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Gladiators in the Gates of Dawn

gredavingredavin Registered User regular
edited February 2007 in Critical Failures
Post your completed characters here, please copy paste this format:

Description:
Name:
Race:
Class:
Level:
Age:
Hair:
Eyes:
Height:
Weight:.
Alignment:

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma

Saving Throws:
Fortitude:
Reflex:
Willpower:

Hit Points:
Initiative:
Speed:
Armour Class:
AC Penalty:

Attacks:


Skills:


Feats:

Languages:



Equipment (Current):



Special Abilities:



Racial Abilities:

gredavin on

Posts

  • Legoman05Legoman05 Registered User
    edited February 2007
  • INeedNoSaltINeedNoSalt Registered User regular
    edited February 2007
    TrucktheRobust.jpg

    Description
    Name: Truck the Robust
    Race: Dwarf
    Class: Barbarian/Fighter
    Level: 1/2
    Age: 67
    Hair: Curly Red
    Eyes: Brown
    Height: 4'4''
    Weight: 215 pounds
    Alignment: Neutral

    Attributes

    Strength: 16 (+3)
    Dexterity: 14 (+2)
    Constitution: 18 (+4)
    Intelligence: 12 (+1)
    Wisdom: 8 (-1)
    Charisma: 8 (-1)

    Saving Throws

    Fortitude: +9 (+5 base, +4 con)
    Reflex: +2 (+0 base, +2 dex)
    Willpower: -1 (+0 base, -1 wis)

    Hit Points: 39
    Initiative: +6 (+2 dex, +4 feat)
    Speed: 30 feet (20 base, +10 barbarian)
    Armour Class: 18 (+2 dex, +2 shield, +4 scale), 12 Touch, 16 Flat-Footed
    AC Penalty: -6

    Attacks: Dwarven Waraxe +7 (1d10+3), Javelin +5 (1d6+3) thrown

    Skills:

    Bluff +2 (3/-1)
    Climb +7 (4/+3)
    Intimidate +2 (3/-1)
    Jump +6 (3/+3)
    Profession: Gladiator +2 (3/-1)
    Swim +7 (4/+3)


    Feats:

    Improved Initiative
    Power Attack
    Improved Overrun
    Weapon Focus: Dwarven Waraxe

    Languages:

    Common
    Dwarven
    Goblin

    Equipment (Current):

    Dwarven Waraxe
    Javelin
    Scale Mail
    Heavy Wooden Shield
    1x Tanglefoot Bag
    22 gold

    Special Abilities:

    Rage 1/day (+4 Strength, +4 Con, +2 Will Save, -2 AC, 9 rounds)
    Fast Movement (+10 Movement Speed)

    Racial Abilities:

    Darkvision 60 feet
    +4 vs Bullrush/Trip
    +2 Saves vs Poison
    +2 Saves vs Spells
    +1 Hit vs Goblins/Orcs
    +4 Dodge vs Giants

    http://www.myth-weavers.com/sheets/view.php?id=10443

    sometimes you just gotta do a thing
  • Rear Admiral ChocoRear Admiral Choco Registered User regular
    edited February 2007
    Description
    Name: Leon Crasen
    Race: Half-elf
    Class: Fighter
    Level: 3
    Age: 26
    Hair: Chestnut Brown
    Eyes: Green
    Height: 5'8"
    Weight: 170 lbs.
    Alignment: Chaotic Good

    Leon Crasen is a young half-elf man fighting in the Gates of Dawn. He has straight brown hair that is tied back a few inches past his shoulders, a thin mustache, and a thin beard lining his jaw. He has an almond-shaped face, a pointed nose and a roundish jawline, though pointed slightly at the end. He is well built, muscular and agile.

    Leon wears a dark blue tunic with a silvery-grey shirt underneath. He wears a chain shirt underneath the tunic in battle, and wears a steel cap on his head for protection, though he conceals it slightly with a blue tri-point cap to match his tunic with a large feather stuck on it. He wears brown pants and a large pair of black boots.

