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I'm straight up going to stab some dudes in the eyes.
That was one of my favourite counter kills.
Mine too.
I also enjoyed the counter when you had a big sword or an axe and you swing it right into the guy's crotch and leave it there. The guard makes a little jump up and then slumps to the ground.
I must be in the minority because I love the shit out of all the
Spoiler:
pre-human civilisation stuff
I'm with you. I loved finding the glyphs/piecing together the conspiracy stuff. My only disappointment was at how much that last scene in the Vatican gave away. Some things are a lot more interesting when they're only hinted at but I guess they needed to move the story forward.
I really should wait until I finish my current freelancing workload before I buy this game...
They aren't aliens, they are the civilisation that came before and created humanity. They don't see the world as we see it. They could see the end of the world but before they could do anything about it humanity freed themselves from slavery and killed them. They don't want the world to end so they left the warning behind. It's a case of "well, you think you're all grown up now, huh? Well YOu try and stop the world from blowing up."
I mean, I don't know why anyone would complain about the plot when the entire basis of the game centers around "DNA Memory," which is actually the most insane part of the whole affair.
When you start at "Your dna keeps memories in tact through generations," there's really no crazier path to take.
I mean, I don't know why anyone would complain about the plot when the entire basis of the game centers around "DNA Memory," which is actually the most insane part of the whole affair.
When you start at "Your dna keeps memories in tact through generations," there's really no crazier path to take.
Well, it is an idea built upon a fairly solid foundation.
There are instinctual memories that are passed down through species... how to fly, fuck, etc.
some of these instinctual memories are pretty fucking precise, like the elaborate mating dances of the birds of paradise... which these birds can do even if they have never seen one before.
Who knows how much information is stored in the "junk DNA?"
Spoiler:
Whole memories of your ancestors is still pretty silly
I never played AC2, and never finished AC because I got bored of the same shit all the time
1) Does AC2 repair that, 2) should I play AC2, 3) on a scale from one to Russell, how retarded am I for skipping AC2
and 4) if I should get it, what system
I never played AC1 but 2 was pretty awesome. My only complaint about 2 is the controls. The controls suffer from "too many actions, not enough buttons"
For instance, I remember at one point you have to chase some guy across the rooftops, and it was very frustrating.
I mean, I don't know why anyone would complain about the plot when the entire basis of the game centers around "DNA Memory," which is actually the most insane part of the whole affair.
When you start at "Your dna keeps memories in tact through generations," there's really no crazier path to take.
Well, it is an idea built upon a fairly solid foundation.
There are instinctual memories that are passed down through species... how to fly, fuck, etc.
some of these instinctual memories are pretty fucking precise, like the elaborate mating dances of the birds of paradise... which these birds can do even if they have never seen one before.
Who knows how much information is stored in the "junk DNA?"
Spoiler:
Whole memories of your ancestors is still pretty silly
Sure, but those are instincts, methods of behavior that ensure survival that are encoded into an entire species. Not like, your body recording that you went to the bank today, and a thousand years later that bank day is still there in the DNA.
Edit: I never had any trouble with the controls in AC2. The several rooftop chases that you have were some of my favorite parts of the game.
The only part where I had legitimate trouble with the controls was in one of the last bonus platforming levels. And that was really the camera's fault. It would shift your perspective really quickly, which meant that you were suddenly holding the control stick in the opposite direction, which was complete bullshit. You couldn't react, you just had to memorize the puzzle's turns, or else you fell.
Also I think those sections were made by a different company?
I think the assassination that gave me the most trouble was one of the DLC missions where you had to take out the guy on the boat without being seen by his guards. I kept almost getting him but they would spot me in the middle of dropping down on him. Finally figured out how to cause enough of a distraction to draw the guards away long enough to climb up and kill the guy.
Vargas PrimeKing of NothingJust a ShowRegistered Userregular
OK so
I am one of those people who though the original AC was fun for about 2 hours, then became an exercise in repetition. I never picked up AC2 precisely because of this fact, but I've heard some positive things about AC2, and not as many negative things.
Did anyone here who felt the same about AC1 love AC2, or at least like it MORE than AC1? I would like to know if it's worth it for me to pick up AC2 and, at some point, maybe Brotherhood.
At first I thought I had trouble with that one too, but I was thinking of the regular Assassination side mission where you have to follow the guy in the gondola and for some reason everyone is watching for you. That mission was balls.
