El SkidThe frozen white northRegistered Userregular
edited November 2010
Actually, a techie understanding binary makes total sense. I'm just not sure why he'd understand many other languages, given he's spent most of his life tinkering with gadgets/robots/space ships...
Sakutian, can we hold on to bonus languages for later, so we can pick up a language as we go?
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rucdocCrazy guy in the cornerClassifiedRegistered Userregular
edited November 2010
I went with the tech thing and the major trade stuff, if you don't speak hutt your never gonna know how screwed you are till the guy with the gun kills you
Well if you grew up on Dac Skid you could speak quarren no problem they are on the same planet and all.Just a thought.
Yeah, that's an easy one. I suppose there's no reason I couldn't come up with a couple childhood friends who taught Kudak a bit of their language or something, but that just feels contrived... and also a bit against the "grew up as a loner" kind of vibe I was getting from the character. I still have a bit more time to think about it, anyway- thanks for the input
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rucdocCrazy guy in the cornerClassifiedRegistered Userregular
edited November 2010
you could always have gotten it at school, they make you take languages
Sakutian, can we hold on to bonus languages for later, so we can pick up a language as we go?
You might have picked up a language during the period that the Imperials were occupying Dac. Regardless yeah you can hold onto your bonus languages until later on if you want to.
GM of M&M "And Justice For All."
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Psolms - I can't see us meeting in any really exciting way - Dewlanrirr is pretty low key. Maybe Tissen was just looking for someone to look scary and Dewy had run out of credits and was looking for a job? How long do you think they've known each other?
GM of M&M "And Justice For All."
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Added a wrist holster for my sneaky gun and a real holster for my real gun. Also some other minor items that cost 150-200 credits. I'm nearly spent on credits
Picture of wrist holster makes me all nice and warm inside:
PepiPopa on
Our testament and story is forever death or glory.
GM of M&M "And Justice For All."
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Jeez these books just have endless supply of cool stuff.
Sakutian quick question about grenades. When you roll attack with them are they considered a range attack or do i just roll a 1d20 without any bonuses?Can't seem to find any info on the subject.
PepiPopa on
Our testament and story is forever death or glory.
GM of M&M "And Justice For All."
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Yep, you roll your normal ranged attack roll (d20 + BAB + DEX mod), and see if that number beats anyone's reflex defense within the grenade's blast radius. Unlike 4e, you only make a single attack roll, instead of rolling separately against every target. Also, critical hits do automatically hit, but don't deal double damage for area attacks, IIRC
Dont worry Friendly fire is off. * Tosses grenade at Skid*
Right?
This is why you stand right behind the guy with the grenades, on the other side of him from the baddies. That way he either a) throws the grenade specifically to hit only you, or b) hits himself with any attack that would also tag you.
My character is human...so don't I get an extra feat at 1st level right?
Edit: Oops, it seems the version I used had a bug in it that didn't recognize the extra feat. I'll update my sheet and check all the stats now that I have a book again.
Yeah i see the sheet under your picture if that's what you mean. And yeah at level 1 you get a bonus trained skill and a feat. Because you're AWESOME.:^:
PepiPopa on
Our testament and story is forever death or glory.
Yeah i see the sheet under your picture if that's what you mean. And yeah at level 1 you get a bonus trained skill and a feat. Because you're AWESOME.:^:
I know this already. A part of being AWESOME is you know you're AWESOME.
Looks like the extra skill was calculated, just not the feat. Ah well. More flexibility for me!
GM of M&M "And Justice For All."
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Can someone who has the Jedi Academy book provide a list of what the Force Regimens do? The character builder spreadsheet I have doesn't have any tooltips on it like it does for other force powers.
Pretty much quoting here " Force regimens are ritualistic exercises that force-users can perm during downtime to keep themselves at peak performance.Most regimens are designed to focus on one particular aspect of the force training. The benefits last 24 hours, and only one Force regimen can be active in a 24 hour period." Tell me if you want more. Edited this out
PepiPopa on
Our testament and story is forever death or glory.
They are pretty cool. Essentially, you make a Use the Force check to complete some fancy type of training. Depending on how you roll, you gain some pretty badass benefits for 24 hours. Bonuses to defenses and/or free talents, poison immunities, free use of farseeing, etc..
I'll give you the titles:
Force Regimens
-Awaken Force Sesitivity
-Eyes of the Force
-Oxygen Bottle
-Quiet the Mind
-Telekenisis Practice
Lightsabre Regimens:
-Sparring Practice
-Training Remote
-Vorens First thru Fifth Cadence
it's not good form to take pictures of the actual book! you might want to remove them as it's a licensed product and posting them is kinda sorta borderline
Posts
Sakutian, can we hold on to bonus languages for later, so we can pick up a language as we go?
http://www.dust514stats.com
Yeah, that's an easy one. I suppose there's no reason I couldn't come up with a couple childhood friends who taught Kudak a bit of their language or something, but that just feels contrived... and also a bit against the "grew up as a loner" kind of vibe I was getting from the character. I still have a bit more time to think about it, anyway- thanks for the input
http://www.dust514stats.com
You might have picked up a language during the period that the Imperials were occupying Dac. Regardless yeah you can hold onto your bonus languages until later on if you want to.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Picture of wrist holster makes me all nice and warm inside:
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Jeez these books just have endless supply of cool stuff.
Sakutian quick question about grenades. When you roll attack with them are they considered a range attack or do i just roll a 1d20 without any bonuses?Can't seem to find any info on the subject.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Only as long as your allies aren't in the blast radius. I want to be VERY clear on this point, due to previous experiences in other systems!
Right?
This is why you stand right behind the guy with the grenades, on the other side of him from the baddies. That way he either a) throws the grenade specifically to hit only you, or b) hits himself with any attack that would also tag you.
Again...experience talking here :P
Don't worry El Skid, grenades are expensive and I'm poor.I will just have to blaster you to death. * Sigh*:?
See my character sheet here: http://forums.penny-arcade.com/showthread.php?p=17448254#post17448254
My character is human...so don't I get an extra feat at 1st level right?
Edit: Oops, it seems the version I used had a bug in it that didn't recognize the extra feat. I'll update my sheet and check all the stats now that I have a book again.
I know this already. A part of being AWESOME is you know you're AWESOME.
Looks like the extra skill was calculated, just not the feat. Ah well. More flexibility for me!
Weapon Finesse ftw.
On the plus side it's given me time to think about the party quite a bit.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Specifically, do any of them seem good? I see there are Lightsaber Regimens as well. Gah I need to order that book.
*Assassination routines activated*
hi5, I was about to upload some screenshots for him myself!
Eiffel Tower !
http://www.youtube.com/watch?v=vSdD5Hd7-cU
I'll give you the titles:
Force Regimens
-Awaken Force Sesitivity
-Eyes of the Force
-Oxygen Bottle
-Quiet the Mind
-Telekenisis Practice
Lightsabre Regimens:
-Sparring Practice
-Training Remote
-Vorens First thru Fifth Cadence
it's not good form to take pictures of the actual book! you might want to remove them as it's a licensed product and posting them is kinda sorta borderline