    Leon is flamboyant and jaunty, and loves to tease his opponents and cheer on the crowd as he fights. He often tips his hat after a battle towards his fallen opponent in a mocking manner. He greatly enjoys drinking after the match, taunting possible opponents.

    Attributes
    Strength: 16 (+3)
    Dexterity: 14 (+2)
    Constitution: 14 (+2)
    Intelligence: 13 (+1)
    Wisdom: 10 (0)
    Charisma: 11 (0)

    Saving Throws
    Fortitude: +5 (+3 base, +2 con)
    Reflex: +3 (+1 base, +2 dex)
    Willpower: +1 (+1 base)

    Hit Points: 30
    Initiative: +2 (+2 dex)
    Speed: 30 feet
    Armour Class: 18 (+2 dex, +2 shield, +4 chain shirt), 12 Touch, 16 Flat-Footed
    AC Penalty: N/A

    Attacks
    Longsword +6 (1d8+3)
    Longbow +5 (1d8+2)
    Heavy spiked shield +6 (1d6+3)

    Skills
    Bluff +2 (2)
    Climb +7 (4/+3)
    Escape Artist +6 (4/+2)
    Jump +7 (4/+3)
    Swim +7 (4/+3)

    Feats
    Power Attack
    Combat Expertise
    Combat Reflexes
    Improved Shield Bash

    Languages
    Common
    Elven

    Equipment (Current)
    Longsword
    Longbow
    Heavy spiked steel shield
    Chain shirt
    19 gp

    Racial Abilities
    Elven Blood
    Immune to sleep spells/effects
    +2 bonus against enchantment
    Low-Light Vision
    +1 on Listen/Spot/Search checks
    +2 bonus to Diplomacy/Gather Information checks

    FmyY1Op.png
  • ShamusShamus Registered User regular
    edited February 2007
    317art2.jpg

    Description
    Name: Elerik Thorndown
    Race: Halfling
    Class: Druid
    Level: 3
    Age: 31
    Hair: Black
    Eyes: blue
    Height: 3 ft
    Weight: 30lb
    Alignment: True Neutral

    Attributes
    Strength: 10 (0)
    Dexterity: 16 (+3)
    Constitution: 16 (+3)
    Intelligence: 10 (0)
    Wisdom: 16 (+3)
    Charisma: 8 (-1)

    Saving Throws
    Fortitude: +7 (+3 base, +3 con, +1 racial)
    Reflex: +5 (+1 base, +3 dex, +1 racial)
    Willpower: +7 (+3 base, +3 dex, +1 racial)

    Hit Points: 29
    Initiative: +3 (+3 dex)
    Speed: 20 feet
    Armor Class: 16 (+3 dex, +2 leather, +1 size), 14 touch, 13 flat-footed
    AC Penalty: n/a

    Attacks
    Sling +7 (1d3)
    Quarterstaff +3 (1d4)

    Skills
    Balance +3 (0/+3),Bluff -1 (0/-1), Climb +2 (0/+2),
    Concentration +9(6/+3), Diplomacy -1 (0/-1), Disguise -1 (0/-1)
    Escape Artist +3 (0/+3), Gather Information -1 (0/-1), Handle Animal +5 (-1, +6), Heal +3 (0/+3), Hide +3 (0/+3), Intimidate -1 (0/-1), Jump +2 (0/+2), Knowledge Nature +4 (2/+2), Listen +5 (0/+5), Move Silently +5 (0/+5), Open Lock +3 (0/+3), Perform -1 (0/-1), Profession: Soldier +4 (1/+3), Ride +11 (6/+5), Sense Motive +3 (0/+3), Sleight of Hand +3 (0/+3), Spot +5 (2/+3), Survival +5 (0/+5), Tumble +3 (0/+3), Use Magic Dice -1 (0/-1), Use Rope +3 (0/+3)

    Feats
    Mounted Combat
    Combat Casting

    Languages
    Halfling
    Common
    Sylvan

    Spells
    Level 0
    Cure Minor Wounds
    Flare
    Guidance
    Resistance
    Level 1
    Magic Stone
    Cure Light Wounds
    Shillelagh
    Level 2
    Summon Swarm
    Bear's Endurance