The boat mission was awesome. I just climbed around the outside of the boat and killed everyone One by one, silently, until the dude was left all alone on a murder boat. It was really satisfying.
Varags, that is like, the entire first page.
"AC 1 sucked, AC 2 is a gift from God." "I didn't really like AC 1, AC 2 is amazing" "I wouldn't fuck AC 1 if you paid me, I will suck AC 2's dick all day long"
The only part where I had legitimate trouble with the controls was in one of the last bonus platforming levels. And that was really the camera's fault. It would shift your perspective really quickly, which meant that you were suddenly holding the control stick in the opposite direction, which was complete bullshit. You couldn't react, you just had to memorize the puzzle's turns, or else you fell.
hahaha i know exactly which one you're talking about and i spent like a half hour on it because of that last lever and the camera change
my favorite thing to do in AC2 were the missions where you had to take out like ten guards that were all together
walk up and poison half of them, making them go berserk and kill the other half before dropping dead themselves
god, once you get smoke bombs and poison the game is just over. I would cackle madly, as I would drop kill two people, drop a smoke bomb, then walk around and poison every last mother one of them, then walk away from a dissipating cloud, leaving behind a crowd of gasping, dying guards.
So awesome.
Edit: I know! Ahhhhh hated that sequence. And they were usually done pretty well, just that one was crap.
because i did enjoy beating up Rodrigo Borgia. Fuck that templar cunt. But then i'm all "Oh Jesus i'm catholic and i'm beating up the Pope". CRISIS OF FAITH...kinda
Yeah, I'm hoping that the mounted combat in this is done better. That is the one thing that kind of fell through in AC2. They give you a horse, you never really use it except to get from one city to the other, you can't have them in the city, they're just poorly implemented.
This is basically like me saying "This ambrosia of the gods is great, sure, but what about this garnish? I wouldn't say it's the best fruit I've ever had, certainly. *sniff*"
Edit: Except most popes of that era were horrible people, and the catholic church had little to do with religion at that point in time!
Speed RacerRose, shut the hell up about my bedroomand save my game already!Registered Userregular
In general the tomb missions were the low points of the game for me
I liked the general idea but they were always either too dark or the camera wouldn't cooperate or some combination of the two and it made them really frustrating to get through
in what other game
could you hire a pack of prostitutes to follow you around
and then throw handfuls of coins to the masses
and then when some minstrel comes up to bother you grab him, headbutt him, and throw him into a nearby well
The biggest frustration I had was trying to find the glyph at the dock that takes you to Venice. It was nowhere near where the game told you it was. Took fucking hours to finally find it.
my absolute favorite were the templar couriers and pickpockets
because a few hours into the game, I had forgotten that you were supposed to chase them for money or whatever
no
I chased them because they ran
Hey! If I catch you I'm gonna fuck you!
You didn't even have to kill them for the money, you could do that flying tackle to get the cash. But that took precious seconds from my life so instead I stuck a hidden blade through their back and covered their mouths to muffle the last screams of agony they would make on this earth.
HunterChemist with a heart of AuRegistered Userregular
No, you could do the flying tackle to avoid attracting attention from the guards. I for one wanted to kill every fucker that looked at me funny, so I stabbed them all in the eyes and laughed.
Posts
That was one of my favourite counter kills.
Mine too.
I also enjoyed the counter when you had a big sword or an axe and you swing it right into the guy's crotch and leave it there. The guard makes a little jump up and then slumps to the ground.
But holy shit can I not wait to play that multiplayer. It looks really good and somewhat inventive which is something good to see in games these days.
I loved the meta-plot, except for the end kinda.
What spring does with the cherry trees.
I'm with you. I loved finding the glyphs/piecing together the conspiracy stuff. My only disappointment was at how much that last scene in the Vatican gave away. Some things are a lot more interesting when they're only hinted at but I guess they needed to move the story forward.
I really should wait until I finish my current freelancing workload before I buy this game...
My deviantART gallery | DarrenMAC on Xbox Live | My Twitter | My Tumblr
THEY TOOK IT and all that.
But the whole
Didn't really do it for me.
What spring does with the cherry trees.
When you start at "Your dna keeps memories in tact through generations," there's really no crazier path to take.
Well, it is an idea built upon a fairly solid foundation.
There are instinctual memories that are passed down through species... how to fly, fuck, etc.
some of these instinctual memories are pretty fucking precise, like the elaborate mating dances of the birds of paradise... which these birds can do even if they have never seen one before.
