.
{Twitter, Everybody's doing it. }{My Rambling Blog}
Eh
we don't actually try to be exemplary people
we just play the game and avoid pubs