    Equipment (Current)
    Sling w/ 20 sling bullets
    Quarterstaff
    Leather Armor
    Military Saddle (on Riding Dog)
    Spell Components Pouch
    4gp, 8sp

    Special Abilities
    Animal Companion (Riding Dog, see below)
    Nature Sense (+2 Knowledge Nature, +2 Survival)
    Wild Empathy
    Woodland Stride
    Trackless Step

    Racial Abilities
    +2 Dexterity, -2 Strength.
    Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
    Halfling base land speed is 20 feet.
    +2 racial bonus on Climb, Jump, and Move Silently checks.
    +1 racial bonus on all saving throws.
    +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general.
    +1 racial bonus on attack rolls with thrown weapons and slings.
    +2 racial bonus on Listen checks.

    Animal Companion
    Laika, Riding Dog
    HD 4d8+8, hp 29; Init +3; Speed 40 ft.; AC 19, touch 13, flat-footed 16; Base Atk: +3; Grp +6; Atk: bite +6 melee (1d6+4); SQ evasion, low-light vision, scent; AL TN; SV Fort +6, Ref +7, Will +1; Str 16, Dex 16, Con 15, Int 2, Wis 12, Cha 6; Skills: Jump +9, Listen +8, Spot +5, Swim +4, Survival +3 (+7 when tracking); Feats: Alertness, Track;
    Tricks: Fighting, Gaurd

  • GeoGeo Registered User
    edited February 2007
    5_MaleMonk.jpg?t=1170552544
    Description:
    Name: Kadek Grielsionne
    Race: Human
    Class: Monk/Cleric
    Level: 2/1
    Age: 38
    Hair: Bald
    Eyes: Dark brown
    Height: 6' 3"
    Weight:. 230 lbs
    Alignment: Lawful Neutral

    Attributes:
    Strength: 14 (+2)
    Dexterity: 14 (+2)
    Constitution: 12 (+1)
    Intelligence: 8 (-1)
    Wisdom: 18 (+4)
    Charisma: 8 (-1)

    Saving Throws:
    Fortitude: +6 (+5 base, +1 con)
    Reflex: +5 (+3 base, +2 dex)
    Willpower: +9 (+5 base, +4 wis)

    Hit Points: 23
    Initiative: +2 (+2 dex)
    Speed: 30 feet
    Armour Class: 16 (+2 dex, +4 wis), 16 touch, 14 flat-footed
    AC Penalty: N/A

    Attacks:
    Unarmed strike +4 (1d6+2)
    Dagger +3 (1d4+2, 30 ft range)

    Skills:
    Balance +6 (4+2)
    Climb +4 (2/+2)
    Concentration +7 (6/+1)
    Escape Artist +4 (2/+2)
    Jump +4 (2/+2)
    Tumble +7 (5/+2)
    Knowledge (religion) 0 (1/-1)

    Feats:
    Improved Grapple
    Point Blank Shot
    Improved Unarmed Strike
    Stunning Fist
    Deflect Arrows
    Weapon Focus (Unarmed Strike)

    Languages:
    Common

    Spells:
    Save DC: 14
    Caster level 1
    Spells per day:
    Level 0:3
    Level 1:2+1


    Equipment (Current):
    Daggers (5)
    Caltrops (4)
    Holy symbol, Wooden
    Spell Component Pouch

    Special Abilities:
    Flurry of Blows (-1/-1)
    Unarmed Strike (1d6)
    Evasion
    Healing Domain (cast healing spells at +1 caster level)
    Fire domain (2 times per day, can turn/destroy water creatures)
    Turn Undead (2 times per day)

    Racial Abilities:
    1 extra feat at 1st level
    4 extra skill points at 1st level and 1 extra skill point at each additional level[img][/img]

  • InfidelInfidel Heretic Registered User regular
    edited February 2007
    Japheth Marvel, the human bounty hunter.

    japheth.jpg

    Description
    Name: Japheth Marvel
    Race: Human
    Class: Ranger
    Level: 3
    Age: 28
    Hair: Black
    Eyes: Brown
    Height: 5'11"
    Weight: 160lbs
    Alignment: LN

