Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
COD:BLOPS - Play on the Black Wang, Friday night!
Posts
At least not without the Scout perk.
Nintendo Network ID: MNC.Dover
XBL Gamertag: MNC Dover
Starcraft II: MNCDover.235
3DS: 1934-0659-5183
Hero Academy: MNC_Dover
Ah yes, the SNES Mario Kart grip.
I know you all too well.
That's good - maybe people will actually use bullets instead of trying to knife someone.
This is pretty much my response. It might result in a lot more droopshooting, though.
I played a round of Nuketown this morning before heading off to the Education Camp, and literally every single person in the lobby was using a Skillet and three of them (including myself) were using the John Mccain version.
Cmon, what did the knife ever do to you?
*runs*
"Vyn is the Master Director of PA. He's an Oscar winner, IMO." - MayGodHaveMercy (drunk)
I don't understand what the difference between stabbing you in the front and stabbing you in the back is. Either way you just took a knife to some vital organ/part. Up front I can get you in the throat or heart or any other place, from behind I can ram the knife into the back of your noggin or into your spine. Either way you'd be goin' down. ... Not that realism really plays much of a role here; we play within the world that CoD says we're in. One where it takes multiple assault-rifle rounds to penetrate peoples' skulls.
Sure, from longer range. But when my first reaction at close range should be "hit melee button" instead of "shoot bullets at mans" then the melee attack needs to be re-examined.
If the guy is literally hugging me and knifes before I get a shot off, well good for him. If he lunges through bullets or some other bullshit, that's when I get pissed off.
It's a tiered system.
If you want more realism then play hardcore.
It's not realism, it's a design decision. Why should a melee attack overpower any gun within a certain range? If that's the case, why even have guns designed for short range encounters like that?
The knife is, at least from my view, in the game for stealth kills or when you stumble right into somebody. It's not there for running at people shooting at you hoping you can reach them prior to falling over dead.
ps. I have to agree, the knife is almost useless now since the patch...making Lightweight pro and Ninja pro harder to get
A guy could kill me in one hit because I was close to him...whoop de damn doo.
Sometimes it's broken, but I feel like most of the time it's legitimate enough.
I get much more pissed off about my bullets not hitting people when I'm told I've got 4 bars. The lag can sometimes be a real bitch in this thing.
Still hating on the Enfield forever.
Pretty much resolved myself to the fact that I'm never going to be able to play this
Pandering would have been bringing back quickscoping or removing the timer from the grenade launcher.
Knives still kill in one hit, but you don't have the stupid lunge that makes kniving far too effective in CQC then the CQC guns.
Not really, I just see a lot of half-assed design decisions in the game that is obviously based on knee-jerk reaction to player commentary. But you can't say that without people biting your head off and I'm not on a crusade nor am I trying to ruin anyone's enjoyment of the game. So, like I said, whatever.
People, including the developers, have ideas of what makes CoD good/great. I think getting feedback from the community and listening to it is pretty rad, but then, they haven't nerfed anything that I like yet, so there's that.
Now, if they break down and bring back quick-scoping then I'll probably get a little upset.
But they did bring back quickscoping....
Prior to the patch I think I was killed maybe 4 times total by sniper rifles and it was by a person looking through the scope, following my movement, waited for me to stop and then domed me.
Last night I shot 4 times in one game by sniper rifles and they were all quickscoping. Allegedly its supposed to be more difficult than MW2 but the fact that it even exists to even a fraction is dumb.
knifin er'one
189% Jason Statham
Were they using an ACOG? Because as Scat said, that's basically a bolt-action.
Otherwise unless the patch gives them the benefit of SoH Pro and/or auto-aim (keeping in mind that typically, QSing involved never actually looking through the scope), I don't think much has changed. Wasn't the benefits in the patch increased headshot multipliers and accuracy? Because they need something.
In saying that, if I do get QSed feel free to say 'I told you so'.
I wouldn't care that I couldn't knife people reliably if I felt like other people couldn't knife me reliably.
I imagine this discrepancy is due to lag/netcode bullcrap. That just aggravates me further. It seems like 75% of whether or not you do well in this game is based on whether or not you have a real 4-bar connection.
It would eliminate the Murphy's Law involving the other team always getting host.
Or as they fall over dead, in case of second chance.
Also, I feel for our PC brethren. Some effort, any at all, would be nice when porting a product like this to the PC. :cry:
Twitter Youtube Xbox
(Because it's kinda working).
Would it be that difficult to make it an option? Give me the option of looking for a dedicated server, and if that fails I can always fall back on P2P until the servers are back up.
STEAM: Gasman1220 | My Backloggery
Those things are worse than useless, literally: if you use one when you have hacker as your perk, you can't see equipment while scoped.