This is your pal scrivenerjones and I am here to talk about board games.
This is a board game:
Looks like fun, right??? Of course not, Monopoly is a bad game. Fortunately there are also good games!
Here's a list I stole from Ryadic's old OP
If you like Risk, try looking into Twilight Imperium 3rd edition
If you like Clue, try looking into Mystery Express
If you like Monopoly, try looking into Acquire
If you like Stratego, try looking into Lord of the Rings: The Confrontation: Deluxe Edition
or the standard one
If you're looking to have a pretty small collection, but one that covers a lot of ground, here's a good place to start:
A pretty good list! Here are some other games that are fun to play.
~*~ Deck Building Games ~*~
Oh my god this game is good. You use treasure cards (gold) to buy kingdom cards (white/blue) and victory cards (green). Victory cards dont do anything in your deck, but at the end of the game whoever has the most points wins. Sounds boring? Wrong!! There are dozens of different kingdom cards but you only play with 10 at a time, so every game will have its own strategy and counter-strategy. There are several expansions out, and they are all great (except for Alchemy. Sorry Alchemy!!). You can also play Dominion online for FREE at http://dominion.isotropic.org
. In conclusion, Dominion Owns.
Also don't buy Village.
It's a deck building game but with chips in a bag instead of cards in a deck! Pretty wacky. Also instead of Victory Points, you are trying to beat the other players at a Puzzle Fighter clone by stacking gems. Yeah I dunno either. People seem to like it though.
~*~ Worker Placement Games ~*~
Stone Age is my favorite game that I am terrible at. You have a collection of little guys--"meeples" if you will--that can be placed in different locations to perform different tasks. The theme is sort of based on hunter-gatherer society I guess?? Either way you have to feed your workers, get resources to buy huts and cards, and (this part is important) fuck over the other players as hard as you can by taking the cards and spaces that they need in order to win points. Great fun!!
This game was some guy's Kickstarter project and it has gotten so much hype that he literally cannot keep the things in stock. The hype is deserved. It's a worker placement game where the dice are the workers?? And with a retro '50s space exploration theme??? I think you can still preorder as of this writing but they aren't coming out til March. Doesn't matter, buy it anyway.
~*~ Big Fuckoff Games That Won't Fit On Your Table But They Own Anyway ~*~
Look at all of those bits, goddamn.
Android is a game about catching a murderer. But it's not like Clue, where the murderer is decided in advance and you are trying to figure out who it is--instead, you play as a detective who has a hunch, and you are trying to prove your man is innocent (or guilty). Does this mean you have a real hunch and are trying to find the truth? Or are you fixing up evidence to frame an innocent man/let the real killer go free? YOU CHOOSE! Count on 4-5 hours for this guy but the theme is great and you will probably have lots of fun.
~*~ Co-op Games That Own But Will Stress You The Fuck Out ~*~
See thread title.
Space Alert is a full cooperative, space-themed game where you and a crew of 4-5 (you can play with less, but you shouldn't) try to survive in space for ten minutes. Sounds easy? Figure you can just go full Pandemic/Forbidden Island and power-gamer every turn, making it trivial? Well, wrong, because those ten minutes take place in real time
. Here is your ship, the Sitting Duck class space exploration vehicle:
You and your crewmates move about the ship, firing lasers and maintaining the reactors, as a CD soundtrack indicates when another terrifying space-being/enemy fighter/asteroid/deadly ship malfunction has appeared. In real time, you plan your ten-minute struggle to survive, then when it's all over there is a "resolution step" where you find out whether you survived (spoiler: you didn't). Each game doesn't take long--ten highly stressful minutes to actually play, then another fifteen or so to resolve what happened. However, the game is designed with a ramping difficulty, with gentle tutorials leading into tricky simulations leading into brutal full missions. So you'll want to commit a couple hours to this one. I played it for a solid sixteen hours over my birthday weekend and regret nothing.
EDIT: a post itt reminded me, there is a fanmade expansion called "Little Duckling
" that shrinks the board and weakens the threats, making it playable with 1/2 players. I haven't tried it yet, but worth considering if you want to try SA but find it hard getting 4/5 people together.
EDIT2: here is a video review. watch it, then buy space alert, the end.
~*~ Two Player Games ~*~
People always ask what is the best two player board game? There are many answers but only one correct one:
The Cold War is our setting, with one player controlling the USSR and the other the USA. You can have influence over different countries of the globe (represented by the little numbered tokens) that goes up or down depending on what you do. A bunch of cards representing historical events/people/things (Cuban Missile Crisis, De-Stalinization, How I Learned to Stop Worrying and Love the Bomb) drive the action as the players react to them. It's asymmetrical but balanced, and how cool is that?? You can also play online for FREE, more on that later.
Got more games you like? Post about them! A post with resources and links and crap is next.