    Attributes
    Strength: 12 (+1)
    Dexterity: 18 (+4)
    Constitution: 14 (+2)
    Intelligence: 10 (+0)
    Wisdom: 12 (+1)
    Charisma: 8 (-1)

    Saving Throws
    Fortitude: +5 (+3 base, +2 Con)
    Reflex: +7 (+3 base, +4 Dex)
    Willpower: +2 (+1 base, +1 Wis)

    Combat
    Hit Points: 26
    Initiative: +4
    Speed: 30ft
    Armour Class: 18 (+4 Dex, +4 Chain Shirt), 14 Touch, 14 Flat-Footed
    AC Penalty: -2

    Attacks
    Longsword +4 (1d8+1, 19-20/x2)
    Longbow, composite +7 (1d8, x3, 110ft range increment)
    Dagger +7 (1d4+1, 19-20/x2, 10ft range increment)

    Skills
    Gather Information +2 (3 ranks, -1 Cha)
    Hide +8 (6 ranks, +4 Dex, -2 armor)
    Jump +5 (6 ranks, +1 Str, -2 armor)
    Move Silently +8 (6 ranks, +4 Dex, -2 armor)
    Spot +7 (6 ranks, +1 Wis)
    Survival +7 (6 ranks, +1 Wis)
    Tumble +7 (3 ranks, +4 Dex, -2 armor, +2 Jump synergy)

    Feats
    Dodge
    Point Blank Shot
    Track
    Rapid Shot
    Endurance
    Diehard

    Languages
    Common

    Equipment (Current)
    Chain Shirt
    Longbow, composite
    Arrows x100
    Longsword
    Dagger x3
    14 Gold

    Special Abilities
    Favored Enemy (+2 Humanoid(human))
    Wild Empathy
    Combat Style (Archery)

    Racial Abilities
    1 extra feat at 1st level
    4 extra skill points at 1st level and 1 extra skill point at each additional level

    TwitchTV channel: OrokosPA OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • Legoman05Legoman05 Registered User
    edited February 2007
    Aadarion: Human Wizard
    HUMAN_Mage.jpg

    http://www.rpgwebprofiler.net/view.php?id=46871

    Still waiting to see if I'll have the opportunity to scribe my own scrolls, or if I'll have to buy them out of my starting gold. Otherwise, I'm ready to go.

  • InfidelInfidel Heretic Registered User regular
    edited February 2007
    Lego, you have a BAB +1 and HP 16.

    TwitchTV channel: OrokosPA OrokosPA
    Play D&D 4e? :: Check out Orokos and upload your Character Builder sheet! :: Orokos Dice Roller
    The PhalLounge :: Chat board for Critical Failures IRC! :: #CriticalFailures and #mafia on irc.slashnet.org
  • DraugDraug Registered User
    edited February 2007
    doomhammermz3.jpg

    Description
    Name: Karog the Ironwood
    Race: Half-Orc
    Class: Druid 2/Rogue 1
    Level: 3
    Age: 19
    Hair: Long, dark brown tangle
    Eyes: Dirty, but alert yellow
    Nipples: Large, luscious brown
    Height: 6' 2''
    Weight: 260 lb
    Depth: 3' 2''
    Alignment: Neutral

    Attributes
    Strength: 17 (+3)
    Dexterity: 14 (+2)
    Constitution: 16 (+3)
    Intelligence: 6 (-2)
    Wisdom: 15 (+2)
    Charisma: 6 (-2)

    Saving Throws
    Fortitude: +6 (+3 base, +3 Con )
    Reflex: +4 (+2 base +2 Dex)
    Willpower: +5 (+3 base, +2 Wis)

    Hit Points: 28
    Initiative: +2 (+2 Dex)
    Speed: 30 feet
    Armour Class: 17 (+2 Dex, +3 armor, +2 shield), Touch 12, Flat-Footed 15
    AC Penalty: -3

    Attacks:
    Morningstar +4 melee (1d8+3)
    Spiked gauntlet +4 melee (1d4+3)
    Dagger +4 melee or +3 ranged (1d4+3, 20 ft.)
    Javelin +3 ranged or +4 melee (1d6+3, 30 ft.)
    Sling +3 ranged (1d4+3, 50 ft.)