Who knows how much information is stored in the "junk DNA?"
I never played AC1 but 2 was pretty awesome. My only complaint about 2 is the controls. The controls suffer from "too many actions, not enough buttons"
For instance, I remember at one point you have to chase some guy across the rooftops, and it was very frustrating.
Sure, but those are instincts, methods of behavior that ensure survival that are encoded into an entire species. Not like, your body recording that you went to the bank today, and a thousand years later that bank day is still there in the DNA.
Edit: I never had any trouble with the controls in AC2. The several rooftop chases that you have were some of my favorite parts of the game.
The only part where I had legitimate trouble with the controls was in one of the last bonus platforming levels. And that was really the camera's fault. It would shift your perspective really quickly, which meant that you were suddenly holding the control stick in the opposite direction, which was complete bullshit. You couldn't react, you just had to memorize the puzzle's turns, or else you fell.
Also I think those sections were made by a different company?
Google+
My deviantART gallery | DarrenMAC on Xbox Live | My Twitter | My Tumblr
I am one of those people who though the original AC was fun for about 2 hours, then became an exercise in repetition. I never picked up AC2 precisely because of this fact, but I've heard some positive things about AC2, and not as many negative things.
Did anyone here who felt the same about AC1 love AC2, or at least like it MORE than AC1? I would like to know if it's worth it for me to pick up AC2 and, at some point, maybe Brotherhood.
sketchyblargh / Steam!
The boat mission was awesome. I just climbed around the outside of the boat and killed everyone One by one, silently, until the dude was left all alone on a murder boat. It was really satisfying.
Varags, that is like, the entire first page.
"AC 1 sucked, AC 2 is a gift from God." "I didn't really like AC 1, AC 2 is amazing" "I wouldn't fuck AC 1 if you paid me, I will suck AC 2's dick all day long"
I loved when you killed someone and, if it were real life, would be easily noticable by the other guards. I liked to imagine the guards were thinking
"nope. There's no assassin in that haystack.. I was the only guard on duty today. Just gonna walk over here I DIDN'T SEE ANYTHING UNUSUAL!!"
walk up and poison half of them, making them go berserk and kill the other half before dropping dead themselves
Let me tell you about video games. Let me tell you about Homestuck
hahaha i know exactly which one you're talking about and i spent like a half hour on it because of that last lever and the camera change
god, once you get smoke bombs and poison the game is just over. I would cackle madly, as I would drop kill two people, drop a smoke bomb, then walk around and poison every last mother one of them, then walk away from a dissipating cloud, leaving behind a crowd of gasping, dying guards.
So awesome.
Edit: I know! Ahhhhh hated that sequence. And they were usually done pretty well, just that one was crap.
It can be had for a small number of dollars now anyway...
sketchyblargh / Steam!
I've seen it used for $20. It's definitely worth that.
I was so conflicted:
Yeah, I'm hoping that the mounted combat in this is done better. That is the one thing that kind of fell through in AC2. They give you a horse, you never really use it except to get from one city to the other, you can't have them in the city, they're just poorly implemented.
This is basically like me saying "This ambrosia of the gods is great, sure, but what about this garnish? I wouldn't say it's the best fruit I've ever had, certainly. *sniff*"
Edit: Except most popes of that era were horrible people, and the catholic church had little to do with religion at that point in time!
I liked the general idea but they were always either too dark or the camera wouldn't cooperate or some combination of the two and it made them really frustrating to get through
Let me tell you about video games. Let me tell you about Homestuck
could you hire a pack of prostitutes to follow you around
and then throw handfuls of coins to the masses
and then when some minstrel comes up to bother you grab him, headbutt him, and throw him into a nearby well
I was the hobbes to their calvin
Let me tell you about video games. Let me tell you about Homestuck
My deviantART gallery | DarrenMAC on Xbox Live | My Twitter | My Tumblr
because a few hours into the game, I had forgotten that you were supposed to chase them for money or whatever
no
I chased them because they ran
Hey! If I catch you I'm gonna fuck you!
Google+
You didn't even have to kill them for the money, you could do that flying tackle to get the cash. But that took precious seconds from my life so instead I stuck a hidden blade through their back and covered their mouths to muffle the last screams of agony they would make on this earth.
What spring does with the cherry trees.
look buddy
I don't know what game you were playing
but my copy of Assassin's Creed II was subtitled "Ezio Murders Everyone"