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my brother plays LoL with his WoW friends so I wouldn't mind being with them for a bit....
that and I've run through all the computer games I really want to play for a while.
#FreeScheck
#FreeSKFM
#1 - Happy Story
So one late night. France. It's supernaturally dark and classically foggy. Mission comes from the radio. Plane has gone down. "Here are the coordinates." And my grandfather's off with his team on some kind of flatbed truck with a machine gun in it I think. I don't quite remember. Anyway, as they're furtively making their way through the Parisian countryside, they come through this field, and dark figures are creeping towards them. They call out, "Halt, stop." "We're american soldiers." The figures keep moving forward, toward them. They get nervous. They try German, they give all the appropriate warnings, but the figures keep coming. So after barely a few more tries, they open fire. Lay waste to the whole field. It haunted my grandfather the rest of the night, but they completed their mission and went back to their camp.
Next morning, they go back to the field.
#2 - Sad Story
My grandfather would tell us all the time, "I never know that I killed anyone." He would always say it and stare off in the distance. He would say, "You know, you're in a hole, and someone's shooting at you. And you shoot back, and eventually their shooting stops. But you don't know if they're dead, if it was you, anything. I don't ever remember killing anyone." And then he'd... stare.
However, this story came from my grandmother. Because my grandfather never told it anymore.
While stationed somewhere in France, they were next to some farm. Now that I think about it, is all of fucking France just... Paris and farms? The farm was just the farmer and a little girl. Like maybe 10. The farmer became a good friend of his. Most of his off time was spent with that farmer during this period. He'd bring them army supplies, chocolate, whatever.
One day he visits the farm and finds a fellow soldier friend of his in the house, raping the little girl. He shoots his friend on the spot, and helps the farmer bury him. And that was it. The end. My grandfather never wanted to speak of it again.
Bonus stories:
One time he had some young woman buy a new battery because hers was "bad." But, see... His was dead, and hers matched.
Later [chat], I'm moving today!
oh god NO MORE TANKS
You are probably the exception though than the rule with WoW and the standard community.
Also the Noxus team was poorly designed and had two of the best carries which did nothing. But really no initiators on the team. Oh well. I think I might just play now.
Down like a clown, Charlie Brown.
Y'know, except the few who made it of course.
Sorry, you can't use Serra Angel in your deck because you haven't clocked enough hours.
Sorry, you can't use Nob Bikers in your army because you haven't clocked enough hours.
Sorry, your medic can't user ubercharge because you haven't clocked enough hours.
It's a generally retarded idea and needs to go away forever.
Having them unlock is good for new players, because it keeps them from being overwhelmed by too many choices too quickly. They can examine what talents they would prefer as they learn their class.
On the other hand, if someone is experienced, it would be nice to have access to all of it up front.
it's not really equivalent to any of your examples
you could make a good case against having to unlock heroes, but I think the free hero setup deals with that anyway
It's a general facto of human psychology though that talent trees as they are work better. Haven't you ever experienced the phenomenon of cheating in a game, having everything, and quickly losing interest? It happens.
Measured, flow-controlled and tempered progress keeps players longer.
Otherwise we have to come up with a way to allow talent trees that benefit level 1 players AND level 80. Not impossible, but easier the current way.
Really you are comparing apples and monkey wrenches there Feral. Guess the games like that you just aren't for you.
Also you could say, you can't use Serra Angel because you didn't buy enough packs to draw one. You can't use Nob Bikers because you don't spend enough money to make a full unit.
The last one in TF2 you can't use kritzkrieg because you haven't earned the it through the achievements.
Really sorry to pop your bubble.
eddy and deebaser
y'all looking to play or what
same with trying to write a book. most authors can't support themselves with book sales and work a regular job.
Which is exactly why I stopped playing TF2.
sure but I don't know what level deebaser is and if it would be a good idea to play with him
no, all of those things are like each other. I am right with feral on this... I want to purchase entertainment with dollars, not earn it with time spent doing things I don't enjoy. Anything I have to earn spending time doing things I don't enjoy bothers me and makes me enjoy the game less, and grouping those things together is very legitimate regardless of the reasons other people don't mind this thing that bothers me.
So it's a lazy substitute for good game design. No argument from me there.
we'll try to inhouse
we can all play new chars to help mitigate it
ooh i want to play LoL
Well yeah but even Oprah was once quoted as saying "I knew I was destined for greatness" which is a pretty retarded thing to say even though she became a billionaire.
yeah but you fart a bunch : /
You totally misunderstood Mazzyx there. Feral (and you) are wrong in several of those examples because they are not limited by time spent. They are limited money. Which you claim is exactly what you want: pay money, get your game stuff.
In a PvE game like WoW (*cough*) it's a little more forgivable to have talents unlock. In a PvP game like LoL or TF2 I think it's pretty bad.
I dropped my goddamn fries.
I think you misunderstood my point.
The game play of WoW is leveling and gaining abilities and such. Thus you spend the 15 a month to get that. If you don't want that then don't get WoW.
Though I agree with games like LoL or TF2 it is stupid because it lessens the main idea of the game. I don't play TF2 anymore because I don't like the item idea or bosses and such. But in WoW it is the design of the game.
For some reason though they were all in a rush to bring me in for a job that doesn't start until late January.
or just have an unlock talent tree that players can opt out of?
In WoW what I found most enjoyable was the actual dungeon crawl; being a tank and keeping my team alive, marking targets for crowd control, etc. Frankly, I think that's the draw for a lot of people, which is why people try to level quickly and then get to the endgame, because they don't want to level, they're not paying to level, they're paying to kill monsters in dungeons. That doesn't describe the entire WoW playerbase, obviously, but I don't think any one particular player archetype does.
I can agree with that for PVP, that's pretty much the best way you could do it. I think I prefer the power to scale up as you go for single-player or cooperative games, though.
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Then i did misunderstand. Sorry duders
On the other hand, as soon as I ever got even close to max level in wow was exactly when I quit. I can't stand the kind of experience "end game" people like.