    Skills:
    Climb +4 (4/+3/-3)
    Handle Animal +2 (4/-2)
    Intimidate +0 (2/-2)
    Spot +5 (2/+3)
    Survival +5 (2/+3)
    Swim -1 (2/+3/-6)

    Feats:
    Diehard
    Endurance

    Languages:
    Common
    Orc

    Equipment (Current): Spiked gauntlet, morningstar, dagger, javelin, sling, 20 bullets, studded leather armor, heavy wooden shield, holly and mistletoe, acid flask, smokestick, 1 gp, 8 sp

    Special Abilities:
    Animal Companion: Wolf
    Nature Sense
    Sneak Attack +1d6
    Wild Empathy
    Woodland Stride

    Racial Abilities:
    Darkvision 60 ft.
    Orc Blood

    Spells
    0th: Guidance, Resistance, Resistance, Virtue
    1st: Summon Nature's Ally I, Summon Nature's Ally I, Obscuring Mist

  • Grid SystemGrid System Registered User
    edited February 2007
    lastetharwn7.png

    Description
    Name: Lastethar
    Race: Human
    Class: Sorcerer
    Level: 3
    Age: 29
    Hair: Blond
    Eyes: Blue
    Height: 6'3''
    Weight: 190 pounds
    Alignment: Chaotic Good

    Attributes
    Strength: 12 (+1)
    Dexterity: 15 (+2)
    Constitution: 14 (+2)
    Intelligence: 10
    Wisdom: 10
    Charisma: 16 (+3)

    Saving Throws
    Fortitude: +3 (+1 base, +2 con)
    Reflex: +3 (+1 base, +2 dex)
    Willpower: +3 (+3 base, 0 wis)

    Hit Points: 16
    Initiative: +6 (+2 dex, +4 feat)
    Speed: 30 feet
    Armour Class: 12 (+2 dex), 12 Touch, 10 Flat-Footed
    AC Penalty: 0

    Attacks: Spear +2 (1d8+1), Light Crossbow +3 (1d6)

    Skills:
    Bluff +9 (6/+3)
    Concentration +8 (6/+3)
    Intimidate +6 (3/+3)

    Feats:
    Spell Focus (Conjuration)
    Augmented Summoning
    Improved Initiative

    Languages:
    Common

    Spells:
    Level 0
    Acid Splash
    Dancing Lights
    Flare
    Prestidigitation
    Ray of Frost
    Level 1
    Burning Hands
    Mage Armor
    Summon Monster I

    Equipment (Current):
    Spear
    Light Crossbow
    Entertainer's Outfit
    Spell Component Pouch
    1x Tanglefoot Bag
    1x Alchemist's Fire
    4 gold

    Special Abilities:
    Summon Familiar

    Racial Abilities:
    1 extra feat at 1st level
    4 extra skill points at 1st level and 1 extra skill point at each additional level

    http://3eprofiler.bradley-online.com/view.php?id=90

  • A Half Eaten OreoA Half Eaten Oreo Registered User regular
    edited February 2007
    conj.jpg

    Description
    Name: Raheem Magnus
    Race: Human
    Class: Wizard (Conjurer)
    Level: 3
    Age: 31
    Hair: Bald
    Eyes: Brown
    Height: 5'10''
    Weight: 155 pounds
    Alignment: Chaotic Good

    Attributes
    Strength: 8 (-1)
    Dexterity: 16 (+3)
    Constitution: 16 (+3)
    Intelligence: 16 (+3)
    Wisdom: 10
    Charisma: 8 (-1)

    Saving Throws
    Fortitude: +4 (+1 base, +3 con)
    Reflex: +4 (+1 base, +3 dex)
    Willpower: +3 (+3 base, 0 wis)

    Hit Points: 19
    Initiative: +3 (+3 dex)
    Speed: 30 feet
    Armour Class: 13 (+3 dex), 13 Touch, 10 Flat-Footed
    AC Penalty: 0

