Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Mount and Blade:Warband-X Mod better than Y Mod- Z Mod okay
Posts
kpop appreciation station i also like to tweet some
i guess im going to have to do some ride alongs to fix a few things
edit: Sigh I control half the map have all of 8 vassals and all of them but 2 have negative faction with me, im almost to the point where the only way not to piss them off is just to give me any seized territory. Although that makes patrolling that much more of a pain in the ass, but then these bozos dont really seem to do that much of a better job keeping their assigned fiefs patrolled.
That particular part of the game could really use some polish, does fire and steel clean that up anymore (avoiding it so far because when i play pretty much every musket shot kills me.... those bastards
Next game i might have to spend more time just grinding faction... their needs to be more ways to fix it... giving a lord 10 troops should give like 1 faction or something... i suppose my empress should marry someone so i can build faction with feasts and such
I only see the latest version up for download on the Taleworlds site.
If you want a different version you can just change it in the download url. Make sure there's a 2 after "download".
if they put out a sequel to warband with full voice acting and really great landscapes this would be a drastically better game. the vanilla landscapes are awful and bland.
floris the mod is pretty interesting but damn if it is a pain to get running (also it adds a bunch of music and sound im not using)
I finally took one at the expense of half my 103-man army. Now I've left a garrison of 50 and I don't think I can build it up high enough before it gets besieged. I sent an envoy to the Sultan, because I've been helping him out against the Rhodoks for the last 20 hours and he likes me, but I don't know if it will be good enough.
It's easy to install, but weird errors can pop up the first time you try to actually run the thing.
Steam Profile
so what is everyones favorite way to build faction? I thought i could just follow some lords around and try to help them out, but damn they are slow.
the only thing that helps me with the rhodocks is the tactics skill, but they still shoot me full of holes.
Another thing about this, if you assign a fief to a lord that didn't originally have possession of it and the lord who did is your vassal, he will throw a monumental bitch fit about it and lose so much relation. Don't know if any mods change this.
Steam Profile
In terms of musket warfare, is there any good musket mods? I know there was one on the taleworlds website, but I'm not sure how good it is.
also if i have recaptured all of swardia for iulo? the pretender to the throne, how long will it take to change from rebels to regular swardia faction
do i have to capture part of the original kingdom that might be in the sultans or rhodoks hands?
You can use TweakMB to change how much rep you get for all of the quests. It's iffy on mods since some of them change a lot, but still could work. It works great with Native. I pretty much always mod that stuff because the grind is pretty crappy.
I've used tweakmb to fiddle with a lot of settings but the biggest one to get rid of headaches was to increase the rate of capture for enemy lords you defeat. They seem to have a hard on for attacking my villages repeatedly and competent lords seem to keep defecting to other kingdoms meaning I have to keep fighting them and their no upkeep armies any time a war breaks out. I figure it's fair since you always get captured if defeated.
Related to enemy lords, I also took out the negative rep for the "Surrender or die" interaction. It struck me as silly goosery that the default is for enemies to get offended that you'd want to fight them in a war to prevent them from raiding your fiefs and income sources.
Steam Profile
But really, the importance of reputation, while annoying, is a secondary complaint compared to the AI's lack of any strategic judgement whatsoever. That means you're on your own, which I guess wouldn't necessarily be so bad if the AI didn't concentrate it's attacks on your holdings.
I also like to decrease the chance of escape, especially for being in a town with a dungeon.
it would seem that you have to pry all the lords from the former kings cold dead fingers... i have (well one of my vassals) harlaus in prison (34 faction with him) and he has 5 lords running around, i have good faction with 4 of them and the other one is at like 3, this is ridiculous i cant bargin with harlaus when i visit him in prison all i can do is offer to break him out, which really seems kind of silly.
we have 14 lords 7 towns 16 castles 40 villages they have 5 lords no towns castles or villages, they are not a threat but we must track them down.... mumble mumble if i catch them all (like pokemon)
Im hoping for an end of this farce through a couple different ways
two original castles of swardia are in the hands of the sultan (2nd greatest power in game) im thinking ill try taking those back (but im playing a game where i cant save without exiting the game so that would be a prolonged war)
maybe a 3:1 ratio of lords will get me a victory (its close and im hoping)
capturing all current swardia lords and king and imprisoning them ends the war
the lack of a clearly defined description of placing a pretender on the throne makes for too much guesswork and i really way to strike off on my own and as a female char try to marry lady Isullo or matheld after i promote her to vassal (i read you could and i want to give this a go)
I guess.
EDIT: reading online it can take a few months for them to give up, whhhhaaat... months? I guess i should just finish destroying the map all my named heros are on lvl 4 mounts with pricey armor. i guess marriage will have to wait.
question :: does floris play nice with pop or do i have to restore my native folder to unmodded before trying it? and i still want some lesbian queens ruling... anyone tried to promote a female hero to vassal then marry her?
Yeah, all mods should install into their own folder (except for graphic mods and the like). So you should be able to basically have separate installs of vanilla, Floris, PoP, and any other mods you want.
At this point I am just waiting for that Warhammer mod to be released. I plan on ripping the resources for my personal mod folder and giving the chaos equipment to my own faction. It will be glorious, and most certainly overpowered. Heck, armor that has a value of 60 already makes you a god unless you are charging crossbows. I downloaded Narf's Plate armor pack and I was unstoppable, and this was without making changes to it.
I want to say im doing something wrong.... am i doing something wrong? Im up to lvl 18. Without a dedicated surgeon (7+ skill) im losing 25-30% of my mans per battle (up from 1-2% from regular mb warband at the same point)
I did some training, then hit up tourneys to get 60 pts head body and legs and a decent tier 4 horse
Does it get any better as your weapon skill goes up, or do you have to find some crazy weapon drops (i have some silvered masterworks but they arent a significant help against lords/kings/other big baddies) so long as they are mounted double digits in damage is raaaare... seriously 3 2 7 4 2 5 2 11
Im really thinking of recreating as an int based surgeon to hover around the outskirts of the 50 man + battles... or cheating up some 10s for skills