    Attacks: light dagger+0 (1d3 -1), Light Crossbow +4 (1d8)

    Skills:
    Spell Craft +9 (6/+3)
    Concentration +13 (6/+7)
    Escape Artist +6 (3/ +3)
    Listen +2 (3/-1)
    Spot +2 (3/-1)
    Tumble +6 (3/+3)


    Feats:
    Spell Focus (Conjuration)
    Augmented Summoning
    Combat Casting

    Languages:
    Common
    Elven
    Draconic
    Dwarven

    Spells :
    on sheet

    Equipment (Current):
    dagger
    Light Crossbow
    30 bolts
    clothes
    Spell Component Pouch
    4x Acid Flask
    1x Alchemist's Fire
    5 bags of clatrops
    0 gold

    Special Abilities:
    Summon Familiar

    Racial Abilities:
    1 extra feat at 1st level
    4 extra skill points at 1st level and 1 extra skill point at each additional level

    http://3eprofiler.bradley-online.com/view.php?id=88

  • JacquesCousteauJacquesCousteau Registered User regular
    edited February 2007
    97175.jpg

    Description: Worshipper of Hextor. Hobbies include oppressing people, slave trading, sacrificing sentient beings, and flailing things. Wants to win the tournament to buy some things. Evil things.
    Name: Arq
    Race: Human
    Class: Fighter
    Level: 3
    Age: 26
    Hair: Curly and black
    Eyes: Dark brown
    Height: 6'1
    Weight:. 230lb
    Alignment: Lawful Evil

    Strength 16
    Dexterity 12
    Constitution 14
    Intelligence 14
    Wisdom 10
    Charisma 12

    Saving Throws:
    Fortitude: 5
    Reflex: 2
    Willpower: 1

    Hit Points: 31
    Initiative: 5
    Speed: 20ft
    Armour Class: 20
    AC Penalty: -17

    Attacks:
    Flail (+7, 1d8 +3, X2)

    Skills:
    Climb 9
    Jump 3
    Ride 6
    Swim 9
    Tumble 6

    Feats:
    Combat Expertise
    Improved Disarm
    Improved Trip
    Improved Initiative
    Weapon Focus x1 Weapon(s):Flail

    Languages:
    Common
    Orc
    Goblin

    Equipment (95lb):
    Flail [1d8, crit x2, 5 lb., one-handed, bludgeoning]
    Splint mail [heavy; +6 AC; max dex +0; check penalty -7; 45 lb.]
    Tower Shield [+4 AC; max dex=+2; check penalty -10; hardness 5; hp 20; 45 lb.]

    Special Abilities:
    Bonus Feats (already included)

    Racial Abilities:
    Extra feat at first level (already included)
    Four extra skill points at first level (already included)
    One extra skill point at each additional level (already included)

    steam_sig.png
  • Abysmal LynxAbysmal Lynx Registered User
    edited February 2007
    Logoth.jpg
    Except with small tusks and more of a brownish green skin tone instead of an alien green.

    Description:
    Name: Logoth Thrant
    Race: Half-Orc
    Class: Ranger/Barbarian
    Level: 2/1
    Age: 23
    Hair: Brown
    Eyes: Hazel
    Height: 6’1”
    Weight: 262
    Alignment: True Neutral

    Strength: 18 (+4)
    Dexterity: 15 (+2)
    Constitution: 14 (+2)
    Intelligence: 8 (-1)
    Wisdom: 14 (+2)
    Charisma: 6 (-2)

    Saving Throws:
    Fortitude: 7 (+5 base, +2 con)
    Reflex: 5 (+3 base, +2 dex)
    Willpower: 2 (+0 base, +2 wis)

    Hit Points: 30
    Initiative: +2 (+2 dex)
    Speed: 40 feet (30 base, +10 class)
    Armour Class: 16 (+2 dex, +4 chain shirt)
    AC Penalty: N/A

    Attacks: Orc Double Axe +7 (1d8/1d8+4) Sling +7 (1d4+4, 50 foot range)

    Skills:
    Climb 8 (4/+4)
    Concentration 6 (4/+2)
    Escape Artist 4 (2/+2)
    Jump 6 (2/+4)
    Listen 4 (2/+2)
    Spot 6 (4/+2)
    Survival 4 (2/+2)
    Swim 7 (3/+4)

    Feats:
    Two-Weapon Defense
    Exotic Weapon Proficiency (Orc Double Axe)
    Track

    Languages:
    Common
    Orc

    Equipment (Current):
    Chain shirt
    Orc Double Axe
    Sling
    Sling Bullets (10)
    77 gold, 9 silver

    Special Abilities:
    Favored Enemy (+2 Humanoid (Human))
    Wild Empathy
    Combat Style (Two-Weapon Fighting)
    Rage 1/day (+4 Strength, +4 Con, +2 Will Save, -2 AC, 7 rounds)
    Fast Movement (+10 Movement Speed)

    Racial Abilities:
    Darkvision (60 feet)
    Orc Blood

    Pretty sure that's everything.

    [SIGPIC][/SIGPIC]
  • Kayne Red RobeKayne Red Robe Registered User regular
    edited February 2007
    FaeWizard.jpg
    Description:
    Fae is a disaffected nobleman trying to find ways to amuse himself until his father dies and he inherits the von Gailerd estates, at which point he'll probably become a disaffected nobleman trying to amuse himself. Fae is more or less unconcerned with dying since he knows his father will just have him resurrected.
    Name: Fae von Gailerd
    Race: Human
    Class: Wizard
    Level: 3
    Age: 22
    Hair: Brown
    Eyes: Brown
    Height: 5' 11"
    Weight: 168 pounds
    Alignment: Neutral Evil

    Abilities:
    Strength: 10
    Dexterity: 14
    Constitution: 14
    Intelligence: 18
    Wisdom: 10
    Charisma: 8

    Saving Throws:
    Fortitude: +3 (+1 Base, +2 Con)
    Reflex: +3 (+1 Base, +2 Dex)
    Willpower: +3 (+3 Base)

    Hit Points: 16
    Initiative: +6 (+2 Dex, +4 Feat)
    Speed: 30 ft
    Armour Class: 12 (+2 Dex), 12 touch, 10 Flat-footed
    AC Penalty: 0

    Attacks:
    Club, +1, 1d6
    Light Crossbow, +3, 1d8
    Dagger, +1, 1d4

    Skills:
    Balance +3 (1/2)
    Climb +3
    Concentration +8 (6/2)
    Hide +5 (3/2)
    Knowledge (arcana) +8 (4/4)
    Listen +3
    Move Silently +8 (3/2 +3 Familiar)
    Spellcraft 10 (6/4)

    Feats:
    Improved Initiative
    Spell focus (Conjuration)
    Augment Summoning
    Scribe Scroll

    Languages:
    Common
    Dwarven
    Elven
    Halfling
    Orc

    Known Spells:
    Level 0
    All
    Level 1
    Cause Fear
    Magic Missile
    Ray of Enfeeblement
    Shocking Grasp
    Sleep
    Summon Monster I
    True Strike
    Level 2
    Invisibility
    Summon Swarm

    Prepared Spells
    Level 0
    Acid Splash
    2x Daze
    Prestidigitation
    Level 1
    Sleep
    2x Summon Monster 1
    Level 2
    Invisibility
    Summon Swarm

    Equipment (Current):
    Club
    6x Dagger
    Light Crossbow
    20x Bolt
    2x Caltrops
    2x Smokestick
    Spellbook
    Cat familiar
    Scroll of Shocking Grasp
    Clothing
    19 gp

    Special Abilities:
    Summon Familiar

    Racial Abilities:
    1 extra feat at 1st level
    4 extra skill points at 1st level and 1 extra skill point at each additional level

  • gredavingredavin Registered User regular
    edited February 2007
  • RenegadeAceRenegadeAce Registered User
    edited February 2007
    Any way to still get in on this, or is it full up?

  • DrakmathusDrakmathus Registered User regular
    edited February 2007
    Draug wrote: »
    doomhammermz3.jpg

    Description
    Nipples: Large, luscious brown

    gross!



    still made me laugh

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